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finetuning.qdoc
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1// Copyright (C) 2019 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
3/*!
4
5\page qtqml-javascript-finetuning.html
6\title Configuring the JavaScript Engine
7\brief Describes the environment variables available, to control how Javascript is run.
8
9Running JavaScript code can be influenced by a few environment variables, particularly:
10
11\table
12 \header
13 \li Environment Variable
14 \li Description
15 \row
16 \li \c{QV4_JIT_CALL_THRESHOLD}
17 \li The JavaScript engine contains a Just-In-Time compiler (JIT). The JIT will compile
18 frequently run JavaScript functions into machine code to run faster. This
19 environment variable determines how often a function needs to be run to be
20 considered for JIT compilation. The default value is 3 times.
21 \row
22 \li \c{QV4_FORCE_INTERPRETER}
23 \li Setting this environment variable runs all functions and expressions through the
24 interpreter. The JIT is never used, no matter how often a function or expression is
25 called. Functions and expressions may still be compiled ahead of time using
26 \l{qmlcachegen} or \l{qmlsc}, but only the generated byte code is used at run time. Any
27 generated C++ code and the machine code resulting from it is ignored.
28 \row
29 \li \c{QV4_JS_MAX_STACK_SIZE}
30 \li The JavaScript engine reserves a special memory area as a stack to run JavaScript.
31 This stack is separate from the C++ stack. Usually this area is 4MB in size. If this
32 environment variable contains a number, the JavaScript engine interprets it as the
33 size of the memory area, in bytes, to be allocated as the JavaScript stack.
34 \row
35 \li \c{QV4_GC_MAX_STACK_SIZE}
36 \li In addition to the regular JavaScript stack, the JavaScript engine keeps another stack
37 for the garbage collector, usually 2MB of memory. If the garbage collector needs to
38 handle an excessive number of objects at the same time, this stack might overrun.
39 If it contains a number, this environment variable is interpreted as the size in bytes
40 of the memory area that will be allocated as the stack for the garbage collector.
41 \row
42 \li \c{QV4_STACK_SOFT_LIMIT}
43 \li When this environment variable is set, the JavaScript engine will throw a "RangeError:
44 Maximum call stack size exceeded" exception once the call stack usage reaches the
45 defined soft limit. If the variable is not set, the engine defaults to runtime detected
46 or Qt predefined limits depending on the OS.
47
48 \row
49 \li \c{QV4_CRASH_ON_STACKOVERFLOW}
50 \li Usually the JavaScript engine tries to catch C++ stack overflows caused by
51 excessively recursive JavaScript code, and generates a non-fatal error condition.
52 There are separate recursion checks for compiling JavaScript and running JavaScript. A
53 stack overflow when compiling JavaScript indicates that the code contains deeply nested
54 objects and functions. A stack overflow at run-time indicates that the code results in
55 a deeply recursive program. The check for this is only indirectly related to the
56 JavaScript stack size mentioned above, as each JavaScript function call consumes stack
57 space on both, the C++ and the JavaScript stack. The code that checks for excessive
58 recursion is necessarily conservative, as the available stack size depends on many
59 factors and can often be customized by the user. With this environment variable set, the
60 JavaScript engine does not check for stack overflows when compiling or running
61 JavaScript and will not generate exceptions for them. Instead, when the stack overflows
62 the program attempts an invalid memory access. This most likely terminates the
63 program. In turn, the program gets to use up all the stack space the operating system
64 can provide.
65 \warning malicious code may be able to evade the termination and access unexpected
66 memory locations this way.
67 \row
68 \li \c{QV4_MAX_CALL_DEPTH}
69 \li Stack overflows when running (as opposed to compiling) JavaScript are prevented by
70 controlling the call depth: the number of nested function invocations. By
71 default, an exception is generated if the call depth exceeds a maximum number tuned
72 to the platform's default stack size. If the \c{QV4_MAX_CALL_DEPTH} environment
73 variable contains a number, this number is used as maximum call depth. Beware that
74 the recursion limit when compiling JavaScript is not affected. The default maximum
75 call depth is 1234 on most platforms. On QNX it is 640 because on QNX the default
76 stack size is smaller than on most platforms.
77 \row
78 \li \target{QV4_GC_TIMELIMIT}
79 \c{QV4_GC_TIMELIMIT}
80 \li This value is used to tell the engine how much time it should spend in each
81 incremental garbage collection step. It can either be a positive number,
82 specifying the timelimit in milliseconds, or 0. If the value is 0,
83 garbage collection becomes non-incremental.
84 \row
85 \li \c{QV4_MM_AGGRESSIVE_GC}
86 \li Setting this environment variable runs the garbage collector before each memory
87 allocation. This is very expensive at run-time, but it quickly uncovers many memory
88 management errors, for example the manual deletion of an object belonging to the QML
89 engine from C++.
90 \row
91 \li \c{QV4_MM_CROSS_VALIDATE_INCREMENTAL_GC}
92 \li Setting this environment variable runs additional debug steps to
93 recognize cases where the incremental garbage collector is
94 misbehaving by comparing its behavior to that of the non-incremetal
95 garbage collector.
96 \row
97 \li \c{QV4_PROFILE_WRITE_PERF_MAP}
98 \li On Linux, the \c perf utility can be used to profile programs. To analyze JIT-compiled
99 JavaScript functions, it needs to know about their names and locations in memory. To
100 provide this information, there's a convention to create a special file called
101 \c{perf-<pid>.map} in \e{/tmp} which perf then reads. This environment variable, if
102 set, causes the JIT to generate this file.
103 \row
104 \li \c{QV4_SHOW_BYTECODE}
105 \li Outputs the IR bytecode generated by Qt to the console.
106 Has to be combined with \c{QML_DISABLE_DISK_CACHE} or already cached bytecode will not
107 be shown.
108 \row
109 \li \c{QV4_DUMP_BASIC_BLOCKS}
110 \li Outputs the basic blocks of each function compiled ahead of time. The details of the
111 blocks are printed to the console. Additionally, control flow graphs with the byte code
112 for each block are generated in the DOT format for each compiled function. The value of
113 \c {QV4_DUMP_BASIC_BLOCKS} is used as the path to the folder where the DOT files should
114 be generated. If the path is any of ["-", "1", "true"] or if files can't be opened,
115 the graphs are dumped to stdout instead.
116 \row
117 \li \c{QV4_VALIDATE_BASIC_BLOCKS}
118 \li Performs checks on the basic blocks of a function compiled ahead of time to validate
119 its structure and coherence. If the validation fails, an error message is printed to
120 the console.
121\endtable
122
123\l{The QML Disk Cache} accepts further environment variables that allow fine tuning its behavior.
124In particular \c{QML_DISABLE_DISK_CACHE} may be useful for debugging.
125
126*/