6#include <QLoggingCategory>
7#include "private/qloggingregistry_p.h"
14#include "qrhivulkan_p.h"
17#include "qrhid3d11_p.h"
18#include "qrhid3d12_p.h"
21#include "qrhimetal_p.h"
31Q_LOGGING_CATEGORY_WITH_ENV_OVERRIDE(QRHI_LOG_INFO,
"QSG_INFO",
"qt.rhi.general")
33Q_LOGGING_CATEGORY(QRHI_LOG_RUB,
"qt.rhi.rub")
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1270QRhiDepthStencilClearValue::QRhiDepthStencilClearValue(
float d, quint32 s)
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1316#ifndef QT_NO_DEBUG_STREAM
1319 QDebugStateSaver saver(dbg);
1320 dbg.nospace() <<
"QRhiDepthStencilClearValue(depth-clear=" << v.depthClearValue()
1321 <<
" stencil-clear=" << v.stencilClearValue()
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1375QRhiViewport::QRhiViewport(
float x,
float y,
float w,
float h,
float minDepth,
float maxDepth)
1376 : m_rect { { x, y, w, h } },
1377 m_minDepth(minDepth),
1378 m_maxDepth(maxDepth)
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1436#ifndef QT_NO_DEBUG_STREAM
1439 QDebugStateSaver saver(dbg);
1440 const std::array<
float, 4> r = v.viewport();
1441 dbg.nospace() <<
"QRhiViewport(bottom-left-x=" << r[0]
1442 <<
" bottom-left-y=" << r[1]
1443 <<
" width=" << r[2]
1444 <<
" height=" << r[3]
1445 <<
" minDepth=" << v.minDepth()
1446 <<
" maxDepth=" << v.maxDepth()
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1492QRhiScissor::QRhiScissor(
int x,
int y,
int w,
int h)
1493 : m_rect { { x, y, w, h } }
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1529#ifndef QT_NO_DEBUG_STREAM
1532 QDebugStateSaver saver(dbg);
1533 const std::array<
int, 4> r = s.scissor();
1534 dbg.nospace() <<
"QRhiScissor(bottom-left-x=" << r[0]
1535 <<
" bottom-left-y=" << r[1]
1536 <<
" width=" << r[2]
1537 <<
" height=" << r[3]
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1625QRhiVertexInputBinding::QRhiVertexInputBinding(quint32 stride, Classification cls, quint32 stepRate)
1627 m_classification(cls),
1628 m_instanceStepRate(stepRate)
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1681#ifndef QT_NO_DEBUG_STREAM
1684 QDebugStateSaver saver(dbg);
1685 dbg.nospace() <<
"QRhiVertexInputBinding(stride=" << b.stride()
1686 <<
" cls=" << b.classification()
1687 <<
" step-rate=" << b.instanceStepRate()
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1830QRhiVertexInputAttribute::QRhiVertexInputAttribute(
int binding,
int location, Format format, quint32 offset,
int matrixSlice)
1831 : m_binding(binding),
1832 m_location(location),
1835 m_matrixSlice(matrixSlice)
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1919#ifndef QT_NO_DEBUG_STREAM
1922 QDebugStateSaver saver(dbg);
1923 dbg.nospace() <<
"QRhiVertexInputAttribute(binding=" << a.binding()
1924 <<
" location=" << a.location()
1925 <<
" format=" << a.format()
1926 <<
" offset=" << a.offset()
1932QRhiVertexInputAttribute::Format QRhiImplementation::shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type)
const
1935 case QShaderDescription::Vec4:
1936 return QRhiVertexInputAttribute::Float4;
1937 case QShaderDescription::Vec3:
1938 return QRhiVertexInputAttribute::Float3;
1939 case QShaderDescription::Vec2:
1940 return QRhiVertexInputAttribute::Float2;
1941 case QShaderDescription::Float:
1942 return QRhiVertexInputAttribute::Float;
1944 case QShaderDescription::Int4:
1945 return QRhiVertexInputAttribute::SInt4;
1946 case QShaderDescription::Int3:
1947 return QRhiVertexInputAttribute::SInt3;
1948 case QShaderDescription::Int2:
1949 return QRhiVertexInputAttribute::SInt2;
1950 case QShaderDescription::Int:
1951 return QRhiVertexInputAttribute::SInt;
1953 case QShaderDescription::Uint4:
1954 return QRhiVertexInputAttribute::UInt4;
1955 case QShaderDescription::Uint3:
1956 return QRhiVertexInputAttribute::UInt3;
1957 case QShaderDescription::Uint2:
1958 return QRhiVertexInputAttribute::UInt2;
1959 case QShaderDescription::Uint:
1960 return QRhiVertexInputAttribute::UInt;
1962 case QShaderDescription::Half4:
1963 return QRhiVertexInputAttribute::Half4;
1964 case QShaderDescription::Half3:
1965 return QRhiVertexInputAttribute::Half3;
1966 case QShaderDescription::Half2:
1967 return QRhiVertexInputAttribute::Half2;
1968 case QShaderDescription::Half:
1969 return QRhiVertexInputAttribute::Half;
1972 Q_UNREACHABLE_RETURN(QRhiVertexInputAttribute::Float);
1976quint32 QRhiImplementation::byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format)
const
1979 case QRhiVertexInputAttribute::Float4:
1980 return 4 *
sizeof(
float);
1981 case QRhiVertexInputAttribute::Float3:
1982 return 4 *
sizeof(
float);
1983 case QRhiVertexInputAttribute::Float2:
1984 return 2 *
sizeof(
float);
1985 case QRhiVertexInputAttribute::Float:
1986 return sizeof(
float);
1988 case QRhiVertexInputAttribute::UNormByte4:
1989 return 4 *
sizeof(quint8);
1990 case QRhiVertexInputAttribute::UNormByte2:
1991 return 2 *
sizeof(quint8);
1992 case QRhiVertexInputAttribute::UNormByte:
1993 return sizeof(quint8);
1995 case QRhiVertexInputAttribute::UInt4:
1996 return 4 *
sizeof(quint32);
1997 case QRhiVertexInputAttribute::UInt3:
1998 return 4 *
sizeof(quint32);
1999 case QRhiVertexInputAttribute::UInt2:
2000 return 2 *
sizeof(quint32);
2001 case QRhiVertexInputAttribute::UInt:
2002 return sizeof(quint32);
2004 case QRhiVertexInputAttribute::SInt4:
2005 return 4 *
sizeof(qint32);
2006 case QRhiVertexInputAttribute::SInt3:
2007 return 4 *
sizeof(qint32);
2008 case QRhiVertexInputAttribute::SInt2:
2009 return 2 *
sizeof(qint32);
2010 case QRhiVertexInputAttribute::SInt:
2011 return sizeof(qint32);
2013 case QRhiVertexInputAttribute::Half4:
2014 return 4 *
sizeof(qfloat16);
2015 case QRhiVertexInputAttribute::Half3:
2016 return 4 *
sizeof(qfloat16);
2017 case QRhiVertexInputAttribute::Half2:
2018 return 2 *
sizeof(qfloat16);
2019 case QRhiVertexInputAttribute::Half:
2020 return sizeof(qfloat16);
2022 case QRhiVertexInputAttribute::UShort4:
2023 return 4 *
sizeof(quint16);
2024 case QRhiVertexInputAttribute::UShort3:
2025 return 4 *
sizeof(quint16);
2026 case QRhiVertexInputAttribute::UShort2:
2027 return 2 *
sizeof(quint16);
2028 case QRhiVertexInputAttribute::UShort:
2029 return sizeof(quint16);
2031 case QRhiVertexInputAttribute::SShort4:
2032 return 4 *
sizeof(qint16);
2033 case QRhiVertexInputAttribute::SShort3:
2034 return 4 *
sizeof(qint16);
2035 case QRhiVertexInputAttribute::SShort2:
2036 return 2 *
sizeof(qint16);
2037 case QRhiVertexInputAttribute::SShort:
2038 return sizeof(qint16);
2041 Q_UNREACHABLE_RETURN(1);
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2162#ifndef QT_NO_DEBUG_STREAM
2165 QDebugStateSaver saver(dbg);
2166 dbg.nospace() <<
"QRhiVertexInputLayout(bindings=" << v.m_bindings
2167 <<
" attributes=" << v.m_attributes
2174
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2281QRhiShaderStage::QRhiShaderStage(Type type,
const QShader &shader, QShader::Variant v)
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2307#ifndef QT_NO_DEBUG_STREAM
2310 QDebugStateSaver saver(dbg);
2311 dbg.nospace() <<
"QRhiShaderStage(type=" << s.type()
2312 <<
" shader=" << s.shader()
2313 <<
" variant=" << s.shaderVariant()
2320
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2372
2373QRhiColorAttachment::QRhiColorAttachment(QRhiTexture *texture)
2374 : m_texture(texture)
2379
2380
2381
2382QRhiColorAttachment::QRhiColorAttachment(QRhiRenderBuffer *renderBuffer)
2383 : m_renderBuffer(renderBuffer)
2388
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2684QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment)
2686 m_colorAttachments.append(colorAttachment);
2690
2691
2692
2693
2694QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2695 QRhiRenderBuffer *depthStencilBuffer)
2696 : m_depthStencilBuffer(depthStencilBuffer)
2698 m_colorAttachments.append(colorAttachment);
2702
2703
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2705
2706
2707
2708
2709QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2710 QRhiTexture *depthTexture)
2711 : m_depthTexture(depthTexture)
2713 m_colorAttachments.append(colorAttachment);
2717
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2952
2953QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QImage &image)
2959
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2962
2963
2964
2965QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const void *data, quint32 size)
2966 : m_data(
reinterpret_cast<
const char *>(data), size)
2971
2972
2973
2974QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QByteArray &data)
2980
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3110
3111QRhiTextureUploadEntry::QRhiTextureUploadEntry(
int layer,
int level,
3112 const QRhiTextureSubresourceUploadDescription &desc)
3120
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3249
3250QRhiTextureUploadDescription::QRhiTextureUploadDescription(
const QRhiTextureUploadEntry &entry)
3252 m_entries.append(entry);
3256
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3260
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3263
3264QRhiTextureUploadDescription::QRhiTextureUploadDescription(std::initializer_list<QRhiTextureUploadEntry> list)
