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qrhimetal_icb_p.h
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1// Copyright (C) 2023 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QRHIMETAL_ICB_P_H
5#define QRHIMETAL_ICB_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18// Metal Shading Language compute kernels for Indirect Command Buffer encoding.
19// One variant for non-indexed draws, and two for indexed draws, differing only
20// in the index buffer type.
21//
22// The number of commands to encode is min(maxDrawCount, countBuf[0]). Callers
23// that have no device-side count pass a buffer holding 0xFFFFFFFF. The count is
24// also written out as an MTLIndirectCommandBufferExecutionRange, so that
25// executeCommandsInBuffer:indirectBuffer:indirectBufferOffset: only walks the
26// commands that were actually encoded.
27
28static const char s_icbEncodeMsl[] = R"(
29#include <metal_stdlib>
30using namespace metal;
31
32struct DrawCmd {
33 uint vertexCount;
34 uint instanceCount;
35 uint firstVertex;
36 uint firstInstance;
37};
38
39struct DrawIndexedCmd {
40 uint indexCount;
41 uint instanceCount;
42 uint firstIndex;
43 int baseVertex;
44 uint baseInstance;
45};
46
47struct ICBContainer {
48 command_buffer cmdBuffer [[id(0)]];
49};
50
51// Matches MTLIndirectCommandBufferExecutionRange.
52struct ExecutionRange {
53 uint location;
54 uint length;
55};
56
57static uint prologue(uint gid, uint maxDrawCount, const device uint *countBuf,
58 device ExecutionRange *range)
59{
60 const uint count = min(maxDrawCount, countBuf[0]);
61 if (gid == 0) {
62 range->location = 0u;
63 range->length = count;
64 }
65 return count;
66}
67
68template <typename IndexT>
69static void encodeIndexed(const device char *argsRaw,
70 device ICBContainer *container,
71 uint maxDrawCount,
72 const device IndexT *indexBuffer,
73 uint primType,
74 uint stride,
75 const device uint *countBuf,
76 device ExecutionRange *range,
77 uint gid)
78{
79 const uint count = prologue(gid, maxDrawCount, countBuf, range);
80 if (gid >= maxDrawCount)
81 return;
82
83 const device DrawIndexedCmd &a = *(const device DrawIndexedCmd *)(argsRaw + gid * stride);
84 render_command cmd(container->cmdBuffer, gid);
85 if (gid < count && a.indexCount > 0u) {
86 cmd.draw_indexed_primitives(
87 static_cast<primitive_type>(primType),
88 a.indexCount,
89 indexBuffer + a.firstIndex,
90 a.instanceCount,
91 uint(a.baseVertex),
92 a.baseInstance
93 );
94 } else {
95 cmd.reset();
96 }
97}
98
99kernel void encode_icb(
100 const device char *argsRaw [[buffer(0)]],
101 device ICBContainer *container [[buffer(1)]],
102 constant uint &maxDrawCount [[buffer(2)]],
103 constant uint &primType [[buffer(4)]],
104 constant uint &stride [[buffer(5)]],
105 const device uint *countBuf [[buffer(6)]],
106 device ExecutionRange *range [[buffer(7)]],
107 uint gid [[thread_position_in_grid]])
108{
109 const uint count = prologue(gid, maxDrawCount, countBuf, range);
110 if (gid >= maxDrawCount)
111 return;
112
113 const device DrawCmd &a = *(const device DrawCmd *)(argsRaw + gid * stride);
114 render_command cmd(container->cmdBuffer, gid);
115 if (gid < count && a.vertexCount > 0u) {
116 cmd.draw_primitives(
117 static_cast<primitive_type>(primType),
118 a.firstVertex,
119 a.vertexCount,
120 a.instanceCount,
121 a.firstInstance
122 );
123 } else {
124 cmd.reset();
125 }
126}
127
128kernel void encode_icb_indexed_u32(
129 const device char *argsRaw [[buffer(0)]],
130 device ICBContainer *container [[buffer(1)]],
131 constant uint &maxDrawCount [[buffer(2)]],
132 const device uint *indexBuffer [[buffer(3)]],
133 constant uint &primType [[buffer(4)]],
134 constant uint &stride [[buffer(5)]],
135 const device uint *countBuf [[buffer(6)]],
136 device ExecutionRange *range [[buffer(7)]],
137 uint gid [[thread_position_in_grid]])
138{
139 encodeIndexed(argsRaw, container, maxDrawCount, indexBuffer, primType, stride,
140 countBuf, range, gid);
141}
142
143kernel void encode_icb_indexed_u16(
144 const device char *argsRaw [[buffer(0)]],
145 device ICBContainer *container [[buffer(1)]],
146 constant uint &maxDrawCount [[buffer(2)]],
147 const device ushort *indexBuffer [[buffer(3)]],
148 constant uint &primType [[buffer(4)]],
149 constant uint &stride [[buffer(5)]],
150 const device uint *countBuf [[buffer(6)]],
151 device ExecutionRange *range [[buffer(7)]],
152 uint gid [[thread_position_in_grid]])
153{
154 encodeIndexed(argsRaw, container, maxDrawCount, indexBuffer, primType, stride,
155 countBuf, range, gid);
