6#include <QLoggingCategory>
7#include "private/qloggingregistry_p.h"
14#include "qrhivulkan_p.h"
17#include "qrhid3d11_p.h"
18#include "qrhid3d12_p.h"
21#include "qrhimetal_p.h"
31Q_LOGGING_CATEGORY_WITH_ENV_OVERRIDE(QRHI_LOG_INFO,
"QSG_INFO",
"qt.rhi.general")
33Q_LOGGING_CATEGORY(QRHI_LOG_RUB,
"qt.rhi.rub")
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1264QRhiDepthStencilClearValue::QRhiDepthStencilClearValue(
float d, quint32 s)
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1310#ifndef QT_NO_DEBUG_STREAM
1313 QDebugStateSaver saver(dbg);
1314 dbg.nospace() <<
"QRhiDepthStencilClearValue(depth-clear=" << v.depthClearValue()
1315 <<
" stencil-clear=" << v.stencilClearValue()
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1369QRhiViewport::QRhiViewport(
float x,
float y,
float w,
float h,
float minDepth,
float maxDepth)
1370 : m_rect { { x, y, w, h } },
1371 m_minDepth(minDepth),
1372 m_maxDepth(maxDepth)
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1430#ifndef QT_NO_DEBUG_STREAM
1433 QDebugStateSaver saver(dbg);
1434 const std::array<
float, 4> r = v.viewport();
1435 dbg.nospace() <<
"QRhiViewport(bottom-left-x=" << r[0]
1436 <<
" bottom-left-y=" << r[1]
1437 <<
" width=" << r[2]
1438 <<
" height=" << r[3]
1439 <<
" minDepth=" << v.minDepth()
1440 <<
" maxDepth=" << v.maxDepth()
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1486QRhiScissor::QRhiScissor(
int x,
int y,
int w,
int h)
1487 : m_rect { { x, y, w, h } }
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1523#ifndef QT_NO_DEBUG_STREAM
1526 QDebugStateSaver saver(dbg);
1527 const std::array<
int, 4> r = s.scissor();
1528 dbg.nospace() <<
"QRhiScissor(bottom-left-x=" << r[0]
1529 <<
" bottom-left-y=" << r[1]
1530 <<
" width=" << r[2]
1531 <<
" height=" << r[3]
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1619QRhiVertexInputBinding::QRhiVertexInputBinding(quint32 stride, Classification cls, quint32 stepRate)
1621 m_classification(cls),
1622 m_instanceStepRate(stepRate)
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1675#ifndef QT_NO_DEBUG_STREAM
1678 QDebugStateSaver saver(dbg);
1679 dbg.nospace() <<
"QRhiVertexInputBinding(stride=" << b.stride()
1680 <<
" cls=" << b.classification()
1681 <<
" step-rate=" << b.instanceStepRate()
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1824QRhiVertexInputAttribute::QRhiVertexInputAttribute(
int binding,
int location, Format format, quint32 offset,
int matrixSlice)
1825 : m_binding(binding),
1826 m_location(location),
1829 m_matrixSlice(matrixSlice)
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1913#ifndef QT_NO_DEBUG_STREAM
1916 QDebugStateSaver saver(dbg);
1917 dbg.nospace() <<
"QRhiVertexInputAttribute(binding=" << a.binding()
1918 <<
" location=" << a.location()
1919 <<
" format=" << a.format()
1920 <<
" offset=" << a.offset()
1926QRhiVertexInputAttribute::Format QRhiImplementation::shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type)
const
1929 case QShaderDescription::Vec4:
1930 return QRhiVertexInputAttribute::Float4;
1931 case QShaderDescription::Vec3:
1932 return QRhiVertexInputAttribute::Float3;
1933 case QShaderDescription::Vec2:
1934 return QRhiVertexInputAttribute::Float2;
1935 case QShaderDescription::Float:
1936 return QRhiVertexInputAttribute::Float;
1938 case QShaderDescription::Int4:
1939 return QRhiVertexInputAttribute::SInt4;
1940 case QShaderDescription::Int3:
1941 return QRhiVertexInputAttribute::SInt3;
1942 case QShaderDescription::Int2:
1943 return QRhiVertexInputAttribute::SInt2;
1944 case QShaderDescription::Int:
1945 return QRhiVertexInputAttribute::SInt;
1947 case QShaderDescription::Uint4:
1948 return QRhiVertexInputAttribute::UInt4;
1949 case QShaderDescription::Uint3:
1950 return QRhiVertexInputAttribute::UInt3;
1951 case QShaderDescription::Uint2:
1952 return QRhiVertexInputAttribute::UInt2;
1953 case QShaderDescription::Uint:
1954 return QRhiVertexInputAttribute::UInt;
1956 case QShaderDescription::Half4:
1957 return QRhiVertexInputAttribute::Half4;
1958 case QShaderDescription::Half3:
1959 return QRhiVertexInputAttribute::Half3;
1960 case QShaderDescription::Half2:
1961 return QRhiVertexInputAttribute::Half2;
1962 case QShaderDescription::Half:
1963 return QRhiVertexInputAttribute::Half;
1966 Q_UNREACHABLE_RETURN(QRhiVertexInputAttribute::Float);
1970quint32 QRhiImplementation::byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format)
const
1973 case QRhiVertexInputAttribute::Float4:
1974 return 4 *
sizeof(
float);
1975 case QRhiVertexInputAttribute::Float3:
1976 return 4 *
sizeof(
float);
1977 case QRhiVertexInputAttribute::Float2:
1978 return 2 *
sizeof(
float);
1979 case QRhiVertexInputAttribute::Float:
1980 return sizeof(
float);
1982 case QRhiVertexInputAttribute::UNormByte4:
1983 return 4 *
sizeof(quint8);
1984 case QRhiVertexInputAttribute::UNormByte2:
1985 return 2 *
sizeof(quint8);
1986 case QRhiVertexInputAttribute::UNormByte:
1987 return sizeof(quint8);
1989 case QRhiVertexInputAttribute::UInt4:
1990 return 4 *
sizeof(quint32);
1991 case QRhiVertexInputAttribute::UInt3:
1992 return 4 *
sizeof(quint32);
1993 case QRhiVertexInputAttribute::UInt2:
1994 return 2 *
sizeof(quint32);
1995 case QRhiVertexInputAttribute::UInt:
1996 return sizeof(quint32);
1998 case QRhiVertexInputAttribute::SInt4:
1999 return 4 *
sizeof(qint32);
2000 case QRhiVertexInputAttribute::SInt3:
2001 return 4 *
sizeof(qint32);
2002 case QRhiVertexInputAttribute::SInt2:
2003 return 2 *
sizeof(qint32);
2004 case QRhiVertexInputAttribute::SInt:
2005 return sizeof(qint32);
2007 case QRhiVertexInputAttribute::Half4:
2008 return 4 *
sizeof(qfloat16);
2009 case QRhiVertexInputAttribute::Half3:
2010 return 4 *
sizeof(qfloat16);
2011 case QRhiVertexInputAttribute::Half2:
2012 return 2 *
sizeof(qfloat16);
2013 case QRhiVertexInputAttribute::Half:
2014 return sizeof(qfloat16);
2016 case QRhiVertexInputAttribute::UShort4:
2017 return 4 *
sizeof(quint16);
2018 case QRhiVertexInputAttribute::UShort3:
2019 return 4 *
sizeof(quint16);
2020 case QRhiVertexInputAttribute::UShort2:
2021 return 2 *
sizeof(quint16);
2022 case QRhiVertexInputAttribute::UShort:
2023 return sizeof(quint16);
2025 case QRhiVertexInputAttribute::SShort4:
2026 return 4 *
sizeof(qint16);
2027 case QRhiVertexInputAttribute::SShort3:
2028 return 4 *
sizeof(qint16);
2029 case QRhiVertexInputAttribute::SShort2:
2030 return 2 *
sizeof(qint16);
2031 case QRhiVertexInputAttribute::SShort:
2032 return sizeof(qint16);
2035 Q_UNREACHABLE_RETURN(1);
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2156#ifndef QT_NO_DEBUG_STREAM
2159 QDebugStateSaver saver(dbg);
2160 dbg.nospace() <<
"QRhiVertexInputLayout(bindings=" << v.m_bindings
2161 <<
" attributes=" << v.m_attributes
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2275QRhiShaderStage::QRhiShaderStage(Type type,
const QShader &shader, QShader::Variant v)
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2301#ifndef QT_NO_DEBUG_STREAM
2304 QDebugStateSaver saver(dbg);
2305 dbg.nospace() <<
"QRhiShaderStage(type=" << s.type()
2306 <<
" shader=" << s.shader()
2307 <<
" variant=" << s.shaderVariant()
2314
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2367QRhiColorAttachment::QRhiColorAttachment(QRhiTexture *texture)
2368 : m_texture(texture)
2373
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2375
2376QRhiColorAttachment::QRhiColorAttachment(QRhiRenderBuffer *renderBuffer)
2377 : m_renderBuffer(renderBuffer)
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2678QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment)
2680 m_colorAttachments.append(colorAttachment);
2684
2685
2686
2687
2688QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2689 QRhiRenderBuffer *depthStencilBuffer)
2690 : m_depthStencilBuffer(depthStencilBuffer)
2692 m_colorAttachments.append(colorAttachment);
2696
2697
2698
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2700
2701
2702
2703QRhiTextureRenderTargetDescription::QRhiTextureRenderTargetDescription(
const QRhiColorAttachment &colorAttachment,
2704 QRhiTexture *depthTexture)
2705 : m_depthTexture(depthTexture)
2707 m_colorAttachments.append(colorAttachment);
2711
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2946
2947QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QImage &image)
2953
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2955
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2958
2959QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const void *data, quint32 size)