3270
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3453
3454QRhiReadbackDescription::QRhiReadbackDescription(QRhiTexture *texture)
3455 : m_texture(texture)
3460
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3620
3621QRhiResource::QRhiResource(QRhiImplementation *rhi)
3624 m_id = QRhiGlobalObjectIdGenerator::newId();
3628
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3634
3635
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3637
3638QRhiResource::~QRhiResource()
3645
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3699
3700
3701
3702void QRhiResource::deleteLater()
3705 m_rhi->addDeleteLater(
this);
3711
3712
3713QByteArray QRhiResource::name()
const
3715 return m_objectName;
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
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3732
3733
3734
3735
3736
3737
3738void QRhiResource::setName(
const QByteArray &name)
3740 m_objectName = name;
3744
3745
3746
3747
3748
3749quint64 QRhiResource::globalResourceId()
const
3755
3756
3757
3758
3759
3760QRhi *QRhiResource::rhi()
const
3762 return m_rhi ? m_rhi->q :
nullptr;
3766
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3987
3988QRhiBuffer::QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, quint32 size_)
3989 : QRhiResource(rhi),
3990 m_type(type_), m_usage(usage_), m_size(size_)
3995
3996
3997QRhiResource::Type QRhiBuffer::resourceType()
const
4003
4004
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4089
4090QRhiBuffer::NativeBuffer QRhiBuffer::nativeBuffer()
4096
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4122
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4127
4128
4129char *QRhiBuffer::beginFullDynamicBufferUpdateForCurrentFrame()
4135
4136
4137
4138
4139void QRhiBuffer::endFullDynamicBufferUpdateForCurrentFrame()
4144
4145
4146void QRhiBuffer::fullDynamicBufferUpdateForCurrentFrame(
const void *data, quint32 size)
4148 char *p = beginFullDynamicBufferUpdateForCurrentFrame();
4150 memcpy(p, data, size > 0 ? size : m_size);
4151 endFullDynamicBufferUpdateForCurrentFrame();
4156
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4230
4231
4232QRhiRenderBuffer::QRhiRenderBuffer(QRhiImplementation *rhi, Type type_,
const QSize &pixelSize_,
4233 int sampleCount_, Flags flags_,
4234 QRhiTexture::Format backingFormatHint_)
4235 : QRhiResource(rhi),
4236 m_type(type_), m_pixelSize(pixelSize_), m_sampleCount(sampleCount_), m_flags(flags_),
4237 m_backingFormatHint(backingFormatHint_)
4242
4243
4244QRhiResource::Type QRhiRenderBuffer::resourceType()
const
4246 return RenderBuffer;
4250
4251
4252
4253
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4264
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4280
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4290
4291
4292bool QRhiRenderBuffer::createFrom(NativeRenderBuffer src)
4299
4300
4301
4304
4305
4306
4309
4310
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4325
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4330
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4611
4612
4613QRhiTexture::QRhiTexture(QRhiImplementation *rhi, Format format_,
const QSize &pixelSize_,
int depth_,
4614 int arraySize_,
int sampleCount_, Flags flags_)
4615 : QRhiResource(rhi),
4616 m_format(format_), m_pixelSize(pixelSize_), m_depth(depth_),
4617 m_arraySize(arraySize_), m_sampleCount(sampleCount_), m_flags(flags_)
4622
4623
4624QRhiResource::Type QRhiTexture::resourceType()
const
4630
4631
4632
4633
4634
4635
4636
4637
4638
4641
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4643
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4646
4647QRhiTexture::NativeTexture QRhiTexture::nativeTexture()
4653
4654
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4660
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4664
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4667
4668
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4675
4676
4677
4678
4679
4680bool QRhiTexture::createFrom(QRhiTexture::NativeTexture src)
4687
4688
4689
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4693
4694
4695
4696
4697
4698
4699
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4705
4706
4707
4708
4709void QRhiTexture::setNativeLayout(
int layout)
4715
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4942
4943
4944QRhiSampler::QRhiSampler(QRhiImplementation *rhi,
4945 Filter magFilter_, Filter minFilter_, Filter mipmapMode_,
4946 AddressMode u_, AddressMode v_, AddressMode w_)
4947 : QRhiResource(rhi),
4948 m_magFilter(magFilter_), m_minFilter(minFilter_), m_mipmapMode(mipmapMode_),
4949 m_addressU(u_), m_addressV(v_), m_addressW(w_),
4950 m_compareOp(QRhiSampler::Never)
4955
4956
4957QRhiResource::Type QRhiSampler::resourceType()
const
4963
4964
4965
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5076
5077QRhiShadingRateMap::QRhiShadingRateMap(QRhiImplementation *rhi)
5083
5084
5085QRhiResource::Type QRhiShadingRateMap::resourceType()
const
5087 return ShadingRateMap;
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107bool QRhiShadingRateMap::createFrom(NativeShadingRateMap src)
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140bool QRhiShadingRateMap::createFrom(QRhiTexture *src)
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5162
5163
5164QRhiRenderPassDescriptor::QRhiRenderPassDescriptor(QRhiImplementation *rhi)
5170
5171
5172QRhiResource::Type QRhiRenderPassDescriptor::resourceType()
const
5174 return RenderPassDescriptor;
5178
5179
5180
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5280
5281
5282
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5284
5285
5286const QRhiNativeHandles *QRhiRenderPassDescriptor::nativeHandles()
5292
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5297
5298
5299
5300
5301
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5312
5313
5314QRhiRenderTarget::QRhiRenderTarget(QRhiImplementation *rhi)
5320
5321
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5324
5325
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5330
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5360
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5366
5367
5368QRhiSwapChainRenderTarget::QRhiSwapChainRenderTarget(QRhiImplementation *rhi, QRhiSwapChain *swapchain_)
5369 : QRhiRenderTarget(rhi),
5370 m_swapchain(swapchain_)
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5392
5393
5394QRhiResource::Type QRhiSwapChainRenderTarget::resourceType()
const
5396 return SwapChainRenderTarget;
5400
5401
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5475
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5477
5478
5479
5482
5483
5484QRhiTextureRenderTarget::QRhiTextureRenderTarget(QRhiImplementation *rhi,
5485 const QRhiTextureRenderTargetDescription &desc_,
5487 : QRhiRenderTarget(rhi),
5494
5495
5496QRhiResource::Type QRhiTextureRenderTarget::resourceType()
const
5498 return TextureRenderTarget;
5502
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5650
5651
5652QRhiShaderResourceBindings::QRhiShaderResourceBindings(QRhiImplementation *rhi)
5655 m_layoutDesc.reserve(BINDING_PREALLOC * QRhiShaderResourceBinding::LAYOUT_DESC_ENTRIES_PER_BINDING);
5659
5660
5661QRhiResource::Type QRhiShaderResourceBindings::resourceType()
const
5663 return ShaderResourceBindings;
5667
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5680
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5683
5684
5685
5686
5687bool QRhiShaderResourceBindings::isLayoutCompatible(
const QRhiShaderResourceBindings *other)
const
5700 return m_layoutDescHash == other->m_layoutDescHash
5701 && m_layoutDesc == other->m_layoutDesc;
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5723void QRhiImplementation::updateLayoutDesc(QRhiShaderResourceBindings *srb)
5725 srb->m_layoutDescHash = 0;
5726 srb->m_layoutDesc.clear();
5727 auto layoutDescAppender = std::back_inserter(srb->m_layoutDesc);
5728 for (
const QRhiShaderResourceBinding &b : std::as_const(srb->m_bindings)) {
5729 const QRhiShaderResourceBinding::Data *d = &b.d;
5730 srb->m_layoutDescHash ^= uint(d->binding) ^ uint(d->stage) ^ uint(d->type)
5731 ^ uint(d->arraySize());
5732 layoutDescAppender = d->serialize(layoutDescAppender);
5737
5738
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5740
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5840
5843
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5845
5846
5847
5848
5849
5850
5851
5852
5853
5854bool QRhiShaderResourceBinding::isLayoutCompatible(
const QRhiShaderResourceBinding &other)
const
5857 return d.binding == other.d.binding
5858 && d.stage == other.d.stage
5859 && d.type == other.d.type
5860 && d.arraySize() == other.d.arraySize();
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5881 int binding, StageFlags stage, QRhiBuffer *buf)
5883 QRhiShaderResourceBinding b;
5884 b.d.binding = binding;
5886 b.d.type = UniformBuffer;
5887 b.d.u.ubuf.buf = buf;
5888 b.d.u.ubuf.offset = 0;
5889 b.d.u.ubuf.maybeSize = 0;
5890 b.d.u.ubuf.hasDynamicOffset =
false;
5895
5896
5897
5898