156}
157)";
158
159#endif // QRHIMETAL_ICB_P_H
void buildIndirect(QRhiCommandBuffer *cb, QRhiIndirectCommandBuffer *icb, const QRhiIndirectCommandBufferBuildInfo &info) override
void drawIndirectCount(QRhiCommandBuffer *cb, QRhiBuffer *indirectBuffer, quint32 indirectBufferOffset, QRhiBuffer *countBuffer, quint32 countBufferOffset, quint32 maxDrawCount, quint32 stride) override
bool shadingRateMap
static QRhiSwapChainProxyData updateSwapChainProxyData(QWindow *window)
QMetalSwapChain * currentSwapChain
bool isDeviceLost() const override
QRhiMetalNativeHandles nativeHandlesStruct
void setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) override
QRhiStats statistics() override
void drawIndexed(QRhiCommandBuffer *cb, quint32 indexCount, quint32 instanceCount, quint32 firstIndex, qint32 vertexOffset, quint32 firstInstance) override
void executeBufferHostWritesForCurrentFrame(QMetalBuffer *bufD)
int ubufAlignment() const override
Definition qrhimetal.mm:810
bool isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags) const override
Definition qrhimetal.mm:841
void endExternal(QRhiCommandBuffer *cb) override
QRhiMetalData * d
void drawIndirect(QRhiCommandBuffer *cb, QRhiBuffer *indirectBuffer, quint32 indirectBufferOffset, quint32 drawCount, quint32 stride) override
QRhiMetal(QRhiMetalInitParams *params, QRhiMetalNativeHandles *importDevice=nullptr)
Definition qrhimetal.mm:534
void beginPass(QRhiCommandBuffer *cb, QRhiRenderTarget *rt, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, QRhiResourceUpdateBatch *resourceUpdates, QRhiCommandBuffer::BeginPassFlags flags) override
qsizetype subresUploadByteSize(const QRhiTextureSubresourceUploadDescription &subresDesc) const
void beginExternal(QRhiCommandBuffer *cb) override
quint32 osMajor
void adjustForMultiViewDraw(quint32 *instanceCount, QRhiCommandBuffer *cb)
void setDefaultScissor(QMetalCommandBuffer *cbD)
void enqueueShaderResourceBindings(QMetalShaderResourceBindings *srbD, QMetalCommandBuffer *cbD, int dynamicOffsetCount, const QRhiCommandBuffer::DynamicOffset *dynamicOffsets, bool offsetOnlyChange, const QShader::NativeResourceBindingMap *nativeResourceBindingMaps[SUPPORTED_STAGES], const QMetalShader *shaders[SUPPORTED_STAGES])
bool indirectCommandBuffers
QRhiSwapChain * createSwapChain() override
Definition qrhimetal.mm:800
QRhiGraphicsPipeline * createGraphicsPipeline() override
QRhiIndirectCommandBuffer * createIndirectCommandBuffer(QRhiIndirectCommandBuffer::Type type, quint32 maxCommandCount) override
const char * icbUnavailableReason(QMetalCommandBuffer *cbD) const
bool create(QRhi::Flags flags) override
Definition qrhimetal.mm:610
QRhi::FrameOpResult beginOffscreenFrame(QRhiCommandBuffer **cb, QRhi::BeginFrameFlags flags) override
QRhi::Flags rhiFlags
void dispatchIndirect(QRhiCommandBuffer *cb, QRhiBuffer *indirectBuffer, quint32 indirectBufferOffset) override
void dispatch(QRhiCommandBuffer *cb, int x, int y, int z) override
void resourceUpdate(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) override
QRhiSampler * createSampler(QRhiSampler::Filter magFilter, QRhiSampler::Filter minFilter, QRhiSampler::Filter mipmapMode, QRhiSampler::AddressMode u, QRhiSampler::AddressMode v, QRhiSampler::AddressMode w) override
static const int SUPPORTED_STAGES
bool multiView
QRhiRenderBuffer * createRenderBuffer(QRhiRenderBuffer::Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags, QRhiTexture::Format backingFormatHint) override
void setGraphicsPipeline(QRhiCommandBuffer *cb, QRhiGraphicsPipeline *ps) override
bool isYUpInNDC() const override
Definition qrhimetal.mm:820
void commitIndirectCommandBuffer(QRhiResourceUpdateBatch *u, QRhiIndirectCommandBuffer *icb) override
int resourceLimit(QRhi::ResourceLimit limit) const override
Definition qrhimetal.mm:996
QRhiShaderResourceBindings * createShaderResourceBindings() override
void executeBufferHostWritesForSlot(QMetalBuffer *bufD, int slot)
QRhi::FrameOpResult beginFrame(QRhiSwapChain *swapChain, QRhi::BeginFrameFlags flags) override
QMatrix4x4 clipSpaceCorrMatrix() const override
Definition qrhimetal.mm:830
void drawIndexedIndirectCount(QRhiCommandBuffer *cb, QRhiBuffer *indirectBuffer, quint32 indirectBufferOffset, QRhiBuffer *countBuffer, quint32 countBufferOffset, quint32 maxDrawCount, quint32 stride) override
int maxTextureSize
void setQueueSubmitParams(QRhiNativeHandles *params) override
const QRhiNativeHandles * nativeHandles() override
void interruptRenderPass(QMetalCommandBuffer *cbD)
