7#include <QLoggingCategory>
8#include "private/qloggingregistry_p.h"
15#include "qrhivulkan_p.h"
18#include "qrhid3d11_p.h"
19#include "qrhid3d12_p.h"
22#include "qrhimetal_p.h"
32Q_LOGGING_CATEGORY_WITH_ENV_OVERRIDE(QRHI_LOG_INFO,
"QSG_INFO",
"qt.rhi.general")
34Q_LOGGING_CATEGORY(QRHI_LOG_RUB,
"qt.rhi.rub")
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1277QRhiDepthStencilClearValue::QRhiDepthStencilClearValue(
float d, quint32 s)
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1323#ifndef QT_NO_DEBUG_STREAM
1326 QDebugStateSaver saver(dbg);
1327 dbg.nospace() <<
"QRhiDepthStencilClearValue(depth-clear=" << v.depthClearValue()
1328 <<
" stencil-clear=" << v.stencilClearValue()
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1382QRhiViewport::QRhiViewport(
float x,
float y,
float w,
float h,
float minDepth,
float maxDepth)
1383 : m_rect { { x, y, w, h } },
1384 m_minDepth(minDepth),
1385 m_maxDepth(maxDepth)
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1443#ifndef QT_NO_DEBUG_STREAM
1446 QDebugStateSaver saver(dbg);
1447 const std::array<
float, 4> r = v.viewport();
1448 dbg.nospace() <<
"QRhiViewport(bottom-left-x=" << r[0]
1449 <<
" bottom-left-y=" << r[1]
1450 <<
" width=" << r[2]
1451 <<
" height=" << r[3]
1452 <<
" minDepth=" << v.minDepth()
1453 <<
" maxDepth=" << v.maxDepth()
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1499QRhiScissor::QRhiScissor(
int x,
int y,
int w,
int h)
1500 : m_rect { { x, y, w, h } }
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1536#ifndef QT_NO_DEBUG_STREAM
1539 QDebugStateSaver saver(dbg);
1540 const std::array<
int, 4> r = s.scissor();
1541 dbg.nospace() <<
"QRhiScissor(bottom-left-x=" << r[0]
1542 <<
" bottom-left-y=" << r[1]
1543 <<
" width=" << r[2]
1544 <<
" height=" << r[3]
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1632QRhiVertexInputBinding::QRhiVertexInputBinding(quint32 stride, Classification cls, quint32 stepRate)
1634 m_classification(cls),
1635 m_instanceStepRate(stepRate)
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1688#ifndef QT_NO_DEBUG_STREAM
1691 QDebugStateSaver saver(dbg);
1692 dbg.nospace() <<
"QRhiVertexInputBinding(stride=" << b.stride()
1693 <<
" cls=" << b.classification()
1694 <<
" step-rate=" << b.instanceStepRate()
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1837QRhiVertexInputAttribute::QRhiVertexInputAttribute(
int binding,
int location, Format format, quint32 offset,
int matrixSlice)
1838 : m_binding(binding),
1839 m_location(location),
1842 m_matrixSlice(matrixSlice)
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1926#ifndef QT_NO_DEBUG_STREAM
1929 QDebugStateSaver saver(dbg);
1930 dbg.nospace() <<
"QRhiVertexInputAttribute(binding=" << a.binding()
1931 <<
" location=" << a.location()
1932 <<
" format=" << a.format()
1933 <<
" offset=" << a.offset()
1939QRhiVertexInputAttribute::Format QRhiImplementation::shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type)
const
1942 case QShaderDescription::Vec4:
1943 return QRhiVertexInputAttribute::Float4;
1944 case QShaderDescription::Vec3:
1945 return QRhiVertexInputAttribute::Float3;
1946 case QShaderDescription::Vec2:
1947 return QRhiVertexInputAttribute::Float2;
1948 case QShaderDescription::Float:
1949 return QRhiVertexInputAttribute::Float;
1951 case QShaderDescription::Int4:
1952 return QRhiVertexInputAttribute::SInt4;
1953 case QShaderDescription::Int3:
1954 return QRhiVertexInputAttribute::SInt3;
1955 case QShaderDescription::Int2:
1956 return QRhiVertexInputAttribute::SInt2;
1957 case QShaderDescription::Int:
1958 return QRhiVertexInputAttribute::SInt;
1960 case QShaderDescription::Uint4:
1961 return QRhiVertexInputAttribute::UInt4;
1962 case QShaderDescription::Uint3:
1963 return QRhiVertexInputAttribute::UInt3;
1964 case QShaderDescription::Uint2:
1965 return QRhiVertexInputAttribute::UInt2;
1966 case QShaderDescription::Uint:
1967 return QRhiVertexInputAttribute::UInt;
1969 case QShaderDescription::Half4:
1970 return QRhiVertexInputAttribute::Half4;
1971 case QShaderDescription::Half3:
1972 return QRhiVertexInputAttribute::Half3;
1973 case QShaderDescription::Half2:
1974 return QRhiVertexInputAttribute::Half2;
1975 case QShaderDescription::Half:
1976 return QRhiVertexInputAttribute::Half;
1979 Q_UNREACHABLE_RETURN(QRhiVertexInputAttribute::Float);
1983quint32 QRhiImplementation::byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format)
const
1986 case QRhiVertexInputAttribute::Float4:
1987 return 4 *
sizeof(
float);
1988 case QRhiVertexInputAttribute::Float3:
1989 return 4 *
sizeof(
float);
1990 case QRhiVertexInputAttribute::Float2:
1991 return 2 *
sizeof(
float);
1992 case QRhiVertexInputAttribute::Float:
1993 return sizeof(
float);
1995 case QRhiVertexInputAttribute::UNormByte4:
1996 return 4 *
sizeof(quint8);
1997 case QRhiVertexInputAttribute::UNormByte2:
1998 return 2 *
sizeof(quint8);
1999 case QRhiVertexInputAttribute::UNormByte:
2000 return sizeof(quint8);
2002 case QRhiVertexInputAttribute::UInt4:
2003 return 4 *
sizeof(quint32);
2004 case QRhiVertexInputAttribute::UInt3:
2005 return 4 *
sizeof(quint32);
2006 case QRhiVertexInputAttribute::UInt2:
2007 return 2 *
sizeof(quint32);
2008 case QRhiVertexInputAttribute::UInt:
2009 return sizeof(quint32);
2011 case QRhiVertexInputAttribute::SInt4:
2012 return 4 *
sizeof(qint32);
2013 case QRhiVertexInputAttribute::SInt3:
2014 return 4 *
sizeof(qint32);
2015 case QRhiVertexInputAttribute::SInt2:
2016 return 2 *
sizeof(qint32);
2017 case QRhiVertexInputAttribute::SInt:
2018 return sizeof(qint32);
2020 case QRhiVertexInputAttribute::Half4:
2021 return 4 *
sizeof(qfloat16);
2022 case QRhiVertexInputAttribute::Half3:
2023 return 4 *
sizeof(qfloat16);
2024 case QRhiVertexInputAttribute::Half2:
2025 return 2 *
sizeof(qfloat16);
2026 case QRhiVertexInputAttribute::Half:
2027 return sizeof(qfloat16);
2029 case QRhiVertexInputAttribute::UShort4:
2030 return 4 *
sizeof(quint16);
2031 case QRhiVertexInputAttribute::UShort3:
2032 return 4 *
sizeof(quint16);
2033 case QRhiVertexInputAttribute::UShort2:
2034 return 2 *
sizeof(quint16);
2035 case QRhiVertexInputAttribute::UShort:
2036 return sizeof(quint16);
2038 case QRhiVertexInputAttribute::SShort4:
2039 return 4 *
sizeof(qint16);
2040 case QRhiVertexInputAttribute::SShort3:
2041 return 4 *
sizeof(qint16);
2042 case QRhiVertexInputAttribute::SShort2:
2043 return 2 *
sizeof(qint16);
2044 case QRhiVertexInputAttribute::SShort:
2045 return sizeof(qint16);
2048 Q_UNREACHABLE_RETURN(1);
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2169#ifndef QT_NO_DEBUG_STREAM
2172 QDebugStateSaver saver(dbg);
2173 dbg.nospace() <<
"QRhiVertexInputLayout(bindings=" << v.m_bindings
2174 <<
" attributes=" << v.m_attributes
2181
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2288QRhiShaderStage::QRhiShaderStage(Type type,
const QShader &shader, QShader::Variant v)
2296
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2312
2314#ifndef QT_NO_DEBUG_STREAM
2317 QDebugStateSaver saver(dbg);
2318 dbg.nospace() <<
"QRhiShaderStage(type=" << s.type()
2319 <<
" shader=" << s.shader()
2320 <<
" variant=" << s.shaderVariant()
2327
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2379
2380QRhiColorAttachment::QRhiColorAttachment(QRhiTexture *texture)
2381 : m_texture(texture)
2386
2387
2388
2389QRhiColorAttachment::QRhiColorAttachment(QRhiRenderBuffer *renderBuffer)
2390 : m_renderBuffer(renderBuffer)
2395
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2690
2691QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment)
2693 m_colorAttachments.append(colorAttachment);
2697
2698
2699
2700
2701QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2702 QRhiRenderBuffer *depthStencilBuffer)
2703 : m_depthStencilBuffer(depthStencilBuffer)
2705 m_colorAttachments.append(colorAttachment);
2709
2710
2711
2712
2713
2714
2715
2716QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2717 QRhiTexture *depthTexture)
2718 : m_depthTexture(depthTexture)
2720 m_colorAttachments.append(colorAttachment);
2724
2725
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2959
2960QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QImage &image)
2966
2967
2968
2969
2970
2971
2972QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const void *data, quint32 size)
2973 : m_data(
reinterpret_cast<
const char *>(data), size)
2978
2979
2980
2981QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QByteArray &data)
2987
2988
2989
2992
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3001
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3109
3110
3111
3112
3115
3116
3117
3118QRhiTextureUploadEntry::QRhiTextureUploadEntry(
int layer,
int level,
3119 const QRhiTextureSubresourceUploadDescription &desc)
3127
3128
3129
3132
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3137
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3250
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3254
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3256
3257QRhiTextureUploadDescription::QRhiTextureUploadDescription(
const QRhiTextureUploadEntry &entry)
3259 m_entries.append(entry);
3263
3264
3265