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5900
5901
5902
5903
5904
5905
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5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5918 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
5921 QRhiShaderResourceBinding b;
5922 b.d.binding = binding;
5924 b.d.type = UniformBuffer;
5925 b.d.u.ubuf.buf = buf;
5926 b.d.u.ubuf.offset = offset;
5927 b.d.u.ubuf.maybeSize = size;
5928 b.d.u.ubuf.hasDynamicOffset =
false;
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBufferWithDynamicOffset(
5955 int binding, StageFlags stage, QRhiBuffer *buf, quint32 size)
5958 QRhiShaderResourceBinding b;
5959 b.d.binding = binding;
5961 b.d.type = UniformBuffer;
5962 b.d.u.ubuf.buf = buf;
5963 b.d.u.ubuf.offset = 0;
5964 b.d.u.ubuf.maybeSize = size;
5965 b.d.u.ubuf.hasDynamicOffset =
true;
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
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5982
5983
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5985
5986
5987
5988
5989
5990
5991
5992
5993
5994QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTexture(
5995 int binding, StageFlags stage, QRhiTexture *tex, QRhiSampler *sampler)
5997 QRhiShaderResourceBinding b;
5998 b.d.binding = binding;
6000 b.d.type = SampledTexture;
6001 b.d.u.stex.count = 1;
6002 b.d.u.stex.texSamplers[0] = { tex, sampler };
6007
6008
6009
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6011
6012
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6032
6033
6034
6035
6036
6037
6038
6039
6040QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTextures(
6041 int binding, StageFlags stage,
int count,
const TextureAndSampler *texSamplers)
6043 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6044 QRhiShaderResourceBinding b;
6045 b.d.binding = binding;
6047 b.d.type = SampledTexture;
6048 b.d.u.stex.count = count;
6049 for (
int i = 0; i < count; ++i) {
6051 b.d.u.stex.texSamplers[i] = texSamplers[i];
6053 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6059
6060
6061
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6084
6085
6086
6087QRhiShaderResourceBinding QRhiShaderResourceBinding::texture(
int binding, StageFlags stage, QRhiTexture *tex)
6089 QRhiShaderResourceBinding b;
6090 b.d.binding = binding;
6093 b.d.u.stex.count = 1;
6094 b.d.u.stex.texSamplers[0] = { tex,
nullptr };
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118QRhiShaderResourceBinding QRhiShaderResourceBinding::textures(
int binding, StageFlags stage,
int count, QRhiTexture **tex)
6120 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6121 QRhiShaderResourceBinding b;
6122 b.d.binding = binding;
6125 b.d.u.stex.count = count;
6126 for (
int i = 0; i < count; ++i) {
6128 b.d.u.stex.texSamplers[i] = { tex[i],
nullptr };
6130 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
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6147
6148
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6157
6158
6159
6160
6161
6162
6163QRhiShaderResourceBinding QRhiShaderResourceBinding::sampler(
int binding, StageFlags stage, QRhiSampler *sampler)
6165 QRhiShaderResourceBinding b;
6166 b.d.binding = binding;
6169 b.d.u.stex.count = 1;
6170 b.d.u.stex.texSamplers[0] = {
nullptr, sampler };
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoad(
6193 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6195 QRhiShaderResourceBinding b;
6196 b.d.binding = binding;
6198 b.d.type = ImageLoad;
6199 b.d.u.simage.tex = tex;
6200 b.d.u.simage.level = level;
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222QRhiShaderResourceBinding QRhiShaderResourceBinding::imageStore(
6223 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6225 QRhiShaderResourceBinding b;
6226 b.d.binding = binding;
6228 b.d.type = ImageStore;
6229 b.d.u.simage.tex = tex;
6230 b.d.u.simage.level = level;
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoadStore(
6253 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6255 QRhiShaderResourceBinding b;
6256 b.d.binding = binding;
6258 b.d.type = ImageLoadStore;
6259 b.d.u.simage.tex = tex;
6260 b.d.u.simage.level = level;
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6286 int binding, StageFlags stage, QRhiBuffer *buf)
6288 QRhiShaderResourceBinding b;
6289 b.d.binding = binding;
6291 b.d.type = BufferLoad;
6292 b.d.u.sbuf.buf = buf;
6293 b.d.u.sbuf.offset = 0;
6294 b.d.u.sbuf.maybeSize = 0;
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6321 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6324 QRhiShaderResourceBinding b;
6325 b.d.binding = binding;
6327 b.d.type = BufferLoad;
6328 b.d.u.sbuf.buf = buf;
6329 b.d.u.sbuf.offset = offset;
6330 b.d.u.sbuf.maybeSize = size;
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6356 int binding, StageFlags stage, QRhiBuffer *buf)
6358 QRhiShaderResourceBinding b;
6359 b.d.binding = binding;
6361 b.d.type = BufferStore;
6362 b.d.u.sbuf.buf = buf;
6363 b.d.u.sbuf.offset = 0;
6364 b.d.u.sbuf.maybeSize = 0;
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6391 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6394 QRhiShaderResourceBinding b;
6395 b.d.binding = binding;
6397 b.d.type = BufferStore;
6398 b.d.u.sbuf.buf = buf;
6399 b.d.u.sbuf.offset = offset;
6400 b.d.u.sbuf.maybeSize = size;
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6426 int binding, StageFlags stage, QRhiBuffer *buf)
6428 QRhiShaderResourceBinding b;
6429 b.d.binding = binding;
6431 b.d.type = BufferLoadStore;
6432 b.d.u.sbuf.buf = buf;
6433 b.d.u.sbuf.offset = 0;
6434 b.d.u.sbuf.maybeSize = 0;
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6461 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6464 QRhiShaderResourceBinding b;
6465 b.d.binding = binding;
6467 b.d.type = BufferLoadStore;
6468 b.d.u.sbuf.buf = buf;
6469 b.d.u.sbuf.offset = offset;
6470 b.d.u.sbuf.maybeSize = size;
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484bool operator==(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6486 const QRhiShaderResourceBinding::Data *da = QRhiImplementation::shaderResourceBindingData(a);
6487 const QRhiShaderResourceBinding::Data *db = QRhiImplementation::shaderResourceBindingData(b);
6493 if (da->binding != db->binding
6494 || da->stage != db->stage
6495 || da->type != db->type)
6501 case QRhiShaderResourceBinding::UniformBuffer:
6502 if (da->u.ubuf.buf != db->u.ubuf.buf
6503 || da->u.ubuf.offset != db->u.ubuf.offset
6504 || da->u.ubuf.maybeSize != db->u.ubuf.maybeSize)
6509 case QRhiShaderResourceBinding::SampledTexture:
6510 if (da->u.stex.count != db->u.stex.count)
6512 for (
int i = 0; i < da->u.stex.count; ++i) {
6513 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex
6514 || da->u.stex.texSamplers[i].sampler != db->u.stex.texSamplers[i].sampler)
6520 case QRhiShaderResourceBinding::Texture:
6521 if (da->u.stex.count != db->u.stex.count)
6523 for (
int i = 0; i < da->u.stex.count; ++i) {
6524 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex)
6528 case QRhiShaderResourceBinding::Sampler:
6529 if (da->u.stex.texSamplers[0].sampler != db->u.stex.texSamplers[0].sampler)
6532 case QRhiShaderResourceBinding::ImageLoad:
6533 case QRhiShaderResourceBinding::ImageStore:
6534 case QRhiShaderResourceBinding::ImageLoadStore:
6535 if (da->u.simage.tex != db->u.simage.tex
6536 || da->u.simage.level != db->u.simage.level)
6541 case QRhiShaderResourceBinding::BufferLoad:
6542 case QRhiShaderResourceBinding::BufferStore:
6543 case QRhiShaderResourceBinding::BufferLoadStore:
6544 if (da->u.sbuf.buf != db->u.sbuf.buf
6545 || da->u.sbuf.offset != db->u.sbuf.offset
6546 || da->u.sbuf.maybeSize != db->u.sbuf.maybeSize)
6552 Q_UNREACHABLE_RETURN(
false);
6559
6560
6561
6562
6563
6564bool operator!=(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6570
6571
6572
6575 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6576 QtPrivate::QHashCombineWithSeed hash(seed);
6577 seed = hash(seed, d->binding);
6578 seed = hash(seed, d->stage);
6579 seed = hash(seed, d->type);
6581 case QRhiShaderResourceBinding::UniformBuffer:
6582 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.ubuf.buf));
6584 case QRhiShaderResourceBinding::SampledTexture:
6585 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6586 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6588 case QRhiShaderResourceBinding::Texture:
6589 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6591 case QRhiShaderResourceBinding::Sampler:
6592 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6594 case QRhiShaderResourceBinding::ImageLoad:
6595 case QRhiShaderResourceBinding::ImageStore:
6596 case QRhiShaderResourceBinding::ImageLoadStore:
6597 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.simage.tex));
6599 case QRhiShaderResourceBinding::BufferLoad:
6600 case QRhiShaderResourceBinding::BufferStore:
6601 case QRhiShaderResourceBinding::BufferLoadStore:
6602 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.sbuf.buf));
6608#ifndef QT_NO_DEBUG_STREAM
6611 QDebugStateSaver saver(dbg);
6612 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6613 dbg.nospace() <<