void executeDeferredReleases(bool forced=false)
void endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) override
QRhiComputePipeline * createComputePipeline() override
void drawIndexedIndirect(QRhiCommandBuffer *cb, QRhiBuffer *indirectBuffer, quint32 indirectBufferOffset, quint32 drawCount, quint32 stride) override
bool isClipDepthZeroToOne() const override
Definition qrhimetal.mm:825
QVector< int > supportedSampleCounts
QRhiTextureRenderTarget * createTextureRenderTarget(const QRhiTextureRenderTargetDescription &desc, QRhiTextureRenderTarget::Flags flags) override
int maxThreadGroupSize
bool isYUpInFramebuffer() const override
Definition qrhimetal.mm:815
bool prepareIcbKernels()
QRhi::FrameOpResult endOffscreenFrame(QRhi::EndFrameFlags flags) override
quint32 osMinor
const QRhiNativeHandles * nativeHandles(QRhiCommandBuffer *cb) override
void enqueueResourceUpdates(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates)
void setPipelineCacheData(const QByteArray &data) override
bool isAppleGPU
void finalizeDeferredStoreActions(QMetalCommandBuffer *cbD, bool passIsEnding)
QByteArray pipelineCacheData() override
void setShadingRate(QRhiCommandBuffer *cb, const QSize &coarsePixelSize) override
bool depthClamp
void setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor) override
void setVertexInput(QRhiCommandBuffer *cb, int startBinding, int bindingCount, const QRhiCommandBuffer::VertexInput *bindings, QRhiBuffer *indexBuf, quint32 indexOffset, QRhiCommandBuffer::IndexFormat indexFormat) override
void setComputePipeline(QRhiCommandBuffer *cb, QRhiComputePipeline *ps) override
bool importedDevice
void tessellatedDraw(const TessDrawArgs &args)
void debugMarkBegin(QRhiCommandBuffer *cb, const QByteArray &name) override
void debugMarkEnd(QRhiCommandBuffer *cb) override
QRhi::FrameOpResult finish() override
QSet< QMetalSwapChain * > swapchains
bool baseVertexAndInstance
QRhiShadingRateMap * createShadingRateMap() override
bool importedCmdQueue
QRhi::FrameOpResult endFrame(QRhiSwapChain *swapChain, QRhi::EndFrameFlags flags) override
bool makeThreadLocalNativeContextCurrent() override
QRhiTexture * createTexture(QRhiTexture::Format format, const QSize &pixelSize, int depth, int arraySize, int sampleCount, QRhiTexture::Flags flags) override
QRhiBuffer * createBuffer(QRhiBuffer::Type type, QRhiBuffer::UsageFlags usage, quint32 size) override
Definition qrhimetal.mm:805
void setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBindings *srb, int dynamicOffsetCount, const QRhiCommandBuffer::DynamicOffset *dynamicOffsets) override
void releaseCachedResources() override
bool icbDraw(QMetalCommandBuffer *cbD, bool indexed, QMetalBuffer *indirectBufD, quint32 indirectBufferOffset, QMetalBuffer *countBufD, quint32 countBufferOffset, quint32 maxDrawCount, quint32 stride)
QRhiDriverInfo driverInfoStruct
void setStencilRef(QRhiCommandBuffer *cb, quint32 refValue) override
void setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport) override
void endComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) override
QRhiDriverInfo driverInfo() const override
double lastCompletedGpuTime(QRhiCommandBuffer *cb) override
QList< int > supportedSampleCounts() const override
void draw(QRhiCommandBuffer *cb, quint32 vertexCount, quint32 instanceCount, quint32 firstVertex, quint32 firstInstance) override
void executeIndirect(QRhiCommandBuffer *cb, QRhiIndirectCommandBuffer *icb, quint32 firstCommand, quint32 commandCount) override
bool prepareIcb(quint32 maxDrawCount)
void finishActiveReadbacks(bool forced=false)
static bool probe(QRhiMetalInitParams *params)
Definition qrhimetal.mm:565
void debugMarkMsg(QRhiCommandBuffer *cb, const QByteArray &msg) override
bool isFeatureSupported(QRhi::Feature feature) const override
Definition qrhimetal.mm:874
void enqueueSubresUpload(QMetalTexture *texD, void *mp, void *blitEncPtr, int layer, int level, const QRhiTextureSubresourceUploadDescription &subresDesc, qsizetype *curOfs)
void destroy() override
Definition qrhimetal.mm:725
QList< QSize > supportedShadingRates(int sampleCount) const override
Definition qrhimetal.mm:794
void beginComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates, QRhiCommandBuffer::BeginPassFlags flags) override
static QRhiResourceUpdateBatchPrivate * get(QRhiResourceUpdateBatch *b)
Definition qrhi_p.h:639
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
Definition qrhi.h:325
\inmodule QtGui
Definition qshader.h:81
Combined button and popup list for selecting options.
