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qquick3dtexturedata.cpp File Reference

(38d3265b34160e10db42427099983033f2f8a3f4)

#include "qquick3dtexturedata.h"
#include "qquick3dtexturedata_p.h"
#include <QtQuick3DUtils/private/qssgutils_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendertexturedata_p.h>
+ Include dependency graph for qquick3dtexturedata.cpp:

Go to the source code of this file.

Functions

static QSSGRenderTextureFormat::Format convertToBackendFormat (QQuick3DTextureData::Format format)
 

Function Documentation

◆ convertToBackendFormat()

static QSSGRenderTextureFormat::Format convertToBackendFormat ( QQuick3DTextureData::Format format)
static

Definition at line 345 of file qquick3dtexturedata.cpp.

References QQuick3DTextureData::ASTC_10x10, QQuick3DTextureData::ASTC_10x5, QQuick3DTextureData::ASTC_10x6, QQuick3DTextureData::ASTC_10x8, QQuick3DTextureData::ASTC_12x10, QQuick3DTextureData::ASTC_12x12, QQuick3DTextureData::ASTC_4x4, QQuick3DTextureData::ASTC_5x4, QQuick3DTextureData::ASTC_5x5, QQuick3DTextureData::ASTC_6x5, QQuick3DTextureData::ASTC_6x6, QQuick3DTextureData::ASTC_8x5, QQuick3DTextureData::ASTC_8x6, QQuick3DTextureData::ASTC_8x8, QQuick3DTextureData::BC1, QSSGRenderTextureFormat::BC1, QQuick3DTextureData::BC2, QSSGRenderTextureFormat::BC2, QQuick3DTextureData::BC3, QSSGRenderTextureFormat::BC3, QQuick3DTextureData::BC4, QSSGRenderTextureFormat::BC4, QQuick3DTextureData::BC5, QSSGRenderTextureFormat::BC5, QQuick3DTextureData::BC6H, QSSGRenderTextureFormat::BC6H, QQuick3DTextureData::BC7, QSSGRenderTextureFormat::BC7, QQuick3DTextureData::DXT1_RGB, QQuick3DTextureData::DXT1_RGBA, QQuick3DTextureData::DXT3_RGBA, QQuick3DTextureData::DXT5_RGBA, QQuick3DTextureData::ETC2_RGB8, QQuick3DTextureData::ETC2_RGB8A1, QQuick3DTextureData::ETC2_RGBA8, QQuick3DTextureData::None, QQuick3DTextureData::R16, QSSGRenderTextureFormat::R16, QQuick3DTextureData::R16F, QSSGRenderTextureFormat::R16F, QQuick3DTextureData::R32F, QSSGRenderTextureFormat::R32F, QQuick3DTextureData::R8, QSSGRenderTextureFormat::R8, QSSGRenderTextureFormat::RGB8_ETC2, QSSGRenderTextureFormat::RGB8_PunchThrough_Alpha1_ETC2, QSSGRenderTextureFormat::RGB_DXT1, QQuick3DTextureData::RGBA16F, QSSGRenderTextureFormat::RGBA16F, QQuick3DTextureData::RGBA32F, QSSGRenderTextureFormat::RGBA32F, QQuick3DTextureData::RGBA8, QSSGRenderTextureFormat::RGBA8, QSSGRenderTextureFormat::RGBA8_ETC2_EAC, QSSGRenderTextureFormat::RGBA_ASTC_10x10, QSSGRenderTextureFormat::RGBA_ASTC_10x5, QSSGRenderTextureFormat::RGBA_ASTC_10x6, QSSGRenderTextureFormat::RGBA_ASTC_10x8, QSSGRenderTextureFormat::RGBA_ASTC_12x10, QSSGRenderTextureFormat::RGBA_ASTC_12x12, QSSGRenderTextureFormat::RGBA_ASTC_4x4, QSSGRenderTextureFormat::RGBA_ASTC_5x4, QSSGRenderTextureFormat::RGBA_ASTC_5x5, QSSGRenderTextureFormat::RGBA_ASTC_6x5, QSSGRenderTextureFormat::RGBA_ASTC_6x6, QSSGRenderTextureFormat::RGBA_ASTC_8x5, QSSGRenderTextureFormat::RGBA_ASTC_8x6, QSSGRenderTextureFormat::RGBA_ASTC_8x8, QSSGRenderTextureFormat::RGBA_DXT1, QSSGRenderTextureFormat::RGBA_DXT3, QSSGRenderTextureFormat::RGBA_DXT5, QQuick3DTextureData::RGBE8, and QSSGRenderTextureFormat::RGBE8.

Referenced by QQuick3DTextureData::updateSpatialNode().

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