6#include <QLoggingCategory>
7#include "private/qloggingregistry_p.h"
14#include "qrhivulkan_p.h"
17#include "qrhid3d11_p.h"
18#include "qrhid3d12_p.h"
21#include "qrhimetal_p.h"
31Q_LOGGING_CATEGORY_WITH_ENV_OVERRIDE(QRHI_LOG_INFO,
"QSG_INFO",
"qt.rhi.general")
33Q_LOGGING_CATEGORY(QRHI_LOG_RUB,
"qt.rhi.rub")
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1264QRhiDepthStencilClearValue::QRhiDepthStencilClearValue(
float d, quint32 s)
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1310#ifndef QT_NO_DEBUG_STREAM
1313 QDebugStateSaver saver(dbg);
1314 dbg.nospace() <<
"QRhiDepthStencilClearValue(depth-clear=" << v.depthClearValue()
1315 <<
" stencil-clear=" << v.stencilClearValue()
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1369QRhiViewport::QRhiViewport(
float x,
float y,
float w,
float h,
float minDepth,
float maxDepth)
1370 : m_rect { { x, y, w, h } },
1371 m_minDepth(minDepth),
1372 m_maxDepth(maxDepth)
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1430#ifndef QT_NO_DEBUG_STREAM
1433 QDebugStateSaver saver(dbg);
1434 const std::array<
float, 4> r = v.viewport();
1435 dbg.nospace() <<
"QRhiViewport(bottom-left-x=" << r[0]
1436 <<
" bottom-left-y=" << r[1]
1437 <<
" width=" << r[2]
1438 <<
" height=" << r[3]
1439 <<
" minDepth=" << v.minDepth()
1440 <<
" maxDepth=" << v.maxDepth()
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1486QRhiScissor::QRhiScissor(
int x,
int y,
int w,
int h)
1487 : m_rect { { x, y, w, h } }
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1523#ifndef QT_NO_DEBUG_STREAM
1526 QDebugStateSaver saver(dbg);
1527 const std::array<
int, 4> r = s.scissor();
1528 dbg.nospace() <<
"QRhiScissor(bottom-left-x=" << r[0]
1529 <<
" bottom-left-y=" << r[1]
1530 <<
" width=" << r[2]
1531 <<
" height=" << r[3]
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1619QRhiVertexInputBinding::QRhiVertexInputBinding(quint32 stride, Classification cls, quint32 stepRate)
1621 m_classification(cls),
1622 m_instanceStepRate(stepRate)
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1675#ifndef QT_NO_DEBUG_STREAM
1678 QDebugStateSaver saver(dbg);
1679 dbg.nospace() <<
"QRhiVertexInputBinding(stride=" << b.stride()
1680 <<
" cls=" << b.classification()
1681 <<
" step-rate=" << b.instanceStepRate()
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1824QRhiVertexInputAttribute::QRhiVertexInputAttribute(
int binding,
int location, Format format, quint32 offset,
int matrixSlice)
1825 : m_binding(binding),
1826 m_location(location),
1829 m_matrixSlice(matrixSlice)
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1913#ifndef QT_NO_DEBUG_STREAM
1916 QDebugStateSaver saver(dbg);
1917 dbg.nospace() <<
"QRhiVertexInputAttribute(binding=" << a.binding()
1918 <<
" location=" << a.location()
1919 <<
" format=" << a.format()
1920 <<
" offset=" << a.offset()
1926QRhiVertexInputAttribute::Format QRhiImplementation::shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type)
const
1929 case QShaderDescription::Vec4:
1930 return QRhiVertexInputAttribute::Float4;
1931 case QShaderDescription::Vec3:
1932 return QRhiVertexInputAttribute::Float3;
1933 case QShaderDescription::Vec2:
1934 return QRhiVertexInputAttribute::Float2;
1935 case QShaderDescription::Float:
1936 return QRhiVertexInputAttribute::Float;
1938 case QShaderDescription::Int4:
1939 return QRhiVertexInputAttribute::SInt4;
1940 case QShaderDescription::Int3:
1941 return QRhiVertexInputAttribute::SInt3;
1942 case QShaderDescription::Int2:
1943 return QRhiVertexInputAttribute::SInt2;
1944 case QShaderDescription::Int:
1945 return QRhiVertexInputAttribute::SInt;
1947 case QShaderDescription::Uint4:
1948 return QRhiVertexInputAttribute::UInt4;
1949 case QShaderDescription::Uint3:
1950 return QRhiVertexInputAttribute::UInt3;
1951 case QShaderDescription::Uint2:
1952 return QRhiVertexInputAttribute::UInt2;
1953 case QShaderDescription::Uint:
1954 return QRhiVertexInputAttribute::UInt;
1956 case QShaderDescription::Half4:
1957 return QRhiVertexInputAttribute::Half4;
1958 case QShaderDescription::Half3:
1959 return QRhiVertexInputAttribute::Half3;
1960 case QShaderDescription::Half2:
1961 return QRhiVertexInputAttribute::Half2;
1962 case QShaderDescription::Half:
1963 return QRhiVertexInputAttribute::Half;
1966 Q_UNREACHABLE_RETURN(QRhiVertexInputAttribute::Float);
1970quint32 QRhiImplementation::byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format)
const
1973 case QRhiVertexInputAttribute::Float4:
1974 return 4 *
sizeof(
float);
1975 case QRhiVertexInputAttribute::Float3:
1976 return 4 *
sizeof(
float);
1977 case QRhiVertexInputAttribute::Float2:
1978 return 2 *
sizeof(
float);
1979 case QRhiVertexInputAttribute::Float:
1980 return sizeof(
float);
1982 case QRhiVertexInputAttribute::UNormByte4:
1983 return 4 *
sizeof(quint8);
1984 case QRhiVertexInputAttribute::UNormByte2:
1985 return 2 *
sizeof(quint8);
1986 case QRhiVertexInputAttribute::UNormByte:
1987 return sizeof(quint8);
1989 case QRhiVertexInputAttribute::UInt4:
1990 return 4 *
sizeof(quint32);
1991 case QRhiVertexInputAttribute::UInt3:
1992 return 4 *
sizeof(quint32);
1993 case QRhiVertexInputAttribute::UInt2:
1994 return 2 *
sizeof(quint32);
1995 case QRhiVertexInputAttribute::UInt:
1996 return sizeof(quint32);
1998 case QRhiVertexInputAttribute::SInt4:
1999 return 4 *
sizeof(qint32);
2000 case QRhiVertexInputAttribute::SInt3:
2001 return 4 *
sizeof(qint32);
2002 case QRhiVertexInputAttribute::SInt2:
2003 return 2 *
sizeof(qint32);
2004 case QRhiVertexInputAttribute::SInt:
2005 return sizeof(qint32);
2007 case QRhiVertexInputAttribute::Half4:
2008 return 4 *
sizeof(qfloat16);
2009 case QRhiVertexInputAttribute::Half3:
2010 return 4 *
sizeof(qfloat16);
2011 case QRhiVertexInputAttribute::Half2:
2012 return 2 *
sizeof(qfloat16);
2013 case QRhiVertexInputAttribute::Half:
2014 return sizeof(qfloat16);
2016 case QRhiVertexInputAttribute::UShort4:
2017 return 4 *
sizeof(quint16);
2018 case QRhiVertexInputAttribute::UShort3:
2019 return 4 *
sizeof(quint16);
2020 case QRhiVertexInputAttribute::UShort2:
2021 return 2 *
sizeof(quint16);
2022 case QRhiVertexInputAttribute::UShort:
2023 return sizeof(quint16);
2025 case QRhiVertexInputAttribute::SShort4:
2026 return 4 *
sizeof(qint16);
2027 case QRhiVertexInputAttribute::SShort3:
2028 return 4 *
sizeof(qint16);
2029 case QRhiVertexInputAttribute::SShort2:
2030 return 2 *
sizeof(qint16);
2031 case QRhiVertexInputAttribute::SShort:
2032 return sizeof(qint16);
2035 Q_UNREACHABLE_RETURN(1);
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2156#ifndef QT_NO_DEBUG_STREAM
2159 QDebugStateSaver saver(dbg);
2160 dbg.nospace() <<
"QRhiVertexInputLayout(bindings=" << v.m_bindings
2161 <<
" attributes=" << v.m_attributes
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2275QRhiShaderStage::QRhiShaderStage(Type type,
const QShader &shader, QShader::Variant v)
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2301#ifndef QT_NO_DEBUG_STREAM
2304 QDebugStateSaver saver(dbg);
2305 dbg.nospace() <<
"QRhiShaderStage(type=" << s.type()
2306 <<
" shader=" << s.shader()
2307 <<
" variant=" << s.shaderVariant()
2314
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2367QRhiColorAttachment::QRhiColorAttachment(QRhiTexture *texture)
2368 : m_texture(texture)
2373
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2375
2376QRhiColorAttachment::QRhiColorAttachment(QRhiRenderBuffer *renderBuffer)
2377 : m_renderBuffer(renderBuffer)
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2678QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment)
2680 m_colorAttachments.append(colorAttachment);
2684
2685
2686
2687
2688QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2689 QRhiRenderBuffer *depthStencilBuffer)
2690 : m_depthStencilBuffer(depthStencilBuffer)
2692 m_colorAttachments.append(colorAttachment);
2696
2697
2698
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2700
2701
2702
2703QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2704 QRhiTexture *depthTexture)
2705 : m_depthTexture(depthTexture)
2707 m_colorAttachments.append(colorAttachment);
2711
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2946
2947QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QImage &image)
2953
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2955
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2958
2959QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const void *data, quint32 size)
2960 : m_data(
reinterpret_cast<
const char *>(data), size)
2965
2966
2967
2968QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QByteArray &data)
2974
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3094QRhiTextureUploadEntry::QRhiTextureUploadEntry(
int layer,
int level,
3095 const QRhiTextureSubresourceUploadDescription &desc)
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3233QRhiTextureUploadDescription::QRhiTextureUploadDescription(
const QRhiTextureUploadEntry &entry)
3235 m_entries.append(entry);