#define __has_feature(x)
@ UnBounded
Definition qrhi_p.h:327
@ Bounded
Definition qrhi_p.h:328
#define QRHI_RES_RHI(t)
Definition qrhi_p.h:31
#define QRHI_RES(t, x)
Definition qrhi_p.h:30
Int aligned(Int v, Int byteAlign)
\variable QRhiVulkanQueueSubmitParams::waitSemaphoreCount
static bool usesTextures(const QShaderDescription &desc)
static MTLStencilOperation toMetalStencilOp(QRhiGraphicsPipeline::StencilOp op)
static void qrhimtl_releaseIcbSlots(QRhiMetal *rhiD, QMetalIndirectCommandBuffer *icbD)
static MTLLanguageVersion toMetalLanguageVersion(const QShaderVersion &version)
static MTLPrimitiveTopologyClass toMetalPrimitiveTopologyClass(QRhiGraphicsPipeline::Topology t)
static CAMetalLayer * layerForWindow(QWindow *window)
static void addVertexAttribute(const T &variable, int binding, QRhiMetal *rhiD, int &index, quint32 &offset, MTLVertexAttributeDescriptorArray *attributes, quint64 &indices, quint32 &vertexAlignment)
static void qrhimtl_releaseRenderBuffer(const QRhiMetalData::DeferredReleaseEntry &e)
static void qrhimtl_encodeIcbFromCpu(QMetalIndirectCommandBuffer *icbD, QMetalIndirectCommandBufferData::Slot &slot, MTLPrimitiveType primitiveType, id< MTLBuffer > indexBufMtl, quint32 indexOffset, QRhiCommandBuffer::IndexFormat indexFormat)
static bool hasArgumentBufferVariant(const QShader &shader)
static bool matches(const QList< QShaderDescription::BlockVariable > &a, const QList< QShaderDescription::BlockVariable > &b)
Q_DECLARE_TYPEINFO(QRhiMetalData::TextureReadback, Q_RELOCATABLE_TYPE)
static MTLBlendOperation toMetalBlendOp(QRhiGraphicsPipeline::BlendOp op)
static QMetalRenderTargetData * currentRenderTargetData(QMetalCommandBuffer *cbD)
static MTLBlendFactor toMetalBlendFactor(QRhiGraphicsPipeline::BlendFactor f)
static MTLWinding toMetalTessellationWindingOrder(QShaderDescription::TessellationWindingOrder w)
static MTLPrimitiveType toMetalPrimitiveType(QRhiGraphicsPipeline::Topology t)
static MTLCompareFunction toMetalCompareOp(QRhiGraphicsPipeline::CompareOp op)
static MTLVertexFormat toMetalAttributeFormat(QRhiVertexInputAttribute::Format format)
static constexpr quint32 ICB_DRAW_COUNT_THRESHOLD
BindingType
static MTLTriangleFillMode toMetalTriangleFillMode(QRhiGraphicsPipeline::PolygonMode mode)
static MTLSamplerMinMagFilter toMetalFilter(QRhiSampler::Filter f)
static MTLCullMode toMetalCullMode(QRhiGraphicsPipeline::CullMode c)
static void qrhimtl_releaseBuffer(const QRhiMetalData::DeferredReleaseEntry &e)
static void endTempComputeEncoding(QRhiMetal *rhiD, QMetalCommandBuffer *cbD, id< MTLComputeCommandEncoder > computeEncoder)
static void takeIndex(quint32 index, quint64 &indices)
static int mapBinding(int binding, int stageIndex, const QShader::NativeResourceBindingMap *nativeResourceBindingMaps[], BindingType type)
static id< MTLComputeCommandEncoder > tempComputeEncoder(QRhiMetal *rhiD, QMetalCommandBuffer *cbD, id< MTLComputeCommandEncoder > maybeComputeEncoder)
static void rebindShaderResources(QMetalCommandBuffer *cbD, int resourceStage, int encoderStage, const QMetalShaderResourceBindingsData *customBindingState=nullptr)
static void qrhimtl_releaseSampler(const QRhiMetalData::DeferredReleaseEntry &e)
static MTLPixelFormat toMetalTextureFormat(QRhiTexture::Format format, QRhiTexture::Flags flags, const QRhiMetal *d)
static QRhiShaderResourceBinding::StageFlag toRhiSrbStage(int stage)
static void setupArgumentBufferEncoder(QMetalShader *shader)
static void addUnusedVertexAttribute(const T &variable, QRhiMetal *rhiD, quint32 &offset, quint32 &vertexAlignment)
static uint toMetalColorWriteMask(QRhiGraphicsPipeline::ColorMask c)
static MTLStoreAction interruptionStoreAction(MTLStoreAction finalAction, bool passIsEnding)
#define QRHI_METAL_COMMAND_BUFFERS_WITH_UNRETAINED_REFERENCES
Definition qrhimetal.mm:61
static void qrhimtl_replayIcbOnCpu(QMetalCommandBuffer *cbD, QMetalIndirectCommandBuffer *icbD, quint32 firstCommand, quint32 count, int currentFrameSlot)
static bool qrhimtl_ensureIcbSlots(QRhiMetal *rhiD, QMetalIndirectCommandBuffer *icbD, QMetalIndirectCommandBufferData::Fill fill)
static MTLSamplerMipFilter toMetalMipmapMode(QRhiSampler::Filter f)
