| create(const QJSValue ¶ms) | QQuickVector4DValueType | static |
| dotProduct(const QVector4D &vec) const | QQuickVector4DValueType | |
| QVector4D::dotProduct(QVector4D v1, QVector4D v2) noexcept | QVector4D | static |
| fuzzyEquals(const QVector4D &vec, qreal epsilon) const | QQuickVector4DValueType | |
| fuzzyEquals(const QVector4D &vec) const | QQuickVector4DValueType | |
| isNull() const noexcept | QVector4D | inline |
| length() const | QQuickVector4DValueType | |
| lengthSquared() const noexcept | QVector4D | inline |
| minus(const QVector4D &vec) const | QQuickVector4DValueType | |
| normalize() noexcept | QVector4D | inline |
| normalized() const | QQuickVector4DValueType | |
| operator QVariant() const | QVector4D | |
| operator*=(float factor) noexcept | QVector4D | inline |
| operator*=(QVector4D vector) noexcept | QVector4D | inline |
| operator+=(QVector4D vector) noexcept | QVector4D | inline |
| operator-=(QVector4D vector) noexcept | QVector4D | inline |
| operator/=(float divisor) | QVector4D | inline |
| operator/=(QVector4D vector) | QVector4D | inline |
| operator<<(QDataStream &stream, QVector4D vector) | QVector4D | related |
| operator>>(QDataStream &stream, QVector4D &vector) | QVector4D | related |
| operator[](int i) | QVector4D | inline |
| operator[](int i) const | QVector4D | inline |
| plus(const QVector4D &vec) const | QQuickVector4DValueType | |
| QQuickVector4DValueType()=default | QQuickVector4DValueType | |
| QQuickVector4DValueType(const QVector4D &vector4d) | QQuickVector4DValueType | inline |
| QVector4D() noexcept | QVector4D | inline |
| QVector4D(Qt::Initialization) noexcept | QVector4D | inlineexplicit |
| QVector4D(float xpos, float ypos, float zpos, float wpos) noexcept | QVector4D | inline |
| QVector4D(QPoint point) noexcept | QVector4D | inlineexplicit |
| QVector4D(QPointF point) noexcept | QVector4D | inlineexplicit |
| QVector4D(QVector2D vector) noexcept | QVector4D | explicit |
| QVector4D(QVector2D vector, float zpos, float wpos) noexcept | QVector4D | |
| QVector4D(QVector3D vector) noexcept | QVector4D | explicit |
| QVector4D(QVector3D vector, float wpos) noexcept | QVector4D | |
| setW(qreal) | QQuickVector4DValueType | |
| QVector4D::setW(float w) noexcept | QVector4D | inline |
| setX(qreal) | QQuickVector4DValueType | |
| QVector4D::setX(float x) noexcept | QVector4D | inline |
| setY(qreal) | QQuickVector4DValueType | |
| QVector4D::setY(float y) noexcept | QVector4D | inline |
| setZ(qreal) | QQuickVector4DValueType | |
| QVector4D::setZ(float z) noexcept | QVector4D | inline |
| times(const QVector4D &vec) const | QQuickVector4DValueType | |
| times(const QMatrix4x4 &m) const | QQuickVector4DValueType | |
| times(qreal scalar) const | QQuickVector4DValueType | |
| toPoint() const noexcept | QVector4D | inline |
| toPointF() const noexcept | QVector4D | inline |
| toString() const | QQuickVector4DValueType | |
| toVector2D() const noexcept | QVector4D | inline |
| toVector2d() const | QQuickVector4DValueType | |
| toVector2DAffine() const noexcept | QVector4D | inline |
| toVector3D() const noexcept | QVector4D | inline |
| toVector3d() const | QQuickVector4DValueType | |
| toVector3DAffine() const noexcept | QVector4D | |
| w | QQuickVector4DValueType | |
| w() const | QQuickVector4DValueType | |
| x | QQuickVector4DValueType | |
| x() const | QQuickVector4DValueType | |
| y | QQuickVector4DValueType | |
| y() const | QQuickVector4DValueType | |
| z | QQuickVector4DValueType | |
| z() const | QQuickVector4DValueType | |