3239
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3246
3247QRhiTextureUploadDescription::QRhiTextureUploadDescription(std::initializer_list<QRhiTextureUploadEntry> list)
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3437QRhiReadbackDescription::QRhiReadbackDescription(QRhiTexture *texture)
3438 : m_texture(texture)
3443
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3602
3603
3604QRhiResource::QRhiResource(QRhiImplementation *rhi)
3607 m_id = QRhiGlobalObjectIdGenerator::newId();
3611
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3620
3621QRhiResource::~QRhiResource()
3628
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3684
3685void QRhiResource::deleteLater()
3688 m_rhi->addDeleteLater(
this);
3694
3695
3696QByteArray QRhiResource::name()
const
3698 return m_objectName;
3702
3703
3704
3705
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3708
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3711
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3718
3719
3720
3721void QRhiResource::setName(
const QByteArray &name)
3723 m_objectName = name;
3727
3728
3729
3730
3731
3732quint64 QRhiResource::globalResourceId()
const
3738
3739
3740
3741
3742
3743QRhi *QRhiResource::rhi()
const
3745 return m_rhi ? m_rhi->q :
nullptr;
3749
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3970
3971QRhiBuffer::QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, quint32 size_)
3972 : QRhiResource(rhi),
3973 m_type(type_), m_usage(usage_), m_size(size_)
3978
3979
3980QRhiResource::Type QRhiBuffer::resourceType()
const
3986
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4072
4073QRhiBuffer::NativeBuffer QRhiBuffer::nativeBuffer()
4079
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4110
4111
4112char *QRhiBuffer::beginFullDynamicBufferUpdateForCurrentFrame()
4118
4119
4120
4121
4122void QRhiBuffer::endFullDynamicBufferUpdateForCurrentFrame()
4127
4128
4129void QRhiBuffer::fullDynamicBufferUpdateForCurrentFrame(
const void *data, quint32 size)
4131 char *p = beginFullDynamicBufferUpdateForCurrentFrame();
4133 memcpy(p, data, size > 0 ? size : m_size);
4134 endFullDynamicBufferUpdateForCurrentFrame();
4139
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4210
4213
4214
4215QRhiRenderBuffer::QRhiRenderBuffer(QRhiImplementation *rhi, Type type_,
const QSize &pixelSize_,
4216 int sampleCount_, Flags flags_,
4217 QRhiTexture::Format backingFormatHint_)
4218 : QRhiResource(rhi),
4219 m_type(type_), m_pixelSize(pixelSize_), m_sampleCount(sampleCount_), m_flags(flags_),
4220 m_backingFormatHint(backingFormatHint_)
4225
4226
4227QRhiResource::Type QRhiRenderBuffer::resourceType()
const
4229 return RenderBuffer;
4233
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4274
4275bool QRhiRenderBuffer::createFrom(NativeRenderBuffer src)
4282
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4298
4299
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4591
4594
4595
4596QRhiTexture::QRhiTexture(QRhiImplementation *rhi, Format format_,
const QSize &pixelSize_,
int depth_,
4597 int arraySize_,
int sampleCount_, Flags flags_)
4598 : QRhiResource(rhi),
4599 m_format(format_), m_pixelSize(pixelSize_), m_depth(depth_),
4600 m_arraySize(arraySize_), m_sampleCount(sampleCount_), m_flags(flags_)
4605
4606
4607QRhiResource::Type QRhiTexture::resourceType()
const
4613
4614
4615
4616
4617
4618
4619
4620
4621
4624
4625
4626
4627
4628
4629
4630QRhiTexture::NativeTexture QRhiTexture::nativeTexture()
4636
4637
4638
4639
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4641
4642
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4644
4645
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4647
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4649
4650
4651
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4659
4660
4661
4662
4663bool QRhiTexture::createFrom(QRhiTexture::NativeTexture src)
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
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4684
4685
4686
4687
4688
4689
4690
4691
4692void QRhiTexture::setNativeLayout(
int layout)
4698
4699
4700
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4709
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4921
4922
4925
4926
4927QRhiSampler::QRhiSampler(QRhiImplementation *rhi,
4928 Filter magFilter_, Filter minFilter_, Filter mipmapMode_,
4929 AddressMode u_, AddressMode v_, AddressMode w_)
4930 : QRhiResource(rhi),
4931 m_magFilter(magFilter_), m_minFilter(minFilter_), m_mipmapMode(mipmapMode_),
4932 m_addressU(u_), m_addressV(v_), m_addressW(w_),
4933 m_compareOp(QRhiSampler::Never)
4938
4939
4940QRhiResource::Type QRhiSampler::resourceType()
const
4946
4947
4948
4951
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5058
5059
5060QRhiShadingRateMap::QRhiShadingRateMap(QRhiImplementation *rhi)
5066
5067
5068QRhiResource::Type QRhiShadingRateMap::resourceType()
const
5070 return ShadingRateMap;
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090bool QRhiShadingRateMap::createFrom(NativeShadingRateMap src)
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123bool QRhiShadingRateMap::createFrom(QRhiTexture *src)
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5145
5146
5147QRhiRenderPassDescriptor::QRhiRenderPassDescriptor(QRhiImplementation *rhi)
5153
5154
5155QRhiResource::Type QRhiRenderPassDescriptor::resourceType()
const
5157 return RenderPassDescriptor;
5161
5162
5163
5164
5165
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5260
5263
5264
5265
5266
5267
5268
5269const QRhiNativeHandles *QRhiRenderPassDescriptor::nativeHandles()
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
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5288
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5292
5295
5296
5297QRhiRenderTarget::QRhiRenderTarget(QRhiImplementation *rhi)
5303
5304
5305
5306
5307
5308
5309
5310
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5340
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5349
5350
5351QRhiSwapChainRenderTarget::QRhiSwapChainRenderTarget(QRhiImplementation *rhi, QRhiSwapChain *swapchain_)
5352 : QRhiRenderTarget(rhi),
5353 m_swapchain(swapchain_)
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5375
5376
5377QRhiResource::Type QRhiSwapChainRenderTarget::resourceType()
const
5379 return SwapChainRenderTarget;
5383
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5460
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5462
5465
5466
5467QRhiTextureRenderTarget::QRhiTextureRenderTarget(QRhiImplementation *rhi,
5468 const QRhiTextureRenderTargetDescription &desc_,
5470 : QRhiRenderTarget(rhi),
5477
5478
5479QRhiResource::Type QRhiTextureRenderTarget::resourceType()
const
5481 return TextureRenderTarget;
5485
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5634
5635QRhiShaderResourceBindings::QRhiShaderResourceBindings(QRhiImplementation *rhi)
5638 m_layoutDesc.reserve(BINDING_PREALLOC * QRhiShaderResourceBinding::LAYOUT_DESC_ENTRIES_PER_BINDING);
5642
5643
5644QRhiResource::Type QRhiShaderResourceBindings::resourceType()
const
5646 return ShaderResourceBindings;
5650
5651
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5667
5668
5669
5670bool QRhiShaderResourceBindings::isLayoutCompatible(
const QRhiShaderResourceBindings *other)
const
5683 return m_layoutDescHash == other->m_layoutDescHash
5684 && m_layoutDesc == other->m_layoutDesc;
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5706void QRhiImplementation::updateLayoutDesc(QRhiShaderResourceBindings *srb)
5708 srb->m_layoutDescHash = 0;
5709 srb->m_layoutDesc.clear();
5710 auto layoutDescAppender = std::back_inserter(srb->m_layoutDesc);
5711 for (
const QRhiShaderResourceBinding &b : std::as_const(srb->m_bindings)) {
5712 const QRhiShaderResourceBinding::Data *d = &b.d;
5713 srb->m_layoutDescHash ^= uint(d->binding) ^ uint(d->stage) ^ uint(d->type)
5714 ^ uint(d->arraySize());
5715 layoutDescAppender = d->serialize(layoutDescAppender);
5720
5721
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5723
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5725
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5831
5832
5833
5834
5835
5836
5837bool QRhiShaderResourceBinding::isLayoutCompatible(
const QRhiShaderResourceBinding &other)
const
5840 return d.binding == other.d.binding
5841 && d.stage == other.d.stage
5842 && d.type == other.d.type
5843 && d.arraySize() == other.d.arraySize();
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5864 int binding, StageFlags stage, QRhiBuffer *buf)
5866 QRhiShaderResourceBinding b;
5867 b.d.binding = binding;
5869 b.d.type = UniformBuffer;
5870 b.d.u.ubuf.buf = buf;
5871 b.d.u.ubuf.offset = 0;
5872 b.d.u.ubuf.maybeSize = 0;
5873 b.d.u.ubuf.hasDynamicOffset =
false;
5878
5879
5880
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5890
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5897
5898
5899
5900QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5901 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