static MTLTessellationPartitionMode toMetalTessellationPartitionMode(QShaderDescription::TessellationPartitioning p)
static MTLCompareFunction toMetalTextureCompareFunction(QRhiSampler::CompareOp op)
static int aligned(quint32 offset, quint32 alignment)
static void declareStageArgumentBufferResources(QMetalCommandBuffer *cbD, int encoderStage, const QMetalShaderResourceBindingsData::Stage &res)
static bool canStoreAttachment(id< MTLTexture > tex)
Q_DECLARE_TYPEINFO(QRhiMetalData::DeferredReleaseEntry, Q_RELOCATABLE_TYPE)
static MTLResourceUsage storageImageUsage(QRhiShaderResourceBinding::Type type)
static bool qrhimtl_icbSlotMatches(const QMetalIndirectCommandBuffer *icbD, const QMetalIndirectCommandBufferData::Slot &slot, MTLPrimitiveType primitiveType, id< MTLBuffer > indexBufMtl, quint32 indexOffset, QRhiCommandBuffer::IndexFormat indexFormat)
static MTLSamplerAddressMode toMetalAddressMode(QRhiSampler::AddressMode m)
static void bindStageBuffers(QMetalCommandBuffer *cbD, int stage, const QRhiBatchedBindings< id< MTLBuffer > >::Batch &bufferBatch, const QRhiBatchedBindings< NSUInteger >::Batch &offsetBatch)
static void qrhimtl_releaseTexture(const QRhiMetalData::DeferredReleaseEntry &e)
static void encodeIcbWithCompute(QRhiMetalData *d, id< MTLComputeCommandEncoder > computeEncoder, id< MTLIndirectCommandBuffer > targetIcb, id< MTLBuffer > targetArgBuffer, id< MTLBuffer > targetRangeBuffer, bool indexed, QRhiCommandBuffer::IndexFormat indexFormat, MTLPrimitiveType primitiveType, id< MTLBuffer > indirectBufMtl, quint32 indirectBufferOffset, id< MTLBuffer > indexBufMtl, quint32 indexBufferOffset, id< MTLBuffer > countBufMtl, quint32 countBufferOffset, quint32 maxDrawCount, quint32 stride)
static bool indexTaken(quint32 index, quint64 indices)
static void bindStageTextures(QMetalCommandBuffer *cbD, int stage, const QRhiBatchedBindings< id< MTLTexture > >::Batch &textureBatch)
#define QRHI_METAL_DISABLE_BINARY_ARCHIVE
Definition qrhimetal.mm:56
static void bindStageSamplers(QMetalCommandBuffer *cbD, int encoderStage, const QRhiBatchedBindings< id< MTLSamplerState > >::Batch &samplerBatch)
static int nextAttributeIndex(quint64 indices)
static const char s_icbEncodeMsl[]
static QT_BEGIN_NAMESPACE const int QMTL_FRAMES_IN_FLIGHT
Definition qrhimetal_p.h:24
void f(int c)
[26]
QVarLengthArray< BufferUpdate, 16 > pendingUpdates[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:332
id< MTLBuffer > buf[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:327
char * beginFullDynamicBufferUpdateForCurrentFrame() override
QMetalBufferData * d
Definition qrhimetal_p.h:39
QMetalBuffer(QRhiImplementation *rhi, Type type, UsageFlags usage, quint32 size)
static constexpr int WorkBufPoolUsage
Definition qrhimetal_p.h:45
int lastActiveFrameSlot
Definition qrhimetal_p.h:41
QRhiBuffer::NativeBuffer nativeBuffer() override
void endFullDynamicBufferUpdateForCurrentFrame() override
To be called when the entire contents of the buffer data has been updated in the memory block returne...
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
bool create() override
Creates the corresponding native graphics resources.
MTLRenderPassDescriptor * currentPassRpDesc
Definition qrhimetal.mm:400
id< MTLDepthStencilState > currentDepthStencilState
Definition qrhimetal.mm:404
QMetalShaderResourceBindingsData currentShaderResourceBindingState
Definition qrhimetal.mm:405
MTLStoreAction deferredStencilStoreAction
Definition qrhimetal.mm:411
QVarLengthArray< std::pair< uint, MTLStoreAction >, 4 > deferredColorStoreActions
Definition qrhimetal.mm:409
MTLStoreAction deferredDepthStoreAction
Definition qrhimetal.mm:410
id< MTLComputeCommandEncoder > tessellationComputeEncoder
Definition qrhimetal.mm:399
QRhiBatchedBindings< id< MTLBuffer > > currentVertexInputsBuffers
Definition qrhimetal.mm:402
id< MTLRenderCommandEncoder > currentRenderPassEncoder
Definition qrhimetal.mm:397
id< MTLCommandBuffer > cb
Definition qrhimetal.mm:395
QRhiBatchedBindings< NSUInteger > currentVertexInputOffsets
Definition qrhimetal.mm:403
id< MTLComputeCommandEncoder > currentComputePassEncoder
Definition qrhimetal.mm:398
QMetalBuffer * currentIndexBuffer
std::pair< float, float > currentDepthBiasValues
