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// Copyright (C) 2017 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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\page qtquick-modelviewsdata-modelview.html
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\title Models and Views in Qt Quick
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\brief how to display and format data in Qt Quick.
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Most applications need to format data and display the data. Qt Quick has the
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notion of \e models, \e views, and \e delegates to display data. They modularize
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the visualization of data in order to give the developer or designer control
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over the different aspects of the data. A developer can swap a list view with a
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grid view with little changes to the data. Similarly, encapsulating an instance
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of the data in a delegate allows the developer to dictate how to present or
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handle the data.
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\image modelview-overview.png
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{Diagram showing Data flowing to Model, View, and Delegate components}
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\list
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\li \b Model - contains the data and its structure. There are several QML
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types for creating models.
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\li \b View - a container that displays the data. The view might
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display the data in a list or a grid.
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\li \b Delegate - dictates how the data should appear in the view.
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The delegate takes each unit of data in the model and encapsulates it. The data is
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accessible through the delegate. The delegate can also write data
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back into editable models (e.g. in a TextField's onAccepted Handler).
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\endlist
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To visualize data, bind the view's \c model property to a model and the
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\c delegate property to a component or another compatible type.
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\section1 Displaying Data with Views
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Views are containers for collections of items. They are feature-rich and can be
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customizable to meet style or behavior requirements.
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\target qtquick-views
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A set of standard views are provided in the basic set of Qt Quick
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graphical types:
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\list
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\li \l{ListView} - arranges items in a horizontal or vertical list
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\li \l{GridView} - arranges items in a grid within the available space
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\li \l{PathView} - arranges items on a path
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\li \l{TableView} - arranges data from a \l QAbstractTableModel in a table
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\li \l{TreeView} - arranges data from a \l QAbstractItemModel in a tree
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\endlist
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These types have properties and behaviors exclusive to each type.
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Visit their respective documentation for more information.
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In addition, \l{Qt Quick Controls} contains some extra views and
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delegates that are styled according to the application style, for
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example \l HorizontalHeaderView and \l VerticalHeaderView.
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\section2 Decorating Views
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Views allow visual customization through \e decoration properties such as
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the \c header, \c footer, and \c section properties. By binding an object,
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usually another visual object, to these properties, the views are
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decoratable. A footer may include a \l Rectangle type showing borders
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or a header that displays a logo on top of the list.
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Suppose that a specific club wants to decorate its members list with its brand
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colors. A member list is in a \c model and the \c delegate will display the
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model's content.
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\snippet qml/listview-decorations.qml model
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\snippet qml/listview-decorations.qml delegate
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The club may decorate the members list by binding visual objects to the \c
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header and \c footer properties. The visual object may be defined inline, in
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another file, or in a \l {Component} type.
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\snippet qml/listview-decorations.qml decorations
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\image listview-decorations.png
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{List with highlighted Club Members header above Alice, Bob, Jane, Harry, Wendy}
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\section2 Mouse and Touch Handling
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The views handle dragging and flicking of their content, however they do
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not handle touch interaction with the individual delegates. In order for the
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delegates to react to touch input, e.g. to set the \c currentIndex, a MouseArea
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with the appropriate touch handling logic must be provided by the delegate.
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Note that if \c highlightRangeMode is set to \c StrictlyEnforceRange the
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currentIndex will be affected by dragging/flicking the view, since the view
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will always ensure that the \c currentIndex is within the highlight range
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specified.
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\section2 ListView Sections
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\l {ListView} contents may be grouped into \e sections, where related list
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items are labeled according to their sections. Further, the sections may be
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decorated with \l{qml-view-delegate}{delegates}.
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A list may contain a list indicating people's names and the team on which
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team the person belongs.
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\snippet qml/listview-sections.qml model
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\snippet qml/listview-sections.qml delegate
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The ListView type has the \c section
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\l{QML Object Attributes#Attached Properties and Attached Signal Handlers}
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{attached property} that can combine adjacent and related types into a
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section. The \c section.property determines which list
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type property to use as sections. The \c section.criteria can dictate how the
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section names are displayed and the \c section.delegate is similar to the views'
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\l {qml-view-delegate}{delegate} property.