5904 QRhiShaderResourceBinding b;
5905 b.d.binding = binding;
5907 b.d.type = UniformBuffer;
5908 b.d.u.ubuf.buf = buf;
5909 b.d.u.ubuf.offset = offset;
5910 b.d.u.ubuf.maybeSize = size;
5911 b.d.u.ubuf.hasDynamicOffset =
false;
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBufferWithDynamicOffset(
5938 int binding, StageFlags stage, QRhiBuffer *buf, quint32 size)
5941 QRhiShaderResourceBinding b;
5942 b.d.binding = binding;
5944 b.d.type = UniformBuffer;
5945 b.d.u.ubuf.buf = buf;
5946 b.d.u.ubuf.offset = 0;
5947 b.d.u.ubuf.maybeSize = size;
5948 b.d.u.ubuf.hasDynamicOffset =
true;
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
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5973
5974
5975
5976
5977QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTexture(
5978 int binding, StageFlags stage, QRhiTexture *tex, QRhiSampler *sampler)
5980 QRhiShaderResourceBinding b;
5981 b.d.binding = binding;
5983 b.d.type = SampledTexture;
5984 b.d.u.stex.count = 1;
5985 b.d.u.stex.texSamplers[0] = { tex, sampler };
5990
5991
5992
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5994
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6000
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6015
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6017
6018
6019
6020
6021
6022
6023QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTextures(
6024 int binding, StageFlags stage,
int count,
const TextureAndSampler *texSamplers)
6026 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6027 QRhiShaderResourceBinding b;
6028 b.d.binding = binding;
6030 b.d.type = SampledTexture;
6031 b.d.u.stex.count = count;
6032 for (
int i = 0; i < count; ++i) {
6034 b.d.u.stex.texSamplers[i] = texSamplers[i];
6036 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6042
6043
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6067
6068
6069
6070QRhiShaderResourceBinding QRhiShaderResourceBinding::texture(
int binding, StageFlags stage, QRhiTexture *tex)
6072 QRhiShaderResourceBinding b;
6073 b.d.binding = binding;
6076 b.d.u.stex.count = 1;
6077 b.d.u.stex.texSamplers[0] = { tex,
nullptr };
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
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6094
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6097
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6099
6100
6101QRhiShaderResourceBinding QRhiShaderResourceBinding::textures(
int binding, StageFlags stage,
int count, QRhiTexture **tex)
6103 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6104 QRhiShaderResourceBinding b;
6105 b.d.binding = binding;
6108 b.d.u.stex.count = count;
6109 for (
int i = 0; i < count; ++i) {
6111 b.d.u.stex.texSamplers[i] = { tex[i],
nullptr };
6113 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
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6143
6144
6145
6146QRhiShaderResourceBinding QRhiShaderResourceBinding::sampler(
int binding, StageFlags stage, QRhiSampler *sampler)
6148 QRhiShaderResourceBinding b;
6149 b.d.binding = binding;
6152 b.d.u.stex.count = 1;
6153 b.d.u.stex.texSamplers[0] = {
nullptr, sampler };
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoad(
6176 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6178 QRhiShaderResourceBinding b;
6179 b.d.binding = binding;
6181 b.d.type = ImageLoad;
6182 b.d.u.simage.tex = tex;
6183 b.d.u.simage.level = level;
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
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6202
6203
6204
6205QRhiShaderResourceBinding QRhiShaderResourceBinding::imageStore(
6206 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6208 QRhiShaderResourceBinding b;
6209 b.d.binding = binding;
6211 b.d.type = ImageStore;
6212 b.d.u.simage.tex = tex;
6213 b.d.u.simage.level = level;
6218
6219
6220
6221
6222
6223
6224
6225
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6229
6230
6231
6232
6233
6234
6235QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoadStore(
6236 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6238 QRhiShaderResourceBinding b;
6239 b.d.binding = binding;
6241 b.d.type = ImageLoadStore;
6242 b.d.u.simage.tex = tex;
6243 b.d.u.simage.level = level;
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6269 int binding, StageFlags stage, QRhiBuffer *buf)
6271 QRhiShaderResourceBinding b;
6272 b.d.binding = binding;
6274 b.d.type = BufferLoad;
6275 b.d.u.sbuf.buf = buf;
6276 b.d.u.sbuf.offset = 0;
6277 b.d.u.sbuf.maybeSize = 0;
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6304 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6307 QRhiShaderResourceBinding b;
6308 b.d.binding = binding;
6310 b.d.type = BufferLoad;
6311 b.d.u.sbuf.buf = buf;
6312 b.d.u.sbuf.offset = offset;
6313 b.d.u.sbuf.maybeSize = size;
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6339 int binding, StageFlags stage, QRhiBuffer *buf)
6341 QRhiShaderResourceBinding b;
6342 b.d.binding = binding;
6344 b.d.type = BufferStore;
6345 b.d.u.sbuf.buf = buf;
6346 b.d.u.sbuf.offset = 0;
6347 b.d.u.sbuf.maybeSize = 0;
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6374 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6377 QRhiShaderResourceBinding b;
6378 b.d.binding = binding;
6380 b.d.type = BufferStore;
6381 b.d.u.sbuf.buf = buf;
6382 b.d.u.sbuf.offset = offset;
6383 b.d.u.sbuf.maybeSize = size;
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6409 int binding, StageFlags stage, QRhiBuffer *buf)
6411 QRhiShaderResourceBinding b;
6412 b.d.binding = binding;
6414 b.d.type = BufferLoadStore;
6415 b.d.u.sbuf.buf = buf;
6416 b.d.u.sbuf.offset = 0;
6417 b.d.u.sbuf.maybeSize = 0;
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6444 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6447 QRhiShaderResourceBinding b;
6448 b.d.binding = binding;
6450 b.d.type = BufferLoadStore;
6451 b.d.u.sbuf.buf = buf;
6452 b.d.u.sbuf.offset = offset;
6453 b.d.u.sbuf.maybeSize = size;
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467bool operator==(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6469 const QRhiShaderResourceBinding::Data *da = QRhiImplementation::shaderResourceBindingData(a);
6470 const QRhiShaderResourceBinding::Data *db = QRhiImplementation::shaderResourceBindingData(b);
6476 if (da->binding != db->binding
6477 || da->stage != db->stage
6478 || da->type != db->type)
6484 case QRhiShaderResourceBinding::UniformBuffer:
6485 if (da->u.ubuf.buf != db->u.ubuf.buf
6486 || da->u.ubuf.offset != db->u.ubuf.offset
6487 || da->u.ubuf.maybeSize != db->u.ubuf.maybeSize)
6492 case QRhiShaderResourceBinding::SampledTexture:
6493 if (da->u.stex.count != db->u.stex.count)
6495 for (
int i = 0; i < da->u.stex.count; ++i) {
6496 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex
6497 || da->u.stex.texSamplers[i].sampler != db->u.stex.texSamplers[i].sampler)
6503 case QRhiShaderResourceBinding::Texture:
6504 if (da->u.stex.count != db->u.stex.count)
6506 for (
int i = 0; i < da->u.stex.count; ++i) {
6507 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex)
6511 case QRhiShaderResourceBinding::Sampler:
6512 if (da->u.stex.texSamplers[0].sampler != db->u.stex.texSamplers[0].sampler)
6515 case QRhiShaderResourceBinding::ImageLoad:
6516 case QRhiShaderResourceBinding::ImageStore:
6517 case QRhiShaderResourceBinding::ImageLoadStore:
6518 if (da->u.simage.tex != db->u.simage.tex
6519 || da->u.simage.level != db->u.simage.level)
6524 case QRhiShaderResourceBinding::BufferLoad:
6525 case QRhiShaderResourceBinding::BufferStore:
6526 case QRhiShaderResourceBinding::BufferLoadStore:
6527 if (da->u.sbuf.buf != db->u.sbuf.buf
6528 || da->u.sbuf.offset != db->u.sbuf.offset
6529 || da->u.sbuf.maybeSize != db->u.sbuf.maybeSize)
6535 Q_UNREACHABLE_RETURN(
false);
6542
6543
6544
6545
6546
6547bool operator!=(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6553
6554
6555
6558 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6559 QtPrivate::QHashCombineWithSeed hash(seed);
6560 seed = hash(seed, d->binding);
6561 seed = hash(seed, d->stage);
6562 seed = hash(seed, d->type);
6564 case QRhiShaderResourceBinding::UniformBuffer:
6565 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.ubuf.buf));
6567 case QRhiShaderResourceBinding::SampledTexture:
6568 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6569 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6571 case QRhiShaderResourceBinding::Texture:
6572 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6574 case QRhiShaderResourceBinding::Sampler:
6575 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6577 case QRhiShaderResourceBinding::ImageLoad:
6578 case QRhiShaderResourceBinding::ImageStore:
6579 case QRhiShaderResourceBinding::ImageLoadStore:
6580 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.simage.tex));
6582 case QRhiShaderResourceBinding::BufferLoad:
6583 case QRhiShaderResourceBinding::BufferStore:
6584 case QRhiShaderResourceBinding::BufferLoadStore:
6585 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.sbuf.buf));
6591#ifndef QT_NO_DEBUG_STREAM
6594 QDebugStateSaver saver(dbg);
6595 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6596 dbg.nospace() <<
"QRhiShaderResourceBinding("
6597 <<
"binding=" << d->binding
6598 <<
" stage=" << d->stage
6599 <<
" type=" << d->type;
6601 case QRhiShaderResourceBinding::UniformBuffer:
6602 dbg.nospace() <<
" UniformBuffer("
6603 <<
"buffer=" << d->u.ubuf.buf
6604 <<
" offset=" << d->u.ubuf.offset
6605 <<
" maybeSize=" << d->u.ubuf.maybeSize
6608 case QRhiShaderResourceBinding::SampledTexture:
6609 dbg.nospace() <<
" SampledTextures("
6610 <<
"count=" << d->u.stex.count;
6611 for (
int i = 0; i < d->u.stex.count; ++i) {
6612 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex
6613 <<
" sampler=" << d->u.stex.texSamplers[i].sampler;
6615 dbg.nospace() <<
')';
6617 case QRhiShaderResourceBinding::Texture:
6618 dbg.nospace() <<
" Textures("
6619 <<
"count=" << d->u.stex.count;
6620 for (
int i = 0; i < d->u.stex.count; ++i)
6621 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex;
6622 dbg.nospace() <<
')';
6624 case QRhiShaderResourceBinding::Sampler:
6625 dbg.nospace() <<
" Sampler("
6626 <<
" sampler=" << d->u.stex.texSamplers[0].sampler
6629 case QRhiShaderResourceBinding::ImageLoad:
6630 dbg.nospace() <<
" ImageLoad("
6631 <<
"texture=" << d->u.simage.tex
6632 <<
" level=" << d->u.simage.level
6635 case QRhiShaderResourceBinding::ImageStore:
6636 dbg.nospace() <<
" ImageStore("
6637 <<
"texture=" << d->u.simage.tex
6638 <<
" level=" << d->u.simage.level
6641 case QRhiShaderResourceBinding::ImageLoadStore:
6642 dbg.nospace() <<
" ImageLoadStore("
6643 <<
"texture=" << d->u.simage.tex
6644 <<
" level=" << d->u.simage.level
6647 case QRhiShaderResourceBinding::BufferLoad:
6648 dbg.nospace() <<
" BufferLoad("
6649 <<
"buffer=" << d->u.sbuf.buf
6650 <<
" offset=" << d->u.sbuf.offset
6651 <<
" maybeSize=" << d->u.sbuf.maybeSize
6654 case QRhiShaderResourceBinding::BufferStore:
6655 dbg.nospace() <<
" BufferStore("
6656 <<
"buffer=" << d->u.sbuf.buf
6657 <<
" offset=" << d->u.sbuf.offset
6658 <<
" maybeSize=" << d->u.sbuf.maybeSize
6661 case QRhiShaderResourceBinding::BufferLoadStore:
6662 dbg.nospace() <<
" BufferLoadStore("
6663 <<
"buffer=" << d->u.sbuf.buf
6664 <<
" offset=" << d->u.sbuf.offset
6665 <<
" maybeSize=" << d->u.sbuf.maybeSize
6669 dbg.nospace() <<
" UNKNOWN()";
6672 dbg.nospace() <<
')';
6677#ifndef QT_NO_DEBUG_STREAM
6680 QDebugStateSaver saver(dbg);
6681 dbg.nospace() <<
"QRhiShaderResourceBindings("
6689
6690
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7015
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7019
7020
7023
7024
7027
7028
7031
7032
7033QRhiGraphicsPipeline::QRhiGraphicsPipeline(QRhiImplementation *rhi)
7039
7040
7041QRhiResource::Type QRhiGraphicsPipeline::resourceType()
const
7043 return GraphicsPipeline;
7047
7048
7049
7050
7051
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7662
7663QRhiSwapChain::QRhiSwapChain(QRhiImplementation *rhi)
7669
7670
7671QRhiResource::Type QRhiSwapChain::resourceType()
const
7677
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7820
7821QRhiRenderTarget *QRhiSwapChain::currentFrameRenderTarget(StereoTargetBuffer targetBuffer)
7823 Q_UNUSED(targetBuffer);
7824 return currentFrameRenderTarget();
7828
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8177
8178
8179QRhiSwapChainHdrInfo QRhiSwapChain::hdrInfo()
8181 QRhiSwapChainHdrInfo info;
8182 info.limitsType = QRhiSwapChainHdrInfo::LuminanceInNits;
8183 info.limits.luminanceInNits.minLuminance = 0.0f;
8184 info.limits.luminanceInNits.maxLuminance = 1000.0f;
8185 info.luminanceBehavior = QRhiSwapChainHdrInfo::SceneReferred;
8186 info.sdrWhiteLevel = 200.0f;
8190#ifndef QT_NO_DEBUG_STREAM
8193 QDebugStateSaver saver(dbg);
8194 dbg.nospace() <<
"QRhiSwapChainHdrInfo(";
8197 dbg.nospace() <<
" minLuminance=" << info.limits.luminanceInNits
.minLuminance
8198 <<
" maxLuminance=" << info.limits.luminanceInNits
.maxLuminance;
8207 dbg.nospace() <<
" scene-referred, SDR white level=" << info
.sdrWhiteLevel;
8210 dbg.nospace() <<
" display-referred";
8213 dbg.nospace() <<
')';
8219
8220
8221
8222
8223
8224
8225
8226
8227
8228
8229
8230
8231
8232
8233
8236
8237
8238
8239
8240
8241
8242
8243
8246
8247
8248QRhiResource::Type QRhiComputePipeline::resourceType()
const
8250 return ComputePipeline;
8254
8255
8256QRhiComputePipeline::QRhiComputePipeline(QRhiImplementation *rhi)
8262
8263
8264
8267
8268
8269
8272
8273
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8350
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8355
8356
8357
8358
8361
8362
8363QRhiCommandBuffer::QRhiCommandBuffer(QRhiImplementation *rhi)
8369
8370
8371QRhiResource::Type QRhiCommandBuffer::resourceType()
const
8373 return CommandBuffer;
8378 switch (res->resourceType()) {
8379 case QRhiResource::Buffer:
8381 case QRhiResource::Texture:
8383 case QRhiResource::Sampler:
8385 case QRhiResource::RenderBuffer:
8386 return "RenderBuffer";
8387 case QRhiResource::RenderPassDescriptor:
8388 return "RenderPassDescriptor";
8389 case QRhiResource::SwapChainRenderTarget:
8390 return "SwapChainRenderTarget";
8391 case QRhiResource::TextureRenderTarget:
8392 return "TextureRenderTarget";
8393 case QRhiResource::ShaderResourceBindings:
8394 return "ShaderResourceBindings";
8395 case QRhiResource::GraphicsPipeline:
8396 return "GraphicsPipeline";
8397 case QRhiResource::SwapChain:
8399 case QRhiResource::ComputePipeline:
8400 return "ComputePipeline";
8401 case QRhiResource::CommandBuffer:
8402 return "CommandBuffer";
8403 case QRhiResource::ShadingRateMap:
8404 return "ShadingRateMap";
8407 Q_UNREACHABLE_RETURN(
"");
8410QRhiImplementation::~QRhiImplementation()
8412 qDeleteAll(resUpdPool);
8419 static bool leakCheck =
true;
8422 static bool leakCheck = qEnvironmentVariableIntValue(
"QT_RHI_LEAK_CHECK");
8424 if (!resources.isEmpty()) {
8426 qWarning(
"QRhi %p going down with %d unreleased resources that own native graphics objects. This is not nice.",
8427 q,
int(resources.size()));
8429 for (
auto it = resources.cbegin(), end = resources.cend(); it != end; ++it) {
8430 QRhiResource *res = it.key();
8431 const bool ownsNativeResources = it.value();
8432 if (leakCheck && ownsNativeResources)
8433 qWarning(
" %s resource %p (%s)", resourceTypeStr(res), res, res->m_objectName.constData());
8439 res->m_rhi =
nullptr;
8444bool QRhiImplementation::isCompressedFormat(QRhiTexture::Format format)
const
8446 return (format >= QRhiTexture::BC1 && format <= QRhiTexture::BC7)
8447 || (format >= QRhiTexture::ETC2_RGB8 && format <= QRhiTexture::ETC2_RGBA8)
8448 || (format >= QRhiTexture::ASTC_4x4 && format <= QRhiTexture::ASTC_12x12);
8451void QRhiImplementation::compressedFormatInfo(QRhiTexture::Format format,
const QSize &size,
8452 quint32 *bpl, quint32 *byteSize,
8453 QSize *blockDim)
const
8457 quint32 blockSize = 0;
8460 case QRhiTexture::BC1:
8463 case QRhiTexture::BC2:
8466 case QRhiTexture::BC3:
8469 case QRhiTexture::BC4:
8472 case QRhiTexture::BC5:
8475 case QRhiTexture::BC6H:
8478 case QRhiTexture::BC7:
8482 case QRhiTexture::ETC2_RGB8:
8485 case QRhiTexture::ETC2_RGB8A1:
8488 case QRhiTexture::ETC2_RGBA8:
8492 case QRhiTexture::ASTC_4x4:
8495 case QRhiTexture::ASTC_5x4:
8499 case QRhiTexture::ASTC_5x5:
8503 case QRhiTexture::ASTC_6x5:
8508 case QRhiTexture::ASTC_6x6:
8512 case QRhiTexture::ASTC_8x5:
8517 case QRhiTexture::ASTC_8x6:
8522 case QRhiTexture::ASTC_8x8:
8526 case QRhiTexture::ASTC_10x5:
8531 case QRhiTexture::ASTC_10x6:
8536 case QRhiTexture::ASTC_10x8:
8541 case QRhiTexture::ASTC_10x10:
8545 case QRhiTexture::ASTC_12x10:
8550 case QRhiTexture::ASTC_12x12:
8560 const quint32 wblocks = uint((size.width() + xdim - 1) / xdim);
8561 const quint32 hblocks = uint((size.height() + ydim - 1) / ydim);
8564 *bpl = wblocks * blockSize;
8566 *byteSize = wblocks * hblocks * blockSize;
8568 *blockDim = QSize(xdim, ydim);
8571void QRhiImplementation::textureFormatInfo(QRhiTexture::Format format,
const QSize &size,
8572 quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel)
const
8574 if (isCompressedFormat(format)) {
8575 compressedFormatInfo(format, size, bpl, byteSize,
nullptr);
8581 case QRhiTexture::RGBA8:
8584 case QRhiTexture::BGRA8:
8587 case QRhiTexture::R8:
8590 case QRhiTexture::RG8:
8593 case QRhiTexture::R16:
8596 case QRhiTexture::RG16:
8599 case QRhiTexture::RED_OR_ALPHA8:
8603 case QRhiTexture::RGBA16F:
8606 case QRhiTexture::RGBA32F:
8609 case QRhiTexture::R16F:
8612 case QRhiTexture::R32F:
8616 case QRhiTexture::RGB10A2:
8620 case QRhiTexture::D16:
8623 case QRhiTexture::D24:
8624 case QRhiTexture::D24S8:
8625 case QRhiTexture::D32F:
8629 case QRhiTexture::D32FS8:
8633 case QRhiTexture::R8SI:
8634 case QRhiTexture::R8UI:
8637 case QRhiTexture::R32SI:
8638 case QRhiTexture::R32UI:
8641 case QRhiTexture::RG32SI:
8642 case QRhiTexture::RG32UI:
8645 case QRhiTexture::RGBA32SI:
8646 case QRhiTexture::RGBA32UI:
8656 *bpl = uint(size.width()) * bpc;
8658 *byteSize = uint(size.width() * size.height()) * bpc;
8660 *bytesPerPixel = bpc;
8663bool QRhiImplementation::isStencilSupportingFormat(QRhiTexture::Format format)
const
8666 case QRhiTexture::D24S8:
8667 case QRhiTexture::D32FS8:
8675bool QRhiImplementation::sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps)
8677 if (ps->cbeginShaderStages() == ps->cendShaderStages()) {
8678 qWarning(
"Cannot build a graphics pipeline without any stages");
8682 bool hasVertexStage =
false;
8683 for (
auto it = ps->cbeginShaderStages(), itEnd = ps->cendShaderStages(); it != itEnd; ++it) {
8684 if (!it->shader().isValid()) {
8685 qWarning(
"Empty shader passed to graphics pipeline");
8688 if (it->type() == QRhiShaderStage::Vertex)
8689 hasVertexStage =
true;
8691 if (!hasVertexStage) {
8692 qWarning(
"Cannot build a graphics pipeline without a vertex stage");
8696 if (!ps->renderPassDescriptor()) {
8697 qWarning(
"Cannot build a graphics pipeline without a QRhiRenderPassDescriptor");
8701 if (!ps->shaderResourceBindings()) {
8702 qWarning(
"Cannot build a graphics pipeline without QRhiShaderResourceBindings");
8709bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb)
8712 bool bindingsOk =
true;
8713 const int CHECKED_BINDINGS_COUNT = 64;
8714 bool bindingSeen[CHECKED_BINDINGS_COUNT] = {};
8715 for (
auto it = srb->cbeginBindings(), end = srb->cendBindings(); it != end; ++it) {
8716 const int binding = shaderResourceBindingData(*it)->binding;
8717 if (binding >= CHECKED_BINDINGS_COUNT)
8720 qWarning(
"Invalid binding number %d", binding);
8724 switch (shaderResourceBindingData(*it)->type) {
8725 case QRhiShaderResourceBinding::UniformBuffer:
8726 if (!bindingSeen[binding]) {
8727 bindingSeen[binding] =
true;
8729 qWarning(
"Uniform buffer duplicates an existing binding number %d", binding);
8733 case QRhiShaderResourceBinding::SampledTexture:
8734 if (!bindingSeen[binding]) {
8735 bindingSeen[binding] =
true;
8737 qWarning(
"Combined image sampler duplicates an existing binding number %d", binding);
8741 case QRhiShaderResourceBinding::Texture:
8742 if (!bindingSeen[binding]) {
8743 bindingSeen[binding] =
true;
8745 qWarning(
"Texture duplicates an existing binding number %d", binding);
8749 case QRhiShaderResourceBinding::Sampler:
8750 if (!bindingSeen[binding]) {
8751 bindingSeen[binding] =
true;
8753 qWarning(
"Sampler duplicates an existing binding number %d", binding);
8757 case QRhiShaderResourceBinding::ImageLoad:
8758 case QRhiShaderResourceBinding::ImageStore:
8759 case QRhiShaderResourceBinding::ImageLoadStore:
8760 if (!bindingSeen[binding]) {
8761 bindingSeen[binding] =
true;
8763 qWarning(
"Image duplicates an existing binding number %d", binding);
8767 case QRhiShaderResourceBinding::BufferLoad:
8768 case QRhiShaderResourceBinding::BufferStore:
8769 case QRhiShaderResourceBinding::BufferLoadStore:
8770 if (!bindingSeen[binding]) {
8771 bindingSeen[binding] =
true;
8773 qWarning(
"Buffer duplicates an existing binding number %d", binding);
8778 qWarning(
"Unknown binding type %d",
int(shaderResourceBindingData(*it)->type));
8794int QRhiImplementation::effectiveSampleCount(
int sampleCount)
const
8797 const int s = qBound(1, sampleCount, 64);
8798 const QList<
int> supported = supportedSampleCounts();
8811 for (
int i = 0, ie = supported.count(); i != ie; ++i) {
8813 if (supported[i] >= s) {
8814 result = supported[i];
8820 if (result == 1 && !supported.isEmpty())
8821 result = supported.last();
8822 qCDebug(QRHI_LOG_INFO,
"Attempted to set unsupported sample count %d, using %d instead",
8823 sampleCount, result);
8830
8831
8837
8838
8846 qDeleteAll(d->pendingDeleteResources);
8847 d->pendingDeleteResources.clear();
8853QRhiImplementation *QRhiImplementation::newInstance(QRhi::Implementation impl, QRhiInitParams *params, QRhiNativeHandles *importDevice)
8855 QRhiImplementation *d =
nullptr;
8859 d =
new QRhiNull(
static_cast<QRhiNullInitParams *>(params));
8862#if QT_CONFIG(vulkan)
8863 d =
new QRhiVulkan(
static_cast<QRhiVulkanInitParams *>(params),
8864 static_cast<QRhiVulkanNativeHandles *>(importDevice));
8867 Q_UNUSED(importDevice);
8868 qWarning(
"This build of Qt has no Vulkan support");
8871 case QRhi::OpenGLES2:
8873 d =
new QRhiGles2(
static_cast<QRhiGles2InitParams *>(params),
8874 static_cast<QRhiGles2NativeHandles *>(importDevice));
8877 qWarning(
"This build of Qt has no OpenGL support");
8882 d =
new QRhiD3D11(
static_cast<QRhiD3D11InitParams *>(params),
8883 static_cast<QRhiD3D11NativeHandles *>(importDevice));
8886 qWarning(
"This platform has no Direct3D 11 support");
8891 d =
new QRhiMetal(
static_cast<QRhiMetalInitParams *>(params),
8892 static_cast<QRhiMetalNativeHandles *>(importDevice));
8895 qWarning(
"This platform has no Metal support");
8900#ifdef QRHI_D3D12_AVAILABLE
8901 d =
new QRhiD3D12(
static_cast<QRhiD3D12InitParams *>(params),
8902 static_cast<QRhiD3D12NativeHandles *>(importDevice));
8905 qWarning(
"Qt was built without Direct3D 12 support. "
8906 "This is likely due to having ancient SDK headers (such as d3d12.h) in the Qt build environment. "
8907 "Rebuild Qt with an SDK supporting D3D12 features introduced in Windows 10 version 1703, "
8908 "or use an MSVC build as those typically are built with more up-to-date SDKs.");
8912 qWarning(
"This platform has no Direct3D 12 support");
8920void QRhiImplementation::prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags, QRhiAdapter *adapter)
8924 debugMarkers = flags.testFlag(QRhi::EnableDebugMarkers);
8927 implThread = QThread::currentThread();
8929 requestedRhiAdapter = adapter;
8932QRhi::AdapterList QRhiImplementation::enumerateAdaptersBeforeCreate(QRhiNativeHandles *)
const
8938
8939
8940
8941
8942QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice)
8944 return create(impl, params, flags, importDevice,
nullptr);
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice, QRhiAdapter *adapter)
8987 if (adapter && importDevice)
8988 qWarning(
"adapter and importDevice should not both be non-null in QRhi::create()");
8990 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params, importDevice));
8994 std::unique_ptr<QRhi> r(
new QRhi);
8995 r->d = rd.release();
8996 r->d->prepareForCreate(r.get(), impl, flags, adapter);
8997 if (!r->d->create(flags))
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016bool QRhi::probe(QRhi::Implementation impl, QRhiInitParams *params)
9025 if (impl == Metal) {
9027 ok = QRhiMetal::probe(
static_cast<QRhiMetalInitParams *>(params));
9030 QRhi *rhi = create(impl, params);
9031 ok = rhi !=
nullptr;
9038
9039
9040
9041
9042
9043
9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
9061
9062
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
9083
9084
9085
9086
9087
9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133QRhi::AdapterList QRhi::enumerateAdapters(Implementation impl, QRhiInitParams *params, QRhiNativeHandles *nativeHandles)
9135 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params,
nullptr));
9139 return rd->enumerateAdaptersBeforeCreate(nativeHandles);
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181QRhiSwapChainProxyData QRhi::updateSwapChainProxyData(QRhi::Implementation impl, QWindow *window)
9185 return QRhiMetal::updateSwapChainProxyData(window);
9194
9195
9196QRhi::Implementation QRhi::backend()
const
9202
9203
9204
9205const char *QRhi::backendName(Implementation impl)
9212 case QRhi::OpenGLES2:
9222 Q_UNREACHABLE_RETURN(
"Unknown");
9226
9227
9228const char *QRhi::backendName()
const
9230 return backendName(d->implType);
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9271
9272
9273
9274
9277
9278
9279
9280
9283
9284
9285
9286
9289
9290
9291
9292
9294#ifndef QT_NO_DEBUG_STREAM
9298 case QRhiDriverInfo::UnknownDevice:
9300 case QRhiDriverInfo::IntegratedDevice:
9301 return "Integrated";
9302 case QRhiDriverInfo::DiscreteDevice:
9304 case QRhiDriverInfo::ExternalDevice:
9306 case QRhiDriverInfo::VirtualDevice:
9308 case QRhiDriverInfo::CpuDevice:
9312 Q_UNREACHABLE_RETURN(
nullptr);
9316 QDebugStateSaver saver(dbg);
9317 dbg.nospace() <<
"QRhiDriverInfo(deviceName=" << info.deviceName
9318 <<
" deviceId=0x" << Qt::hex << info.deviceId
9319 <<
" vendorId=0x" << info.vendorId
9320 <<
" deviceType=" << deviceTypeStr(info.deviceType)
9327
9328
9329
9330QRhiDriverInfo QRhi::driverInfo()
const
9332 return d->driverInfo();
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9362
9363
9364
9365
9368
9369
9370QRhiAdapter::~QRhiAdapter()
9375
9376
9377QThread *QRhi::thread()
const
9379 return d->implThread;
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393void QRhi::addCleanupCallback(
const CleanupCallback &callback)
9395 d->addCleanupCallback(callback);
9399
9400
9401
9402
9403
9404
9405
9406
9407void QRhi::addCleanupCallback(
const void *key,
const CleanupCallback &callback)
9409 d->addCleanupCallback(key, callback);