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3267
3268
3269
3270
3271QRhiTextureUploadDescription::QRhiTextureUploadDescription(std::initializer_list<QRhiTextureUploadEntry> list)
3277
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3459
3460
3461QRhiReadbackDescription::QRhiReadbackDescription(QRhiTexture *texture)
3462 : m_texture(texture)
3467
3468
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3470
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3472
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3616
3617
3620
3621
3622
3623
3626
3627
3628QRhiResource::QRhiResource(QRhiImplementation *rhi)
3631 m_id = QRhiGlobalObjectIdGenerator::newId();
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645QRhiResource::~QRhiResource()
3652
3653
3654
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3700
3701
3702
3703
3704
3705
3706
3707
3708
3709void QRhiResource::deleteLater()
3712 m_rhi->addDeleteLater(
this);
3718
3719
3720QByteArray QRhiResource::name()
const
3722 return m_objectName;
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745void QRhiResource::setName(
const QByteArray &name)
3747 m_objectName = name;
3751
3752
3753
3754
3755
3756quint64 QRhiResource::globalResourceId()
const
3762
3763
3764
3765
3766
3767QRhi *QRhiResource::rhi()
const
3769 return m_rhi ? m_rhi->q :
nullptr;
3773
3774
3775
3776
3777
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3779
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3990
3993
3994
3995QRhiBuffer::QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, quint32 size_)
3996 : QRhiResource(rhi),
3997 m_type(type_), m_usage(usage_), m_size(size_)
4002
4003
4004QRhiResource::Type QRhiBuffer::resourceType()
const
4010
4011
4012
4013
4014
4015
4016
4017
4018
4021
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4026
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4095
4096
4097QRhiBuffer::NativeBuffer QRhiBuffer::nativeBuffer()
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
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4128
4129
4130
4131
4132
4133
4134
4135
4136char *QRhiBuffer::beginFullDynamicBufferUpdateForCurrentFrame()
4142
4143
4144
4145
4146void QRhiBuffer::endFullDynamicBufferUpdateForCurrentFrame()
4151
4152
4153void QRhiBuffer::fullDynamicBufferUpdateForCurrentFrame(
const void *data, quint32 size)
4155 char *p = beginFullDynamicBufferUpdateForCurrentFrame();
4157 memcpy(p, data, size > 0 ? size : m_size);
4158 endFullDynamicBufferUpdateForCurrentFrame();
4163
4164
4165
4166
4167
4168
4169
4170
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4211
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4221
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4226
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4230
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4232
4233
4234
4237
4238
4239QRhiRenderBuffer::QRhiRenderBuffer(QRhiImplementation *rhi, Type type_,
const QSize &pixelSize_,
4240 int sampleCount_, Flags flags_,
4241 QRhiTexture::Format backingFormatHint_)
4242 : QRhiResource(rhi),
4243 m_type(type_), m_pixelSize(pixelSize_), m_sampleCount(sampleCount_), m_flags(flags_),
4244 m_backingFormatHint(backingFormatHint_)
4249
4250
4251QRhiResource::Type QRhiRenderBuffer::resourceType()
const
4253 return RenderBuffer;
4257
4258
4259
4260
4261
4262
4263
4264
4265
4268
4269
4270
4271
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4280
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4290
4291
4292
4293
4294
4295
4296
4297
4298
4299bool QRhiRenderBuffer::createFrom(NativeRenderBuffer src)
4306
4307
4308
4311
4312
4313
4316
4317
4318
4321
4322
4323
4326
4327
4328
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4611
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4618
4619
4620QRhiTexture::QRhiTexture(QRhiImplementation *rhi, Format format_,
const QSize &pixelSize_,
int depth_,
4621 int arraySize_,
int sampleCount_, Flags flags_)
4622 : QRhiResource(rhi),
4623 m_format(format_), m_pixelSize(pixelSize_), m_depth(depth_),
4624 m_arraySize(arraySize_), m_sampleCount(sampleCount_), m_flags(flags_)
4629
4630
4631QRhiResource::Type QRhiTexture::resourceType()
const
4637
4638
4639
4640
4641
4642
4643
4644
4645
4648
4649
4650
4651
4652
4653
4654QRhiTexture::NativeTexture QRhiTexture::nativeTexture()
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
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4680
4681
4682
4683
4684
4685
4686
4687bool QRhiTexture::createFrom(QRhiTexture::NativeTexture src)
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716void QRhiTexture::setNativeLayout(
int layout)
4722
4723
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4944
4945
4946
4949
4950
4951QRhiSampler::QRhiSampler(QRhiImplementation *rhi,
4952 Filter magFilter_, Filter minFilter_, Filter mipmapMode_,
4953 AddressMode u_, AddressMode v_, AddressMode w_)
4954 : QRhiResource(rhi),
4955 m_magFilter(magFilter_), m_minFilter(minFilter_), m_mipmapMode(mipmapMode_),
4956 m_addressU(u_), m_addressV(v_), m_addressW(w_),
4957 m_compareOp(QRhiSampler::Never)
4962
4963
4964QRhiResource::Type QRhiSampler::resourceType()
const
4970
4971
4972
4975
4976
4977
4980
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4987
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5082
5083
5084QRhiShadingRateMap::QRhiShadingRateMap(QRhiImplementation *rhi)
5090
5091
5092QRhiResource::Type QRhiShadingRateMap::resourceType()
const
5094 return ShadingRateMap;
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114bool QRhiShadingRateMap::createFrom(NativeShadingRateMap src)
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147bool QRhiShadingRateMap::createFrom(QRhiTexture *src)
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5169
5170
5171QRhiRenderPassDescriptor::QRhiRenderPassDescriptor(QRhiImplementation *rhi)
5177
5178
5179QRhiResource::Type QRhiRenderPassDescriptor::resourceType()
const
5181 return RenderPassDescriptor;
5185
5186
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5289
5290
5291
5292
5293const QRhiNativeHandles *QRhiRenderPassDescriptor::nativeHandles()
5299
5300
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5305
5306
5307
5308
5309
5310
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5315
5316
5319
5320
5321QRhiRenderTarget::QRhiRenderTarget(QRhiImplementation *rhi)
5327
5328
5329
5330
5331
5332
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5364
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5370
5373
5374
5375QRhiSwapChainRenderTarget::QRhiSwapChainRenderTarget(QRhiImplementation *rhi, QRhiSwapChain *swapchain_)
5376 : QRhiRenderTarget(rhi),
5377 m_swapchain(swapchain_)
5382
5383
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5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5399
5400
5401QRhiResource::Type QRhiSwapChainRenderTarget::resourceType()
const
5403 return SwapChainRenderTarget;
5407
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5409
5410
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5480
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5485
5486
5489
5490
5491QRhiTextureRenderTarget::QRhiTextureRenderTarget(QRhiImplementation *rhi,
5492 const QRhiTextureRenderTargetDescription &desc_,
5494 : QRhiRenderTarget(rhi),
5501
5502
5503QRhiResource::Type QRhiTextureRenderTarget::resourceType()
const
5505 return TextureRenderTarget;
5509
5510
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5658
5659QRhiShaderResourceBindings::QRhiShaderResourceBindings(QRhiImplementation *rhi)
5662 m_layoutDesc.reserve(BINDING_PREALLOC * QRhiShaderResourceBinding::LAYOUT_DESC_ENTRIES_PER_BINDING);
5666
5667
5668QRhiResource::Type QRhiShaderResourceBindings::resourceType()
const
5670 return ShaderResourceBindings;
5674
5675
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5680
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5688
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5690
5691
5692
5693
5694bool QRhiShaderResourceBindings::isLayoutCompatible(
const QRhiShaderResourceBindings *other)
const
5707 return m_layoutDescHash == other->m_layoutDescHash
5708 && m_layoutDesc == other->m_layoutDesc;
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5730void QRhiImplementation::updateLayoutDesc(QRhiShaderResourceBindings *srb)
5732 srb->m_layoutDescHash = 0;
5733 srb->m_layoutDesc.clear();
5734 auto layoutDescAppender = std::back_inserter(srb->m_layoutDesc);
5735 for (
const QRhiShaderResourceBinding &b : std::as_const(srb->m_bindings)) {
5736 const QRhiShaderResourceBinding::Data *d = &b.d;
5737 srb->m_layoutDescHash ^= uint(d->binding) ^ uint(d->stage) ^ uint(d->type)
5738 ^ uint(d->arraySize());
5739 layoutDescAppender = d->serialize(layoutDescAppender);
5744
5745
5746
5747
5748
5749
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5751
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5854
5855
5856
5857
5858
5859
5860
5861bool QRhiShaderResourceBinding::isLayoutCompatible(
const QRhiShaderResourceBinding &other)
const
5864 return d.binding == other.d.binding
5865 && d.stage == other.d.stage
5866 && d.type == other.d.type
5867 && d.arraySize() == other.d.arraySize();