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\snippet qml/listview-sections.qml section
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\image listview-section.png
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{List grouped by team: Crypto with Alice and Bob, QA with Jane and Victor, Graphics with Wendy}
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\target qml-view-delegate
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\section1 View Delegates
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Views need a \e delegate to visually represent an item in a list. A view will
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visualize each item list according to the template defined by the delegate.
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Items in a model are accessible through the \c index property as well as the
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item's properties.
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\snippet qml/listview.qml delegate
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\image listview-setup.png {List showing Cat (default), Dog, Mouse, Rabbit, Horse}
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\section2 Positioning of View Delegates
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The type of view will determine how the items are positioned. \l {ListView}
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will position the items in a straight line, depending on the \l {ListView::}{orientation},
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while a \l {GridView} can lay them out in a 2 dimentional grid. It's \b {not} recommended
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to bind directly on \l {Item::x}{x} and \l {Item::y}{y}, since the view's layouting
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behavior will always take precedence over any positional binding.
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\section2 Accessing Views and Models from Delegates
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The list view to which the delegate is bound is accessible from the delegate
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through the \c{ListView.view} property. Likewise, the GridView
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\c{GridView.view} is available to delegates. The corresponding model and its
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properties, therefore, are available through \c{ListView.view.model}. In
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addition, any defined signals or methods in the model are also accessible.
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This mechanism is useful when you want to use the same delegate for a number
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of views, for example, but you want decorations or other features to be
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different for each view, and you would like these different settings to be
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properties of each of the views. Similarly, it might be of interest to
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access or show some properties of the model.
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In the following example, the delegate shows the property \e{language} of
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the model, and the color of one of the fields depends on the property
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\e{fruit_color} of the view.
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\snippet qml/models/views-models-delegates.qml rectangle
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\target qml-data-models
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\section1 Models
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Data is provided to the delegate via named data roles which the delegate may
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bind to. Here is a ListModel with two roles, \e type and \e age, and a
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ListView with a delegate that binds to these roles to display their values:
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\snippet qml/qml-data-models/listmodel-listview-required.qml document
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In most cases you should use \l{Required Properties}{required properties} to
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pass model data into your delegates. If a delegate contains required
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properties, the QML engine will check if the name of a required property
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matches that of a model role. If so, that property will be bound to the
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corresponding value from the model.
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In rare corner cases, you may want to transfer the model properties through
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the QML context rather than as required properties. If no required
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properties are present in your delegate, the named roles are provided as
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context properties:
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\snippet qml/qml-data-models/listmodel-listview.qml document
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Context properties are invisible to tooling and prevent the
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\l{Qt Quick Compiler} from optimizing your code. They make it harder to
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reason about the specific data your delegate expects. There is no way to
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explicitly populate the QML context from QML. If your component expects
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data to be passed via the QML context, you can only use it in places
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where the right context is made available via native means. This can be
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your own C++ code or the specific implementations of surrounding elements.
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Conversely, required properties can be set in a number of ways from QML or
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via native means. Therefore, passing data via the QML context reduces the
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re-usability of your components.
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If there is a naming clash between the model's properties and the delegate's
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properties, the roles can be accessed with the qualified \e model name
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instead. For example, if a \l Text type had (non-required) \e type or \e age
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properties, the text in the above example would display those property
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values instead of the \e type and \e age values from the model item. In this
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case, the properties could have been referenced as \c model.type and
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\c model.age instead to ensure the delegate displays the property values from
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the model item. For this to work, you need to require a \c model property in
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your delegate (unless you are using context properties).
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A special \e index role containing the index of the item in the model is
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also available to the delegate. Note this index is set to -1 if the item is
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removed from the model. If you bind to the index role, be sure that the
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logic accounts for the possibility of index being -1, i.e. that the item is
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no longer valid. (Usually the item will shortly be destroyed, but it is
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possible to delay delegate destruction in some views via a \c delayRemove
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attached property.)
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Remember that you can use integers or arrays as model:
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\qml
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Repeater {
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model: 5
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Text {
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required property int modelData
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text: modelData
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}
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}
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\endqml
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\qml
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Repeater {
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model: ["one", "two", "three"]
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Text {
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required property string modelData
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text: modelData
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}
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}
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\endqml
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Such models provide a singular, anonymous piece of data to each instance
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of the delegate. Accessing this piece of data is the primary reason to
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use \e modelData, but other models also provide \e modelData.
