29 explicit QSSGRenderSkeleton();
30 ~QSSGRenderSkeleton();
31 Q_DISABLE_COPY(QSSGRenderSkeleton)
35 bool boneTransformsDirty =
false;
36 bool skinningDirty =
false;
37 bool containsNonJointNodes =
false;
39 QSSGRenderTextureData boneTexData;
40 quint32 boneCount = 0;