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5888 int binding, StageFlags stage, QRhiBuffer *buf)
5890 QRhiShaderResourceBinding b;
5891 b.d.binding = binding;
5893 b.d.type = UniformBuffer;
5894 b.d.u.ubuf.buf = buf;
5895 b.d.u.ubuf.offset = 0;
5896 b.d.u.ubuf.maybeSize = 0;
5897 b.d.u.ubuf.hasDynamicOffset =
false;
5902
5903
5904
5905
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5908
5909
5910
5911
5912
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5917
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5921
5922
5923
5924QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5925 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
5928 QRhiShaderResourceBinding b;
5929 b.d.binding = binding;
5931 b.d.type = UniformBuffer;
5932 b.d.u.ubuf.buf = buf;
5933 b.d.u.ubuf.offset = offset;
5934 b.d.u.ubuf.maybeSize = size;
5935 b.d.u.ubuf.hasDynamicOffset =
false;
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBufferWithDynamicOffset(
5962 int binding, StageFlags stage, QRhiBuffer *buf, quint32 size)
5965 QRhiShaderResourceBinding b;
5966 b.d.binding = binding;
5968 b.d.type = UniformBuffer;
5969 b.d.u.ubuf.buf = buf;
5970 b.d.u.ubuf.offset = 0;
5971 b.d.u.ubuf.maybeSize = size;
5972 b.d.u.ubuf.hasDynamicOffset =
true;
5977
5978
5979
5980
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5983
5984
5985
5986
5987
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5989
5990
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5992
5993
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5996
5997
5998
5999
6000
6001QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTexture(
6002 int binding, StageFlags stage, QRhiTexture *tex, QRhiSampler *sampler)
6004 QRhiShaderResourceBinding b;
6005 b.d.binding = binding;
6007 b.d.type = SampledTexture;
6008 b.d.u.stex.count = 1;
6009 b.d.u.stex.texSamplers[0] = { tex, sampler };
6014
6015
6016
6017
6018
6019
6020
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6043
6044
6045
6046
6047QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTextures(
6048 int binding, StageFlags stage,
int count,
const TextureAndSampler *texSamplers)
6050 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6051 QRhiShaderResourceBinding b;
6052 b.d.binding = binding;
6054 b.d.type = SampledTexture;
6055 b.d.u.stex.count = count;
6056 for (
int i = 0; i < count; ++i) {
6058 b.d.u.stex.texSamplers[i] = texSamplers[i];
6060 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6066
6067
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6069
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6090
6091
6092
6093
6094QRhiShaderResourceBinding QRhiShaderResourceBinding::texture(
int binding, StageFlags stage, QRhiTexture *tex)
6096 QRhiShaderResourceBinding b;
6097 b.d.binding = binding;
6100 b.d.u.stex.count = 1;
6101 b.d.u.stex.texSamplers[0] = { tex,
nullptr };
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125QRhiShaderResourceBinding QRhiShaderResourceBinding::textures(
int binding, StageFlags stage,
int count, QRhiTexture **tex)
6127 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6128 QRhiShaderResourceBinding b;
6129 b.d.binding = binding;
6132 b.d.u.stex.count = count;
6133 for (
int i = 0; i < count; ++i) {
6135 b.d.u.stex.texSamplers[i] = { tex[i],
nullptr };
6137 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
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6154
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6164
6165
6166
6167
6168
6169
6170QRhiShaderResourceBinding QRhiShaderResourceBinding::sampler(
int binding, StageFlags stage, QRhiSampler *sampler)
6172 QRhiShaderResourceBinding b;
6173 b.d.binding = binding;
6176 b.d.u.stex.count = 1;
6177 b.d.u.stex.texSamplers[0] = {
nullptr, sampler };
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoad(
6200 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6202 QRhiShaderResourceBinding b;
6203 b.d.binding = binding;
6205 b.d.type = ImageLoad;
6206 b.d.u.simage.tex = tex;
6207 b.d.u.simage.level = level;
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229QRhiShaderResourceBinding QRhiShaderResourceBinding::imageStore(
6230 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6232 QRhiShaderResourceBinding b;
6233 b.d.binding = binding;
6235 b.d.type = ImageStore;
6236 b.d.u.simage.tex = tex;
6237 b.d.u.simage.level = level;
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoadStore(
6260 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6262 QRhiShaderResourceBinding b;
6263 b.d.binding = binding;
6265 b.d.type = ImageLoadStore;
6266 b.d.u.simage.tex = tex;
6267 b.d.u.simage.level = level;
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6293 int binding, StageFlags stage, QRhiBuffer *buf)
6295 QRhiShaderResourceBinding b;
6296 b.d.binding = binding;
6298 b.d.type = BufferLoad;
6299 b.d.u.sbuf.buf = buf;
6300 b.d.u.sbuf.offset = 0;
6301 b.d.u.sbuf.maybeSize = 0;
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6328 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6331 QRhiShaderResourceBinding b;
6332 b.d.binding = binding;
6334 b.d.type = BufferLoad;
6335 b.d.u.sbuf.buf = buf;
6336 b.d.u.sbuf.offset = offset;
6337 b.d.u.sbuf.maybeSize = size;
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6363 int binding, StageFlags stage, QRhiBuffer *buf)
6365 QRhiShaderResourceBinding b;
6366 b.d.binding = binding;
6368 b.d.type = BufferStore;
6369 b.d.u.sbuf.buf = buf;
6370 b.d.u.sbuf.offset = 0;
6371 b.d.u.sbuf.maybeSize = 0;
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6398 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6401 QRhiShaderResourceBinding b;
6402 b.d.binding = binding;
6404 b.d.type = BufferStore;
6405 b.d.u.sbuf.buf = buf;
6406 b.d.u.sbuf.offset = offset;
6407 b.d.u.sbuf.maybeSize = size;
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6433 int binding, StageFlags stage, QRhiBuffer *buf)
6435 QRhiShaderResourceBinding b;
6436 b.d.binding = binding;
6438 b.d.type = BufferLoadStore;
6439 b.d.u.sbuf.buf = buf;
6440 b.d.u.sbuf.offset = 0;
6441 b.d.u.sbuf.maybeSize = 0;
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6468 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6471 QRhiShaderResourceBinding b;
6472 b.d.binding = binding;
6474 b.d.type = BufferLoadStore;
6475 b.d.u.sbuf.buf = buf;
6476 b.d.u.sbuf.offset = offset;
6477 b.d.u.sbuf.maybeSize = size;
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491bool operator==(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6493 const QRhiShaderResourceBinding::Data *da = QRhiImplementation::shaderResourceBindingData(a);
6494 const QRhiShaderResourceBinding::Data *db = QRhiImplementation::shaderResourceBindingData(b);
6500 if (da->binding != db->binding
6501 || da->stage != db->stage
6502 || da->type != db->type)
6508 case QRhiShaderResourceBinding::UniformBuffer:
6509 if (da->u.ubuf.buf != db->u.ubuf.buf
6510 || da->u.ubuf.offset != db->u.ubuf.offset
6511 || da->u.ubuf.maybeSize != db->u.ubuf.maybeSize)
6516 case QRhiShaderResourceBinding::SampledTexture:
6517 if (da->u.stex.count != db->u.stex.count)
6519 for (
int i = 0; i < da->u.stex.count; ++i) {
6520 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex
6521 || da->u.stex.texSamplers[i].sampler != db->u.stex.texSamplers[i].sampler)
6527 case QRhiShaderResourceBinding::Texture:
6528 if (da->u.stex.count != db->u.stex.count)
6530 for (
int i = 0; i < da->u.stex.count; ++i) {
6531 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex)
6535 case QRhiShaderResourceBinding::Sampler:
6536 if (da->u.stex.texSamplers[0].sampler != db->u.stex.texSamplers[0].sampler)
6539 case QRhiShaderResourceBinding::ImageLoad:
6540 case QRhiShaderResourceBinding::ImageStore:
6541 case QRhiShaderResourceBinding::ImageLoadStore:
6542 if (da->u.simage.tex != db->u.simage.tex
6543 || da->u.simage.level != db->u.simage.level)
6548 case QRhiShaderResourceBinding::BufferLoad:
6549 case QRhiShaderResourceBinding::BufferStore:
6550 case QRhiShaderResourceBinding::BufferLoadStore:
6551 if (da->u.sbuf.buf != db->u.sbuf.buf
6552 || da->u.sbuf.offset != db->u.sbuf.offset
6553 || da->u.sbuf.maybeSize != db->u.sbuf.maybeSize)
6559 Q_UNREACHABLE_RETURN(
false);
6566
6567
6568
6569
6570
6571bool operator!=(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6577
6578
6579
6582 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6583 QtPrivate::QHashCombineWithSeed hash(seed);
6584 seed = hash(seed, d->binding);
6585 seed = hash(seed, d->stage);
6586 seed = hash(seed, d->type);
6588 case QRhiShaderResourceBinding::UniformBuffer:
6589 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.ubuf.buf));
6591 case QRhiShaderResourceBinding::SampledTexture:
6592 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6593 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6595 case QRhiShaderResourceBinding::Texture:
6596 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6598 case QRhiShaderResourceBinding::Sampler:
6599 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6601 case QRhiShaderResourceBinding::ImageLoad:
6602 case QRhiShaderResourceBinding::ImageStore:
6603 case QRhiShaderResourceBinding::ImageLoadStore:
6604 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.simage.tex));
6606 case QRhiShaderResourceBinding::BufferLoad:
6607 case QRhiShaderResourceBinding::BufferStore:
6608 case QRhiShaderResourceBinding::BufferLoadStore:
6609 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.sbuf.buf));
6615#ifndef QT_NO_DEBUG_STREAM
6618 QDebugStateSaver saver(dbg);
6619 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6620 dbg.nospace() <<
"QRhiShaderResourceBinding("
6621 <<
"binding=" << d->binding
6622 <<
" stage=" << d->stage
6623 <<
" type=" << d->type;
6625 case QRhiShaderResourceBinding::UniformBuffer:
6626 dbg.nospace() <<
" UniformBuffer("
6627 <<
"buffer=" << d->u.ubuf.buf
6628 <<
" offset=" << d->u.ubuf.offset
6629 <<
" maybeSize=" << d->u.ubuf.maybeSize
6632 case QRhiShaderResourceBinding::SampledTexture:
6633 dbg.nospace() <<
" SampledTextures("
6634 <<
"count=" << d->u.stex.count;
6635 for (
int i = 0; i < d->u.stex.count; ++i) {
6636 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex
6637 <<
" sampler=" << d->u.stex.texSamplers[i].sampler;
6639 dbg.nospace() <<
')';
6641 case QRhiShaderResourceBinding::Texture:
6642 dbg.nospace() <<
" Textures("
6643 <<
"count=" << d->u.stex.count;
6644 for (
int i = 0; i < d->u.stex.count; ++i)
6645 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex;
6646 dbg.nospace() <<
')';
6648 case QRhiShaderResourceBinding::Sampler:
6649 dbg.nospace() <<
" Sampler("
6650 <<
" sampler=" << d->u.stex.texSamplers[0].sampler
6653 case QRhiShaderResourceBinding::ImageLoad:
6654 dbg.nospace() <<
" ImageLoad("
6655 <<
"texture=" << d->u.simage.tex
6656 <<
" level=" << d->u.simage.level
6659 case QRhiShaderResourceBinding::ImageStore:
6660 dbg.nospace() <<
" ImageStore("
6661 <<
"texture=" << d->u.simage.tex
6662 <<
" level=" << d->u.simage.level
6665 case QRhiShaderResourceBinding::ImageLoadStore:
6666 dbg.nospace() <<
" ImageLoadStore("
6667 <<
"texture=" << d->u.simage.tex
6668 <<
" level=" << d->u.simage.level
6671 case QRhiShaderResourceBinding::BufferLoad:
6672 dbg.nospace() <<
" BufferLoad("
6673 <<
"buffer=" << d->u.sbuf.buf
6674 <<
" offset=" << d->u.sbuf.offset
6675 <<
" maybeSize=" << d->u.sbuf.maybeSize
6678 case QRhiShaderResourceBinding::BufferStore:
6679 dbg.nospace() <<
" BufferStore("
6680 <<
"buffer=" << d->u.sbuf.buf
6681 <<
" offset=" << d->u.sbuf.offset
6682 <<
" maybeSize=" << d->u.sbuf.maybeSize
6685 case QRhiShaderResourceBinding::BufferLoadStore:
6686 dbg.nospace() <<
" BufferLoadStore("
6687 <<
"buffer=" << d->u.sbuf.buf
6688 <<
" offset=" << d->u.sbuf.offset
6689 <<
" maybeSize=" << d->u.sbuf.maybeSize
6693 dbg.nospace() <<
" UNKNOWN()";
6696 dbg.nospace() <<
')';
6701#ifndef QT_NO_DEBUG_STREAM
6704 QDebugStateSaver saver(dbg);
6705 dbg.nospace() <<
"QRhiShaderResourceBindings("
6713
6714
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7034
7035
7036
7039
7040
7043
7044
7047
7048
7051
7052
7055
7056
7057QRhiGraphicsPipeline::QRhiGraphicsPipeline(QRhiImplementation *rhi)
7063
7064
7065QRhiResource::Type QRhiGraphicsPipeline::resourceType()
const
7067 return GraphicsPipeline;
7071
7072
7073
7074
7075
7076
7077
7078
7079
7080
7081
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7687
7688QRhiSwapChain::QRhiSwapChain(QRhiImplementation *rhi)
7694
7695
7696QRhiResource::Type QRhiSwapChain::resourceType()
const
7702
7703
7704
7705
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7842
7843
7844
7845
7846QRhiRenderTarget *QRhiSwapChain::currentFrameRenderTarget(StereoTargetBuffer targetBuffer)
7848 Q_UNUSED(targetBuffer);
7849 return currentFrameRenderTarget();
7853
7854
7855
7856
7857
7858
7859
7860
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7862
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8202
8203
8204QRhiSwapChainHdrInfo QRhiSwapChain::hdrInfo()
8206 QRhiSwapChainHdrInfo info;
8207 info.limitsType = QRhiSwapChainHdrInfo::LuminanceInNits;
8208 info.limits.luminanceInNits.minLuminance = 0.0f;
8209 info.limits.luminanceInNits.maxLuminance = 1000.0f;
8210 info.luminanceBehavior = QRhiSwapChainHdrInfo::SceneReferred;
8211 info.sdrWhiteLevel = 200.0f;
8215#ifndef QT_NO_DEBUG_STREAM
8218 QDebugStateSaver saver(dbg);
8219 dbg.nospace() <<
"QRhiSwapChainHdrInfo(";
8222 dbg.nospace() <<
" minLuminance=" << info.limits.luminanceInNits
.minLuminance
8223 <<
" maxLuminance=" << info.limits.luminanceInNits
.maxLuminance;
8232 dbg.nospace() <<
" scene-referred, SDR white level=" << info
.sdrWhiteLevel;
8235 dbg.nospace() <<
" display-referred";
8238 dbg.nospace() <<
')';
8244
8245
8246
8247
8248
8249
8250
8251
8252
8253
8254
8255
8256
8257
8258
8261
8262
8263
8264
8265
8266
8267
8268
8271
8272
8273QRhiResource::Type QRhiComputePipeline::resourceType()
const
8275 return ComputePipeline;
8279
8280
8281QRhiComputePipeline::QRhiComputePipeline(QRhiImplementation *rhi)
8287
8288
8289
8292
8293
8294
8297
8298
8299
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8309
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8379
8380
8381
8382
8383
8386
8387
8388QRhiCommandBuffer::QRhiCommandBuffer(QRhiImplementation *rhi)
8394
8395
8396QRhiResource::Type QRhiCommandBuffer::resourceType()
const
8398 return CommandBuffer;
8403 switch (res->resourceType()) {
8404 case QRhiResource::Buffer:
8406 case QRhiResource::Texture:
8408 case QRhiResource::Sampler:
8410 case QRhiResource::RenderBuffer:
8411 return "RenderBuffer";
8412 case QRhiResource::RenderPassDescriptor:
8413 return "RenderPassDescriptor";
8414 case QRhiResource::SwapChainRenderTarget:
8415 return "SwapChainRenderTarget";
8416 case QRhiResource::TextureRenderTarget:
8417 return "TextureRenderTarget";
8418 case QRhiResource::ShaderResourceBindings:
8419 return "ShaderResourceBindings";
8420 case QRhiResource::GraphicsPipeline:
8421 return "GraphicsPipeline";
8422 case QRhiResource::SwapChain:
8424 case QRhiResource::ComputePipeline:
8425 return "ComputePipeline";
8426 case QRhiResource::CommandBuffer:
8427 return "CommandBuffer";
8428 case QRhiResource::ShadingRateMap:
8429 return "ShadingRateMap";
8432 Q_UNREACHABLE_RETURN(
"");
8435QRhiImplementation::~QRhiImplementation()
8437 qDeleteAll(resUpdPool);
8444 static bool leakCheck =
true;
8447 static bool leakCheck = qEnvironmentVariableIntValue(
"QT_RHI_LEAK_CHECK");
8449 if (!resources.isEmpty()) {
8451 qWarning(
"QRhi %p going down with %d unreleased resources that own native graphics objects. This is not nice.",
8452 q,
int(resources.size()));
8454 for (
auto it = resources.cbegin(), end = resources.cend(); it != end; ++it) {
8455 QRhiResource *res = it.key();
8456 const bool ownsNativeResources = it.value();
8457 if (leakCheck && ownsNativeResources)
8458 qWarning(
" %s resource %p (%s)", resourceTypeStr(res), res, res->m_objectName.constData());
8464 res->m_rhi =
nullptr;
8469bool QRhiImplementation::isCompressedFormat(QRhiTexture::Format format)
const
8471 return (format >= QRhiTexture::BC1 && format <= QRhiTexture::BC7)
8472 || (format >= QRhiTexture::ETC2_RGB8 && format <= QRhiTexture::ETC2_RGBA8)
8473 || (format >= QRhiTexture::ASTC_4x4 && format <= QRhiTexture::ASTC_12x12);
8476void QRhiImplementation::compressedFormatInfo(QRhiTexture::Format format,
const QSize &size,
8477 quint32 *bpl, quint32 *byteSize,
8478 QSize *blockDim)
const
8482 quint32 blockSize = 0;
8485 case QRhiTexture::BC1:
8488 case QRhiTexture::BC2:
8491 case QRhiTexture::BC3:
8494 case QRhiTexture::BC4:
8497 case QRhiTexture::BC5:
8500 case QRhiTexture::BC6H:
8503 case QRhiTexture::BC7:
8507 case QRhiTexture::ETC2_RGB8:
8510 case QRhiTexture::ETC2_RGB8A1:
8513 case QRhiTexture::ETC2_RGBA8:
8517 case QRhiTexture::ASTC_4x4:
8520 case QRhiTexture::ASTC_5x4:
8524 case QRhiTexture::ASTC_5x5:
8528 case QRhiTexture::ASTC_6x5:
8533 case QRhiTexture::ASTC_6x6:
8537 case QRhiTexture::ASTC_8x5:
8542 case QRhiTexture::ASTC_8x6:
8547 case QRhiTexture::ASTC_8x8:
8551 case QRhiTexture::ASTC_10x5:
8556 case QRhiTexture::ASTC_10x6:
8561 case QRhiTexture::ASTC_10x8:
8566 case QRhiTexture::ASTC_10x10:
8570 case QRhiTexture::ASTC_12x10:
8575 case QRhiTexture::ASTC_12x12:
8585 const quint32 wblocks = uint((size.width() + xdim - 1) / xdim);
8586 const quint32 hblocks = uint((size.height() + ydim - 1) / ydim);
8589 *bpl = wblocks * blockSize;
8591 *byteSize = wblocks * hblocks * blockSize;
8593 *blockDim = QSize(xdim, ydim);
8596void QRhiImplementation::textureFormatInfo(QRhiTexture::Format format,
const QSize &size,
8597 quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel)
const
8599 if (isCompressedFormat(format)) {
8600 compressedFormatInfo(format, size, bpl, byteSize,
nullptr);
8606 case QRhiTexture::RGBA8:
8609 case QRhiTexture::BGRA8:
8612 case QRhiTexture::R8:
8615 case QRhiTexture::RG8:
8618 case QRhiTexture::R16:
8621 case QRhiTexture::RG16:
8624 case QRhiTexture::RED_OR_ALPHA8:
8628 case QRhiTexture::RGBA16F:
8631 case QRhiTexture::RGBA32F:
8634 case QRhiTexture::R16F:
8637 case QRhiTexture::R32F:
8641 case QRhiTexture::RGB10A2:
8645 case QRhiTexture::D16:
8648 case QRhiTexture::D24:
8649 case QRhiTexture::D24S8:
8650 case QRhiTexture::D32F:
8654 case QRhiTexture::D32FS8:
8658 case QRhiTexture::R8SI:
8659 case QRhiTexture::R8UI:
8662 case QRhiTexture::R32SI:
8663 case QRhiTexture::R32UI:
8666 case QRhiTexture::RG32SI:
8667 case QRhiTexture::RG32UI:
8670 case QRhiTexture::RGBA32SI:
8671 case QRhiTexture::RGBA32UI:
8681 *bpl = uint(size.width()) * bpc;
8683 *byteSize = uint(size.width() * size.height()) * bpc;
8685 *bytesPerPixel = bpc;
8688bool QRhiImplementation::isStencilSupportingFormat(QRhiTexture::Format format)
const
8691 case QRhiTexture::D24S8:
8692 case QRhiTexture::D32FS8:
8700bool QRhiImplementation::sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps)
8702 if (ps->cbeginShaderStages() == ps->cendShaderStages()) {
8703 qWarning(
"Cannot build a graphics pipeline without any stages");
8707 bool hasVertexStage =
false;
8708 for (
auto it = ps->cbeginShaderStages(), itEnd = ps->cendShaderStages(); it != itEnd; ++it) {
8709 if (!it->shader().isValid()) {
8710 qWarning(
"Empty shader passed to graphics pipeline");
8713 if (it->type() == QRhiShaderStage::Vertex)
8714 hasVertexStage =
true;
8716 if (!hasVertexStage) {
8717 qWarning(
"Cannot build a graphics pipeline without a vertex stage");
8721 if (!ps->renderPassDescriptor()) {
8722 qWarning(
"Cannot build a graphics pipeline without a QRhiRenderPassDescriptor");
8726 if (!ps->shaderResourceBindings()) {
8727 qWarning(
"Cannot build a graphics pipeline without QRhiShaderResourceBindings");
8734bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb)
8737 bool bindingsOk =
true;
8738 const int CHECKED_BINDINGS_COUNT = 64;
8739 bool bindingSeen[CHECKED_BINDINGS_COUNT] = {};
8740 for (
auto it = srb->cbeginBindings(), end = srb->cendBindings(); it != end; ++it) {
8741 const int binding = shaderResourceBindingData(*it)->binding;
8742 if (binding >= CHECKED_BINDINGS_COUNT)
8745 qWarning(
"Invalid binding number %d", binding);
8749 switch (shaderResourceBindingData(*it)->type) {
8750 case QRhiShaderResourceBinding::UniformBuffer:
8751 if (!bindingSeen[binding]) {
8752 bindingSeen[binding] =
true;
8754 qWarning(
"Uniform buffer duplicates an existing binding number %d", binding);
8758 case QRhiShaderResourceBinding::SampledTexture:
8759 if (!bindingSeen[binding]) {
8760 bindingSeen[binding] =
true;
8762 qWarning(
"Combined image sampler duplicates an existing binding number %d", binding);
8766 case QRhiShaderResourceBinding::Texture:
8767 if (!bindingSeen[binding]) {
8768 bindingSeen[binding] =
true;
8770 qWarning(
"Texture duplicates an existing binding number %d", binding);
8774 case QRhiShaderResourceBinding::Sampler:
8775 if (!bindingSeen[binding]) {
8776 bindingSeen[binding] =
true;
8778 qWarning(
"Sampler duplicates an existing binding number %d", binding);
8782 case QRhiShaderResourceBinding::ImageLoad:
8783 case QRhiShaderResourceBinding::ImageStore:
8784 case QRhiShaderResourceBinding::ImageLoadStore:
8785 if (!bindingSeen[binding]) {
8786 bindingSeen[binding] =
true;
8788 qWarning(
"Image duplicates an existing binding number %d", binding);
8792 case QRhiShaderResourceBinding::BufferLoad:
8793 case QRhiShaderResourceBinding::BufferStore:
8794 case QRhiShaderResourceBinding::BufferLoadStore:
8795 if (!bindingSeen[binding]) {
8796 bindingSeen[binding] =
true;
8798 qWarning(
"Buffer duplicates an existing binding number %d", binding);
8803 qWarning(
"Unknown binding type %d",
int(shaderResourceBindingData(*it)->type));
8819int QRhiImplementation::effectiveSampleCount(
int sampleCount)
const
8822 const int s = qBound(1, sampleCount, 64);
8823 const QList<
int> supported = supportedSampleCounts();
8836 for (
int i = 0, ie = supported.count(); i != ie; ++i) {
8838 if (supported[i] >= s) {
8839 result = supported[i];
8845 if (result == 1 && !supported.isEmpty())
8846 result = supported.last();
8847 qCDebug(QRHI_LOG_INFO,
"Attempted to set unsupported sample count %d, using %d instead",
8848 sampleCount, result);
8855
8856
8862
8863
8871 qDeleteAll(d->pendingDeleteResources);
8872 d->pendingDeleteResources.clear();
8878QRhiImplementation *QRhiImplementation::newInstance(QRhi::Implementation impl, QRhiInitParams *params, QRhiNativeHandles *importDevice)
8880 QRhiImplementation *d =
nullptr;
8884 d =
new QRhiNull(
static_cast<QRhiNullInitParams *>(params));
8887#if QT_CONFIG(vulkan)
8888 d =
new QRhiVulkan(
static_cast<QRhiVulkanInitParams *>(params),
8889 static_cast<QRhiVulkanNativeHandles *>(importDevice));
8892 Q_UNUSED(importDevice);
8893 qWarning(
"This build of Qt has no Vulkan support");
8896 case QRhi::OpenGLES2:
8898 d =
new QRhiGles2(
static_cast<QRhiGles2InitParams *>(params),
8899 static_cast<QRhiGles2NativeHandles *>(importDevice));
8902 qWarning(
"This build of Qt has no OpenGL support");
8907 d =
new QRhiD3D11(
static_cast<QRhiD3D11InitParams *>(params),
8908 static_cast<QRhiD3D11NativeHandles *>(importDevice));
8911 qWarning(
"This platform has no Direct3D 11 support");
8916 d =
new QRhiMetal(
static_cast<QRhiMetalInitParams *>(params),
8917 static_cast<QRhiMetalNativeHandles *>(importDevice));
8920 qWarning(
"This platform has no Metal support");
8925#ifdef QRHI_D3D12_AVAILABLE
8926 d =
new QRhiD3D12(
static_cast<QRhiD3D12InitParams *>(params),
8927 static_cast<QRhiD3D12NativeHandles *>(importDevice));
8930 qWarning(
"Qt was built without Direct3D 12 support. "
8931 "This is likely due to having ancient SDK headers (such as d3d12.h) in the Qt build environment. "
8932 "Rebuild Qt with an SDK supporting D3D12 features introduced in Windows 10 version 1703, "
8933 "or use an MSVC build as those typically are built with more up-to-date SDKs.");
8937 qWarning(
"This platform has no Direct3D 12 support");
8945void QRhiImplementation::prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags, QRhiAdapter *adapter)
8949 debugMarkers = flags.testFlag(QRhi::EnableDebugMarkers);
8952 implThread = QThread::currentThread();
8954 requestedRhiAdapter = adapter;
8957QRhi::AdapterList QRhiImplementation::enumerateAdaptersBeforeCreate(QRhiNativeHandles *)
const
8963
8964
8965
8966
8967QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice)
8969 return create(impl, params, flags, importDevice,
nullptr);
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice, QRhiAdapter *adapter)
9012 if (adapter && importDevice)
9013 qWarning(
"adapter and importDevice should not both be non-null in QRhi::create()");
9015 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params, importDevice));
9019 std::unique_ptr<QRhi> r(
new QRhi);
9020 r->d = rd.release();
9021 r->d->prepareForCreate(r.get(), impl, flags, adapter);
9022 if (!r->d->create(flags))
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041bool QRhi::probe(QRhi::Implementation impl, QRhiInitParams *params)
9050 if (impl == Metal) {
9052 ok = QRhiMetal::probe(
static_cast<QRhiMetalInitParams *>(params));
9055 QRhi *rhi = create(impl, params);
9056 ok = rhi !=
nullptr;
9063
9064
9065
9066
9067
9068
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
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9084
9085
9086
9087
9088
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9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158QRhi::AdapterList QRhi::enumerateAdapters(Implementation impl, QRhiInitParams *params, QRhiNativeHandles *nativeHandles)
9160 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params,
nullptr));
9164 return rd->enumerateAdaptersBeforeCreate(nativeHandles);
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206QRhiSwapChainProxyData QRhi::updateSwapChainProxyData(QRhi::Implementation impl, QWindow *window)
9210 return QRhiMetal::updateSwapChainProxyData(window);
9219
9220
9221QRhi::Implementation QRhi::backend()
const
9227
9228
9229
9230const char *QRhi::backendName(Implementation impl)
9237 case QRhi::OpenGLES2:
9247 Q_UNREACHABLE_RETURN(
"Unknown");
9251
9252
9253const char *QRhi::backendName()
const
9255 return backendName(d->implType);
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9296
9297
9298
9299
9302
9303
9304
9305
9308
9309
9310
9311
9314
9315
9316
9317
9319#ifndef QT_NO_DEBUG_STREAM
9323 case QRhiDriverInfo::UnknownDevice:
9325 case QRhiDriverInfo::IntegratedDevice:
9326 return "Integrated";
9327 case QRhiDriverInfo::DiscreteDevice:
9329 case QRhiDriverInfo::ExternalDevice:
9331 case QRhiDriverInfo::VirtualDevice:
9333 case QRhiDriverInfo::CpuDevice:
9337 Q_UNREACHABLE_RETURN(
nullptr);
9341 QDebugStateSaver saver(dbg);
9342 dbg.nospace() <<
"QRhiDriverInfo(deviceName=" << info.deviceName
9343 <<
" deviceId=0x" << Qt::hex << info.deviceId
9344 <<
" vendorId=0x" << info.vendorId
9345 <<
" deviceType=" << deviceTypeStr(info.deviceType)
9352
9353
9354
9355QRhiDriverInfo QRhi::driverInfo()
const
9357 return d->driverInfo();
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9387
9388
9389
9390
9393
9394
9395QRhiAdapter::~QRhiAdapter()
9400
9401
9402QThread *QRhi::thread()
const
9404 return d->implThread;
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418void QRhi::addCleanupCallback(
const CleanupCallback &callback)
9420 d->addCleanupCallback(callback);
9424
9425
9426
9427
9428
9429
9430
9431
9432void QRhi::addCleanupCallback(
const void *key,
const CleanupCallback &callback)
9434 d->addCleanupCallback(key, callback);
9438
9439
9440
9441
9442
9443
9444void QRhi::removeCleanupCallback(