2960 : m_data(
reinterpret_cast<
const char *>(data), size)
2965
2966
2967
2968QRhiTextureSubresourceUploadDescription::QRhiTextureSubresourceUploadDescription(
const QByteArray &data)
2974
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3094QRhiTextureUploadEntry::QRhiTextureUploadEntry(
int layer,
int level,
3095 const QRhiTextureSubresourceUploadDescription &desc)
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3233QRhiTextureUploadDescription::QRhiTextureUploadDescription(
const QRhiTextureUploadEntry &entry)
3235 m_entries.append(entry);
3239
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3246
3247QRhiTextureUploadDescription::QRhiTextureUploadDescription(std::initializer_list<QRhiTextureUploadEntry> list)
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3437QRhiReadbackDescription::QRhiReadbackDescription(QRhiTexture *texture)
3438 : m_texture(texture)
3443
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3602
3603
3604QRhiResource::QRhiResource(QRhiImplementation *rhi)
3607 m_id = QRhiGlobalObjectIdGenerator::newId();
3611
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3620
3621QRhiResource::~QRhiResource()
3628
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3684
3685void QRhiResource::deleteLater()
3688 m_rhi->addDeleteLater(
this);
3694
3695
3696QByteArray QRhiResource::name()
const
3698 return m_objectName;
3702
3703
3704
3705
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3708
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3711
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3718
3719
3720
3721void QRhiResource::setName(
const QByteArray &name)
3723 m_objectName = name;
3727
3728
3729
3730
3731
3732quint64 QRhiResource::globalResourceId()
const
3738
3739
3740
3741
3742
3743QRhi *QRhiResource::rhi()
const
3745 return m_rhi ? m_rhi->q :
nullptr;
3749
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3970
3971QRhiBuffer::QRhiBuffer(QRhiImplementation *rhi, Type type_, UsageFlags usage_, quint32 size_)
3972 : QRhiResource(rhi),
3973 m_type(type_), m_usage(usage_), m_size(size_)
3978
3979
3980QRhiResource::Type QRhiBuffer::resourceType()
const
3986
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4072
4073QRhiBuffer::NativeBuffer QRhiBuffer::nativeBuffer()
4079
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4110
4111
4112char *QRhiBuffer::beginFullDynamicBufferUpdateForCurrentFrame()
4118
4119
4120
4121
4122void QRhiBuffer::endFullDynamicBufferUpdateForCurrentFrame()
4127
4128
4129void QRhiBuffer::fullDynamicBufferUpdateForCurrentFrame(
const void *data, quint32 size)
4131 char *p = beginFullDynamicBufferUpdateForCurrentFrame();
4133 memcpy(p, data, size > 0 ? size : m_size);
4134 endFullDynamicBufferUpdateForCurrentFrame();
4139
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4210
4213
4214
4215QRhiRenderBuffer::QRhiRenderBuffer(QRhiImplementation *rhi, Type type_,
const QSize &pixelSize_,
4216 int sampleCount_, Flags flags_,
4217 QRhiTexture::Format backingFormatHint_)
4218 : QRhiResource(rhi),
4219 m_type(type_), m_pixelSize(pixelSize_), m_sampleCount(sampleCount_), m_flags(flags_),
4220 m_backingFormatHint(backingFormatHint_)
4225
4226
4227QRhiResource::Type QRhiRenderBuffer::resourceType()
const
4229 return RenderBuffer;
4233
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4274
4275bool QRhiRenderBuffer::createFrom(NativeRenderBuffer src)
4282
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4298
4299
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4591
4594
4595
4596QRhiTexture::QRhiTexture(QRhiImplementation *rhi, Format format_,
const QSize &pixelSize_,
int depth_,
4597 int arraySize_,
int sampleCount_, Flags flags_)
4598 : QRhiResource(rhi),
4599 m_format(format_), m_pixelSize(pixelSize_), m_depth(depth_),
4600 m_arraySize(arraySize_), m_sampleCount(sampleCount_), m_flags(flags_)
4605
4606
4607QRhiResource::Type QRhiTexture::resourceType()
const
4613
4614
4615
4616
4617
4618
4619
4620
4621
4624
4625
4626
4627
4628
4629
4630QRhiTexture::NativeTexture QRhiTexture::nativeTexture()
4636
4637
4638
4639
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4641
4642
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4644
4645
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4647
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4649
4650
4651
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4659
4660
4661
4662
4663bool QRhiTexture::createFrom(QRhiTexture::NativeTexture src)
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
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4684
4685
4686
4687
4688
4689
4690
4691
4692void QRhiTexture::setNativeLayout(
int layout)
4698
4699
4700
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4709
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4921
4922
4925
4926
4927QRhiSampler::QRhiSampler(QRhiImplementation *rhi,
4928 Filter magFilter_, Filter minFilter_, Filter mipmapMode_,
4929 AddressMode u_, AddressMode v_, AddressMode w_)
4930 : QRhiResource(rhi),
4931 m_magFilter(magFilter_), m_minFilter(minFilter_), m_mipmapMode(mipmapMode_),
4932 m_addressU(u_), m_addressV(v_), m_addressW(w_),
4933 m_compareOp(QRhiSampler::Never)
4938
4939
4940QRhiResource::Type QRhiSampler::resourceType()
const
4946
4947
4948
4951
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5058
5059
5060QRhiShadingRateMap::QRhiShadingRateMap(QRhiImplementation *rhi)
5066
5067
5068QRhiResource::Type QRhiShadingRateMap::resourceType()
const
5070 return ShadingRateMap;
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090bool QRhiShadingRateMap::createFrom(NativeShadingRateMap src)
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123bool QRhiShadingRateMap::createFrom(QRhiTexture *src)
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5145
5146
5147QRhiRenderPassDescriptor::QRhiRenderPassDescriptor(QRhiImplementation *rhi)
5153
5154
5155QRhiResource::Type QRhiRenderPassDescriptor::resourceType()
const
5157 return RenderPassDescriptor;
5161
5162
5163
5164
5165
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5260
5263
5264
5265
5266
5267
5268
5269const QRhiNativeHandles *QRhiRenderPassDescriptor::nativeHandles()
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
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5288
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5292
5295
5296
5297QRhiRenderTarget::QRhiRenderTarget(QRhiImplementation *rhi)
5303
5304
5305
5306
5307
5308
5309
5310
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5340
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5349
5350
5351QRhiSwapChainRenderTarget::QRhiSwapChainRenderTarget(QRhiImplementation *rhi, QRhiSwapChain *swapchain_)
5352 : QRhiRenderTarget(rhi),
5353 m_swapchain(swapchain_)
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5375
5376
5377QRhiResource::Type QRhiSwapChainRenderTarget::resourceType()
const
5379 return SwapChainRenderTarget;
5383
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5460
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5462
5465
5466
5467QRhiTextureRenderTarget::QRhiTextureRenderTarget(QRhiImplementation *rhi,
5468 const QRhiTextureRenderTargetDescription &desc_,
5470 : QRhiRenderTarget(rhi),
5477
5478
5479QRhiResource::Type QRhiTextureRenderTarget::resourceType()
const
5481 return TextureRenderTarget;
5485
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5634
5635QRhiShaderResourceBindings::QRhiShaderResourceBindings(QRhiImplementation *rhi)
5638 m_layoutDesc.reserve(BINDING_PREALLOC * QRhiShaderResourceBinding::LAYOUT_DESC_ENTRIES_PER_BINDING);
5642
5643
5644QRhiResource::Type QRhiShaderResourceBindings::resourceType()
const
5646 return ShaderResourceBindings;
5650
5651
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5667
5668
5669
5670bool QRhiShaderResourceBindings::isLayoutCompatible(
const QRhiShaderResourceBindings *other)
const
5683 return m_layoutDescHash == other->m_layoutDescHash
5684 && m_layoutDesc == other->m_layoutDesc;
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5706void QRhiImplementation::updateLayoutDesc(QRhiShaderResourceBindings *srb)
5708 srb->m_layoutDescHash = 0;
5709 srb->m_layoutDesc.clear();
5710 auto layoutDescAppender = std::back_inserter(srb->m_layoutDesc);
5711 for (
const QRhiShaderResourceBinding &b : std::as_const(srb->m_bindings)) {
5712 const QRhiShaderResourceBinding::Data *d = &b.d;
5713 srb->m_layoutDescHash ^= uint(d->binding) ^ uint(d->stage) ^ uint(d->type)
5714 ^ uint(d->arraySize());