"QRhiShaderResourceBinding("
6614 <<
"binding=" << d->binding
6615 <<
" stage=" << d->stage
6616 <<
" type=" << d->type;
6618 case QRhiShaderResourceBinding::UniformBuffer:
6619 dbg.nospace() <<
" UniformBuffer("
6620 <<
"buffer=" << d->u.ubuf.buf
6621 <<
" offset=" << d->u.ubuf.offset
6622 <<
" maybeSize=" << d->u.ubuf.maybeSize
6625 case QRhiShaderResourceBinding::SampledTexture:
6626 dbg.nospace() <<
" SampledTextures("
6627 <<
"count=" << d->u.stex.count;
6628 for (
int i = 0; i < d->u.stex.count; ++i) {
6629 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex
6630 <<
" sampler=" << d->u.stex.texSamplers[i].sampler;
6632 dbg.nospace() <<
')';
6634 case QRhiShaderResourceBinding::Texture:
6635 dbg.nospace() <<
" Textures("
6636 <<
"count=" << d->u.stex.count;
6637 for (
int i = 0; i < d->u.stex.count; ++i)
6638 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex;
6639 dbg.nospace() <<
')';
6641 case QRhiShaderResourceBinding::Sampler:
6642 dbg.nospace() <<
" Sampler("
6643 <<
" sampler=" << d->u.stex.texSamplers[0].sampler
6646 case QRhiShaderResourceBinding::ImageLoad:
6647 dbg.nospace() <<
" ImageLoad("
6648 <<
"texture=" << d->u.simage.tex
6649 <<
" level=" << d->u.simage.level
6652 case QRhiShaderResourceBinding::ImageStore:
6653 dbg.nospace() <<
" ImageStore("
6654 <<
"texture=" << d->u.simage.tex
6655 <<
" level=" << d->u.simage.level
6658 case QRhiShaderResourceBinding::ImageLoadStore:
6659 dbg.nospace() <<
" ImageLoadStore("
6660 <<
"texture=" << d->u.simage.tex
6661 <<
" level=" << d->u.simage.level
6664 case QRhiShaderResourceBinding::BufferLoad:
6665 dbg.nospace() <<
" BufferLoad("
6666 <<
"buffer=" << d->u.sbuf.buf
6667 <<
" offset=" << d->u.sbuf.offset
6668 <<
" maybeSize=" << d->u.sbuf.maybeSize
6671 case QRhiShaderResourceBinding::BufferStore:
6672 dbg.nospace() <<
" BufferStore("
6673 <<
"buffer=" << d->u.sbuf.buf
6674 <<
" offset=" << d->u.sbuf.offset
6675 <<
" maybeSize=" << d->u.sbuf.maybeSize
6678 case QRhiShaderResourceBinding::BufferLoadStore:
6679 dbg.nospace() <<
" BufferLoadStore("
6680 <<
"buffer=" << d->u.sbuf.buf
6681 <<
" offset=" << d->u.sbuf.offset
6682 <<
" maybeSize=" << d->u.sbuf.maybeSize
6686 dbg.nospace() <<
" UNKNOWN()";
6689 dbg.nospace() <<
')';
6694#ifndef QT_NO_DEBUG_STREAM
6697 QDebugStateSaver saver(dbg);
6698 dbg.nospace() <<
"QRhiShaderResourceBindings("
6706
6707
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7032
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7036
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7040
7041
7044
7045
7048
7049
7050QRhiGraphicsPipeline::QRhiGraphicsPipeline(QRhiImplementation *rhi)
7056
7057
7058QRhiResource::Type QRhiGraphicsPipeline::resourceType()
const
7060 return GraphicsPipeline;
7064
7065
7066
7067
7068
7069
7070
7071
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7675
7678
7679
7680QRhiSwapChain::QRhiSwapChain(QRhiImplementation *rhi)
7686
7687
7688QRhiResource::Type QRhiSwapChain::resourceType()
const
7694
7695
7696
7697
7698
7699
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7835
7836
7837
7838QRhiRenderTarget *QRhiSwapChain::currentFrameRenderTarget(StereoTargetBuffer targetBuffer)
7840 Q_UNUSED(targetBuffer);
7841 return currentFrameRenderTarget();
7845
7846
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7848
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8195
8196QRhiSwapChainHdrInfo QRhiSwapChain::hdrInfo()
8198 QRhiSwapChainHdrInfo info;
8199 info.limitsType = QRhiSwapChainHdrInfo::LuminanceInNits;
8200 info.limits.luminanceInNits.minLuminance = 0.0f;
8201 info.limits.luminanceInNits.maxLuminance = 1000.0f;
8202 info.luminanceBehavior = QRhiSwapChainHdrInfo::SceneReferred;
8203 info.sdrWhiteLevel = 200.0f;
8207#ifndef QT_NO_DEBUG_STREAM
8210 QDebugStateSaver saver(dbg);
8211 dbg.nospace() <<
"QRhiSwapChainHdrInfo(";
8214 dbg.nospace() <<
" minLuminance=" << info.limits.luminanceInNits
.minLuminance
8215 <<
" maxLuminance=" << info.limits.luminanceInNits
.maxLuminance;
8224 dbg.nospace() <<
" scene-referred, SDR white level=" << info
.sdrWhiteLevel;
8227 dbg.nospace() <<
" display-referred";
8230 dbg.nospace() <<
')';
8236
8237
8238
8239
8240
8241
8242
8243
8244
8245
8246
8247
8248
8249
8250
8253
8254
8255
8256
8257
8258
8259
8260
8263
8264
8265QRhiResource::Type QRhiComputePipeline::resourceType()
const
8267 return ComputePipeline;
8271
8272
8273QRhiComputePipeline::QRhiComputePipeline(QRhiImplementation *rhi)
8279
8280
8281
8284
8285
8286
8289
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8375
8378
8379
8380QRhiCommandBuffer::QRhiCommandBuffer(QRhiImplementation *rhi)
8386
8387
8388QRhiResource::Type QRhiCommandBuffer::resourceType()
const
8390 return CommandBuffer;
8395 switch (res->resourceType()) {
8396 case QRhiResource::Buffer:
8398 case QRhiResource::Texture:
8400 case QRhiResource::Sampler:
8402 case QRhiResource::RenderBuffer:
8403 return "RenderBuffer";
8404 case QRhiResource::RenderPassDescriptor:
8405 return "RenderPassDescriptor";
8406 case QRhiResource::SwapChainRenderTarget:
8407 return "SwapChainRenderTarget";
8408 case QRhiResource::TextureRenderTarget:
8409 return "TextureRenderTarget";
8410 case QRhiResource::ShaderResourceBindings:
8411 return "ShaderResourceBindings";
8412 case QRhiResource::GraphicsPipeline:
8413 return "GraphicsPipeline";
8414 case QRhiResource::SwapChain:
8416 case QRhiResource::ComputePipeline:
8417 return "ComputePipeline";
8418 case QRhiResource::CommandBuffer:
8419 return "CommandBuffer";
8420 case QRhiResource::ShadingRateMap:
8421 return "ShadingRateMap";
8424 Q_UNREACHABLE_RETURN(
"");
8427QRhiImplementation::~QRhiImplementation()
8429 qDeleteAll(resUpdPool);
8436 static bool leakCheck =
true;
8439 static bool leakCheck = qEnvironmentVariableIntValue(
"QT_RHI_LEAK_CHECK");
8441 if (!resources.isEmpty()) {
8443 qWarning(
"QRhi %p going down with %d unreleased resources that own native graphics objects. This is not nice.",
8444 q,
int(resources.size()));
8446 for (
auto it = resources.cbegin(), end = resources.cend(); it != end; ++it) {
8447 QRhiResource *res = it.key();
8448 const bool ownsNativeResources = it.value();
8449 if (leakCheck && ownsNativeResources)
8450 qWarning(
" %s resource %p (%s)", resourceTypeStr(res), res, res->m_objectName.constData());
8456 res->m_rhi =
nullptr;
8461bool QRhiImplementation::isCompressedFormat(QRhiTexture::Format format)
const
8463 return (format >= QRhiTexture::BC1 && format <= QRhiTexture::BC7)
8464 || (format >= QRhiTexture::ETC2_RGB8 && format <= QRhiTexture::ETC2_RGBA8)
8465 || (format >= QRhiTexture::ASTC_4x4 && format <= QRhiTexture::ASTC_12x12);
8468void QRhiImplementation::compressedFormatInfo(QRhiTexture::Format format,
const QSize &size,
8469 quint32 *bpl, quint32 *byteSize,
8470 QSize *blockDim)
const
8474 quint32 blockSize = 0;
8477 case QRhiTexture::BC1:
8480 case QRhiTexture::BC2:
8483 case QRhiTexture::BC3:
8486 case QRhiTexture::BC4:
8489 case QRhiTexture::BC5:
8492 case QRhiTexture::BC6H:
8495 case QRhiTexture::BC7:
8499 case QRhiTexture::ETC2_RGB8:
8502 case QRhiTexture::ETC2_RGB8A1:
8505 case QRhiTexture::ETC2_RGBA8:
8509 case QRhiTexture::ASTC_4x4:
8512 case QRhiTexture::ASTC_5x4:
8516 case QRhiTexture::ASTC_5x5:
8520 case QRhiTexture::ASTC_6x5:
8525 case QRhiTexture::ASTC_6x6:
8529 case QRhiTexture::ASTC_8x5:
8534 case QRhiTexture::ASTC_8x6:
8539 case QRhiTexture::ASTC_8x8:
8543 case QRhiTexture::ASTC_10x5:
8548 case QRhiTexture::ASTC_10x6:
8553 case QRhiTexture::ASTC_10x8:
8558 case QRhiTexture::ASTC_10x10:
8562 case QRhiTexture::ASTC_12x10:
8567 case QRhiTexture::ASTC_12x12:
8577 const quint32 wblocks = uint((size.width() + xdim - 1) / xdim);
8578 const quint32 hblocks = uint((size.height() + ydim - 1) / ydim);
8581 *bpl = wblocks * blockSize;
8583 *byteSize = wblocks * hblocks * blockSize;
8585 *blockDim = QSize(xdim, ydim);
8588void QRhiImplementation::textureFormatInfo(QRhiTexture::Format format,
const QSize &size,
8589 quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel)
const
8591 if (isCompressedFormat(format)) {
8592 compressedFormatInfo(format, size, bpl, byteSize,
nullptr);
8598 case QRhiTexture::RGBA8:
8601 case QRhiTexture::BGRA8:
8604 case QRhiTexture::R8:
8607 case QRhiTexture::RG8:
8610 case QRhiTexture::R16:
8613 case QRhiTexture::RG16:
8616 case QRhiTexture::RED_OR_ALPHA8:
8620 case QRhiTexture::RGBA16F:
8623 case QRhiTexture::RGBA32F:
8626 case QRhiTexture::R16F:
8629 case QRhiTexture::R32F:
8633 case QRhiTexture::RGB10A2:
8637 case QRhiTexture::D16:
8640 case QRhiTexture::D24:
8641 case QRhiTexture::D24S8:
8642 case QRhiTexture::D32F:
8646 case QRhiTexture::D32FS8:
8650 case QRhiTexture::R8SI:
8651 case QRhiTexture::R8UI:
8654 case QRhiTexture::R32SI:
8655 case QRhiTexture::R32UI:
8658 case QRhiTexture::RG32SI:
8659 case QRhiTexture::RG32UI:
8662 case QRhiTexture::RGBA32SI:
8663 case QRhiTexture::RGBA32UI:
8673 *bpl = uint(size.width()) * bpc;
8675 *byteSize = uint(size.width() * size.height()) * bpc;
8677 *bytesPerPixel = bpc;
8680bool QRhiImplementation::isStencilSupportingFormat(QRhiTexture::Format format)
const
8683 case QRhiTexture::D24S8:
8684 case QRhiTexture::D32FS8:
8692bool QRhiImplementation::sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps)
8694 if (ps->cbeginShaderStages() == ps->cendShaderStages()) {
8695 qWarning(
"Cannot build a graphics pipeline without any stages");
8699 bool hasVertexStage =
false;
8700 for (
auto it = ps->cbeginShaderStages(), itEnd = ps->cendShaderStages(); it != itEnd; ++it) {
8701 if (!it->shader().isValid()) {
8702 qWarning(
"Empty shader passed to graphics pipeline");
8705 if (it->type() == QRhiShaderStage::Vertex)
8706 hasVertexStage =
true;
8708 if (!hasVertexStage) {
8709 qWarning(
"Cannot build a graphics pipeline without a vertex stage");
8713 if (!ps->renderPassDescriptor()) {
8714 qWarning(
"Cannot build a graphics pipeline without a QRhiRenderPassDescriptor");
8718 if (!ps->shaderResourceBindings()) {
8719 qWarning(
"Cannot build a graphics pipeline without QRhiShaderResourceBindings");
8726bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb)
8729 bool bindingsOk =
true;
8730 const int CHECKED_BINDINGS_COUNT = 64;
8731 bool bindingSeen[CHECKED_BINDINGS_COUNT] = {};
8732 for (
auto it = srb->cbeginBindings(), end = srb->cendBindings(); it != end; ++it) {
8733 const int binding = shaderResourceBindingData(*it)->binding;
8734 if (binding >= CHECKED_BINDINGS_COUNT)
8737 qWarning(
"Invalid binding number %d", binding);
8741 switch (shaderResourceBindingData(*it)->type) {
8742 case QRhiShaderResourceBinding::UniformBuffer:
8743 if (!bindingSeen[binding]) {
8744 bindingSeen[binding] =
true;
8746 qWarning(
"Uniform buffer duplicates an existing binding number %d", binding);
8750 case QRhiShaderResourceBinding::SampledTexture:
8751 if (!bindingSeen[binding]) {
8752 bindingSeen[binding] =
true;
8754 qWarning(
"Combined image sampler duplicates an existing binding number %d", binding);
8758 case QRhiShaderResourceBinding::Texture:
8759 if (!bindingSeen[binding]) {
8760 bindingSeen[binding] =
true;
8762 qWarning(
"Texture duplicates an existing binding number %d", binding);
8766 case QRhiShaderResourceBinding::Sampler:
8767 if (!bindingSeen[binding]) {
8768 bindingSeen[binding] =
true;
8770 qWarning(
"Sampler duplicates an existing binding number %d", binding);
8774 case QRhiShaderResourceBinding::ImageLoad:
8775 case QRhiShaderResourceBinding::ImageStore:
8776 case QRhiShaderResourceBinding::ImageLoadStore:
8777 if (!bindingSeen[binding]) {
8778 bindingSeen[binding] =
true;
8780 qWarning(
"Image duplicates an existing binding number %d", binding);
8784 case QRhiShaderResourceBinding::BufferLoad:
8785 case QRhiShaderResourceBinding::BufferStore:
8786 case QRhiShaderResourceBinding::BufferLoadStore:
8787 if (!bindingSeen[binding]) {
8788 bindingSeen[binding] =
true;
8790 qWarning(
"Buffer duplicates an existing binding number %d", binding);
8795 qWarning(
"Unknown binding type %d",
int(shaderResourceBindingData(*it)->type));
8811int QRhiImplementation::effectiveSampleCount(
int sampleCount)
const
8814 const int s = qBound(1, sampleCount, 64);
8815 const QList<
int> supported = supportedSampleCounts();
8828 for (
int i = 0, ie = supported.count(); i != ie; ++i) {
8830 if (supported[i] >= s) {
8831 result = supported[i];
8837 if (result == 1 && !supported.isEmpty())
8838 result = supported.last();
8839 qCDebug(QRHI_LOG_INFO,
"Attempted to set unsupported sample count %d, using %d instead",
8840 sampleCount, result);
8847
8848
8854
8855
8863 qDeleteAll(d->pendingDeleteResources);
8864 d->pendingDeleteResources.clear();
8870QRhiImplementation *QRhiImplementation::newInstance(QRhi::Implementation impl, QRhiInitParams *params, QRhiNativeHandles *importDevice)
8872 QRhiImplementation *d =
nullptr;
8876 d =
new QRhiNull(
static_cast<QRhiNullInitParams *>(params));
8879#if QT_CONFIG(vulkan)
8880 d =
new QRhiVulkan(
static_cast<QRhiVulkanInitParams *>(params),
8881 static_cast<QRhiVulkanNativeHandles *>(importDevice));
8884 Q_UNUSED(importDevice);
8885 qWarning(
"This build of Qt has no Vulkan support");
8888 case QRhi::OpenGLES2:
8890 d =
new QRhiGles2(
static_cast<QRhiGles2InitParams *>(params),
8891 static_cast<QRhiGles2NativeHandles *>(importDevice));
8894 qWarning(
"This build of Qt has no OpenGL support");
8899 d =
new QRhiD3D11(
static_cast<QRhiD3D11InitParams *>(params),
8900 static_cast<QRhiD3D11NativeHandles *>(importDevice));
8903 qWarning(
"This platform has no Direct3D 11 support");
8908 d =
new QRhiMetal(
static_cast<QRhiMetalInitParams *>(params),
8909 static_cast<QRhiMetalNativeHandles *>(importDevice));
8912 qWarning(
"This platform has no Metal support");
8917#ifdef QRHI_D3D12_AVAILABLE
8918 d =
new QRhiD3D12(
static_cast<QRhiD3D12InitParams *>(params),
8919 static_cast<QRhiD3D12NativeHandles *>(importDevice));
8922 qWarning(
"Qt was built without Direct3D 12 support. "
8923 "This is likely due to having ancient SDK headers (such as d3d12.h) in the Qt build environment. "
8924 "Rebuild Qt with an SDK supporting D3D12 features introduced in Windows 10 version 1703, "
8925 "or use an MSVC build as those typically are built with more up-to-date SDKs.");
8929 qWarning(
"This platform has no Direct3D 12 support");
8937void QRhiImplementation::prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags, QRhiAdapter *adapter)
8941 debugMarkers = flags.testFlag(QRhi::EnableDebugMarkers);
8944 implThread = QThread::currentThread();
8946 requestedRhiAdapter = adapter;
8949QRhi::AdapterList QRhiImplementation::enumerateAdaptersBeforeCreate(QRhiNativeHandles *)
const
8955
8956
8957
8958
8959QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice)
8961 return create(impl, params, flags, importDevice,
nullptr);
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice, QRhiAdapter *adapter)
9004 if (adapter && importDevice)
9005 qWarning(
"adapter and importDevice should not both be non-null in QRhi::create()");
9007 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params, importDevice));
9011 std::unique_ptr<QRhi> r(
new QRhi);
9012 r->d = rd.release();
9013 r->d->prepareForCreate(r.get(), impl, flags, adapter);
9014 if (!r->d->create(flags))
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033bool QRhi::probe(QRhi::Implementation impl, QRhiInitParams *params)
9042 if (impl == Metal) {
9044 ok = QRhiMetal::probe(
static_cast<QRhiMetalInitParams *>(params));
9047 QRhi *rhi = create(impl, params);
9048 ok = rhi !=
nullptr;
9055
9056
9057
9058
9059
9060
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
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9074
9075
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9077
9078
9079
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9085
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9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150QRhi::AdapterList QRhi::enumerateAdapters(Implementation impl, QRhiInitParams *params, QRhiNativeHandles *nativeHandles)
9152 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params,
nullptr));
9156 return rd->enumerateAdaptersBeforeCreate(nativeHandles);
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198QRhiSwapChainProxyData QRhi::updateSwapChainProxyData(QRhi::Implementation impl, QWindow *window)
9202 return QRhiMetal::updateSwapChainProxyData(window);
9211
9212
9213QRhi::Implementation QRhi::backend()
const
9219
9220
9221
9222const char *QRhi::backendName(Implementation impl)
9229 case QRhi::OpenGLES2:
9239 Q_UNREACHABLE_RETURN(
"Unknown");
9243
9244
9245const char *QRhi::backendName()
const
9247 return backendName(d->implType);
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9288
9289
9290
9291
9294
9295
9296
9297
9300
9301
9302
9303
9306
9307
9308
9309
9311#ifndef QT_NO_DEBUG_STREAM
9315 case QRhiDriverInfo::UnknownDevice:
9317 case QRhiDriverInfo::IntegratedDevice:
9318 return "Integrated";
9319 case QRhiDriverInfo::DiscreteDevice:
9321 case QRhiDriverInfo::ExternalDevice:
9323 case QRhiDriverInfo::VirtualDevice:
9325 case QRhiDriverInfo::CpuDevice:
9329 Q_UNREACHABLE_RETURN(
nullptr);
9333 QDebugStateSaver saver(dbg);
9334 dbg.nospace() <<
"QRhiDriverInfo(deviceName=" << info.deviceName
9335 <<
" deviceId=0x" << Qt::hex << info.deviceId
9336 <<
" vendorId=0x" << info.vendorId
9337 <<
" deviceType=" << deviceTypeStr(info.deviceType)
9344
9345
9346
9347QRhiDriverInfo QRhi::driverInfo()
const
9349 return d->driverInfo();
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9379
9380
9381
9382
9385
9386
9387QRhiAdapter::~QRhiAdapter()
9392
9393
9394QThread *QRhi::thread()
const
9396 return d->implThread;
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410void QRhi::addCleanupCallback(
const CleanupCallback &callback)
9412 d->addCleanupCallback(callback);
9416
9417
9418
9419
9420
9421
9422
9423
9424void QRhi::addCleanupCallback(
const void *key,
const CleanupCallback &callback)
9426 d->addCleanupCallback(key, callback);
9430
9431
9432
9433
9434
9435
9436void QRhi::removeCleanupCallback(
const void *key)
9438 d->removeCleanupCallback(key);
9441void QRhiImplementation::runCleanup()
9443 for (
const QRhi::CleanupCallback &f : std::as_const(cleanupCallbacks))
9446 cleanupCallbacks.clear();
9448 for (