9413
9414
9415
9416
9417
9418
9419void QRhi::removeCleanupCallback(
const void *key)
9421 d->removeCleanupCallback(key);
9424void QRhiImplementation::runCleanup()
9426 for (
const QRhi::CleanupCallback &f : std::as_const(cleanupCallbacks))
9429 cleanupCallbacks.clear();
9431 for (
auto it = keyedCleanupCallbacks.cbegin(), end = keyedCleanupCallbacks.cend(); it != end; ++it)
9434 keyedCleanupCallbacks.clear();
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9463
9464
9465QRhiResourceUpdateBatch::QRhiResourceUpdateBatch(QRhiImplementation *rhi)
9466 : d(
new QRhiResourceUpdateBatchPrivate)
9472QRhiResourceUpdateBatch::~QRhiResourceUpdateBatch()
9478
9479
9480
9481
9482
9483
9484
9485
9486void QRhiResourceUpdateBatch::release()
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525void QRhiResourceUpdateBatch::merge(QRhiResourceUpdateBatch *other)
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543bool QRhiResourceUpdateBatch::hasOptimalCapacity()
const
9545 return d->hasOptimalCapacity();
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568
9569void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9572 const int idx = d->activeBufferOpCount++;
9573 const int opListSize = d->bufferOps.size();
9574 if (idx < opListSize)
9575 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, size, data);
9577 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, size, data));
9582
9583
9584
9585
9586
9587
9588
9589
9590void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9592 if (!data.isEmpty()) {
9593 const int idx = d->activeBufferOpCount++;
9594 const int opListSize = d->bufferOps.size();
9595 if (idx < opListSize)
9596 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, std::move(data));
9598 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, std::move(data)));
9603
9604
9605
9606
9607
9608
9609
9610
9611
9612void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9615 const int idx = d->activeBufferOpCount++;
9616 if (idx < d->bufferOps.size())
9617 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, size, data);
9619 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, size, data));
9624
9625
9626
9627
9628
9629
9630
9631
9632void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9634 if (!data.isEmpty()) {
9635 const int idx = d->activeBufferOpCount++;
9636 if (idx < d->bufferOps.size())
9637 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, std::move(data));
9639 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, std::move(data)));
9644
9645
9646
9647
9648
9649void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf,
const void *data)
9651 if (buf->size() > 0) {
9652 const int idx = d->activeBufferOpCount++;
9653 if (idx < d->bufferOps.size())
9654 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, 0, data);
9656 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, 0, data));
9661
9662
9663
9664
9665
9666
9667
9668
9669
9670
9671void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, QByteArray data)
9673 if (buf->size() > 0 && quint32(data.size()) == buf->size()) {
9674 const int idx = d->activeBufferOpCount++;
9675 if (idx < d->bufferOps.size())
9676 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, std::move(data));
9678 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, std::move(data)));
9683
9684
9685
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696
9697
9698
9699
9700
9701
9702
9703
9704
9705
9706void QRhiResourceUpdateBatch::readBackBuffer(QRhiBuffer *buf, quint32 offset, quint32 size, QRhiReadbackResult *result)
9708 const int idx = d->activeBufferOpCount++;
9709 if (idx < d->bufferOps.size())
9710 d->bufferOps[idx] = QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result);
9712 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result));
9716
9717
9718
9719
9720
9721
9722void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QRhiTextureUploadDescription &desc)
9724 if (desc.cbeginEntries() != desc.cendEntries()) {
9725 const int idx = d->activeTextureOpCount++;
9726 if (idx < d->textureOps.size())
9727 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc);
9729 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc));
9734
9735
9736
9737
9738
9739
9740
9741void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QImage &image)
9744 QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(image)));
9748
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759void QRhiResourceUpdateBatch::copyTexture(QRhiTexture *dst, QRhiTexture *src,
const QRhiTextureCopyDescription &desc)
9761 const int idx = d->activeTextureOpCount++;
9762 if (idx < d->textureOps.size())
9763 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc);
9765 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc));
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
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9783
9784
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9791
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9802
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9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829void QRhiResourceUpdateBatch::readBackTexture(
const QRhiReadbackDescription &rb, QRhiReadbackResult *result)
9831 const int idx = d->activeTextureOpCount++;
9832 if (idx < d->textureOps.size())
9833 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result);
9835 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result));
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853void QRhiResourceUpdateBatch::generateMips(QRhiTexture *tex)
9855 const int idx = d->activeTextureOpCount++;
9856 if (idx < d->textureOps.size())
9857 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex);
9859 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex));
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878
9879
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895QRhiResourceUpdateBatch *QRhi::nextResourceUpdateBatch()
9917 auto nextFreeBatch = [
this]() -> QRhiResourceUpdateBatch * {
9918 auto isFree = [
this](
int i) -> QRhiResourceUpdateBatch * {
9919 const quint64 mask = 1ULL << quint64(i);
9920 if (!(d->resUpdPoolMap & mask)) {
9921 d->resUpdPoolMap |= mask;
9922 QRhiResourceUpdateBatch *u = d->resUpdPool[i];
9923 QRhiResourceUpdateBatchPrivate::get(u)->poolIndex = i;
9924 d->lastResUpdIdx = i;
9929 const int poolSize = d->resUpdPool.size();
9930 for (
int i = d->lastResUpdIdx + 1; i < poolSize; ++i) {
9931 if (QRhiResourceUpdateBatch *u = isFree(i))
9934 for (
int i = 0; i <= d->lastResUpdIdx; ++i) {
9935 if (QRhiResourceUpdateBatch *u = isFree(i))
9941 QRhiResourceUpdateBatch *u = nextFreeBatch();
9943 const int oldSize = d->resUpdPool.size();
9945 const int newSize = oldSize + qMin(4, qMax(0, 64 - oldSize));
9946 d->resUpdPool.resize(newSize);
9947 for (
int i = oldSize; i < newSize; ++i)
9948 d->resUpdPool[i] =
new QRhiResourceUpdateBatch(d);
9949 u = nextFreeBatch();
9951 qWarning(
"Resource update batch pool exhausted (max is 64)");
9961 quint32 bufferDataTotal = 0;
9962 quint32 bufferLargeAllocTotal = 0;
9963 for (
const BufferOp &op : std::as_const(bufferOps)) {
9964 bufferDataTotal += op.data.size();
9965 bufferLargeAllocTotal += op.data.largeAlloc();
9968 if (QRHI_LOG_RUB().isDebugEnabled()) {
9969 qDebug() <<
"[rub] release to pool upd.batch #" << poolIndex
9970 <<
"/ bufferOps active" << activeBufferOpCount
9971 <<
"of" << bufferOps.count()
9972 <<
"data" << bufferDataTotal
9973 <<
"largeAlloc" << bufferLargeAllocTotal
9974 <<
"textureOps active" << activeTextureOpCount
9975 <<
"of" << textureOps.count();
9981 const quint64 mask = 1ULL << quint64(
poolIndex);
9982 rhi->resUpdPoolMap &= ~mask;
10001 if (bufferLargeAllocTotal > 1024 * 1024)
10008 if (bufferOps.size() < combinedSize)
10009 bufferOps.resize(combinedSize);
10010 for (
int i = activeBufferOpCount; i < combinedSize; ++i)
10011 bufferOps[i] = std::move(other->bufferOps[i - activeBufferOpCount]);
10015 if (textureOps.size() < combinedSize)
10016 textureOps.resize(combinedSize);
10017 for (
int i = activeTextureOpCount; i < combinedSize; ++i)
10018 textureOps[i] = std::move(other->textureOps[i - activeTextureOpCount]);
10040 bufferOps.squeeze();
10043 textureOps.clear();
10044 textureOps.squeeze();
10048
10049
10050
10051
10052
10053
10054
10055void QRhiCommandBuffer::resourceUpdate(QRhiResourceUpdateBatch *resourceUpdates)
10057 if (resourceUpdates)
10058 m_rhi->resourceUpdate(
this, resourceUpdates);
10062
10063
10064
10065
10066
10067
10068
10069
10070
10071
10072
10073
10074
10075
10076
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10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114void QRhiCommandBuffer::beginPass(QRhiRenderTarget *rt,
10115 const QColor &colorClearValue,
10116 const QRhiDepthStencilClearValue &depthStencilClearValue,
10117 QRhiResourceUpdateBatch *resourceUpdates,
10118 BeginPassFlags flags)
10120 m_rhi->beginPass(
this, rt, colorClearValue, depthStencilClearValue, resourceUpdates, flags);