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The object provided via the \e model role has a property with an empty name.
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This anonymous property holds the \e modelData. Furthermore, the object
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provided via the \e model role has another property called \e modelData.
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This property is deprecated and also holds the \e modelData.
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In addition to the \e model role, a \e modelData role is provided. The
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\e modelData role holds the same data as the \e modelData property and the
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anonymous property of the object provided via the \e model role.
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The differences between the \e model role and the various means to access
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\e modelData are as follows:
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\list
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\li Models that do not have named roles (such as integers or an array of
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strings) have their data provided via the \e modelData role. The
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\e modelData role does not necessarily contain an object in this case.
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In the case of an integer model it would contain an integer (the index
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of the current model item). In the case of an array of strings it would
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contain a string. The \e model role still contains an object, but
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without any properties for named roles. \e model still contains its
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usual \e modelData and anonymous properties, though.
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\li If the model has only one named role, the \e modelData role contains
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the same data as the named role. It is not necessarily an object and it
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does not contain the named role as a named property the way it usually
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would. The \e model role still contains an object with the named role as
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property, and the \e modelData and anonymous properties in this case.
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\li For models with multiple roles, the \e modelData role is only provided as
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a required property, not as a context property. This is due to backwards
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compatibility with older versions of Qt.
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\endlist
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The anonymous property on \e model allows you to cleanly write delegates
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that receive both their model data and the role name they should react
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to as properties from the outside. You can provide a model without or
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with only one named role, and an empty string as role. Then, a binding that
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simply accesses \c{model[role]} will do what you expect. You don't have to
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add special code for this case.
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\note The \e model, \e index, and \e modelData roles are not accessible
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if the delegate contains required properties, unless it has also required
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properties with matching names.
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QML provides several types of data models among the built-in set of QML
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types. In addition, models can be created with C++ and then made
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available to \l{QQmlEngine} for QML components to use. For information
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about creating these models, see \l{Using C++ Models with Qt Quick Views}
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and \l{Defining QML Types from C++}.
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Positioning of items from a model can be achieved using a \l{Repeater}.
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\section2 List Model
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ListModel is a simple hierarchy of types specified in QML. The
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available roles are specified by the \l ListElement properties.
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\snippet qml/qml-data-models/listelements.qml model
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The above model has two roles, \e name and \e cost. These can be bound
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to by a ListView delegate, for example:
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\snippet qml/qml-data-models/listelements.qml view
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ListModel provides methods to manipulate the ListModel directly via JavaScript.
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In this case, the first item inserted determines the roles available
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to any views that are using the model. For example, if an empty ListModel is
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created and populated via JavaScript, the roles provided by the first
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insertion are the only roles that will be shown in the view:
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\snippet qml/qml-data-models/dynamic-listmodel.qml model
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\dots
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\snippet qml/qml-data-models/dynamic-listmodel.qml mouse area
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When the MouseArea is clicked, \c fruitModel will have two roles, \e cost and \e name.
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Even if subsequent roles are added, only the first two will be handled by views
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using the model. To reset the roles available in the model, call ListModel::clear().
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\section2 XML Model
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XmlListModel allows construction of a model from an XML data source. The roles
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are specified via the \l [QML]{XmlListModelRole} type. The type needs to be imported.
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\code
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import QtQml.XmlListModel
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\endcode
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The following model has three roles, \e title, \e link and \e pubDate:
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\qml
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XmlListModel {
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id: feedModel
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source: "http://rss.news.yahoo.com/rss/oceania"
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query: "/rss/channel/item"
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XmlListModelRole { name: "title"; elementName: "title" }
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XmlListModelRole { name: "link"; elementName: "link" }
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XmlListModelRole { name: "pubDate"; elementName: "pubDate" }
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}
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\endqml
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The \c query property specifies that the XmlListModel generates a model item
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for each \c <item> in the XML document.
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The \l{Qt Quick Demo - RSS News}{RSS News demo} shows how XmlListModel can
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be used to display an RSS feed.
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\section2 Object Model
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ObjectModel contains the visual items to be used in a view. When an ObjectModel
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is used in a view, the view does not require a delegate because the ObjectModel
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already contains the visual delegate (items).
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The example below places three colored rectangles in a ListView.