QRhiCommandBuffer::IndexFormat currentIndexFormat
QRhiMetalCommandBufferNativeHandles nativeHandlesStruct
QRhiScissor currentScissor
QRhiViewport currentViewport
const QRhiNativeHandles * nativeHandles()
QMetalShaderResourceBindings * currentComputeSrb
QMetalComputePipeline * currentComputePipeline
QMetalShaderResourceBindings * currentGraphicsSrb
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QMetalCommandBuffer(QRhiImplementation *rhi)
void resetPerPassCachedState()
QMetalCommandBufferData * d
QRhiRenderTarget * currentTarget
QMetalGraphicsPipeline * currentGraphicsPipeline
void resetState(double lastGpuTime=0)
id< MTLComputePipelineState > ps
Definition qrhimetal.mm:514
QMetalBuffer * bufferSizeBuffer
Definition qrhimetal.mm:519
QMetalComputePipeline(QRhiImplementation *rhi)
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QMetalComputePipelineData * d
bool create() override
QVector< QMetalBuffer * > deviceLocalWorkBuffers
Definition qrhimetal.mm:468
QMetalBuffer * acquireWorkBuffer(QRhiMetal *rhiD, quint32 size, WorkBufType type=WorkBufType::DeviceLocal)
QVector< QMetalBuffer * > hostVisibleWorkBuffers
Definition qrhimetal.mm:469
quint32 tescCompOutputBufferSize(quint32 patchCount) const
Definition qrhimetal.mm:487
std::array< id< MTLComputePipelineState >, 3 > vertexComputeState
Definition qrhimetal.mm:478
quint32 tescCompPatchOutputBufferSize(quint32 patchCount) const
Definition qrhimetal.mm:491
static int vsCompVariantToIndex(QShader::Variant vertexCompVariant)
id< MTLComputePipelineState > tescCompPipeline(QRhiMetal *rhiD)
id< MTLRenderPipelineState > teseFragRenderPipeline(QRhiMetal *rhiD, QMetalGraphicsPipeline *pipeline)
QMetalGraphicsPipelineData * q
Definition qrhimetal.mm:472
id< MTLComputePipelineState > vsCompPipeline(QRhiMetal *rhiD, QShader::Variant vertexCompVariant)
quint32 patchCountForDrawCall(quint32 vertexOrIndexCount, quint32 instanceCount) const
Definition qrhimetal.mm:496
quint32 vsCompOutputBufferSize(quint32 vertexOrIndexCount, quint32 instanceCount) const
Definition qrhimetal.mm:482
id< MTLComputePipelineState > tessControlComputeState
Definition qrhimetal.mm:479
QMetalGraphicsPipeline * q
Definition qrhimetal.mm:449
MTLDepthClipMode depthClipMode
Definition qrhimetal.mm:457
MTLPrimitiveType primitiveType
Definition qrhimetal.mm:453
id< MTLRenderPipelineState > ps
Definition qrhimetal.mm:450
QMetalBuffer * bufferSizeBuffer
Definition qrhimetal.mm:509
void setupVertexInputDescriptor(MTLVertexDescriptor *desc)
void setupStageInputDescriptor(MTLStageInputOutputDescriptor *desc)
id< MTLDepthStencilState > ds
Definition qrhimetal.mm:451
MTLTriangleFillMode triangleFillMode
Definition qrhimetal.mm:456
QMetalGraphicsPipelineData * d
bool createVertexFragmentPipeline()
QMetalGraphicsPipeline(QRhiImplementation *rhi)
void setupAttachmentsInMetalRenderPassDescriptor(void *metalRpDesc, QMetalRenderPassDescriptor *rpD)
void makeActiveForCurrentRenderPassEncoder(QMetalCommandBuffer *cbD)
bool create() override
Creates the corresponding native graphics resources.
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
void setupMetalDepthStencilDescriptor(void *metalDsDesc)
bool createTessellationPipelines(const QShader &tessVert, const QShader &tesc, const QShader &tese, const QShader &tessFrag)
QRhiCommandBuffer::IndexFormat indexFormat
id< MTLIndirectCommandBuffer > icb
QRhiIndirectCommandBufferBuildInfo buildInfo
Slot frameSlots[QMTL_FRAMES_IN_FLIGHT]
QMetalIndirectCommandBuffer(QRhiImplementation *rhi, Type type, quint32 maxCommandCount)
const QRhiIndirectDrawCommand * drawCommands() const
quint64 contentsGeneration() const
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QMetalIndirectCommandBufferData * d
const QRhiIndexedIndirectDrawCommand * indexedDrawCommands() const
bool create() override
Creates the corresponding native objects.
id< MTLTexture > tex
Definition qrhimetal.mm:338
MTLPixelFormat format
Definition qrhimetal.mm:337
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QMetalRenderBufferData * d
Definition qrhimetal_p.h:61
QRhiTexture::Format backingFormat() const override
bool create() override
Creates the corresponding native graphics resources.
