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qpaintdevicewindow_p.h
Go to the documentation of this file.
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
ifndef
QPAINTDEVICEWINDOW_P_H
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#
define
QPAINTDEVICEWINDOW_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtGui
/
private
/
qtguiglobal_p
.
h
>
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#
include
<
QtGui
/
QPaintDeviceWindow
>
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#
include
<
QtCore
/
QCoreApplication
>
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#
include
<
QtGui
/
private
/
qwindow_p
.
h
>
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#
include
<
QtGui
/
QPaintEvent
>
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QT_BEGIN_NAMESPACE
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class
Q_GUI_EXPORT
QPaintDeviceWindowPrivate
:
public
QWindowPrivate
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{
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Q_DECLARE_PUBLIC(QPaintDeviceWindow)
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public
:
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QPaintDeviceWindowPrivate();
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~QPaintDeviceWindowPrivate() override;
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virtual
void
handleResizeEvent() {}
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virtual
void
beginPaint(
const
QRegion ®ion)
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{
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Q_UNUSED(region);
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}
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virtual
void
endPaint()
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{
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}
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virtual
void
flush(
const
QRegion ®ion)
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{
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Q_UNUSED(region);
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}
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bool
paint(
const
QRegion ®ion)
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{
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Q_Q(QPaintDeviceWindow);
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QRegion toPaint = region & dirtyRegion;
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if
(toPaint.isEmpty())
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return
false
;
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// Clear the region now. The overridden functions may call update().
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dirtyRegion -= toPaint;
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beginPaint(toPaint);
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QPaintEvent paintEvent(toPaint);
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q->paintEvent(&paintEvent);
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endPaint();
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return
true
;
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}
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void
doFlush(
const
QRegion ®ion)
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{
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QRegion toFlush = region;
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if
(paint(toFlush))
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flush(toFlush);
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}
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void
handleUpdateEvent()
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{
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if
(dirtyRegion.isEmpty())
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return
;
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doFlush(dirtyRegion);
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}
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void
markWindowAsDirty()
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{
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Q_Q(QPaintDeviceWindow);
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dirtyRegion = QRect(QPoint(0, 0), q->size());
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}
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private
:
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QRegion dirtyRegion;
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};
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QT_END_NAMESPACE
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#
endif
//QPAINTDEVICEWINDOW_P_H
QPaintDeviceWindowPrivate
Definition
qpaintdevicewindow_p.h:27
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qstandardpaths_haiku.cpp:21
qtbase
src
gui
kernel
qpaintdevicewindow_p.h
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