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qquickage.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
include
"qquickage_p.h"
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#
include
"qquickparticleemitter_p.h"
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QT_BEGIN_NAMESPACE
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/*!
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\qmltype Age
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\nativetype QQuickAgeAffector
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\inqmlmodule QtQuick.Particles
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\inherits ParticleAffector
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\brief For altering particle ages.
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\ingroup qtquick-particles
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The Age affector allows you to alter where the particle is in its lifecycle. Common uses
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are to expire particles prematurely, possibly giving them time to animate out.
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The Age affector is also sometimes known as a 'Kill' affector, because with the default
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parameters it will immediately expire all particles which it affects.
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The Age affector only applies to particles which are still alive.
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*/
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/*!
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\qmlproperty int QtQuick.Particles::Age::lifeLeft
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The amount of life to set the particle to have. Affected particles
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will advance to a point in their life where they will have this many
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milliseconds left to live.
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*/
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/*!
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\qmlproperty bool QtQuick.Particles::Age::advancePosition
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advancePosition determines whether position, veclocity and acceleration are included in
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the simulated aging done by the affector. If advancePosition is false,
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then the position, velocity and acceleration will remain the same and only
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other attributes (such as opacity) will advance in the simulation to where
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it would normally be for that point in the particle's life. With advancePosition set to
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true the position, velocity and acceleration will also advance to where it would
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normally be by that point in the particle's life, making it advance its position
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on screen.
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Default value is true.
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*/
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QQuickAgeAffector::QQuickAgeAffector(QQuickItem *parent) :
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QQuickParticleAffector(parent), m_lifeLeft(0), m_advancePosition(
true
)
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{
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}
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bool
QQuickAgeAffector::affectParticle(QQuickParticleData *d, qreal dt)
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{
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Q_UNUSED(dt);
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if
(d->stillAlive(m_system)){
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float
curT = m_system->timeInt / 1000.0f;
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float
ttl = m_lifeLeft / 1000.0f;
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if
(!m_advancePosition && ttl > 0){
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float
x = d->curX(m_system);
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float
vx = d->curVX(m_system);
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float
ax = d->curAX();
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float
y = d->curY(m_system);
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float
vy = d->curVY(m_system);
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float
ay = d->curAY();
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d->t = curT - (d->lifeSpan - ttl);
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d->setInstantaneousX(x, m_system);
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d->setInstantaneousVX(vx, m_system);
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d->setInstantaneousAX(ax, m_system);
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d->setInstantaneousY(y, m_system);
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d->setInstantaneousVY(vy, m_system);
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d->setInstantaneousAY(ay, m_system);
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}
else
{
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d->t = curT - (d->lifeSpan - ttl);
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}
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return
true
;
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}
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return
false
;
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}
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QT_END_NAMESPACE
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#
include
"moc_qquickage_p.cpp"
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtdeclarative
src
particles
qquickage.cpp
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