auto it = keyedCleanupCallbacks.cbegin(), end = keyedCleanupCallbacks.cend(); it != end; ++it)
9451 keyedCleanupCallbacks.clear();
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9480
9481
9482QRhiResourceUpdateBatch::QRhiResourceUpdateBatch(QRhiImplementation *rhi)
9483 : d(
new QRhiResourceUpdateBatchPrivate)
9489QRhiResourceUpdateBatch::~QRhiResourceUpdateBatch()
9495
9496
9497
9498
9499
9500
9501
9502
9503void QRhiResourceUpdateBatch::release()
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542void QRhiResourceUpdateBatch::merge(QRhiResourceUpdateBatch *other)
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560bool QRhiResourceUpdateBatch::hasOptimalCapacity()
const
9562 return d->hasOptimalCapacity();
9566
9567
9568
9569
9570
9571
9572
9573
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9589 const int idx = d->activeBufferOpCount++;
9590 const int opListSize = d->bufferOps.size();
9591 if (idx < opListSize)
9592 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, size, data);
9594 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, size, data));
9599
9600
9601
9602
9603
9604
9605
9606
9607void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9609 if (!data.isEmpty()) {
9610 const int idx = d->activeBufferOpCount++;
9611 const int opListSize = d->bufferOps.size();
9612 if (idx < opListSize)
9613 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, std::move(data));
9615 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, std::move(data)));
9620
9621
9622
9623
9624
9625
9626
9627
9628
9629void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9632 const int idx = d->activeBufferOpCount++;
9633 if (idx < d->bufferOps.size())
9634 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, size, data);
9636 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, size, data));
9641
9642
9643
9644
9645
9646
9647
9648
9649void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9651 if (!data.isEmpty()) {
9652 const int idx = d->activeBufferOpCount++;
9653 if (idx < d->bufferOps.size())
9654 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, std::move(data));
9656 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, std::move(data)));
9661
9662
9663
9664
9665
9666void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf,
const void *data)
9668 if (buf->size() > 0) {
9669 const int idx = d->activeBufferOpCount++;
9670 if (idx < d->bufferOps.size())
9671 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, 0, data);
9673 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, 0, data));
9678
9679
9680
9681
9682
9683
9684
9685
9686
9687
9688void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, QByteArray data)
9690 if (buf->size() > 0 && quint32(data.size()) == buf->size()) {
9691 const int idx = d->activeBufferOpCount++;
9692 if (idx < d->bufferOps.size())
9693 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, std::move(data));
9695 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, std::move(data)));
9700
9701
9702
9703
9704
9705
9706
9707
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723void QRhiResourceUpdateBatch::readBackBuffer(QRhiBuffer *buf, quint32 offset, quint32 size, QRhiReadbackResult *result)
9725 const int idx = d->activeBufferOpCount++;
9726 if (idx < d->bufferOps.size())
9727 d->bufferOps[idx] = QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result);
9729 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result));
9733
9734
9735
9736
9737
9738
9739void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QRhiTextureUploadDescription &desc)
9741 if (desc.cbeginEntries() != desc.cendEntries()) {
9742 const int idx = d->activeTextureOpCount++;
9743 if (idx < d->textureOps.size())
9744 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc);
9746 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc));
9751
9752
9753
9754
9755
9756
9757
9758void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QImage &image)
9761 QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(image)));
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776void QRhiResourceUpdateBatch::copyTexture(QRhiTexture *dst, QRhiTexture *src,
const QRhiTextureCopyDescription &desc)
9778 const int idx = d->activeTextureOpCount++;
9779 if (idx < d->textureOps.size())
9780 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc);
9782 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc));
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846void QRhiResourceUpdateBatch::readBackTexture(
const QRhiReadbackDescription &rb, QRhiReadbackResult *result)
9848 const int idx = d->activeTextureOpCount++;
9849 if (idx < d->textureOps.size())
9850 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result);
9852 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result));
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870void QRhiResourceUpdateBatch::generateMips(QRhiTexture *tex)
9872 const int idx = d->activeTextureOpCount++;
9873 if (idx < d->textureOps.size())
9874 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex);
9876 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex));
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912QRhiResourceUpdateBatch *QRhi::nextResourceUpdateBatch()
9934 auto nextFreeBatch = [
this]() -> QRhiResourceUpdateBatch * {
9935 auto isFree = [
this](
int i) -> QRhiResourceUpdateBatch * {
9936 const quint64 mask = 1ULL << quint64(i);
9937 if (!(d->resUpdPoolMap & mask)) {
9938 d->resUpdPoolMap |= mask;
9939 QRhiResourceUpdateBatch *u = d->resUpdPool[i];
9940 QRhiResourceUpdateBatchPrivate::get(u)->poolIndex = i;
9941 d->lastResUpdIdx = i;
9946 const int poolSize = d->resUpdPool.size();
9947 for (
int i = d->lastResUpdIdx + 1; i < poolSize; ++i) {
9948 if (QRhiResourceUpdateBatch *u = isFree(i))
9951 for (
int i = 0; i <= d->lastResUpdIdx; ++i) {
9952 if (QRhiResourceUpdateBatch *u = isFree(i))
9958 QRhiResourceUpdateBatch *u = nextFreeBatch();
9960 const int oldSize = d->resUpdPool.size();
9962 const int newSize = oldSize + qMin(4, qMax(0, 64 - oldSize));
9963 d->resUpdPool.resize(newSize);
9964 for (
int i = oldSize; i < newSize; ++i)
9965 d->resUpdPool[i] =
new QRhiResourceUpdateBatch(d);
9966 u = nextFreeBatch();
9968 qWarning(
"Resource update batch pool exhausted (max is 64)");
9978 quint32 bufferDataTotal = 0;
9979 quint32 bufferLargeAllocTotal = 0;
9980 for (
const BufferOp &op : std::as_const(bufferOps)) {
9981 bufferDataTotal += op.data.size();
9982 bufferLargeAllocTotal += op.data.largeAlloc();
9985 if (QRHI_LOG_RUB().isDebugEnabled()) {
9986 qDebug() <<
"[rub] release to pool upd.batch #" << poolIndex
9987 <<
"/ bufferOps active" << activeBufferOpCount
9988 <<
"of" << bufferOps.count()
9989 <<
"data" << bufferDataTotal
9990 <<
"largeAlloc" << bufferLargeAllocTotal
9991 <<
"textureOps active" << activeTextureOpCount
9992 <<
"of" << textureOps.count();
9998 const quint64 mask = 1ULL << quint64(
poolIndex);
9999 rhi->resUpdPoolMap &= ~mask;
10005 textureOps.clear();
10018 if (bufferLargeAllocTotal > 1024 * 1024)
10025 if (bufferOps.size() < combinedSize)
10026 bufferOps.resize(combinedSize);
10027 for (
int i = activeBufferOpCount; i < combinedSize; ++i)
10028 bufferOps[i] = std::move(other->bufferOps[i - activeBufferOpCount]);
10032 if (textureOps.size() < combinedSize)
10033 textureOps.resize(combinedSize);
10034 for (
int i = activeTextureOpCount; i < combinedSize; ++i)
10035 textureOps[i] = std::move(other->textureOps[i - activeTextureOpCount]);
10057 bufferOps.squeeze();
10060 textureOps.clear();
10061 textureOps.squeeze();
10065
10066
10067
10068
10069
10070
10071
10072void QRhiCommandBuffer::resourceUpdate(QRhiResourceUpdateBatch *resourceUpdates)
10074 if (resourceUpdates)
10075 m_rhi->resourceUpdate(
this, resourceUpdates);
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
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10109
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10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131void QRhiCommandBuffer::beginPass(QRhiRenderTarget *rt,
10132 const QColor &colorClearValue,
10133 const QRhiDepthStencilClearValue &depthStencilClearValue,
10134 QRhiResourceUpdateBatch *resourceUpdates,
10135 BeginPassFlags flags)
10137 m_rhi->beginPass(
this, rt, colorClearValue, depthStencilClearValue, resourceUpdates, flags);
10141
10142
10143
10144
10145
10146
10147
10148void QRhiCommandBuffer::endPass(QRhiResourceUpdateBatch *resourceUpdates)
10150 m_rhi->endPass(
this, resourceUpdates);
10154
10155
10156
10157
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168void QRhiCommandBuffer::setGraphicsPipeline(QRhiGraphicsPipeline *ps)
10170 Q_ASSERT(ps !=
nullptr);
10171 m_rhi->setGraphicsPipeline(
this, ps);
10175
10176
10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
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10200
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10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226void QRhiCommandBuffer::setShaderResources(QRhiShaderResourceBindings *srb,
10227 int dynamicOffsetCount,
10228 const DynamicOffset *dynamicOffsets)