5715 layoutDescAppender = d->serialize(layoutDescAppender);
5720
5721
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5723
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5725
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5831
5832
5833
5834
5835
5836
5837bool QRhiShaderResourceBinding::isLayoutCompatible(
const QRhiShaderResourceBinding &other)
const
5840 return d.binding == other.d.binding
5841 && d.stage == other.d.stage
5842 && d.type == other.d.type
5843 && d.arraySize() == other.d.arraySize();
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5864 int binding, StageFlags stage, QRhiBuffer *buf)
5866 QRhiShaderResourceBinding b;
5867 b.d.binding = binding;
5869 b.d.type = UniformBuffer;
5870 b.d.u.ubuf.buf = buf;
5871 b.d.u.ubuf.offset = 0;
5872 b.d.u.ubuf.maybeSize = 0;
5873 b.d.u.ubuf.hasDynamicOffset =
false;
5878
5879
5880
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5890
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5897
5898
5899
5900QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBuffer(
5901 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
5904 QRhiShaderResourceBinding b;
5905 b.d.binding = binding;
5907 b.d.type = UniformBuffer;
5908 b.d.u.ubuf.buf = buf;
5909 b.d.u.ubuf.offset = offset;
5910 b.d.u.ubuf.maybeSize = size;
5911 b.d.u.ubuf.hasDynamicOffset =
false;
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937QRhiShaderResourceBinding QRhiShaderResourceBinding::uniformBufferWithDynamicOffset(
5938 int binding, StageFlags stage, QRhiBuffer *buf, quint32 size)
5941 QRhiShaderResourceBinding b;
5942 b.d.binding = binding;
5944 b.d.type = UniformBuffer;
5945 b.d.u.ubuf.buf = buf;
5946 b.d.u.ubuf.offset = 0;
5947 b.d.u.ubuf.maybeSize = size;
5948 b.d.u.ubuf.hasDynamicOffset =
true;
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
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5973
5974
5975
5976
5977QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTexture(
5978 int binding, StageFlags stage, QRhiTexture *tex, QRhiSampler *sampler)
5980 QRhiShaderResourceBinding b;
5981 b.d.binding = binding;
5983 b.d.type = SampledTexture;
5984 b.d.u.stex.count = 1;
5985 b.d.u.stex.texSamplers[0] = { tex, sampler };
5990
5991
5992
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5994
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6000
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6015
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6017
6018
6019
6020
6021
6022
6023QRhiShaderResourceBinding QRhiShaderResourceBinding::sampledTextures(
6024 int binding, StageFlags stage,
int count,
const TextureAndSampler *texSamplers)
6026 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6027 QRhiShaderResourceBinding b;
6028 b.d.binding = binding;
6030 b.d.type = SampledTexture;
6031 b.d.u.stex.count = count;
6032 for (
int i = 0; i < count; ++i) {
6034 b.d.u.stex.texSamplers[i] = texSamplers[i];
6036 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6042
6043
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6067
6068
6069
6070QRhiShaderResourceBinding QRhiShaderResourceBinding::texture(
int binding, StageFlags stage, QRhiTexture *tex)
6072 QRhiShaderResourceBinding b;
6073 b.d.binding = binding;
6076 b.d.u.stex.count = 1;
6077 b.d.u.stex.texSamplers[0] = { tex,
nullptr };
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
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6094
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6097
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6099
6100
6101QRhiShaderResourceBinding QRhiShaderResourceBinding::textures(
int binding, StageFlags stage,
int count, QRhiTexture **tex)
6103 Q_ASSERT(count >= 1 && count <= Data::MAX_TEX_SAMPLER_ARRAY_SIZE);
6104 QRhiShaderResourceBinding b;
6105 b.d.binding = binding;
6108 b.d.u.stex.count = count;
6109 for (
int i = 0; i < count; ++i) {
6111 b.d.u.stex.texSamplers[i] = { tex[i],
nullptr };
6113 b.d.u.stex.texSamplers[i] = {
nullptr,
nullptr };
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
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6143
6144
6145
6146QRhiShaderResourceBinding QRhiShaderResourceBinding::sampler(
int binding, StageFlags stage, QRhiSampler *sampler)
6148 QRhiShaderResourceBinding b;
6149 b.d.binding = binding;
6152 b.d.u.stex.count = 1;
6153 b.d.u.stex.texSamplers[0] = {
nullptr, sampler };
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoad(
6176 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6178 QRhiShaderResourceBinding b;
6179 b.d.binding = binding;
6181 b.d.type = ImageLoad;
6182 b.d.u.simage.tex = tex;
6183 b.d.u.simage.level = level;
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
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6202
6203
6204
6205QRhiShaderResourceBinding QRhiShaderResourceBinding::imageStore(
6206 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6208 QRhiShaderResourceBinding b;
6209 b.d.binding = binding;
6211 b.d.type = ImageStore;
6212 b.d.u.simage.tex = tex;
6213 b.d.u.simage.level = level;
6218
6219
6220
6221
6222
6223
6224
6225
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6229
6230
6231
6232
6233
6234
6235QRhiShaderResourceBinding QRhiShaderResourceBinding::imageLoadStore(
6236 int binding, StageFlags stage, QRhiTexture *tex,
int level)
6238 QRhiShaderResourceBinding b;
6239 b.d.binding = binding;
6241 b.d.type = ImageLoadStore;
6242 b.d.u.simage.tex = tex;
6243 b.d.u.simage.level = level;
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6269 int binding, StageFlags stage, QRhiBuffer *buf)
6271 QRhiShaderResourceBinding b;
6272 b.d.binding = binding;
6274 b.d.type = BufferLoad;
6275 b.d.u.sbuf.buf = buf;
6276 b.d.u.sbuf.offset = 0;
6277 b.d.u.sbuf.maybeSize = 0;
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoad(
6304 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6307 QRhiShaderResourceBinding b;
6308 b.d.binding = binding;
6310 b.d.type = BufferLoad;
6311 b.d.u.sbuf.buf = buf;
6312 b.d.u.sbuf.offset = offset;
6313 b.d.u.sbuf.maybeSize = size;
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6339 int binding, StageFlags stage, QRhiBuffer *buf)
6341 QRhiShaderResourceBinding b;
6342 b.d.binding = binding;
6344 b.d.type = BufferStore;
6345 b.d.u.sbuf.buf = buf;
6346 b.d.u.sbuf.offset = 0;
6347 b.d.u.sbuf.maybeSize = 0;
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferStore(
6374 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6377 QRhiShaderResourceBinding b;
6378 b.d.binding = binding;
6380 b.d.type = BufferStore;
6381 b.d.u.sbuf.buf = buf;
6382 b.d.u.sbuf.offset = offset;
6383 b.d.u.sbuf.maybeSize = size;
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6409 int binding, StageFlags stage, QRhiBuffer *buf)
6411 QRhiShaderResourceBinding b;
6412 b.d.binding = binding;
6414 b.d.type = BufferLoadStore;
6415 b.d.u.sbuf.buf = buf;
6416 b.d.u.sbuf.offset = 0;
6417 b.d.u.sbuf.maybeSize = 0;
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443QRhiShaderResourceBinding QRhiShaderResourceBinding::bufferLoadStore(
6444 int binding, StageFlags stage, QRhiBuffer *buf, quint32 offset, quint32 size)
6447 QRhiShaderResourceBinding b;
6448 b.d.binding = binding;
6450 b.d.type = BufferLoadStore;
6451 b.d.u.sbuf.buf = buf;
6452 b.d.u.sbuf.offset = offset;
6453 b.d.u.sbuf.maybeSize = size;
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467bool operator==(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6469 const QRhiShaderResourceBinding::Data *da = QRhiImplementation::shaderResourceBindingData(a);
6470 const QRhiShaderResourceBinding::Data *db = QRhiImplementation::shaderResourceBindingData(b);
6476 if (da->binding != db->binding
6477 || da->stage != db->stage
6478 || da->type != db->type)
6484 case QRhiShaderResourceBinding::UniformBuffer:
6485 if (da->u.ubuf.buf != db->u.ubuf.buf
6486 || da->u.ubuf.offset != db->u.ubuf.offset
6487 || da->u.ubuf.maybeSize != db->u.ubuf.maybeSize)
6492 case QRhiShaderResourceBinding::SampledTexture:
6493 if (da->u.stex.count != db->u.stex.count)
6495 for (
int i = 0; i < da->u.stex.count; ++i) {
6496 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex
6497 || da->u.stex.texSamplers[i].sampler != db->u.stex.texSamplers[i].sampler)
6503 case QRhiShaderResourceBinding::Texture:
6504 if (da->u.stex.count != db->u.stex.count)
6506 for (
int i = 0; i < da->u.stex.count; ++i) {
6507 if (da->u.stex.texSamplers[i].tex != db->u.stex.texSamplers[i].tex)
6511 case QRhiShaderResourceBinding::Sampler:
6512 if (da->u.stex.texSamplers[0].sampler != db->u.stex.texSamplers[0].sampler)