10124
10125
10126
10127
10128
10129
10130
10131void QRhiCommandBuffer::endPass(QRhiResourceUpdateBatch *resourceUpdates)
10133 m_rhi->endPass(
this, resourceUpdates);
10137
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
10151void QRhiCommandBuffer::setGraphicsPipeline(QRhiGraphicsPipeline *ps)
10153 Q_ASSERT(ps !=
nullptr);
10154 m_rhi->setGraphicsPipeline(
this, ps);
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168
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10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209void QRhiCommandBuffer::setShaderResources(QRhiShaderResourceBindings *srb,
10210 int dynamicOffsetCount,
10211 const DynamicOffset *dynamicOffsets)
10213 m_rhi->setShaderResources(
this, srb, dynamicOffsetCount, dynamicOffsets);
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
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10232
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10256
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10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271void QRhiCommandBuffer::setVertexInput(
int startBinding,
int bindingCount,
const VertexInput *bindings,
10272 QRhiBuffer *indexBuf, quint32 indexOffset,
10273 IndexFormat indexFormat)
10275 m_rhi->setVertexInput(
this, startBinding, bindingCount, bindings, indexBuf, indexOffset, indexFormat);
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292void QRhiCommandBuffer::setViewport(
const QRhiViewport &viewport)
10294 m_rhi->setViewport(
this, viewport);
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309
10310
10311void QRhiCommandBuffer::setScissor(
const QRhiScissor &scissor)
10313 m_rhi->setScissor(
this, scissor);
10317
10318
10319
10320
10321
10322
10323
10324
10325void QRhiCommandBuffer::setBlendConstants(
const QColor &c)
10327 m_rhi->setBlendConstants(
this, c);
10331
10332
10333
10334
10335
10336
10337
10338
10339void QRhiCommandBuffer::setStencilRef(quint32 refValue)
10341 m_rhi->setStencilRef(
this, refValue);
10345
10346
10347
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362void QRhiCommandBuffer::setShadingRate(
const QSize &coarsePixelSize)
10364 m_rhi->setShadingRate(
this, coarsePixelSize);
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396void QRhiCommandBuffer::draw(quint32 vertexCount,
10397 quint32 instanceCount,
10398 quint32 firstVertex,
10399 quint32 firstInstance)
10401 m_rhi->draw(
this, vertexCount, instanceCount, firstVertex, firstInstance);
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
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10432
10433
10434
10435
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10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447void QRhiCommandBuffer::drawIndexed(quint32 indexCount,
10448 quint32 instanceCount,
10449 quint32 firstIndex,
10450 qint32 vertexOffset,
10451 quint32 firstInstance)
10453 m_rhi->drawIndexed(
this, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468void QRhiCommandBuffer::debugMarkBegin(
const QByteArray &name)
10470 m_rhi->debugMarkBegin(
this, name);
10474
10475
10476
10477
10478
10479
10480
10481void QRhiCommandBuffer::debugMarkEnd()
10483 m_rhi->debugMarkEnd(
this);
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496void QRhiCommandBuffer::debugMarkMsg(
const QByteArray &msg)
10498 m_rhi->debugMarkMsg(
this, msg);
10502
10503
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513
10514
10515
10516
10517
10518
10519
10520void QRhiCommandBuffer::beginComputePass(QRhiResourceUpdateBatch *resourceUpdates, BeginPassFlags flags)
10522 m_rhi->beginComputePass(
this, resourceUpdates, flags);
10526
10527
10528
10529
10530
10531void QRhiCommandBuffer::endComputePass(QRhiResourceUpdateBatch *resourceUpdates)
10533 m_rhi->endComputePass(
this, resourceUpdates);
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549void QRhiCommandBuffer::setComputePipeline(QRhiComputePipeline *ps)
10551 m_rhi->setComputePipeline(
this, ps);
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573void QRhiCommandBuffer::dispatch(
int x,
int y,
int z)
10575 m_rhi->dispatch(
this, x, y, z);
10579
10580
10581
10582
10583
10584
10585
10586
10587const QRhiNativeHandles *QRhiCommandBuffer::nativeHandles()
10589 return m_rhi->nativeHandles(
this);
10593
10594
10595
10596
10597
10598
10599
10600
10601
10602
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10616
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10620
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10622
10623
10624
10625
10626
10627
10628
10629
10630
10631void QRhiCommandBuffer::beginExternal()
10633 m_rhi->beginExternal(
this);
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646void QRhiCommandBuffer::endExternal()
10648 m_rhi->endExternal(
this);
10652
10653
10654
10655
10656
10657
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10660
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10699
10700
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10704
10705
10706
10707
10708
10709
10710
10711
10712double QRhiCommandBuffer::lastCompletedGpuTime()
10714 return m_rhi->lastCompletedGpuTime(
this);
10718
10719
10720
10721int QRhi::ubufAligned(
int v)
const
10723 const int byteAlign = ubufAlignment();
10724 return (v + byteAlign - 1) & ~(byteAlign - 1);
10728
10729
10730int QRhi::mipLevelsForSize(
const QSize &size)
10732 return qFloor(std::log2(qMax(size.width(), size.height()))) + 1;
10736
10737
10738
10739QSize QRhi::sizeForMipLevel(
int mipLevel,
const QSize &baseLevelSize)
10741 const int w = qMax(1, baseLevelSize.width() >> mipLevel);
10742 const int h = qMax(1, baseLevelSize.height() >> mipLevel);
10743 return QSize(w, h);
10747
10748
10749
10750
10751
10752bool QRhi::isYUpInFramebuffer()
const
10754 return d->isYUpInFramebuffer();
10758
10759
10760
10761
10762
10763
10764
10765
10766bool QRhi::isYUpInNDC()
const
10768 return d->isYUpInNDC();
10772
10773
10774
10775
10776
10777
10778
10779
10780
10781
10782
10783
10784
10785
10786
10787
10788
10789
10790
10791bool QRhi::isClipDepthZeroToOne()
const
10793 return d->isClipDepthZeroToOne();
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808
10809
10810
10811
10812
10813QMatrix4x4 QRhi::clipSpaceCorrMatrix()
const
10815 return d->clipSpaceCorrMatrix();
10819
10820
10821
10822
10823
10824bool QRhi::isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags)
const
10826 return d->isTextureFormatSupported(format, flags);
10830
10831
10832bool QRhi::isFeatureSupported(QRhi::Feature feature)
const
10834 return d->isFeatureSupported(feature);
10838
10839
10840
10841
10842
10843int QRhi::resourceLimit(ResourceLimit limit)
const
10845 return d->resourceLimit(limit);
10849
10850
10851
10852
10853
10854
10855
10856
10857
10858
10859const QRhiNativeHandles *QRhi::nativeHandles()
10861 return d->nativeHandles();
10865
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876
10877
10878
10879
10880bool QRhi::makeThreadLocalNativeContextCurrent()
10882 return d->makeThreadLocalNativeContextCurrent();
10886
10887
10888
10889
10890
10891
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903
10904
10905
10906void QRhi::setQueueSubmitParams(QRhiNativeHandles *params)
10908 d->setQueueSubmitParams(params);
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923void QRhi::releaseCachedResources()
10925 d->releaseCachedResources();
10927 for (QRhiResourceUpdateBatch *u : d->resUpdPool) {
10928 if (u->d->poolIndex < 0)
10929 u->d->trimOpLists();
10934
10935
10936
10937
10938
10939
10940
10941
10942
10943
10944
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10947
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10961
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10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975bool QRhi::isDeviceLost()
const
10977 return d->isDeviceLost();
10981
10982
10983
10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
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10999
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11003
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11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019QByteArray QRhi::pipelineCacheData()
11021 return d->pipelineCacheData();
11025
11026
11027
11028
11029
11030
11031
11032
11033
11034
11035
11036
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11064
11065
11066
11067
11068
11069
11070
11071
11072
11073
11074
11075
11076
11077
11078void QRhi::setPipelineCacheData(
const QByteArray &data)
11080 d->setPipelineCacheData(data);
11084
11085
11086
11087
11088
11089
11090
11091
11092
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11139
11140
11143
11144
11145
11146
11147
11148
11150#ifndef QT_NO_DEBUG_STREAM
11153 QDebugStateSaver saver(dbg);
11154 dbg.nospace() <<
"QRhiStats("
11155 <<
"totalPipelineCreationTime=" << info.totalPipelineCreationTime
11156 <<
" blockCount=" << info.blockCount
11157 <<
" allocCount=" << info.allocCount
11158 <<
" usedBytes=" << info.usedBytes
