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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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This is the complete list of members for QRhiMetalData, including all inherited members.
activeBufferReadbacks | QRhiMetalData | |
activeTextureReadbacks | QRhiMetalData | |
addComputePipelineToBinaryArchive(MTLComputePipelineDescriptor *cpDesc) | QRhiMetalData | |
addComputePipelineToBinaryArchive(MTLComputePipelineDescriptor *cpDesc) | QRhiMetalData | |
addRenderPipelineToBinaryArchive(MTLRenderPipelineDescriptor *rpDesc) | QRhiMetalData | |
addRenderPipelineToBinaryArchive(MTLRenderPipelineDescriptor *rpDesc) | QRhiMetalData | |
API_AVAILABLE(macosx(11.0), ios(14.0)) id< MTLBinaryArchive > binArch | QRhiMetalData | |
API_AVAILABLE(macosx(11.0), ios(14.0)) id< MTLBinaryArchive > binArch | QRhiMetalData | |
captureMgr | QRhiMetalData | |
captureScope | QRhiMetalData | |
cmdQueue | QRhiMetalData | |
createDefaultRenderPass(bool hasDepthStencil, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, int colorAttCount, QRhiShadingRateMap *shadingRateMap) | QRhiMetalData | |
createDefaultRenderPass(bool hasDepthStencil, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, int colorAttCount, QRhiShadingRateMap *shadingRateMap) | QRhiMetalData | |
createMetalLib(const QShader &shader, QShader::Variant shaderVariant, QString *error, QByteArray *entryPoint, QShaderKey *activeKey) | QRhiMetalData | |
createMetalLib(const QShader &shader, QShader::Variant shaderVariant, QString *error, QByteArray *entryPoint, QShaderKey *activeKey) | QRhiMetalData | |
createMSLShaderFunction(id< MTLLibrary > lib, const QByteArray &entryPoint) | QRhiMetalData | |
createMSLShaderFunction(id< MTLLibrary > lib, const QByteArray &entryPoint) | QRhiMetalData | |
dev | QRhiMetalData | |
newCommandBuffer() | QRhiMetalData | |
newCommandBuffer() | QRhiMetalData | |
ofr | QRhiMetalData | |
q | QRhiMetalData | |
QRhiMetalData(QRhiMetal *rhi) | QRhiMetalData | inline |
QRhiMetalData(QRhiMetal *rhi) | QRhiMetalData | inline |
releaseQueue | QRhiMetalData | |
setupBinaryArchive(NSURL *sourceFileUrl=nil) | QRhiMetalData | |
setupBinaryArchive(NSURL *sourceFileUrl=nil) | QRhiMetalData | |
shaderCache | QRhiMetalData | |
TEXBUF_ALIGN | QRhiMetalData | static |
trySeedingComputePipelineFromBinaryArchive(MTLComputePipelineDescriptor *cpDesc) | QRhiMetalData | |
trySeedingComputePipelineFromBinaryArchive(MTLComputePipelineDescriptor *cpDesc) | QRhiMetalData | |
trySeedingRenderPipelineFromBinaryArchive(MTLRenderPipelineDescriptor *rpDesc) | QRhiMetalData | |
trySeedingRenderPipelineFromBinaryArchive(MTLRenderPipelineDescriptor *rpDesc) | QRhiMetalData |