6515 case QRhiShaderResourceBinding::ImageLoad:
6516 case QRhiShaderResourceBinding::ImageStore:
6517 case QRhiShaderResourceBinding::ImageLoadStore:
6518 if (da->u.simage.tex != db->u.simage.tex
6519 || da->u.simage.level != db->u.simage.level)
6524 case QRhiShaderResourceBinding::BufferLoad:
6525 case QRhiShaderResourceBinding::BufferStore:
6526 case QRhiShaderResourceBinding::BufferLoadStore:
6527 if (da->u.sbuf.buf != db->u.sbuf.buf
6528 || da->u.sbuf.offset != db->u.sbuf.offset
6529 || da->u.sbuf.maybeSize != db->u.sbuf.maybeSize)
6535 Q_UNREACHABLE_RETURN(
false);
6542
6543
6544
6545
6546
6547bool operator!=(
const QRhiShaderResourceBinding &a,
const QRhiShaderResourceBinding &b)
noexcept
6553
6554
6555
6558 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6559 QtPrivate::QHashCombineWithSeed hash(seed);
6560 seed = hash(seed, d->binding);
6561 seed = hash(seed, d->stage);
6562 seed = hash(seed, d->type);
6564 case QRhiShaderResourceBinding::UniformBuffer:
6565 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.ubuf.buf));
6567 case QRhiShaderResourceBinding::SampledTexture:
6568 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6569 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6571 case QRhiShaderResourceBinding::Texture:
6572 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].tex));
6574 case QRhiShaderResourceBinding::Sampler:
6575 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.stex.texSamplers[0].sampler));
6577 case QRhiShaderResourceBinding::ImageLoad:
6578 case QRhiShaderResourceBinding::ImageStore:
6579 case QRhiShaderResourceBinding::ImageLoadStore:
6580 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.simage.tex));
6582 case QRhiShaderResourceBinding::BufferLoad:
6583 case QRhiShaderResourceBinding::BufferStore:
6584 case QRhiShaderResourceBinding::BufferLoadStore:
6585 seed = hash(seed,
reinterpret_cast<quintptr>(d->u.sbuf.buf));
6591#ifndef QT_NO_DEBUG_STREAM
6594 QDebugStateSaver saver(dbg);
6595 const QRhiShaderResourceBinding::Data *d = QRhiImplementation::shaderResourceBindingData(b);
6596 dbg.nospace() <<
"QRhiShaderResourceBinding("
6597 <<
"binding=" << d->binding
6598 <<
" stage=" << d->stage
6599 <<
" type=" << d->type;
6601 case QRhiShaderResourceBinding::UniformBuffer:
6602 dbg.nospace() <<
" UniformBuffer("
6603 <<
"buffer=" << d->u.ubuf.buf
6604 <<
" offset=" << d->u.ubuf.offset
6605 <<
" maybeSize=" << d->u.ubuf.maybeSize
6608 case QRhiShaderResourceBinding::SampledTexture:
6609 dbg.nospace() <<
" SampledTextures("
6610 <<
"count=" << d->u.stex.count;
6611 for (
int i = 0; i < d->u.stex.count; ++i) {
6612 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex
6613 <<
" sampler=" << d->u.stex.texSamplers[i].sampler;
6615 dbg.nospace() <<
')';
6617 case QRhiShaderResourceBinding::Texture:
6618 dbg.nospace() <<
" Textures("
6619 <<
"count=" << d->u.stex.count;
6620 for (
int i = 0; i < d->u.stex.count; ++i)
6621 dbg.nospace() <<
" texture=" << d->u.stex.texSamplers[i].tex;
6622 dbg.nospace() <<
')';
6624 case QRhiShaderResourceBinding::Sampler:
6625 dbg.nospace() <<
" Sampler("
6626 <<
" sampler=" << d->u.stex.texSamplers[0].sampler
6629 case QRhiShaderResourceBinding::ImageLoad:
6630 dbg.nospace() <<
" ImageLoad("
6631 <<
"texture=" << d->u.simage.tex
6632 <<
" level=" << d->u.simage.level
6635 case QRhiShaderResourceBinding::ImageStore:
6636 dbg.nospace() <<
" ImageStore("
6637 <<
"texture=" << d->u.simage.tex
6638 <<
" level=" << d->u.simage.level
6641 case QRhiShaderResourceBinding::ImageLoadStore:
6642 dbg.nospace() <<
" ImageLoadStore("
6643 <<
"texture=" << d->u.simage.tex
6644 <<
" level=" << d->u.simage.level
6647 case QRhiShaderResourceBinding::BufferLoad:
6648 dbg.nospace() <<
" BufferLoad("
6649 <<
"buffer=" << d->u.sbuf.buf
6650 <<
" offset=" << d->u.sbuf.offset
6651 <<
" maybeSize=" << d->u.sbuf.maybeSize
6654 case QRhiShaderResourceBinding::BufferStore:
6655 dbg.nospace() <<
" BufferStore("
6656 <<
"buffer=" << d->u.sbuf.buf
6657 <<
" offset=" << d->u.sbuf.offset
6658 <<
" maybeSize=" << d->u.sbuf.maybeSize
6661 case QRhiShaderResourceBinding::BufferLoadStore:
6662 dbg.nospace() <<
" BufferLoadStore("
6663 <<
"buffer=" << d->u.sbuf.buf
6664 <<
" offset=" << d->u.sbuf.offset
6665 <<
" maybeSize=" << d->u.sbuf.maybeSize
6669 dbg.nospace() <<
" UNKNOWN()";
6672 dbg.nospace() <<
')';
6677#ifndef QT_NO_DEBUG_STREAM
6680 QDebugStateSaver saver(dbg);
6681 dbg.nospace() <<
"QRhiShaderResourceBindings("
6689
6690
6691
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6693
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7015
7016
7019
7020
7023
7024
7027
7028
7031
7032
7033QRhiGraphicsPipeline::QRhiGraphicsPipeline(QRhiImplementation *rhi)
7039
7040
7041QRhiResource::Type QRhiGraphicsPipeline::resourceType()
const
7043 return GraphicsPipeline;
7047
7048
7049
7050
7051
7052
7053
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7638
7641
7642
7643QRhiSwapChain::QRhiSwapChain(QRhiImplementation *rhi)
7649
7650
7651QRhiResource::Type QRhiSwapChain::resourceType()
const
7657
7658
7659
7660
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7800
7801QRhiRenderTarget *QRhiSwapChain::currentFrameRenderTarget(StereoTargetBuffer targetBuffer)
7803 Q_UNUSED(targetBuffer);
7804 return currentFrameRenderTarget();
7808
7809
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7811
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7997
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8000
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8158
8159QRhiSwapChainHdrInfo QRhiSwapChain::hdrInfo()
8161 QRhiSwapChainHdrInfo info;
8162 info.limitsType = QRhiSwapChainHdrInfo::LuminanceInNits;
8163 info.limits.luminanceInNits.minLuminance = 0.0f;
8164 info.limits.luminanceInNits.maxLuminance = 1000.0f;
8165 info.luminanceBehavior = QRhiSwapChainHdrInfo::SceneReferred;
8166 info.sdrWhiteLevel = 200.0f;
8170#ifndef QT_NO_DEBUG_STREAM
8173 QDebugStateSaver saver(dbg);
8174 dbg.nospace() <<
"QRhiSwapChainHdrInfo(";
8177 dbg.nospace() <<
" minLuminance=" << info.limits.luminanceInNits
.minLuminance
8178 <<
" maxLuminance=" << info.limits.luminanceInNits
.maxLuminance;
8187 dbg.nospace() <<
" scene-referred, SDR white level=" << info
.sdrWhiteLevel;
8190 dbg.nospace() <<
" display-referred";
8193 dbg.nospace() <<
')';
8199
8200
8201
8202
8203
8204
8205
8206
8207
8208
8209
8210
8211
8212
8213
8216
8217
8218
8219
8220
8221
8222
8223
8226
8227
8228QRhiResource::Type QRhiComputePipeline::resourceType()
const
8230 return ComputePipeline;
8234
8235
8236QRhiComputePipeline::QRhiComputePipeline(QRhiImplementation *rhi)
8242
8243
8244
8247
8248
8249
8252
8253
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8330
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8337
8338
8341
8342
8343QRhiCommandBuffer::QRhiCommandBuffer(QRhiImplementation *rhi)
8349
8350
8351QRhiResource::Type QRhiCommandBuffer::resourceType()
const
8353 return CommandBuffer;
8358 switch (res->resourceType()) {
8359 case QRhiResource::Buffer:
8361 case QRhiResource::Texture:
8363 case QRhiResource::Sampler:
8365 case QRhiResource::RenderBuffer:
8366 return "RenderBuffer";
8367 case QRhiResource::RenderPassDescriptor:
8368 return "RenderPassDescriptor";
8369 case QRhiResource::SwapChainRenderTarget:
8370 return "SwapChainRenderTarget";
8371 case QRhiResource::TextureRenderTarget:
8372 return "TextureRenderTarget";
8373 case QRhiResource::ShaderResourceBindings:
8374 return "ShaderResourceBindings";
8375 case QRhiResource::GraphicsPipeline:
8376 return "GraphicsPipeline";
8377 case QRhiResource::SwapChain:
8379 case QRhiResource::ComputePipeline:
8380 return "ComputePipeline";
8381 case QRhiResource::CommandBuffer:
8382 return "CommandBuffer";
8383 case QRhiResource::ShadingRateMap:
8384 return "ShadingRateMap";
8387 Q_UNREACHABLE_RETURN(
"");
8390QRhiImplementation::~QRhiImplementation()
8392 qDeleteAll(resUpdPool);
8399 static bool leakCheck =
true;
8402 static bool leakCheck = qEnvironmentVariableIntValue(
"QT_RHI_LEAK_CHECK");
8404 if (!resources.isEmpty()) {
8406 qWarning(
"QRhi %p going down with %d unreleased resources that own native graphics objects. This is not nice.",
8407 q,
int(resources.size()));
8409 for (
auto it = resources.cbegin(), end = resources.cend(); it != end; ++it) {
8410 QRhiResource *res = it.key();
8411 const bool ownsNativeResources = it.value();
8412 if (leakCheck && ownsNativeResources)
8413 qWarning(
" %s resource %p (%s)", resourceTypeStr(res), res, res->m_objectName.constData());