const void *key)
9446 d->removeCleanupCallback(key);
9449void QRhiImplementation::runCleanup()
9451 for (
const QRhi::CleanupCallback &f : std::as_const(cleanupCallbacks))
9454 cleanupCallbacks.clear();
9456 for (
auto it = keyedCleanupCallbacks.cbegin(), end = keyedCleanupCallbacks.cend(); it != end; ++it)
9459 keyedCleanupCallbacks.clear();
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9488
9489
9490QRhiResourceUpdateBatch::QRhiResourceUpdateBatch(QRhiImplementation *rhi)
9491 : d(
new QRhiResourceUpdateBatchPrivate)
9497QRhiResourceUpdateBatch::~QRhiResourceUpdateBatch()
9503
9504
9505
9506
9507
9508
9509
9510
9511void QRhiResourceUpdateBatch::release()
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550void QRhiResourceUpdateBatch::merge(QRhiResourceUpdateBatch *other)
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568bool QRhiResourceUpdateBatch::hasOptimalCapacity()
const
9570 return d->hasOptimalCapacity();
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592
9593
9594void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9597 const int idx = d->activeBufferOpCount++;
9598 const int opListSize = d->bufferOps.size();
9599 if (idx < opListSize)
9600 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, size, data);
9602 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, size, data));
9607
9608
9609
9610
9611
9612
9613
9614
9615void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9617 if (!data.isEmpty()) {
9618 const int idx = d->activeBufferOpCount++;
9619 const int opListSize = d->bufferOps.size();
9620 if (idx < opListSize)
9621 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, std::move(data));
9623 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, std::move(data)));
9628
9629
9630
9631
9632
9633
9634
9635
9636
9637void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9640 const int idx = d->activeBufferOpCount++;
9641 if (idx < d->bufferOps.size())
9642 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, size, data);
9644 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, size, data));
9649
9650
9651
9652
9653
9654
9655
9656
9657void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9659 if (!data.isEmpty()) {
9660 const int idx = d->activeBufferOpCount++;
9661 if (idx < d->bufferOps.size())
9662 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, std::move(data));
9664 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, std::move(data)));
9669
9670
9671
9672
9673
9674void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf,
const void *data)
9676 if (buf->size() > 0) {
9677 const int idx = d->activeBufferOpCount++;
9678 if (idx < d->bufferOps.size())
9679 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, 0, data);
9681 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, 0, data));
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, QByteArray data)
9698 if (buf->size() > 0 && quint32(data.size()) == buf->size()) {
9699 const int idx = d->activeBufferOpCount++;
9700 if (idx < d->bufferOps.size())
9701 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, std::move(data));
9703 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, std::move(data)));
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723
9724
9725
9726
9727
9728
9729
9730
9731void QRhiResourceUpdateBatch::readBackBuffer(QRhiBuffer *buf, quint32 offset, quint32 size, QRhiReadbackResult *result)
9733 const int idx = d->activeBufferOpCount++;
9734 if (idx < d->bufferOps.size())
9735 d->bufferOps[idx] = QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result);
9737 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result));
9741
9742
9743
9744
9745
9746
9747void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QRhiTextureUploadDescription &desc)
9749 if (desc.cbeginEntries() != desc.cendEntries()) {
9750 const int idx = d->activeTextureOpCount++;
9751 if (idx < d->textureOps.size())
9752 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc);
9754 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc));
9759
9760
9761
9762
9763
9764
9765
9766void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QImage &image)
9769 QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(image)));
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784void QRhiResourceUpdateBatch::copyTexture(QRhiTexture *dst, QRhiTexture *src,
const QRhiTextureCopyDescription &desc)
9786 const int idx = d->activeTextureOpCount++;
9787 if (idx < d->textureOps.size())
9788 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc);
9790 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc));
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854void QRhiResourceUpdateBatch::readBackTexture(
const QRhiReadbackDescription &rb, QRhiReadbackResult *result)
9856 const int idx = d->activeTextureOpCount++;
9857 if (idx < d->textureOps.size())
9858 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result);
9860 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result));
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878void QRhiResourceUpdateBatch::generateMips(QRhiTexture *tex)
9880 const int idx = d->activeTextureOpCount++;
9881 if (idx < d->textureOps.size())
9882 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex);
9884 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex));
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912
9913
9914
9915
9916
9917
9918
9919
9920QRhiResourceUpdateBatch *QRhi::nextResourceUpdateBatch()
9942 auto nextFreeBatch = [
this]() -> QRhiResourceUpdateBatch * {
9943 auto isFree = [
this](
int i) -> QRhiResourceUpdateBatch * {
9944 const quint64 mask = 1ULL << quint64(i);
9945 if (!(d->resUpdPoolMap & mask)) {
9946 d->resUpdPoolMap |= mask;
9947 QRhiResourceUpdateBatch *u = d->resUpdPool[i];
9948 QRhiResourceUpdateBatchPrivate::get(u)->poolIndex = i;
9949 d->lastResUpdIdx = i;
9954 const int poolSize = d->resUpdPool.size();
9955 for (
int i = d->lastResUpdIdx + 1; i < poolSize; ++i) {
9956 if (QRhiResourceUpdateBatch *u = isFree(i))
9959 for (
int i = 0; i <= d->lastResUpdIdx; ++i) {
9960 if (QRhiResourceUpdateBatch *u = isFree(i))
9966 QRhiResourceUpdateBatch *u = nextFreeBatch();
9968 const int oldSize = d->resUpdPool.size();
9970 const int newSize = oldSize + qMin(4, qMax(0, 64 - oldSize));
9971 d->resUpdPool.resize(newSize);
9972 for (
int i = oldSize; i < newSize; ++i)
9973 d->resUpdPool[i] =
new QRhiResourceUpdateBatch(d);
9974 u = nextFreeBatch();
9976 qWarning(
"Resource update batch pool exhausted (max is 64)");
9986 quint32 bufferDataTotal = 0;
9987 quint32 bufferLargeAllocTotal = 0;
9988 for (
const BufferOp &op : std::as_const(bufferOps)) {
9989 bufferDataTotal += op.data.size();
9990 bufferLargeAllocTotal += op.data.largeAlloc();
9993 if (QRHI_LOG_RUB().isDebugEnabled()) {
9994 qDebug() <<
"[rub] release to pool upd.batch #" << poolIndex
9995 <<
"/ bufferOps active" << activeBufferOpCount
9996 <<
"of" << bufferOps.count()
9997 <<
"data" << bufferDataTotal
9998 <<
"largeAlloc" << bufferLargeAllocTotal
9999 <<
"textureOps active" << activeTextureOpCount
10000 <<
"of" << textureOps.count();
10006 const quint64 mask = 1ULL << quint64(
poolIndex);
10007 rhi->resUpdPoolMap &= ~mask;
10013 textureOps.clear();
10026 if (bufferLargeAllocTotal > 1024 * 1024)
10033 if (bufferOps.size() < combinedSize)
10034 bufferOps.resize(combinedSize);
10035 for (
int i = activeBufferOpCount; i < combinedSize; ++i)
10036 bufferOps[i] = std::move(other->bufferOps[i - activeBufferOpCount]);
10040 if (textureOps.size() < combinedSize)
10041 textureOps.resize(combinedSize);
10042 for (
int i = activeTextureOpCount; i < combinedSize; ++i)
10043 textureOps[i] = std::move(other->textureOps[i - activeTextureOpCount]);
10065 bufferOps.squeeze();
10068 textureOps.clear();
10069 textureOps.squeeze();
10073
10074
10075
10076
10077
10078
10079
10080void QRhiCommandBuffer::resourceUpdate(QRhiResourceUpdateBatch *resourceUpdates)
10082 if (resourceUpdates)
10083 m_rhi->resourceUpdate(
this, resourceUpdates);
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131
10132
10133
10134
10135
10136
10137
10138
10139void QRhiCommandBuffer::beginPass(QRhiRenderTarget *rt,
10140 const QColor &colorClearValue,
10141 const QRhiDepthStencilClearValue &depthStencilClearValue,
10142 QRhiResourceUpdateBatch *resourceUpdates,
10143 BeginPassFlags flags)
10145 m_rhi->beginPass(
this, rt, colorClearValue, depthStencilClearValue, resourceUpdates, flags);
10149
10150
10151
10152
10153
10154
10155
10156void QRhiCommandBuffer::endPass(QRhiResourceUpdateBatch *resourceUpdates)
10158 m_rhi->endPass(
this, resourceUpdates);
10162
10163
10164
10165
10166
10167
10168
10169
10170
10171
10172
10173
10174
10175
10176void QRhiCommandBuffer::setGraphicsPipeline(QRhiGraphicsPipeline *ps)
10178 Q_ASSERT(ps !=
nullptr);
10179 m_rhi->setGraphicsPipeline(
this, ps);
10183
10184
10185
10186
10187
10188
10189
10190
10191
10192
10193
10194
10195
10196
10197
10198
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10200
10201
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10203
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10206
10207
10208
10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