10230 m_rhi->setShaderResources(
this, srb, dynamicOffsetCount, dynamicOffsets);
10234
10235
10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
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10259
10260
10261
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10263
10264
10265
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10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288void QRhiCommandBuffer::setVertexInput(
int startBinding,
int bindingCount,
const VertexInput *bindings,
10289 QRhiBuffer *indexBuf, quint32 indexOffset,
10290 IndexFormat indexFormat)
10292 m_rhi->setVertexInput(
this, startBinding, bindingCount, bindings, indexBuf, indexOffset, indexFormat);
10296
10297
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309void QRhiCommandBuffer::setViewport(
const QRhiViewport &viewport)
10311 m_rhi->setViewport(
this, viewport);
10315
10316
10317
10318
10319
10320
10321
10322
10323
10324
10325
10326
10327
10328void QRhiCommandBuffer::setScissor(
const QRhiScissor &scissor)
10330 m_rhi->setScissor(
this, scissor);
10334
10335
10336
10337
10338
10339
10340
10341
10342void QRhiCommandBuffer::setBlendConstants(
const QColor &c)
10344 m_rhi->setBlendConstants(
this, c);
10348
10349
10350
10351
10352
10353
10354
10355
10356void QRhiCommandBuffer::setStencilRef(quint32 refValue)
10358 m_rhi->setStencilRef(
this, refValue);
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379void QRhiCommandBuffer::setShadingRate(
const QSize &coarsePixelSize)
10381 m_rhi->setShadingRate(
this, coarsePixelSize);
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413void QRhiCommandBuffer::draw(quint32 vertexCount,
10414 quint32 instanceCount,
10415 quint32 firstVertex,
10416 quint32 firstInstance)
10418 m_rhi->draw(
this, vertexCount, instanceCount, firstVertex, firstInstance);
10422
10423
10424
10425
10426
10427
10428
10429
10430
10431
10432
10433
10434
10435
10436
10437
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10440
10441
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10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464void QRhiCommandBuffer::drawIndexed(quint32 indexCount,
10465 quint32 instanceCount,
10466 quint32 firstIndex,
10467 qint32 vertexOffset,
10468 quint32 firstInstance)
10470 m_rhi->drawIndexed(
this, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
10474
10475
10476
10477
10478
10479
10480
10481
10482
10483
10484
10485void QRhiCommandBuffer::debugMarkBegin(
const QByteArray &name)
10487 m_rhi->debugMarkBegin(
this, name);
10491
10492
10493
10494
10495
10496
10497
10498void QRhiCommandBuffer::debugMarkEnd()
10500 m_rhi->debugMarkEnd(
this);
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513void QRhiCommandBuffer::debugMarkMsg(
const QByteArray &msg)
10515 m_rhi->debugMarkMsg(
this, msg);
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537void QRhiCommandBuffer::beginComputePass(QRhiResourceUpdateBatch *resourceUpdates, BeginPassFlags flags)
10539 m_rhi->beginComputePass(
this, resourceUpdates, flags);
10543
10544
10545
10546
10547
10548void QRhiCommandBuffer::endComputePass(QRhiResourceUpdateBatch *resourceUpdates)
10550 m_rhi->endComputePass(
this, resourceUpdates);
10554
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566void QRhiCommandBuffer::setComputePipeline(QRhiComputePipeline *ps)
10568 m_rhi->setComputePipeline(
this, ps);
10572
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590void QRhiCommandBuffer::dispatch(
int x,
int y,
int z)
10592 m_rhi->dispatch(
this, x, y, z);
10596
10597
10598
10599
10600
10601
10602
10603
10604const QRhiNativeHandles *QRhiCommandBuffer::nativeHandles()
10606 return m_rhi->nativeHandles(
this);
10610
10611
10612
10613
10614
10615
10616
10617
10618
10619
10620
10621
10622
10623
10624
10625
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10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646
10647
10648void QRhiCommandBuffer::beginExternal()
10650 m_rhi->beginExternal(
this);
10654
10655
10656
10657
10658
10659
10660
10661
10662
10663void QRhiCommandBuffer::endExternal()
10665 m_rhi->endExternal(
this);
10669
10670
10671
10672
10673
10674
10675
10676
10677
10678
10679
10680
10681
10682
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10714
10715
10716
10717
10718
10719
10720
10721
10722
10723
10724
10725
10726
10727
10728
10729double QRhiCommandBuffer::lastCompletedGpuTime()
10731 return m_rhi->lastCompletedGpuTime(
this);
10735
10736
10737
10738int QRhi::ubufAligned(
int v)
const
10740 const int byteAlign = ubufAlignment();
10741 return (v + byteAlign - 1) & ~(byteAlign - 1);
10745
10746
10747int QRhi::mipLevelsForSize(
const QSize &size)
10749 return qFloor(std::log2(qMax(size.width(), size.height()))) + 1;
10753
10754
10755
10756QSize QRhi::sizeForMipLevel(
int mipLevel,
const QSize &baseLevelSize)
10758 const int w = qMax(1, baseLevelSize.width() >> mipLevel);
10759 const int h = qMax(1, baseLevelSize.height() >> mipLevel);
10760 return QSize(w, h);
10764
10765
10766
10767
10768
10769bool QRhi::isYUpInFramebuffer()
const
10771 return d->isYUpInFramebuffer();
10775
10776
10777
10778
10779
10780
10781
10782
10783bool QRhi::isYUpInNDC()
const
10785 return d->isYUpInNDC();
10789
10790
10791
10792
10793
10794
10795
10796
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808bool QRhi::isClipDepthZeroToOne()
const
10810 return d->isClipDepthZeroToOne();
10814
10815
10816
10817
10818
10819
10820
10821
10822
10823
10824
10825
10826
10827
10828
10829
10830QMatrix4x4 QRhi::clipSpaceCorrMatrix()
const
10832 return d->clipSpaceCorrMatrix();
10836
10837
10838
10839
10840
10841bool QRhi::isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags)
const
10843 return d->isTextureFormatSupported(format, flags);
10847
10848
10849bool QRhi::isFeatureSupported(QRhi::Feature feature)
const
10851 return d->isFeatureSupported(feature);
10855
10856
10857
10858
10859
10860int QRhi::resourceLimit(ResourceLimit limit)
const
10862 return d->resourceLimit(limit);
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876const QRhiNativeHandles *QRhi::nativeHandles()
10878 return d->nativeHandles();
10882
10883
10884
10885
10886
10887
10888
10889
10890
10891
10892
10893
10894
10895
10896
10897bool QRhi::makeThreadLocalNativeContextCurrent()
10899 return d->makeThreadLocalNativeContextCurrent();
10903
10904
10905
10906
10907
10908
10909
10910
10911
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923void QRhi::setQueueSubmitParams(QRhiNativeHandles *params)
10925 d->setQueueSubmitParams(params);
10929
10930
10931
10932
10933
10934
10935
10936
10937
10938
10939
10940void QRhi::releaseCachedResources()
10942 d->releaseCachedResources();
10944 for (QRhiResourceUpdateBatch *u : d->resUpdPool) {
10945 if (u->d->poolIndex < 0)
10946 u->d->trimOpLists();
10951
10952
10953
10954
10955
10956
10957
10958
10959
10960
10961
10962
10963
10964
10965
10966
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10976
10977
10978
10979
10980
10981
10982
10983
10984
10985
10986
10987
10988
10989
10990
10991
10992bool QRhi::isDeviceLost()
const
10994 return d->isDeviceLost();
10998
10999
11000
11001
11002
11003
11004
11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
11021
11022
11023
11024
11025
11026
11027
11028
11029
11030
11031
11032
11033
11034
11035
11036QByteArray QRhi::pipelineCacheData()
11038 return d->pipelineCacheData();
11042
11043
11044
11045
11046
11047
11048
11049
11050
11051
11052
11053
11054
11055
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11080
11081
11082
11083
11084
11085
11086
11087
11088
11089
11090
11091
11092
11093
11094
11095void QRhi::setPipelineCacheData(
const QByteArray &data)
11097 d->setPipelineCacheData(data);
11101
11102
11103
11104
11105
11106
11107
11108
11109
11110
11113
11114
11115
11116
11117
11118
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11136
11137
11138
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11140
11141
11144
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11167#ifndef QT_NO_DEBUG_STREAM
11170 QDebugStateSaver saver(dbg);
11171 dbg.nospace() <<
"QRhiStats("
11172 <<
"totalPipelineCreationTime=" << info.totalPipelineCreationTime
11173 <<
" blockCount=" << info.blockCount
11174 <<
" allocCount=" << info.allocCount
11175 <<
" usedBytes=" << info.usedBytes
11176 <<
" unusedBytes=" << info.unusedBytes
11177 <<
" totalUsageBytes=" << info.totalUsageBytes
11184
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11227QRhiStats QRhi::statistics()
const
11229 return d->statistics();
11233
11234
11235
11236
11237QRhiGraphicsPipeline *QRhi::newGraphicsPipeline()
11239 return d->createGraphicsPipeline();
11243
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11248
11249
11250QRhiComputePipeline *QRhi::newComputePipeline()
11252 return d->createComputePipeline();
11256
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11259
11260QRhiShaderResourceBindings *QRhi::newShaderResourceBindings()
11262 return d->createShaderResourceBindings();
11266
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11278
11279QRhiBuffer *QRhi::newBuffer(QRhiBuffer::Type type,