8419 res->m_rhi =
nullptr;
8424bool QRhiImplementation::isCompressedFormat(QRhiTexture::Format format)
const
8426 return (format >= QRhiTexture::BC1 && format <= QRhiTexture::BC7)
8427 || (format >= QRhiTexture::ETC2_RGB8 && format <= QRhiTexture::ETC2_RGBA8)
8428 || (format >= QRhiTexture::ASTC_4x4 && format <= QRhiTexture::ASTC_12x12);
8431void QRhiImplementation::compressedFormatInfo(QRhiTexture::Format format,
const QSize &size,
8432 quint32 *bpl, quint32 *byteSize,
8433 QSize *blockDim)
const
8437 quint32 blockSize = 0;
8440 case QRhiTexture::BC1:
8443 case QRhiTexture::BC2:
8446 case QRhiTexture::BC3:
8449 case QRhiTexture::BC4:
8452 case QRhiTexture::BC5:
8455 case QRhiTexture::BC6H:
8458 case QRhiTexture::BC7:
8462 case QRhiTexture::ETC2_RGB8:
8465 case QRhiTexture::ETC2_RGB8A1:
8468 case QRhiTexture::ETC2_RGBA8:
8472 case QRhiTexture::ASTC_4x4:
8475 case QRhiTexture::ASTC_5x4:
8479 case QRhiTexture::ASTC_5x5:
8483 case QRhiTexture::ASTC_6x5:
8488 case QRhiTexture::ASTC_6x6:
8492 case QRhiTexture::ASTC_8x5:
8497 case QRhiTexture::ASTC_8x6:
8502 case QRhiTexture::ASTC_8x8:
8506 case QRhiTexture::ASTC_10x5:
8511 case QRhiTexture::ASTC_10x6:
8516 case QRhiTexture::ASTC_10x8:
8521 case QRhiTexture::ASTC_10x10:
8525 case QRhiTexture::ASTC_12x10:
8530 case QRhiTexture::ASTC_12x12:
8540 const quint32 wblocks = uint((size.width() + xdim - 1) / xdim);
8541 const quint32 hblocks = uint((size.height() + ydim - 1) / ydim);
8544 *bpl = wblocks * blockSize;
8546 *byteSize = wblocks * hblocks * blockSize;
8548 *blockDim = QSize(xdim, ydim);
8551void QRhiImplementation::textureFormatInfo(QRhiTexture::Format format,
const QSize &size,
8552 quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel)
const
8554 if (isCompressedFormat(format)) {
8555 compressedFormatInfo(format, size, bpl, byteSize,
nullptr);
8561 case QRhiTexture::RGBA8:
8564 case QRhiTexture::BGRA8:
8567 case QRhiTexture::R8:
8570 case QRhiTexture::RG8:
8573 case QRhiTexture::R16:
8576 case QRhiTexture::RG16:
8579 case QRhiTexture::RED_OR_ALPHA8:
8583 case QRhiTexture::RGBA16F:
8586 case QRhiTexture::RGBA32F:
8589 case QRhiTexture::R16F:
8592 case QRhiTexture::R32F:
8596 case QRhiTexture::RGB10A2:
8600 case QRhiTexture::D16:
8603 case QRhiTexture::D24:
8604 case QRhiTexture::D24S8:
8605 case QRhiTexture::D32F:
8609 case QRhiTexture::D32FS8:
8613 case QRhiTexture::R8SI:
8614 case QRhiTexture::R8UI:
8617 case QRhiTexture::R32SI:
8618 case QRhiTexture::R32UI:
8621 case QRhiTexture::RG32SI:
8622 case QRhiTexture::RG32UI:
8625 case QRhiTexture::RGBA32SI:
8626 case QRhiTexture::RGBA32UI:
8636 *bpl = uint(size.width()) * bpc;
8638 *byteSize = uint(size.width() * size.height()) * bpc;
8640 *bytesPerPixel = bpc;
8643bool QRhiImplementation::isStencilSupportingFormat(QRhiTexture::Format format)
const
8646 case QRhiTexture::D24S8:
8647 case QRhiTexture::D32FS8:
8655bool QRhiImplementation::sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps)
8657 if (ps->cbeginShaderStages() == ps->cendShaderStages()) {
8658 qWarning(
"Cannot build a graphics pipeline without any stages");
8662 bool hasVertexStage =
false;
8663 for (
auto it = ps->cbeginShaderStages(), itEnd = ps->cendShaderStages(); it != itEnd; ++it) {
8664 if (!it->shader().isValid()) {
8665 qWarning(
"Empty shader passed to graphics pipeline");
8668 if (it->type() == QRhiShaderStage::Vertex)
8669 hasVertexStage =
true;
8671 if (!hasVertexStage) {
8672 qWarning(
"Cannot build a graphics pipeline without a vertex stage");
8676 if (!ps->renderPassDescriptor()) {
8677 qWarning(
"Cannot build a graphics pipeline without a QRhiRenderPassDescriptor");
8681 if (!ps->shaderResourceBindings()) {
8682 qWarning(
"Cannot build a graphics pipeline without QRhiShaderResourceBindings");
8689bool QRhiImplementation::sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb)
8692 bool bindingsOk =
true;
8693 const int CHECKED_BINDINGS_COUNT = 64;
8694 bool bindingSeen[CHECKED_BINDINGS_COUNT] = {};
8695 for (
auto it = srb->cbeginBindings(), end = srb->cendBindings(); it != end; ++it) {
8696 const int binding = shaderResourceBindingData(*it)->binding;
8697 if (binding >= CHECKED_BINDINGS_COUNT)
8700 qWarning(
"Invalid binding number %d", binding);
8704 switch (shaderResourceBindingData(*it)->type) {
8705 case QRhiShaderResourceBinding::UniformBuffer:
8706 if (!bindingSeen[binding]) {
8707 bindingSeen[binding] =
true;
8709 qWarning(
"Uniform buffer duplicates an existing binding number %d", binding);
8713 case QRhiShaderResourceBinding::SampledTexture:
8714 if (!bindingSeen[binding]) {
8715 bindingSeen[binding] =
true;
8717 qWarning(
"Combined image sampler duplicates an existing binding number %d", binding);
8721 case QRhiShaderResourceBinding::Texture:
8722 if (!bindingSeen[binding]) {
8723 bindingSeen[binding] =
true;
8725 qWarning(
"Texture duplicates an existing binding number %d", binding);
8729 case QRhiShaderResourceBinding::Sampler:
8730 if (!bindingSeen[binding]) {
8731 bindingSeen[binding] =
true;
8733 qWarning(
"Sampler duplicates an existing binding number %d", binding);
8737 case QRhiShaderResourceBinding::ImageLoad:
8738 case QRhiShaderResourceBinding::ImageStore:
8739 case QRhiShaderResourceBinding::ImageLoadStore:
8740 if (!bindingSeen[binding]) {
8741 bindingSeen[binding] =
true;
8743 qWarning(
"Image duplicates an existing binding number %d", binding);
8747 case QRhiShaderResourceBinding::BufferLoad:
8748 case QRhiShaderResourceBinding::BufferStore:
8749 case QRhiShaderResourceBinding::BufferLoadStore:
8750 if (!bindingSeen[binding]) {
8751 bindingSeen[binding] =
true;
8753 qWarning(
"Buffer duplicates an existing binding number %d", binding);
8758 qWarning(
"Unknown binding type %d",
int(shaderResourceBindingData(*it)->type));
8774int QRhiImplementation::effectiveSampleCount(
int sampleCount)
const
8777 const int s = qBound(1, sampleCount, 64);
8778 const QList<
int> supported = supportedSampleCounts();
8791 for (
int i = 0, ie = supported.count(); i != ie; ++i) {
8793 if (supported[i] >= s) {
8794 result = supported[i];
8800 if (result == 1 && !supported.isEmpty())
8801 result = supported.last();
8802 qCDebug(QRHI_LOG_INFO,
"Attempted to set unsupported sample count %d, using %d instead",
8803 sampleCount, result);
8810
8811
8817
8818
8826 qDeleteAll(d->pendingDeleteResources);
8827 d->pendingDeleteResources.clear();
8833QRhiImplementation *QRhiImplementation::newInstance(QRhi::Implementation impl, QRhiInitParams *params, QRhiNativeHandles *importDevice)
8835 QRhiImplementation *d =
nullptr;
8839 d =
new QRhiNull(
static_cast<QRhiNullInitParams *>(params));
8842#if QT_CONFIG(vulkan)
8843 d =
new QRhiVulkan(
static_cast<QRhiVulkanInitParams *>(params),
8844 static_cast<QRhiVulkanNativeHandles *>(importDevice));
8847 Q_UNUSED(importDevice);
8848 qWarning(
"This build of Qt has no Vulkan support");
8851 case QRhi::OpenGLES2:
8853 d =
new QRhiGles2(
static_cast<QRhiGles2InitParams *>(params),
8854 static_cast<QRhiGles2NativeHandles *>(importDevice));
8857 qWarning(
"This build of Qt has no OpenGL support");
8862 d =
new QRhiD3D11(
static_cast<QRhiD3D11InitParams *>(params),
8863 static_cast<QRhiD3D11NativeHandles *>(importDevice));
8866 qWarning(
"This platform has no Direct3D 11 support");
8871 d =
new QRhiMetal(
static_cast<QRhiMetalInitParams *>(params),
8872 static_cast<QRhiMetalNativeHandles *>(importDevice));
8875 qWarning(
"This platform has no Metal support");
8880#ifdef QRHI_D3D12_AVAILABLE
8881 d =
new QRhiD3D12(
static_cast<QRhiD3D12InitParams *>(params),
8882 static_cast<QRhiD3D12NativeHandles *>(importDevice));
8885 qWarning(
"Qt was built without Direct3D 12 support. "
8886 "This is likely due to having ancient SDK headers (such as d3d12.h) in the Qt build environment. "
8887 "Rebuild Qt with an SDK supporting D3D12 features introduced in Windows 10 version 1703, "
8888 "or use an MSVC build as those typically are built with more up-to-date SDKs.");
8892 qWarning(
"This platform has no Direct3D 12 support");
8900void QRhiImplementation::prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags, QRhiAdapter *adapter)
8904 debugMarkers = flags.testFlag(QRhi::EnableDebugMarkers);
8907 implThread = QThread::currentThread();
8909 requestedRhiAdapter = adapter;
8912QRhi::AdapterList QRhiImplementation::enumerateAdaptersBeforeCreate(QRhiNativeHandles *)
const
8918
8919
8920
8921
8922QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice)
8924 return create(impl, params, flags, importDevice,
