27 explicit QSSGRenderSkeleton();
28 ~QSSGRenderSkeleton();
29 Q_DISABLE_COPY(QSSGRenderSkeleton)
33 bool boneTransformsDirty =
false;
34 bool skinningDirty =
false;
35 bool containsNonJointNodes =
false;
37 QSSGRenderTextureData boneTexData;
38 quint32 boneCount = 0;