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\code
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import QtQuick 2.0
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import QtQml.Models 2.1
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Rectangle {
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ObjectModel {
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id: itemModel
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Rectangle { height: 30; width: 80; color: "red" }
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Rectangle { height: 30; width: 80; color: "green" }
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Rectangle { height: 30; width: 80; color: "blue" }
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}
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ListView {
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anchors.fill: parent
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model: itemModel
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}
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}
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\endcode
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\section2 Integers as Models
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An integer can be used as a model that contains a certain number
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of types. In this case, the model does not have any data roles.
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The following example creates a ListView with five elements:
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\qml
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Item {
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width: 200; height: 250
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Component {
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id: itemDelegate
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Text {
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required property int index
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text: "I am item number: " + index
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}
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}
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ListView {
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anchors.fill: parent
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model: 5
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delegate: itemDelegate
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}
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}
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\endqml
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\note The limit on the number of items in an integer model is 100,000,000.
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\section2 Object Instances as Models
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An object instance can be used to specify a model with a single object
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type. The properties of the object are provided as roles.
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The example below creates a list with one item, showing the color of the \e
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myText text. Note the use of the fully qualified \e model.color property to
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avoid clashing with \e color property of the Text type in the delegate.
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\qml
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Rectangle {
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width: 200; height: 250
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Text {
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id: myText
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text: "Hello"
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color: "#dd44ee"
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}
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Component {
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id: myDelegate
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Text {
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required property var model
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text: model.color
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}
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}
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ListView {
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anchors.fill: parent
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anchors.topMargin: 30
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model: myText
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delegate: myDelegate
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}
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}
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\endqml
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\target qml-c++-models
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\section2 C++ Data Models
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Models can be defined in C++ and then made available to QML. This mechanism
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is useful for exposing existing C++ data models or otherwise complex
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datasets to QML.
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For information, visit the
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\l{Using C++ Models with Qt Quick Views}
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article.
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\section2 Array models
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You can use JavaScript arrays and various kinds of QML lists as models.
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The elements of the list will be made available as model and modelData
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by the rules outlined above: Singular data like integers or strings are
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made available as singular modelData. Structured data like JavaScript
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objects or QObjects are made available as structured model and modelData.
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The individual model roles are also made available if you request them as
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required properties. Since we cannot know in advance what objects will
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appear in an array, any required property in a delegate will be populated,
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possibly with a coercion of \c undefined to the required type. The
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individual model roles are not made available via the QML context, though.
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They would shadow all other context properties.
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\section1 Repeaters
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\div {class="float-right"}
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\inlineimage repeater-index.png {Text items showing I'm item 0 through I'm item 9}
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\enddiv
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Repeaters create items from a template for use with positioners, using data
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from a model. Combining repeaters and positioners is an easy way to lay out
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lots of items. A \l Repeater item is placed inside a positioner, and generates
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items that the enclosing positioner arranges.
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Each Repeater creates a number of items by combining each element of data
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from a model, specified using the \l{Repeater::model}{model} property, with
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the template item, defined as a child item within the Repeater.
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The total number of items is determined by the amount of data in the model.
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The following example shows a repeater used with a Grid item to
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arrange a set of Rectangle items. The Repeater item creates a series of 24
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rectangles for the Grid item to position in a 5 by 5 arrangement.
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\snippet qml/repeaters/repeater-grid-index.qml document
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The number of items created by a Repeater is held by its \l{Repeater::}{count}
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property. It is not possible to set this property to determine the number of
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items to be created. Instead, as in the above example, we use an integer as
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the model.
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For more details, see the \l{#Integers as Models}{Integers as Models} example
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above.
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If the model is a string list, the delegate is also exposed to the usual
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read-only \c modelData property that holds the string. For example:
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\table
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\row
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\li \snippet qml/repeaters/repeater.qml modeldata
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\li \image repeater-modeldata.png {Text showing Data: apples, Data: oranges, Data: pears}
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\endtable
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It is also possible to use a delegate as the template for the items created
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by a Repeater. This is specified using the \l{Repeater::}{delegate} property.
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\section1 Changing Model Data
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All the relevant views have a property called \e delegateModelAccess that governs
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if and how you can change model data from the delegate. For most use cases you
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should set it to \e{DelegateModel.ReadWrite}. This will allow your delegate to
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change model data in the most flexible way. Alternately, you can set it to
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\e{DelegateModel.ReadOnly} if you don't want the delegate to change any model data
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at all.