nullptr);
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965QRhi *QRhi::create(Implementation impl, QRhiInitParams *params, Flags flags, QRhiNativeHandles *importDevice, QRhiAdapter *adapter)
8967 if (adapter && importDevice)
8968 qWarning(
"adapter and importDevice should not both be non-null in QRhi::create()");
8970 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params, importDevice));
8974 std::unique_ptr<QRhi> r(
new QRhi);
8975 r->d = rd.release();
8976 r->d->prepareForCreate(r.get(), impl, flags, adapter);
8977 if (!r->d->create(flags))
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996bool QRhi::probe(QRhi::Implementation impl, QRhiInitParams *params)
9005 if (impl == Metal) {
9007 ok = QRhiMetal::probe(
static_cast<QRhiMetalInitParams *>(params));
9010 QRhi *rhi = create(impl, params);
9011 ok = rhi !=
nullptr;
9018
9019
9020
9021
9022
9023
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
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9041
9042
9043
9044
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9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
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9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113QRhi::AdapterList QRhi::enumerateAdapters(Implementation impl, QRhiInitParams *params, QRhiNativeHandles *nativeHandles)
9115 std::unique_ptr<QRhiImplementation> rd(QRhiImplementation::newInstance(impl, params,
nullptr));
9119 return rd->enumerateAdaptersBeforeCreate(nativeHandles);
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161QRhiSwapChainProxyData QRhi::updateSwapChainProxyData(QRhi::Implementation impl, QWindow *window)
9165 return QRhiMetal::updateSwapChainProxyData(window);
9174
9175
9176QRhi::Implementation QRhi::backend()
const
9182
9183
9184
9185const char *QRhi::backendName(Implementation impl)
9192 case QRhi::OpenGLES2:
9202 Q_UNREACHABLE_RETURN(
"Unknown");
9206
9207
9208const char *QRhi::backendName()
const
9210 return backendName(d->implType);
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9251
9252
9253
9254
9257
9258
9259
9260
9263
9264
9265
9266
9269
9270
9271
9272
9274#ifndef QT_NO_DEBUG_STREAM
9278 case QRhiDriverInfo::UnknownDevice:
9280 case QRhiDriverInfo::IntegratedDevice:
9281 return "Integrated";
9282 case QRhiDriverInfo::DiscreteDevice:
9284 case QRhiDriverInfo::ExternalDevice:
9286 case QRhiDriverInfo::VirtualDevice:
9288 case QRhiDriverInfo::CpuDevice:
9292 Q_UNREACHABLE_RETURN(
nullptr);
9296 QDebugStateSaver saver(dbg);
9297 dbg.nospace() <<
"QRhiDriverInfo(deviceName=" << info.deviceName
9298 <<
" deviceId=0x" << Qt::hex << info.deviceId
9299 <<
" vendorId=0x" << info.vendorId
9300 <<
" deviceType=" << deviceTypeStr(info.deviceType)
9307
9308
9309
9310QRhiDriverInfo QRhi::driverInfo()
const
9312 return d->driverInfo();
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9342
9343
9344
9345
9348
9349
9350QRhiAdapter::~QRhiAdapter()
9355
9356
9357QThread *QRhi::thread()
const
9359 return d->implThread;
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373void QRhi::addCleanupCallback(
const CleanupCallback &callback)
9375 d->addCleanupCallback(callback);
9379
9380
9381
9382
9383
9384
9385
9386
9387void QRhi::addCleanupCallback(
const void *key,
const CleanupCallback &callback)
9389 d->addCleanupCallback(key, callback);
9393
9394
9395
9396
9397
9398
9399void QRhi::removeCleanupCallback(
const void *key)
9401 d->removeCleanupCallback(key);
9404void QRhiImplementation::runCleanup()
9406 for (
const QRhi::CleanupCallback &f : std::as_const(cleanupCallbacks))
9409 cleanupCallbacks.clear();
9411 for (
auto it = keyedCleanupCallbacks.cbegin(), end = keyedCleanupCallbacks.cend(); it != end; ++it)
9414 keyedCleanupCallbacks.clear();
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9443
9444
9445QRhiResourceUpdateBatch::QRhiResourceUpdateBatch(QRhiImplementation *rhi)
9446 : d(
new QRhiResourceUpdateBatchPrivate)
9452QRhiResourceUpdateBatch::~QRhiResourceUpdateBatch()
9458
9459
9460
9461
9462
9463
9464
9465
9466void QRhiResourceUpdateBatch::release()
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505void QRhiResourceUpdateBatch::merge(QRhiResourceUpdateBatch *other)
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523bool QRhiResourceUpdateBatch::hasOptimalCapacity()
const
9525 return d->hasOptimalCapacity();
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9552 const int idx = d->activeBufferOpCount++;
9553 const int opListSize = d->bufferOps.size();
9554 if (idx < opListSize)
9555 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, size, data);
9557 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, size, data));
9562
9563
9564
9565
9566
9567
9568
9569
9570void QRhiResourceUpdateBatch::updateDynamicBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9572 if (!data.isEmpty()) {
9573 const int idx = d->activeBufferOpCount++;
9574 const int opListSize = d->bufferOps.size();
9575 if (idx < opListSize)
9576 QRhiResourceUpdateBatchPrivate::BufferOp::changeToDynamicUpdate(&d->bufferOps[idx], buf, offset, std::move(data));
9578 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::dynamicUpdate(buf, offset, std::move(data)));
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, quint32 size,
const void *data)
9595 const int idx = d->activeBufferOpCount++;
9596 if (idx < d->bufferOps.size())
9597 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, size, data);
9599 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, size, data));
9604
9605
9606
9607
9608
9609
9610
9611
9612void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, quint32 offset, QByteArray data)
9614 if (!data.isEmpty()) {
9615 const int idx = d->activeBufferOpCount++;
9616 if (idx < d->bufferOps.size())
9617 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, offset, std::move(data));
9619 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, offset, std::move(data)));
9624
9625
9626
9627
9628
9629void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf,
const void *data)
9631 if (buf->size() > 0) {
9632 const int idx = d->activeBufferOpCount++;
9633 if (idx < d->bufferOps.size())
9634 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, 0, data);
9636 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, 0, data));
9641
9642
9643
9644
9645
9646
9647
9648
9649
9650
9651void QRhiResourceUpdateBatch::uploadStaticBuffer(QRhiBuffer *buf, QByteArray data)
9653 if (buf->size() > 0 && quint32(data.size()) == buf->size()) {
9654 const int idx = d->activeBufferOpCount++;
9655 if (idx < d->bufferOps.size())
9656 QRhiResourceUpdateBatchPrivate::BufferOp::changeToStaticUpload(&d->bufferOps[idx], buf, 0, std::move(data));
9658 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::staticUpload(buf, 0, std::move(data)));
9663
9664
9665
9666
9667
9668
9669
9670
9671
9672
9673
9674
9675
9676
9677
9678
9679
9680
9681
9682
9683
9684
9685
9686void QRhiResourceUpdateBatch::readBackBuffer(QRhiBuffer *buf, quint32 offset, quint32 size, QRhiReadbackResult *result)
9688 const int idx = d->activeBufferOpCount++;
9689 if (idx < d->bufferOps.size())
9690 d->bufferOps[idx] = QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result);
9692 d->bufferOps.append(QRhiResourceUpdateBatchPrivate::BufferOp::read(buf, offset, size, result));
9696
9697
9698
9699
9700
9701
9702void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QRhiTextureUploadDescription &desc)
9704 if (desc.cbeginEntries() != desc.cendEntries()) {
9705 const int idx = d->activeTextureOpCount++;
9706 if (idx < d->textureOps.size())
9707 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc);
9709 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::upload(tex, desc));
9714
9715
9716
9717
9718
9719
9720
9721void QRhiResourceUpdateBatch::uploadTexture(QRhiTexture *tex,
const QImage &image)
9724 QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(image)));
9728
9729
9730
9731
9732
9733
9734
9735
9736
9737
9738
9739void QRhiResourceUpdateBatch::copyTexture(QRhiTexture *dst, QRhiTexture *src,
const QRhiTextureCopyDescription &desc)
9741 const int idx = d->activeTextureOpCount++;
9742 if (idx < d->textureOps.size())
9743 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc);
9745 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::copy(dst, src, desc));
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759
9760
9761
9762
9763
9764
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784
9785
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809void QRhiResourceUpdateBatch::readBackTexture(
