Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
Loading...
Searching...
No Matches
QSSGShaderResourceMergeContext Member List

This is the complete list of members for QSSGShaderResourceMergeContext, including all inherited members.

FIRST_CUSTOM_RESOURCE_BINDING_POINTQSSGShaderResourceMergeContextstatic
m_inOutVarsQSSGShaderResourceMergeContext
m_nextFreeInLocationQSSGShaderResourceMergeContext
m_nextFreeOutLocationQSSGShaderResourceMergeContext
m_nextFreeResourceBindingQSSGShaderResourceMergeContext
m_samplersQSSGShaderResourceMergeContext
m_uniformMembersQSSGShaderResourceMergeContext
registerInput(QSSGShaderGeneratorStage stage, const QByteArray &type, const QByteArray &name, bool flat=false)QSSGShaderResourceMergeContextinline
registerOutput(QSSGShaderGeneratorStage stage, const QByteArray &type, const QByteArray &name, bool flat=false)QSSGShaderResourceMergeContextinline
registerSampler(const QByteArray &type, const QByteArray &name, QSSGRenderShaderMetadata::Uniform::Condition conditionType=QSSGRenderShaderMetadata::Uniform::None, const QByteArray &conditionName=QByteArray())QSSGShaderResourceMergeContextinline
registerUniformMember(const QByteArray &type, const QByteArray &name, QSSGRenderShaderMetadata::Uniform::Condition conditionType=QSSGRenderShaderMetadata::Uniform::None, const QByteArray &conditionName=QByteArray())QSSGShaderResourceMergeContextinline
viewCountQSSGShaderResourceMergeContext