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The following table describes in detail all the values that the property can hold.
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\table
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\row
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\li \e{DelegateModel.Qt5ReadWrite}
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\li The delegate \e can assign values to any context properties provided by the
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view in order to change the relevant model item. Furthermore, it can also
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assign values to properties of the \c model object provided as either a
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context property or required property to the same effect. The delegate
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\e can't change model data by assigning values to required properties
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populated by the view, though. If you assign a value to a required
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property of a delegate, the binding that updates the required property
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from the model data breaks. This leaves the required property to hold the
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value you've assigned even if the model changes later on.
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\e{DelegateModel.Qt5ReadWrite} is the default value of
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\e{delegateModelAccess}.
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\row
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\li \e{DelegateModel.ReadOnly}
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\li The delegate \e can't assign values to context properties provided by the
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view, nor can it assign values to properties of the \c model object.
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Assigning a value to a required property populated by the view does not
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break the internal binding, neither will it change any model data. The
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required property will hold the value assigned to it until the model
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item changes again.
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\row
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\li \e{DelegateModel.ReadWrite}
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\li The delegate \e can assign values to any context properties provided by the
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view in order to change the relevant model item. Furthermore, it can also
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assign values to properties of the \c model object provided as either a
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context property or required property to the same effect. The delegate
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\e can also change model data by assigning values to required properties
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populated by the view. Assigning a value to a required property will
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propagate the value to the respective model item and \e not break internal
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bindings.
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\endtable
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Some models are objects with independent identities that the view references.
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The original object is the sole source of truth for creating delegates. It
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is not copied. Such models will be visibly updated when writing through delegates.
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Other models do not have an independent identity and are copied when assigning
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them to the view. For such models, only the internals of the view are updated
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when writing through the delegate. The original model remains unchanged.
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In general \l{QML Object Types} have independent identities, while
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\l{QML Value Types} do not. So \l{ListModel}, anything derived from
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\l{QAbstractItemModel}, as well as either a single instance of an
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\l{QML Object Types}{object type} or a list of instances of
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\l{QML Object Types}{object types} will be updated when passed as a model and
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written through the delegate. However, JavaScript arrays, lists of value types,
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or simple numbers do not receive updates when you change model data via the
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delegate.
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Furthermore, when implementing your own C++ model, you need to implement
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\l{QAbstractItemModel::}{setData} to receive any updates passed from delegates.
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Supposed a \l{QAbstractItemModel} based C++ model that implements the
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\l{QAbstractItemModel::}{setData} method is registered as a QML type named
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\c EditableModel. Data could then be written to the model like this:
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\qml
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ListView {
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anchors.fill: parent
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model: EditableModel {}
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// Make sure that changes to the required property are propagated
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delegateModelAccess: DelegateModel.ReadWrite
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delegate: TextEdit {
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required property string edit
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width: ListView.view.width
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height: 30
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text: edit
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Keys.onReturnPressed: edit = text
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}
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}
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\endqml
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You can also change model data by manipulating the \c model object like this:
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\qml
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ListView {
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anchors.fill: parent
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model: EditableModel {}
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delegate: TextEdit {
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required property QtObject model
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width: ListView.view.width
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height: 30
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text: model.edit
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Keys.onReturnPressed: model.edit = text
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}
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}
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\endqml
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\note The \c edit role is equal to \l Qt::EditRole. See \l{QAbstractItemModel::}{roleNames}()
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for the built-in role names. However, real life models would usually register custom roles.
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For more information, see the
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\l{Using C++ Models with Qt Quick Views#Changing Model Data}{Changing Model Data}
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section of \l{Using C++ Models with Qt Quick Views}.
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\section1 Using Transitions
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Transitions can be used to animate items that are added to, moved within,
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or removed from a positioner.
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Transitions for adding items apply to items that are created as part of a
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positioner, as well as those that are reparented to become children of a
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positioner.
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Transitions for removing items apply to items within a positioner that are
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deleted, as well as those that are removed from a positioner and given new
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parents in a document.
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\note Changing the opacity of items to zero will not cause them to
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disappear from the positioner. They can be removed and re-added by changing
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the visible property.
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*/
qtdeclarative
src
quick
doc
src
concepts
modelviewsdata
modelview.qdoc
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