const QRhiReadbackDescription &rb, QRhiReadbackResult *result)
9811 const int idx = d->activeTextureOpCount++;
9812 if (idx < d->textureOps.size())
9813 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result);
9815 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::read(rb, result));
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833void QRhiResourceUpdateBatch::generateMips(QRhiTexture *tex)
9835 const int idx = d->activeTextureOpCount++;
9836 if (idx < d->textureOps.size())
9837 d->textureOps[idx] = QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex);
9839 d->textureOps.append(QRhiResourceUpdateBatchPrivate::TextureOp::genMips(tex));
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854
9855
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875QRhiResourceUpdateBatch *QRhi::nextResourceUpdateBatch()
9897 auto nextFreeBatch = [
this]() -> QRhiResourceUpdateBatch * {
9898 auto isFree = [
this](
int i) -> QRhiResourceUpdateBatch * {
9899 const quint64 mask = 1ULL << quint64(i);
9900 if (!(d->resUpdPoolMap & mask)) {
9901 d->resUpdPoolMap |= mask;
9902 QRhiResourceUpdateBatch *u = d->resUpdPool[i];
9903 QRhiResourceUpdateBatchPrivate::get(u)->poolIndex = i;
9904 d->lastResUpdIdx = i;
9909 const int poolSize = d->resUpdPool.size();
9910 for (
int i = d->lastResUpdIdx + 1; i < poolSize; ++i) {
9911 if (QRhiResourceUpdateBatch *u = isFree(i))
9914 for (
int i = 0; i <= d->lastResUpdIdx; ++i) {
9915 if (QRhiResourceUpdateBatch *u = isFree(i))
9921 QRhiResourceUpdateBatch *u = nextFreeBatch();
9923 const int oldSize = d->resUpdPool.size();
9925 const int newSize = oldSize + qMin(4, qMax(0, 64 - oldSize));
9926 d->resUpdPool.resize(newSize);
9927 for (
int i = oldSize; i < newSize; ++i)
9928 d->resUpdPool[i] =
new QRhiResourceUpdateBatch(d);
9929 u = nextFreeBatch();
9931 qWarning(
"Resource update batch pool exhausted (max is 64)");
9941 quint32 bufferDataTotal = 0;
9942 quint32 bufferLargeAllocTotal = 0;
9943 for (
const BufferOp &op : std::as_const(bufferOps)) {
9944 bufferDataTotal += op.data.size();
9945 bufferLargeAllocTotal += op.data.largeAlloc();
9948 if (QRHI_LOG_RUB().isDebugEnabled()) {
9949 qDebug() <<
"[rub] release to pool upd.batch #" << poolIndex
9950 <<
"/ bufferOps active" << activeBufferOpCount
9951 <<
"of" << bufferOps.count()
9952 <<
"data" << bufferDataTotal
9953 <<
"largeAlloc" << bufferLargeAllocTotal
9954 <<
"textureOps active" << activeTextureOpCount
9955 <<
"of" << textureOps.count();
9961 const quint64 mask = 1ULL << quint64(
poolIndex);
9962 rhi->resUpdPoolMap &= ~mask;
9981 if (bufferLargeAllocTotal > 1024 * 1024)
9988 if (bufferOps.size() < combinedSize)
9989 bufferOps.resize(combinedSize);
9990 for (
int i = activeBufferOpCount; i < combinedSize; ++i)
9991 bufferOps[i] = std::move(other->bufferOps[i - activeBufferOpCount]);
9995 if (textureOps.size() < combinedSize)
9996 textureOps.resize(combinedSize);
9997 for (
int i = activeTextureOpCount; i < combinedSize; ++i)
9998 textureOps[i] = std::move(other->textureOps[i - activeTextureOpCount]);
10020 bufferOps.squeeze();
10023 textureOps.clear();
10024 textureOps.squeeze();
10028
10029
10030
10031
10032
10033
10034
10035void QRhiCommandBuffer::resourceUpdate(QRhiResourceUpdateBatch *resourceUpdates)
10037 if (resourceUpdates)
10038 m_rhi->resourceUpdate(
this, resourceUpdates);
10042
10043
10044
10045
10046
10047
10048
10049
10050
10051
10052
10053
10054
10055
10056
10057
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10061
10062
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10078
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094void QRhiCommandBuffer::beginPass(QRhiRenderTarget *rt,
10095 const QColor &colorClearValue,
10096 const QRhiDepthStencilClearValue &depthStencilClearValue,
10097 QRhiResourceUpdateBatch *resourceUpdates,
10098 BeginPassFlags flags)
10100 m_rhi->beginPass(
this, rt, colorClearValue, depthStencilClearValue, resourceUpdates, flags);
10104
10105
10106
10107
10108
10109
10110
10111void QRhiCommandBuffer::endPass(QRhiResourceUpdateBatch *resourceUpdates)
10113 m_rhi->endPass(
this, resourceUpdates);
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131void QRhiCommandBuffer::setGraphicsPipeline(QRhiGraphicsPipeline *ps)
10133 Q_ASSERT(ps !=
nullptr);
10134 m_rhi->setGraphicsPipeline(
this, ps);
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
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10174
10175
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10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
10189void QRhiCommandBuffer::setShaderResources(QRhiShaderResourceBindings *srb,
10190 int dynamicOffsetCount,
10191 const DynamicOffset *dynamicOffsets)
10193 m_rhi->setShaderResources(
this, srb, dynamicOffsetCount, dynamicOffsets);
10197
10198
10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209
10210
10211
10212
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10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251void QRhiCommandBuffer::setVertexInput(
int startBinding,
int bindingCount,
const VertexInput *bindings,
10252 QRhiBuffer *indexBuf, quint32 indexOffset,
10253 IndexFormat indexFormat)
10255 m_rhi->setVertexInput(
this, startBinding, bindingCount, bindings, indexBuf, indexOffset, indexFormat);
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272void QRhiCommandBuffer::setViewport(
const QRhiViewport &viewport)
10274 m_rhi->setViewport(
this, viewport);
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291void QRhiCommandBuffer::setScissor(
const QRhiScissor &scissor)
10293 m_rhi->setScissor(
this, scissor);
10297
10298
10299
10300
10301
10302
10303
10304
10305void QRhiCommandBuffer::setBlendConstants(
const QColor &c)
10307 m_rhi->setBlendConstants(
this, c);
10311
10312
10313
10314
10315
10316
10317
10318
10319void QRhiCommandBuffer::setStencilRef(quint32 refValue)
10321 m_rhi->setStencilRef(
this, refValue);
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336
10337
10338
10339
10340
10341
10342void QRhiCommandBuffer::setShadingRate(
const QSize &coarsePixelSize)
10344 m_rhi->setShadingRate(
this, coarsePixelSize);
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376void QRhiCommandBuffer::draw(quint32 vertexCount,
10377 quint32 instanceCount,
10378 quint32 firstVertex,
10379 quint32 firstInstance)
10381 m_rhi->draw(
this, vertexCount, instanceCount, firstVertex, firstInstance);
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
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10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421
10422
10423
10424
10425
10426
10427void QRhiCommandBuffer::drawIndexed(quint32 indexCount,
10428 quint32 instanceCount,
10429 quint32 firstIndex,
10430 qint32 vertexOffset,
10431 quint32 firstInstance)
10433 m_rhi->drawIndexed(
this, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448void QRhiCommandBuffer::debugMarkBegin(
const QByteArray &name)
10450 m_rhi->debugMarkBegin(
this, name);
10454
10455
10456
10457
10458
10459
10460
10461void QRhiCommandBuffer::debugMarkEnd()
10463 m_rhi->debugMarkEnd(
this);
10467
10468
10469
10470
10471
10472
10473
10474
10475
10476void QRhiCommandBuffer::debugMarkMsg(
const QByteArray &msg)
10478 m_rhi->debugMarkMsg(
this, msg);
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496
10497
10498
10499
10500void QRhiCommandBuffer::beginComputePass(QRhiResourceUpdateBatch *resourceUpdates, BeginPassFlags flags)
10502 m_rhi->beginComputePass(
this, resourceUpdates, flags);
10506
10507
10508
10509
10510
10511void QRhiCommandBuffer::endComputePass(QRhiResourceUpdateBatch *resourceUpdates)
10513 m_rhi->endComputePass(
this, resourceUpdates);
10517
10518
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529void QRhiCommandBuffer::setComputePipeline(QRhiComputePipeline *ps)
10531 m_rhi->setComputePipeline(
this, ps);
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549
10550
10551
10552
10553void QRhiCommandBuffer::dispatch(
int x,
int y,
int z)
10555 m_rhi->dispatch(
this, x, y, z);
10559
10560
10561
10562
10563
10564
10565
10566
10567const QRhiNativeHandles *QRhiCommandBuffer::nativeHandles()
10569 return m_rhi->nativeHandles(
this);
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
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10596
10597
10598
10599
10600
10601
10602
10603
10604
10605
10606
10607
10608
10609
10610
10611void QRhiCommandBuffer::beginExternal()
10613 m_rhi->beginExternal(
this);
10617
10618