QMetalRenderBuffer(QRhiImplementation *rhi, Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags, QRhiTexture::Format backingFormatHint)
QMetalRenderPassDescriptor(QRhiImplementation *rhi)
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QVector< quint32 > serializedFormatData
QVector< quint32 > serializedFormat() const override
bool isCompatible(const QRhiRenderPassDescriptor *other) const override
int colorFormat[MAX_COLOR_ATTACHMENTS]
static const int MAX_COLOR_ATTACHMENTS
QRhiRenderPassDescriptor * newCompatibleRenderPassDescriptor() const override
ColorAtt colorAtt[QMetalRenderPassDescriptor::MAX_COLOR_ATTACHMENTS]
Definition qrhimetal.mm:435
id< MTLTexture > dsResolveTex
Definition qrhimetal.mm:437
QRhiRenderTargetAttachmentTracker::ResIdList currentResIdList
Definition qrhimetal.mm:444
id< MTLTexture > dsTex
Definition qrhimetal.mm:436
id< MTLSamplerState > samplerState
Definition qrhimetal.mm:357
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QMetalSampler(QRhiImplementation *rhi, Filter magFilter, Filter minFilter, Filter mipmapMode, AddressMode u, AddressMode v, AddressMode w)
QMetalSamplerData * d
int lastActiveFrameSlot
bool create() override
QVarLengthArray< Buffer, 8 > buffers
Definition qrhimetal.mm:381
QVarLengthArray< Sampler, 8 > samplers
Definition qrhimetal.mm:383
QRhiBatchedBindings< NSUInteger > bufferOffsetBatches
Definition qrhimetal.mm:385
QVarLengthArray< Texture, 8 > textures
Definition qrhimetal.mm:382
QRhiBatchedBindings< id< MTLSamplerState > > samplerBatches
Definition qrhimetal.mm:387
QRhiBatchedBindings< id< MTLTexture > > textureBatches
Definition qrhimetal.mm:386
QRhiBatchedBindings< id< MTLBuffer > > bufferBatches
Definition qrhimetal.mm:384
bool create() override
Creates the corresponding resource binding set.
QMetalComputePipeline * lastUsedComputePipeline
QMetalShaderResourceBindings(QRhiImplementation *rhi)
QMetalGraphicsPipeline * lastUsedGraphicsPipeline
QVarLengthArray< QRhiShaderResourceBinding, 8 > sortedBindings
QVarLengthArray< BoundResourceData, 8 > boundResourceData
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
void updateResources(UpdateFlags flags) override
id< MTLRasterizationRateMap > rateMap
Definition qrhimetal.mm:362
QMetalShadingRateMapData * d
QMetalShadingRateMap(QRhiImplementation *rhi)
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
bool createFrom(NativeShadingRateMap src) override
Sets up the shading rate map to use a native 3D API shading rate object src.
id< CAMetalDrawable > curDrawable
Definition qrhimetal.mm:525
dispatch_semaphore_t sem[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:526
MTLPixelFormat colorFormat
Definition qrhimetal.mm:531
MTLRenderPassDescriptor * rp
Definition qrhimetal.mm:528
CAMetalLayer * layer
Definition qrhimetal.mm:524
double lastGpuTime[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:527
id< MTLTexture > msaaTex[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:529
QRhiTexture::Format rhiColorFormat
Definition qrhimetal.mm:530
QMetalRenderTargetData * d
QMetalSwapChainRenderTarget(QRhiImplementation *rhi, QRhiSwapChain *swapchain)
QSize pixelSize() const override
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
float devicePixelRatio() const override
int sampleCount() const override
QWindow * window
void waitUntilCompleted(int slot)
bool createOrResize() override
Creates the swapchain if not already done and resizes the swapchain buffers to match the current size...
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QRhiCommandBuffer * currentFrameCommandBuffer() override
QMetalSwapChain(QRhiImplementation *rhi)
QMetalCommandBuffer cbWrapper
virtual QRhiSwapChainHdrInfo hdrInfo() override
\variable QRhiSwapChainHdrInfo::limitsType
QMetalRenderBuffer * ds
QMetalSwapChainRenderTarget rtWrapper
QRhiRenderPassDescriptor * newCompatibleRenderPassDescriptor() override
QMetalSwapChainData * d
bool isFormatSupported(Format f) override
QSize surfacePixelSize() override
QRhiRenderTarget * currentFrameRenderTarget() override
id< MTLTexture > tex
Definition qrhimetal.mm:347
id< MTLTexture > viewForLevel(int level)
QMetalTexture * q
Definition qrhimetal.mm:345
id< MTLTexture > perLevelViews[QRhi::MAX_MIP_LEVELS]
Definition qrhimetal.mm:350
id< MTLBuffer > stagingBuf[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:348
QMetalTextureData(QMetalTexture *t)
Definition qrhimetal.mm:343
MTLPixelFormat format
Definition qrhimetal.mm:346
float devicePixelRatio() const override
QMetalRenderTargetData * d
QMetalTextureRenderTarget(QRhiImplementation *rhi, const QRhiTextureRenderTargetDescription &desc, Flags flags)
bool create() override
Creates the corresponding native graphics resources.
QRhiRenderPassDescriptor * newCompatibleRenderPassDescriptor() override
int sampleCount() const override
QSize pixelSize() const override
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
QMetalTexture(QRhiImplementation *rhi, Format format, const QSize &pixelSize, int depth, int arraySize, int sampleCount, Flags flags)
bool prepareCreate(QSize *adjustedSize=nullptr)
NativeTexture nativeTexture() override
QMetalTextureData * d
Definition qrhimetal_p.h:82
bool create() override
Creates the corresponding native graphics resources.
int lastActiveFrameSlot
Definition qrhimetal_p.h:86
void destroy() override
Releases (or requests deferred releasing of) the underlying native graphics resources.
bool createFrom(NativeTexture src) override
Similar to create(), except that no new native textures are created.