10231
10232
10233
10234void QRhiCommandBuffer::setShaderResources(QRhiShaderResourceBindings *srb,
10235 int dynamicOffsetCount,
10236 const DynamicOffset *dynamicOffsets)
10238 m_rhi->setShaderResources(
this, srb, dynamicOffsetCount, dynamicOffsets);
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251
10252
10253
10254
10255
10256
10257
10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292
10293
10294
10295
10296void QRhiCommandBuffer::setVertexInput(
int startBinding,
int bindingCount,
const VertexInput *bindings,
10297 QRhiBuffer *indexBuf, quint32 indexOffset,
10298 IndexFormat indexFormat)
10300 m_rhi->setVertexInput(
this, startBinding, bindingCount, bindings, indexBuf, indexOffset, indexFormat);
10304
10305
10306
10307
10308
10309
10310
10311
10312
10313
10314
10315
10316
10317void QRhiCommandBuffer::setViewport(
const QRhiViewport &viewport)
10319 m_rhi->setViewport(
this, viewport);
10323
10324
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336void QRhiCommandBuffer::setScissor(
const QRhiScissor &scissor)
10338 m_rhi->setScissor(
this, scissor);
10342
10343
10344
10345
10346
10347
10348
10349
10350void QRhiCommandBuffer::setBlendConstants(
const QColor &c)
10352 m_rhi->setBlendConstants(
this, c);
10356
10357
10358
10359
10360
10361
10362
10363
10364void QRhiCommandBuffer::setStencilRef(quint32 refValue)
10366 m_rhi->setStencilRef(
this, refValue);
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387void QRhiCommandBuffer::setShadingRate(
const QSize &coarsePixelSize)
10389 m_rhi->setShadingRate(
this, coarsePixelSize);
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421void QRhiCommandBuffer::draw(quint32 vertexCount,
10422 quint32 instanceCount,
10423 quint32 firstVertex,
10424 quint32 firstInstance)
10426 m_rhi->draw(
this, vertexCount, instanceCount, firstVertex, firstInstance);
10430
10431
10432
10433
10434
10435
10436
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468
10469
10470
10471
10472void QRhiCommandBuffer::drawIndexed(quint32 indexCount,
10473 quint32 instanceCount,
10474 quint32 firstIndex,
10475 qint32 vertexOffset,
10476 quint32 firstInstance)
10478 m_rhi->drawIndexed(
this, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493void QRhiCommandBuffer::debugMarkBegin(
const QByteArray &name)
10495 m_rhi->debugMarkBegin(
this, name);
10499
10500
10501
10502
10503
10504
10505
10506void QRhiCommandBuffer::debugMarkEnd()
10508 m_rhi->debugMarkEnd(
this);
10512
10513
10514
10515
10516
10517
10518
10519
10520
10521void QRhiCommandBuffer::debugMarkMsg(
const QByteArray &msg)
10523 m_rhi->debugMarkMsg(
this, msg);
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545void QRhiCommandBuffer::beginComputePass(QRhiResourceUpdateBatch *resourceUpdates, BeginPassFlags flags)
10547 m_rhi->beginComputePass(
this, resourceUpdates, flags);
10551
10552
10553
10554
10555
10556void QRhiCommandBuffer::endComputePass(QRhiResourceUpdateBatch *resourceUpdates)
10558 m_rhi->endComputePass(
this, resourceUpdates);
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573
10574void QRhiCommandBuffer::setComputePipeline(QRhiComputePipeline *ps)
10576 m_rhi->setComputePipeline(
this, ps);
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590
10591
10592
10593
10594
10595
10596
10597
10598void QRhiCommandBuffer::dispatch(
int x,
int y,
int z)
10600 m_rhi->dispatch(
this, x, y, z);
10604
10605
10606
10607
10608
10609
10610
10611
10612const QRhiNativeHandles *QRhiCommandBuffer::nativeHandles()
10614 return m_rhi->nativeHandles(
this);
10618
10619
10620
10621
10622
10623
10624
10625
10626
10627
10628
10629
10630
10631
10632
10633
10634
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10640
10641
10642
10643
10644
10645
10646
10647
10648
10649
10650
10651
10652
10653
10654
10655
10656void QRhiCommandBuffer::beginExternal()
10658 m_rhi->beginExternal(
this);
10662
10663
10664
10665
10666
10667
10668
10669
10670
10671void QRhiCommandBuffer::endExternal()
10673 m_rhi->endExternal(
this);
10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
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10721
10722
10723
10724
10725
10726
10727
10728
10729
10730
10731
10732
10733
10734
10735
10736
10737double QRhiCommandBuffer::lastCompletedGpuTime()
10739 return m_rhi->lastCompletedGpuTime(
this);
10743
10744
10745
10746int QRhi::ubufAligned(
int v)
const
10748 const int byteAlign = ubufAlignment();
10749 return (v + byteAlign - 1) & ~(byteAlign - 1);
10753
10754
10755int QRhi::mipLevelsForSize(
const QSize &size)
10757 return qFloor(std::log2(qMax(size.width(), size.height()))) + 1;
10761
10762
10763
10764QSize QRhi::sizeForMipLevel(
int mipLevel,
const QSize &baseLevelSize)
10766 const int w = qMax(1, baseLevelSize.width() >> mipLevel);
10767 const int h = qMax(1, baseLevelSize.height() >> mipLevel);
10768 return QSize(w, h);
10772
10773
10774
10775
10776
10777bool QRhi::isYUpInFramebuffer()
const
10779 return d->isYUpInFramebuffer();
10783
10784
10785
10786
10787
10788
10789
10790
10791bool QRhi::isYUpInNDC()
const
10793 return d->isYUpInNDC();
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808
10809
10810
10811
10812
10813
10814
10815
10816bool QRhi::isClipDepthZeroToOne()
const
10818 return d->isClipDepthZeroToOne();
10822
10823
10824
10825
10826
10827
10828
10829
10830
10831
10832
10833
10834
10835
10836
10837
10838QMatrix4x4 QRhi::clipSpaceCorrMatrix()
const
10840 return d->clipSpaceCorrMatrix();
10844
10845
10846
10847
10848
10849bool QRhi::isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags)
const
10851 return d->isTextureFormatSupported(format, flags);
10855
10856
10857bool QRhi::isFeatureSupported(QRhi::Feature feature)
const
10859 return d->isFeatureSupported(feature);
10863
10864
10865
10866
10867
10868int QRhi::resourceLimit(ResourceLimit limit)
const
10870 return d->resourceLimit(limit);
10874
10875
10876
10877
10878
10879
10880
10881
10882
10883
10884const QRhiNativeHandles *QRhi::nativeHandles()
10886 return d->nativeHandles();
10890
10891
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903
10904
10905bool QRhi::makeThreadLocalNativeContextCurrent()
10907 return d->makeThreadLocalNativeContextCurrent();
10911
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923
10924
10925
10926
10927
10928
10929
10930
10931void QRhi::setQueueSubmitParams(QRhiNativeHandles *params)
10933 d->setQueueSubmitParams(params);
10937
10938
10939
10940
10941
10942
10943
10944
10945
10946
10947
10948void QRhi::releaseCachedResources()
10950 d->releaseCachedResources();
10952 for (QRhiResourceUpdateBatch *u : d->resUpdPool) {
10953 if (u->d->poolIndex < 0)
10954 u->d->trimOpLists();
10959
10960
10961
10962
10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975
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10979
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10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
10998
10999
11000bool QRhi::isDeviceLost()
const
11002 return d->isDeviceLost();
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
11021
11022
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11024
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11027
11028
11029
11030
11031
11032
11033
11034
11035
11036
11037
11038
11039
11040
11041
11042
11043
11044QByteArray QRhi::pipelineCacheData()
11046 return d->pipelineCacheData();
11050
11051
11052
11053
11054
11055
11056
11057
11058
11059
11060
11061
11062
11063
11064
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11088
11089
11090
11091
11092
11093
11094
11095
11096
11097
11098
11099
11100
11101
11102
11103void QRhi::setPipelineCacheData(
const QByteArray &data)
11105 d->setPipelineCacheData(data);
11109
11110
11111
11112
11113
11114
11115
11116
11117
11118
11121
11122
11123
11124
11125
11126
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11139
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11141
11144
11145
11146
11147
11148
11149
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11175#ifndef QT_NO_DEBUG_STREAM
11178 QDebugStateSaver saver(dbg);
11179 dbg.nospace() <<
"QRhiStats("
11180 <<
"totalPipelineCreationTime=" << info.totalPipelineCreationTime
11181 <<
" blockCount=" << info.blockCount
11182 <<
" allocCount=" << info.allocCount
11183 <<
" usedBytes=" << info.usedBytes
11184 <<
" unusedBytes=" << info.unusedBytes
11185 <<
" totalUsageBytes=" << info.totalUsageBytes
11192
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11235QRhiStats QRhi::statistics()
const
11237 return d->statistics();
11241
11242
11243
11244
11245QRhiGraphicsPipeline *QRhi::newGraphicsPipeline()
11247 return d->createGraphicsPipeline();
11251
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11257
11258QRhiComputePipeline *QRhi::newComputePipeline()
11260 return d->createComputePipeline();
11264
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11266
11267
11268QRhiShaderResourceBindings *QRhi::newShaderResourceBindings()
11270 return d->createShaderResourceBindings();
11274
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11286
11287QRhiBuffer *QRhi::newBuffer(QRhiBuffer::Type type,
11288 QRhiBuffer::UsageFlags usage,