11159 <<
" unusedBytes=" << info.unusedBytes
11160 <<
" totalUsageBytes=" << info.totalUsageBytes
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11210QRhiStats QRhi::statistics()
const
11212 return d->statistics();
11216
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11220QRhiGraphicsPipeline *QRhi::newGraphicsPipeline()
11222 return d->createGraphicsPipeline();
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11233QRhiComputePipeline *QRhi::newComputePipeline()
11235 return d->createComputePipeline();
11239
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11243QRhiShaderResourceBindings *QRhi::newShaderResourceBindings()
11245 return d->createShaderResourceBindings();
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11262QRhiBuffer *QRhi::newBuffer(QRhiBuffer::Type type,
11263 QRhiBuffer::UsageFlags usage,
11266 return d->createBuffer(type, usage, size);
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11289QRhiRenderBuffer *QRhi::newRenderBuffer(QRhiRenderBuffer::Type type,
11290 const QSize &pixelSize,
11292 QRhiRenderBuffer::Flags flags,
11293 QRhiTexture::Format backingFormatHint)
11295 return d->createRenderBuffer(type, pixelSize, sampleCount, flags, backingFormatHint);
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11316QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11317 const QSize &pixelSize,
11319 QRhiTexture::Flags flags)
11321 if (pixelSize.height() == 0)
11322 flags |= QRhiTexture::OneDimensional;
11324 return d->createTexture(format, pixelSize, 1, 0, sampleCount, flags);
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11349QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11350 int width,
int height,
int depth,
11352 QRhiTexture::Flags flags)
11355 flags |= QRhiTexture::ThreeDimensional;
11357 if (height == 0 && depth == 0)
11358 flags |= QRhiTexture::OneDimensional;
11360 return d->createTexture(format, QSize(width, height), depth, 0, sampleCount, flags);
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11390QRhiTexture *QRhi::newTextureArray(QRhiTexture::Format format,
11392 const QSize &pixelSize,
11394 QRhiTexture::Flags flags)
11396 flags |= QRhiTexture::TextureArray;
11398 if (pixelSize.height() == 0)
11399 flags |= QRhiTexture::OneDimensional;
11401 return d->createTexture(format, pixelSize, 1, arraySize, sampleCount, flags);
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11419QRhiSampler *QRhi::newSampler(QRhiSampler::Filter magFilter,
11420 QRhiSampler::Filter minFilter,
11421 QRhiSampler::Filter mipmapMode,
11422 QRhiSampler::AddressMode addressU,
11423 QRhiSampler::AddressMode addressV,
11424 QRhiSampler::AddressMode addressW)
11426 return d->createSampler(magFilter, minFilter, mipmapMode, addressU, addressV, addressW);
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11434QRhiShadingRateMap *QRhi::newShadingRateMap()
11436 return d->createShadingRateMap();
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11446QRhiTextureRenderTarget *QRhi::newTextureRenderTarget(
const QRhiTextureRenderTargetDescription &desc,
11447 QRhiTextureRenderTarget::Flags flags)
11449 return d->createTextureRenderTarget(desc, flags);
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11457QRhiSwapChain *QRhi::newSwapChain()
11459 return d->createSwapChain();
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11509QRhi::FrameOpResult QRhi::beginFrame(QRhiSwapChain *swapChain, BeginFrameFlags flags)
11512 qWarning(
"Attempted to call beginFrame() within a still active frame; ignored");
11514 qCDebug(QRHI_LOG_RUB) <<
"[rub] new frame";
11516 QRhi::FrameOpResult r = !d->inFrame ? d->beginFrame(swapChain, flags) : FrameOpSuccess;
11517 if (r == FrameOpSuccess)
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11546QRhi::FrameOpResult QRhi::endFrame(QRhiSwapChain *swapChain, EndFrameFlags flags)
11549 qWarning(
"Attempted to call endFrame() without an active frame; ignored");
11551 QRhi::FrameOpResult r = d->inFrame ? d->endFrame(swapChain, flags) : FrameOpSuccess;
11552 d->inFrame =
false;
11555 qDeleteAll(d->pendingDeleteResources);
11556 d->pendingDeleteResources.clear();
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11567
11568bool QRhi::isRecordingFrame()
const
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11612int QRhi::currentFrameSlot()
const
11614 return d->currentFrameSlot;
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11659QRhi::FrameOpResult QRhi::beginOffscreenFrame(QRhiCommandBuffer **cb, BeginFrameFlags flags)
11662 qWarning(
"Attempted to call beginOffscreenFrame() within a still active frame; ignored");
11664 qCDebug(QRHI_LOG_RUB) <<
"[rub] new offscreen frame";
11666 QRhi::FrameOpResult r = !d->inFrame ? d->beginOffscreenFrame(cb, flags) : FrameOpSuccess;
11667 if (r == FrameOpSuccess)
11674
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11679
11680QRhi::FrameOpResult QRhi::endOffscreenFrame(EndFrameFlags flags)
11683 qWarning(
"Attempted to call endOffscreenFrame() without an active frame; ignored");
11685 QRhi::FrameOpResult r = d->inFrame ? d->endOffscreenFrame(flags) : FrameOpSuccess;
11686 d->inFrame =
false;
11687 qDeleteAll(d->pendingDeleteResources);
11688 d->pendingDeleteResources.clear();
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11704QRhi::FrameOpResult QRhi::finish()
11706 return d->finish();
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11721QList<
int> QRhi::supportedSampleCounts()
const
11723 return d->supportedSampleCounts();
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11736int QRhi::ubufAlignment()
const
11738 return d->ubufAlignment();
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11748QList<QSize> QRhi::supportedShadingRates(
int sampleCount)
const
11750 return d->supportedShadingRates(sampleCount);
11753Q_CONSTINIT
static QBasicAtomicInteger<QRhiGlobalObjectIdGenerator::Type> counter = Q_BASIC_ATOMIC_INITIALIZER(0);
11757 return counter.fetchAndAddRelaxed(1) + 1;
11762 return m_buffers.isEmpty() && m_textures.isEmpty();
11768 m_textures.clear();
11780 auto it = m_buffers.find(buf);
11781 if (it != m_buffers.end()) {
11783 if (Q_UNLIKELY(b
.access != *access)) {
11784 const QByteArray name = buf->name();
11785 qWarning(
"Buffer %p (%s) used with different accesses within the same pass, this is not allowed.",
11786 buf, name.constData());
11789 if (b
.stage != *stage) {
11801 m_buffers.insert(buf, b);
11820 auto it = m_textures.find(tex);
11821 if (it != m_textures.end()) {
11832 const QByteArray name = tex->name();
11833 qWarning(
"Texture %p (%s) used with different accesses within the same pass, this is not allowed.",
11834 tex, name.constData());
11837 if (t
.stage != *stage) {
11848 m_textures.insert(tex, t);
11854 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11856 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11858 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11860 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11862 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11864 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
11873 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11875 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11877 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11879 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11881 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11883 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
friend bool operator==(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are equal, otherwise returns false.
friend bool operator!=(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are different, otherwise returns false.
void registerBuffer(QRhiBuffer *buf, int slot, BufferAccess *access, BufferStage *stage, const UsageState &state)
void registerTexture(QRhiTexture *tex, TextureAccess *access, TextureStage *stage, const UsageState &state)
bool hasOptimalCapacity() const
static const int BUFFER_OPS_STATIC_ALLOC
void merge(QRhiResourceUpdateBatchPrivate *other)
QRhiResourceUpdateBatch * q
static const int TEXTURE_OPS_STATIC_ALLOC
QDebug operator<<(QDebug dbg, const QFileInfo &fi)
static const char * resourceTypeStr(const QRhiResource *res)
static QRhiPassResourceTracker::BufferStage earlierStage(QRhiPassResourceTracker::BufferStage a, QRhiPassResourceTracker::BufferStage b)
QDebug operator<<(QDebug dbg, const QRhiSwapChainHdrInfo &info)
static bool isImageLoadStore(QRhiPassResourceTracker::TextureAccess access)
static const char * deviceTypeStr(QRhiDriverInfo::DeviceType type)
\variable QRhiDriverInfo::deviceName
static QRhiPassResourceTracker::TextureStage earlierStage(QRhiPassResourceTracker::TextureStage a, QRhiPassResourceTracker::TextureStage b)
constexpr size_t qHash(const QSize &s, size_t seed=0) noexcept
UsageState stateAtPassBegin
UsageState stateAtPassBegin
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
float maxPotentialColorComponentValue
LuminanceBehavior luminanceBehavior
float maxColorComponentValue