11280 QRhiBuffer::UsageFlags usage,
11283 return d->createBuffer(type, usage, size);
11287
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11305
11306QRhiRenderBuffer *QRhi::newRenderBuffer(QRhiRenderBuffer::Type type,
11307 const QSize &pixelSize,
11309 QRhiRenderBuffer::Flags flags,
11310 QRhiTexture::Format backingFormatHint)
11312 return d->createRenderBuffer(type, pixelSize, sampleCount, flags, backingFormatHint);
11316
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11332
11333QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11334 const QSize &pixelSize,
11336 QRhiTexture::Flags flags)
11338 if (pixelSize.height() == 0)
11339 flags |= QRhiTexture::OneDimensional;
11341 return d->createTexture(format, pixelSize, 1, 0, sampleCount, flags);
11345
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11365
11366QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11367 int width,
int height,
int depth,
11369 QRhiTexture::Flags flags)
11372 flags |= QRhiTexture::ThreeDimensional;
11374 if (height == 0 && depth == 0)
11375 flags |= QRhiTexture::OneDimensional;
11377 return d->createTexture(format, QSize(width, height), depth, 0, sampleCount, flags);
11381
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11407QRhiTexture *QRhi::newTextureArray(QRhiTexture::Format format,
11409 const QSize &pixelSize,
11411 QRhiTexture::Flags flags)
11413 flags |= QRhiTexture::TextureArray;
11415 if (pixelSize.height() == 0)
11416 flags |= QRhiTexture::OneDimensional;
11418 return d->createTexture(format, pixelSize, 1, arraySize, sampleCount, flags);
11422
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11436QRhiSampler *QRhi::newSampler(QRhiSampler::Filter magFilter,
11437 QRhiSampler::Filter minFilter,
11438 QRhiSampler::Filter mipmapMode,
11439 QRhiSampler::AddressMode addressU,
11440 QRhiSampler::AddressMode addressV,
11441 QRhiSampler::AddressMode addressW)
11443 return d->createSampler(magFilter, minFilter, mipmapMode, addressU, addressV, addressW);
11447
11448
11449
11450
11451QRhiShadingRateMap *QRhi::newShadingRateMap()
11453 return d->createShadingRateMap();
11457
11458
11459
11460
11461
11463QRhiTextureRenderTarget *QRhi::newTextureRenderTarget(
const QRhiTextureRenderTargetDescription &desc,
11464 QRhiTextureRenderTarget::Flags flags)
11466 return d->createTextureRenderTarget(desc, flags);
11470
11471
11472
11473
11474QRhiSwapChain *QRhi::newSwapChain()
11476 return d->createSwapChain();
11480
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11526QRhi::FrameOpResult QRhi::beginFrame(QRhiSwapChain *swapChain, BeginFrameFlags flags)
11529 qWarning(
"Attempted to call beginFrame() within a still active frame; ignored");
11531 qCDebug(QRHI_LOG_RUB) <<
"[rub] new frame";
11533 QRhi::FrameOpResult r = !d->inFrame ? d->beginFrame(swapChain, flags) : FrameOpSuccess;
11534 if (r == FrameOpSuccess)
11541
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11563QRhi::FrameOpResult QRhi::endFrame(QRhiSwapChain *swapChain, EndFrameFlags flags)
11566 qWarning(
"Attempted to call endFrame() without an active frame; ignored");
11568 QRhi::FrameOpResult r = d->inFrame ? d->endFrame(swapChain, flags) : FrameOpSuccess;
11569 d->inFrame =
false;
11572 qDeleteAll(d->pendingDeleteResources);
11573 d->pendingDeleteResources.clear();
11579
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11583
11584
11585bool QRhi::isRecordingFrame()
const
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11629int QRhi::currentFrameSlot()
const
11631 return d->currentFrameSlot;
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11676QRhi::FrameOpResult QRhi::beginOffscreenFrame(QRhiCommandBuffer **cb, BeginFrameFlags flags)
11679 qWarning(
"Attempted to call beginOffscreenFrame() within a still active frame; ignored");
11681 qCDebug(QRHI_LOG_RUB) <<
"[rub] new offscreen frame";
11683 QRhi::FrameOpResult r = !d->inFrame ? d->beginOffscreenFrame(cb, flags) : FrameOpSuccess;
11684 if (r == FrameOpSuccess)
11691
11692
11693
11694
11695
11696
11697QRhi::FrameOpResult QRhi::endOffscreenFrame(EndFrameFlags flags)
11700 qWarning(
"Attempted to call endOffscreenFrame() without an active frame; ignored");
11702 QRhi::FrameOpResult r = d->inFrame ? d->endOffscreenFrame(flags) : FrameOpSuccess;
11703 d->inFrame =
false;
11704 qDeleteAll(d->pendingDeleteResources);
11705 d->pendingDeleteResources.clear();
11711
11712
11713
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11717
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11720
11721QRhi::FrameOpResult QRhi::finish()
11723 return d->finish();
11727
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11737
11738QList<
int> QRhi::supportedSampleCounts()
const
11740 return d->supportedSampleCounts();
11744
11745
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11750
11751
11752
11753int QRhi::ubufAlignment()
const
11755 return d->ubufAlignment();
11759
11760
11761
11762
11763
11764
11765QList<QSize> QRhi::supportedShadingRates(
int sampleCount)
const
11767 return d->supportedShadingRates(sampleCount);
11770Q_CONSTINIT
static QBasicAtomicInteger<QRhiGlobalObjectIdGenerator::Type> counter = Q_BASIC_ATOMIC_INITIALIZER(0);
11774 return counter.fetchAndAddRelaxed(1) + 1;
11779 return m_buffers.isEmpty() && m_textures.isEmpty();
11785 m_textures.clear();
11797 auto it = m_buffers.find(buf);
11798 if (it != m_buffers.end()) {
11800 if (Q_UNLIKELY(b
.access != *access)) {
11801 const QByteArray name = buf->name();
11802 qWarning(
"Buffer %p (%s) used with different accesses within the same pass, this is not allowed.",
11803 buf, name.constData());
11806 if (b
.stage != *stage) {
11818 m_buffers.insert(buf, b);
11837 auto it = m_textures.find(tex);
11838 if (it != m_textures.end()) {
11849 const QByteArray name = tex->name();
11850 qWarning(
"Texture %p (%s) used with different accesses within the same pass, this is not allowed.",
11851 tex, name.constData());
11854 if (t
.stage != *stage) {
11865 m_textures.insert(tex, t);
11871 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11873 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11875 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11877 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11879 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11881 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
11890 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11892 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11894 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11896 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11898 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11900 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
11906QSize QRhiImplementation::clampedSubResourceUploadSize(QSize size, QPoint dstPos,
int level, QSize textureSizeAtLevelZero,
bool warn)
11908 const QSize subResSize = q->sizeForMipLevel(level, textureSizeAtLevelZero);
11909 const bool outOfBoundsHoriz = dstPos.x() + size.width() > subResSize.width();
11910 const bool outOfBoundsVert = dstPos.y() + size.height() > subResSize.height();
11911 if (Q_UNLIKELY(outOfBoundsHoriz || outOfBoundsVert)) {
11913 qWarning(
"Invalid texture upload issued; size %dx%d dst.position %d,%d dst.subresource size %dx%d; size will be clamped",
11914 size.width(), size.height(), dstPos.x(), dstPos.y(), subResSize.width(), subResSize.height());
11916 if (outOfBoundsHoriz)
11917 size.setWidth(subResSize.width() - dstPos.x());
11918 if (outOfBoundsVert)
11919 size.setHeight(subResSize.height() - dstPos.y());
friend bool operator==(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are equal, otherwise returns false.
friend bool operator!=(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are different, otherwise returns false.
void registerBuffer(QRhiBuffer *buf, int slot, BufferAccess *access, BufferStage *stage, const UsageState &state)
void registerTexture(QRhiTexture *tex, TextureAccess *access, TextureStage *stage, const UsageState &state)
bool hasOptimalCapacity() const
static const int BUFFER_OPS_STATIC_ALLOC
void merge(QRhiResourceUpdateBatchPrivate *other)
QRhiResourceUpdateBatch * q
static const int TEXTURE_OPS_STATIC_ALLOC
QDebug operator<<(QDebug dbg, const QFileInfo &fi)
static const char * resourceTypeStr(const QRhiResource *res)
static QRhiPassResourceTracker::BufferStage earlierStage(QRhiPassResourceTracker::BufferStage a, QRhiPassResourceTracker::BufferStage b)
QDebug operator<<(QDebug dbg, const QRhiSwapChainHdrInfo &info)
static bool isImageLoadStore(QRhiPassResourceTracker::TextureAccess access)
static const char * deviceTypeStr(QRhiDriverInfo::DeviceType type)
\variable QRhiDriverInfo::deviceName
static QRhiPassResourceTracker::TextureStage earlierStage(QRhiPassResourceTracker::TextureStage a, QRhiPassResourceTracker::TextureStage b)
constexpr size_t qHash(const QSize &s, size_t seed=0) noexcept
UsageState stateAtPassBegin
UsageState stateAtPassBegin
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
float maxPotentialColorComponentValue
LuminanceBehavior luminanceBehavior
float maxColorComponentValue