11291 return d->createBuffer(type, usage, size);
11295
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11314QRhiRenderBuffer *QRhi::newRenderBuffer(QRhiRenderBuffer::Type type,
11315 const QSize &pixelSize,
11317 QRhiRenderBuffer::Flags flags,
11318 QRhiTexture::Format backingFormatHint)
11320 return d->createRenderBuffer(type, pixelSize, sampleCount, flags, backingFormatHint);
11324
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11340
11341QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11342 const QSize &pixelSize,
11344 QRhiTexture::Flags flags)
11346 if (pixelSize.height() == 0)
11347 flags |= QRhiTexture::OneDimensional;
11349 return d->createTexture(format, pixelSize, 1, 0, sampleCount, flags);
11353
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11373
11374QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11375 int width,
int height,
int depth,
11377 QRhiTexture::Flags flags)
11380 flags |= QRhiTexture::ThreeDimensional;
11382 if (height == 0 && depth == 0)
11383 flags |= QRhiTexture::OneDimensional;
11385 return d->createTexture(format, QSize(width, height), depth, 0, sampleCount, flags);
11389
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11415QRhiTexture *QRhi::newTextureArray(QRhiTexture::Format format,
11417 const QSize &pixelSize,
11419 QRhiTexture::Flags flags)
11421 flags |= QRhiTexture::TextureArray;
11423 if (pixelSize.height() == 0)
11424 flags |= QRhiTexture::OneDimensional;
11426 return d->createTexture(format, pixelSize, 1, arraySize, sampleCount, flags);
11430
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11444QRhiSampler *QRhi::newSampler(QRhiSampler::Filter magFilter,
11445 QRhiSampler::Filter minFilter,
11446 QRhiSampler::Filter mipmapMode,
11447 QRhiSampler::AddressMode addressU,
11448 QRhiSampler::AddressMode addressV,
11449 QRhiSampler::AddressMode addressW)
11451 return d->createSampler(magFilter, minFilter, mipmapMode, addressU, addressV, addressW);
11455
11456
11457
11458
11459QRhiShadingRateMap *QRhi::newShadingRateMap()
11461 return d->createShadingRateMap();
11465
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11469
11471QRhiTextureRenderTarget *QRhi::newTextureRenderTarget(
const QRhiTextureRenderTargetDescription &desc,
11472 QRhiTextureRenderTarget::Flags flags)
11474 return d->createTextureRenderTarget(desc, flags);
11478
11479
11480
11481
11482QRhiSwapChain *QRhi::newSwapChain()
11484 return d->createSwapChain();
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11534QRhi::FrameOpResult QRhi::beginFrame(QRhiSwapChain *swapChain, BeginFrameFlags flags)
11537 qWarning(
"Attempted to call beginFrame() within a still active frame; ignored");
11539 qCDebug(QRHI_LOG_RUB) <<
"[rub] new frame";
11541 QRhi::FrameOpResult r = !d->inFrame ? d->beginFrame(swapChain, flags) : FrameOpSuccess;
11542 if (r == FrameOpSuccess)
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11571QRhi::FrameOpResult QRhi::endFrame(QRhiSwapChain *swapChain, EndFrameFlags flags)
11574 qWarning(
"Attempted to call endFrame() without an active frame; ignored");
11576 QRhi::FrameOpResult r = d->inFrame ? d->endFrame(swapChain, flags) : FrameOpSuccess;
11577 d->inFrame =
false;
11580 qDeleteAll(d->pendingDeleteResources);
11581 d->pendingDeleteResources.clear();
11587
11588
11589
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11591
11592
11593bool QRhi::isRecordingFrame()
const
11599
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11637int QRhi::currentFrameSlot()
const
11639 return d->currentFrameSlot;
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11684QRhi::FrameOpResult QRhi::beginOffscreenFrame(QRhiCommandBuffer **cb, BeginFrameFlags flags)
11687 qWarning(
"Attempted to call beginOffscreenFrame() within a still active frame; ignored");
11689 qCDebug(QRHI_LOG_RUB) <<
"[rub] new offscreen frame";
11691 QRhi::FrameOpResult r = !d->inFrame ? d->beginOffscreenFrame(cb, flags) : FrameOpSuccess;
11692 if (r == FrameOpSuccess)
11699
11700
11701
11702
11703
11704
11705QRhi::FrameOpResult QRhi::endOffscreenFrame(EndFrameFlags flags)
11708 qWarning(
"Attempted to call endOffscreenFrame() without an active frame; ignored");
11710 QRhi::FrameOpResult r = d->inFrame ? d->endOffscreenFrame(flags) : FrameOpSuccess;
11711 d->inFrame =
false;
11712 qDeleteAll(d->pendingDeleteResources);
11713 d->pendingDeleteResources.clear();
11719
11720
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11725
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11727
11728
11729QRhi::FrameOpResult QRhi::finish()
11731 return d->finish();
11735
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11744
11745
11746QList<
int> QRhi::supportedSampleCounts()
const
11748 return d->supportedSampleCounts();
11752
11753
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11757
11758
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11760
11761int QRhi::ubufAlignment()
const
11763 return d->ubufAlignment();
11767
11768
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11770
11771
11772
11773QList<QSize> QRhi::supportedShadingRates(
int sampleCount)
const
11775 return d->supportedShadingRates(sampleCount);
11778Q_CONSTINIT
static QBasicAtomicInteger<QRhiGlobalObjectIdGenerator::Type> counter = Q_BASIC_ATOMIC_INITIALIZER(0);
11782 return counter.fetchAndAddRelaxed(1) + 1;
11787 return m_buffers.isEmpty() && m_textures.isEmpty();
11793 m_textures.clear();
11805 auto it = m_buffers.find(buf);
11806 if (it != m_buffers.end()) {
11808 if (Q_UNLIKELY(b
.access != *access)) {
11809 const QByteArray name = buf->name();
11810 qWarning(
"Buffer %p (%s) used with different accesses within the same pass, this is not allowed.",
11811 buf, name.constData());
11814 if (b
.stage != *stage) {
11826 m_buffers.insert(buf, b);
11845 auto it = m_textures.find(tex);
11846 if (it != m_textures.end()) {
11857 const QByteArray name = tex->name();
11858 qWarning(
"Texture %p (%s) used with different accesses within the same pass, this is not allowed.",
11859 tex, name.constData());
11862 if (t
.stage != *stage) {
11873 m_textures.insert(tex, t);
11879 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11881 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11883 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11885 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11887 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11889 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
11898 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11900 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11902 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11904 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11906 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11908 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
11914QSize QRhiImplementation::clampedSubResourceUploadSize(QSize size, QPoint dstPos,
int level, QSize textureSizeAtLevelZero,
bool warn)
11916 const QSize subResSize = q->sizeForMipLevel(level, textureSizeAtLevelZero);
11917 const bool outOfBoundsHoriz = dstPos.x() + size.width() > subResSize.width();
11918 const bool outOfBoundsVert = dstPos.y() + size.height() > subResSize.height();
11919 if (Q_UNLIKELY(outOfBoundsHoriz || outOfBoundsVert)) {
11921 qWarning(
"Invalid texture upload issued; size %dx%d dst.position %d,%d dst.subresource size %dx%d; size will be clamped",
11922 size.width(), size.height(), dstPos.x(), dstPos.y(), subResSize.width(), subResSize.height());
11924 if (outOfBoundsHoriz)
11925 size.setWidth(subResSize.width() - dstPos.x());
11926 if (outOfBoundsVert)
11927 size.setHeight(subResSize.height() - dstPos.y());
friend bool operator==(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are equal, otherwise returns false.
friend bool operator!=(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are different, otherwise returns false.
void registerBuffer(QRhiBuffer *buf, int slot, BufferAccess *access, BufferStage *stage, const UsageState &state)
void registerTexture(QRhiTexture *tex, TextureAccess *access, TextureStage *stage, const UsageState &state)
bool hasOptimalCapacity() const
static const int BUFFER_OPS_STATIC_ALLOC
void merge(QRhiResourceUpdateBatchPrivate *other)
QRhiResourceUpdateBatch * q
static const int TEXTURE_OPS_STATIC_ALLOC
QDebug operator<<(QDebug dbg, const QFileInfo &fi)
static const char * resourceTypeStr(const QRhiResource *res)
static QRhiPassResourceTracker::BufferStage earlierStage(QRhiPassResourceTracker::BufferStage a, QRhiPassResourceTracker::BufferStage b)
QDebug operator<<(QDebug dbg, const QRhiSwapChainHdrInfo &info)
static bool isImageLoadStore(QRhiPassResourceTracker::TextureAccess access)
static const char * deviceTypeStr(QRhiDriverInfo::DeviceType type)
\variable QRhiDriverInfo::deviceName
static QRhiPassResourceTracker::TextureStage earlierStage(QRhiPassResourceTracker::TextureStage a, QRhiPassResourceTracker::TextureStage b)
constexpr size_t qHash(const QSize &s, size_t seed=0) noexcept
UsageState stateAtPassBegin
UsageState stateAtPassBegin
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
float maxPotentialColorComponentValue
LuminanceBehavior luminanceBehavior
float maxColorComponentValue