\variable QRhiIndirectDrawCommand::vertexCount
Definition qrhi.h:1718
QRhiReadbackResult * result
Definition qrhimetal.mm:277
id< MTLComputePipelineState > pipelineState
Definition qrhimetal.mm:243
id< MTLDepthStencilState > depthStencilState
Definition qrhimetal.mm:238
std::array< id< MTLComputePipelineState >, 3 > tessVertexComputeState
Definition qrhimetal.mm:239
id< MTLRasterizationRateMap > rateMap
Definition qrhimetal.mm:246
id< MTLSamplerState > samplerState
Definition qrhimetal.mm:231
id< MTLBuffer > stagingBuffers[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:227
id< MTLComputePipelineState > tessTessControlComputeState
Definition qrhimetal.mm:240
id< MTLIndirectCommandBuffer > icb
Definition qrhimetal.mm:249
id< MTLRenderPipelineState > pipelineState
Definition qrhimetal.mm:237
id< MTLBuffer > buffers[QMTL_FRAMES_IN_FLIGHT]
Definition qrhimetal.mm:220
id< MTLTexture > views[QRhi::MAX_MIP_LEVELS]
Definition qrhimetal.mm:228
QMetalCommandBuffer cbWrapper
Definition qrhimetal.mm:260
OffscreenFrame(QRhiImplementation *rhi)
Definition qrhimetal.mm:257
QRhiReadbackDescription desc
Definition qrhimetal.mm:265
QRhiReadbackResult * result
Definition qrhimetal.mm:266
QRhiTexture::Format format
Definition qrhimetal.mm:270
void trySeedingRenderPipelineFromBinaryArchive(MTLRenderPipelineDescriptor *rpDesc)
id< MTLComputePipelineState > icbEncodePipelineU32
Definition qrhimetal.mm:291
QRhiMetalData(QRhiMetal *rhi)
Definition qrhimetal.mm:181
QVarLengthArray< BufferReadback, 2 > activeBufferReadbacks
Definition qrhimetal.mm:282
quint32 capacity
Definition qrhimetal.mm:311
QHash< ShaderCacheKey, QMetalShader > shaderCache
Definition qrhimetal.mm:306
bool setupBinaryArchive(NSURL *sourceFileUrl=nil)
Definition qrhimetal.mm:590
bool icbSetupFailed
Definition qrhimetal.mm:301
id< MTLFunction > icbEncodeFunctionU16
Definition qrhimetal.mm:295
void addRenderPipelineToBinaryArchive(MTLRenderPipelineDescriptor *rpDesc)
id< MTLFunction > icbEncodeFunctionU32
Definition qrhimetal.mm:294
MTLCaptureManager * captureMgr
Definition qrhimetal.mm:284
id< MTLBuffer > icbArgumentBuffer
Definition qrhimetal.mm:296
NSUInteger icbCapacity
Definition qrhimetal.mm:289
void trySeedingComputePipelineFromBinaryArchive(MTLComputePipelineDescriptor *cpDesc)
id< MTLIndirectCommandBuffer > icb
Definition qrhimetal.mm:288
QVector< DeferredReleaseEntry > releaseQueue
Definition qrhimetal.mm:254
id< MTLBuffer > allocArgumentBuffer(quint32 size, quint32 alignment, int frameSlot, quint32 *offset)
id< MTLLibrary > createMetalLib(const QShader &shader, QShader::Variant shaderVariant, bool preferArgumentBuffers, QString *error, QByteArray *entryPoint, QShaderKey *activeKey)
id< MTLFunction > createMSLShaderFunction(id< MTLLibrary > lib, const QByteArray &entryPoint)
id< MTLCaptureScope > captureScope
Definition qrhimetal.mm:285
MTLRenderPassDescriptor * createDefaultRenderPass(bool hasDepthStencil, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, int colorAttCount, QRhiShadingRateMap *shadingRateMap)
QRhiMetal * q
Definition qrhimetal.mm:183
id< MTLComputePipelineState > icbEncodePipeline
Definition qrhimetal.mm:290
id< MTLFunction > icbEncodeFunction
Definition qrhimetal.mm:293
id< MTLComputePipelineState > icbEncodePipelineU16
Definition qrhimetal.mm:292
static const int TEXBUF_ALIGN
Definition qrhimetal.mm:303
id< MTLBuffer > icbRangeBuffer
Definition qrhimetal.mm:298
id< MTLBinaryArchive > binArch
Definition qrhimetal.mm:186
quint32 offset
Definition qrhimetal.mm:310
id< MTLCommandBuffer > newCommandBuffer()
Definition qrhimetal.mm:578
id< MTLBuffer > buf
Definition qrhimetal.mm:309
QVarLengthArray< TextureReadback, 2 > activeTextureReadbacks
Definition qrhimetal.mm:272
id< MTLDevice > dev
Definition qrhimetal.mm:184
quint64 globalFrameId
Definition qrhimetal.mm:317
void addComputePipelineToBinaryArchive(MTLComputePipelineDescriptor *cpDesc)
id< MTLCommandQueue > cmdQueue
Definition qrhimetal.mm:185
id< MTLBuffer > icbNoCountBuffer
Definition qrhimetal.mm:300
QMetalCommandBuffer * cbD
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
Definition qrhi.h:1962
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
Definition qrhi.h:1566
LimitsType limitsType
Definition qrhi.h:1577
float maxPotentialColorComponentValue
Definition qrhi.h:1585
LuminanceBehavior luminanceBehavior
Definition qrhi.h:1588
float maxColorComponentValue
Definition qrhi.h:1584
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
Definition qrhi.h:1599