10619
10620
10621
10622
10623
10624
10625
10626void QRhiCommandBuffer::endExternal()
10628 m_rhi->endExternal(
this);
10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
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10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
10692double QRhiCommandBuffer::lastCompletedGpuTime()
10694 return m_rhi->lastCompletedGpuTime(
this);
10698
10699
10700
10701int QRhi::ubufAligned(
int v)
const
10703 const int byteAlign = ubufAlignment();
10704 return (v + byteAlign - 1) & ~(byteAlign - 1);
10708
10709
10710int QRhi::mipLevelsForSize(
const QSize &size)
10712 return qFloor(std::log2(qMax(size.width(), size.height()))) + 1;
10716
10717
10718
10719QSize QRhi::sizeForMipLevel(
int mipLevel,
const QSize &baseLevelSize)
10721 const int w = qMax(1, baseLevelSize.width() >> mipLevel);
10722 const int h = qMax(1, baseLevelSize.height() >> mipLevel);
10723 return QSize(w, h);
10727
10728
10729
10730
10731
10732bool QRhi::isYUpInFramebuffer()
const
10734 return d->isYUpInFramebuffer();
10738
10739
10740
10741
10742
10743
10744
10745
10746bool QRhi::isYUpInNDC()
const
10748 return d->isYUpInNDC();
10752
10753
10754
10755
10756
10757
10758
10759
10760
10761
10762
10763
10764
10765
10766
10767
10768
10769
10770
10771bool QRhi::isClipDepthZeroToOne()
const
10773 return d->isClipDepthZeroToOne();
10777
10778
10779
10780
10781
10782
10783
10784
10785
10786
10787
10788
10789
10790
10791
10792
10793QMatrix4x4 QRhi::clipSpaceCorrMatrix()
const
10795 return d->clipSpaceCorrMatrix();
10799
10800
10801
10802
10803
10804bool QRhi::isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags)
const
10806 return d->isTextureFormatSupported(format, flags);
10810
10811
10812bool QRhi::isFeatureSupported(QRhi::Feature feature)
const
10814 return d->isFeatureSupported(feature);
10818
10819
10820
10821
10822
10823int QRhi::resourceLimit(ResourceLimit limit)
const
10825 return d->resourceLimit(limit);
10829
10830
10831
10832
10833
10834
10835
10836
10837
10838
10839const QRhiNativeHandles *QRhi::nativeHandles()
10841 return d->nativeHandles();
10845
10846
10847
10848
10849
10850
10851
10852
10853
10854
10855
10856
10857
10858
10859
10860bool QRhi::makeThreadLocalNativeContextCurrent()
10862 return d->makeThreadLocalNativeContextCurrent();
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876
10877
10878
10879
10880
10881
10882
10883
10884
10885
10886void QRhi::setQueueSubmitParams(QRhiNativeHandles *params)
10888 d->setQueueSubmitParams(params);
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903void QRhi::releaseCachedResources()
10905 d->releaseCachedResources();
10907 for (QRhiResourceUpdateBatch *u : d->resUpdPool) {
10908 if (u->d->poolIndex < 0)
10909 u->d->trimOpLists();
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923
10924
10925
10926
10927
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10940
10941
10942
10943
10944
10945
10946
10947
10948
10949
10950
10951
10952
10953
10954
10955bool QRhi::isDeviceLost()
const
10957 return d->isDeviceLost();
10961
10962
10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975
10976
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10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
10998
10999QByteArray QRhi::pipelineCacheData()
11001 return d->pipelineCacheData();
11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
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11043
11044
11045
11046
11047
11048
11049
11050
11051
11052
11053
11054
11055
11056
11057
11058void QRhi::setPipelineCacheData(
const QByteArray &data)
11060 d->setPipelineCacheData(data);
11064
11065
11066
11067
11068
11069
11070
11071
11072
11073
11076
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11107
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11110
11111
11112
11115
11116
11117
11118
11119
11120
11123
11124
11125
11126
11127
11128
11130#ifndef QT_NO_DEBUG_STREAM
11133 QDebugStateSaver saver(dbg);
11134 dbg.nospace() <<
"QRhiStats("
11135 <<
"totalPipelineCreationTime=" << info.totalPipelineCreationTime
11136 <<
" blockCount=" << info.blockCount
11137 <<
" allocCount=" << info.allocCount
11138 <<
" usedBytes=" << info.usedBytes
11139 <<
" unusedBytes=" << info.unusedBytes
11140 <<
" totalUsageBytes=" << info.totalUsageBytes
11147
11148
11149
11150
11151
11152
11153
11154
11155
11156
11157
11158
11159
11160
11161
11162
11163
11164
11165
11166
11167
11168
11169
11170
11171
11172
11173
11174
11175
11176
11177
11178
11179
11180
11181
11182
11183
11184
11185
11186
11187
11188
11189
11190QRhiStats QRhi::statistics()
const
11192 return d->statistics();
11196
11197
11198
11199
11200QRhiGraphicsPipeline *QRhi::newGraphicsPipeline()
11202 return d->createGraphicsPipeline();
11206
11207
11208
11209
11210
11211
11212
11213QRhiComputePipeline *QRhi::newComputePipeline()
11215 return d->createComputePipeline();
11219
11220
11221
11222
11223QRhiShaderResourceBindings *QRhi::newShaderResourceBindings()
11225 return d->createShaderResourceBindings();
11229
11230
11231
11232
11233
11234
11235
11236
11237
11238
11239
11240
11241
11242QRhiBuffer *QRhi::newBuffer(QRhiBuffer::Type type,
11243 QRhiBuffer::UsageFlags usage,
11246 return d->createBuffer(type, usage, size);
11250
11251
11252
11253
11254
11255
11256
11257
11258
11259
11260
11261
11262
11263
11264
11265
11266
11267
11268
11269QRhiRenderBuffer *QRhi::newRenderBuffer(QRhiRenderBuffer::Type type,
11270 const QSize &pixelSize,
11272 QRhiRenderBuffer::Flags flags,
11273 QRhiTexture::Format backingFormatHint)
11275 return d->createRenderBuffer(type, pixelSize, sampleCount, flags, backingFormatHint);
11279
11280
11281
11282
11283
11284
11285
11286
11287
11288
11289
11290
11291
11292
11293
11294
11295
11296QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11297 const QSize &pixelSize,
11299 QRhiTexture::Flags flags)
11301 if (pixelSize.height() == 0)
11302 flags |= QRhiTexture::OneDimensional;
11304 return d->createTexture(format, pixelSize, 1, 0, sampleCount, flags);
11308
11309
11310
11311
11312
11313
11314
11315
11316
11317
11318
11319
11320
11321
11322
11323
11324
11325
11326
11327
11328
11329QRhiTexture *QRhi::newTexture(QRhiTexture::Format format,
11330 int width,
int height,
int depth,
11332 QRhiTexture::Flags flags)
11335 flags |= QRhiTexture::ThreeDimensional;
11337 if (height == 0 && depth == 0)
11338 flags |= QRhiTexture::OneDimensional;
11340 return d->createTexture(format, QSize(width, height), depth, 0, sampleCount, flags);
11344
11345
11346
11347
11348
11349
11350
11351
11352
11353
11354
11355
11356
11357
11358
11359
11360
11361
11362
11363
11364
11365
11366
11367
11368
11369
11370QRhiTexture *QRhi::newTextureArray(QRhiTexture::Format format,
11372 const QSize &pixelSize,
11374 QRhiTexture::Flags flags)
11376 flags |= QRhiTexture::TextureArray;
11378 if (pixelSize.height() == 0)
11379 flags |= QRhiTexture::OneDimensional;
11381 return d->createTexture(format, pixelSize, 1, arraySize, sampleCount, flags);
11385
11386
11387
11388
11389
11390
11391
11392
11393
11394
11395
11396
11397
11398
11399QRhiSampler *QRhi::newSampler(QRhiSampler::Filter magFilter,
11400 QRhiSampler::Filter minFilter,
11401 QRhiSampler::Filter mipmapMode,
11402 QRhiSampler::AddressMode addressU,
11403 QRhiSampler::AddressMode addressV,
11404 QRhiSampler::AddressMode addressW)
11406 return d->createSampler(magFilter, minFilter, mipmapMode, addressU, addressV, addressW);
11410
11411
11412
11413
11414QRhiShadingRateMap *QRhi::newShadingRateMap()
11416 return d->createShadingRateMap();
11420
11421
11422
11423
11424
11426QRhiTextureRenderTarget *QRhi::newTextureRenderTarget(
const QRhiTextureRenderTargetDescription &desc,
11427 QRhiTextureRenderTarget::Flags flags)
11429 return d->createTextureRenderTarget(desc, flags);
11433
11434
11435
11436
11437QRhiSwapChain *QRhi::newSwapChain()
11439 return d->createSwapChain();
11443
11444
11445
11446
11447
11448
11449
11450
11451
11452
11453
11454
11455
11456
11457
11458
11459
11460
11461
11462
11463
11464
11465
11466
11467
11468
11469
11470
11471
11472
11473
11474
11475
11476
11477
11478
11479
11480
11481
11482
11483
11484
11485
11486
11487
11488
11489QRhi::FrameOpResult QRhi::beginFrame(QRhiSwapChain *swapChain, BeginFrameFlags flags)
11492 qWarning(
"Attempted to call beginFrame() within a still active frame; ignored");
11494 qCDebug(QRHI_LOG_RUB) <<
"[rub] new frame";
11496 QRhi::FrameOpResult r = !d->inFrame ? d->beginFrame(swapChain, flags) : FrameOpSuccess;
11497 if (r == FrameOpSuccess)
11504
11505
11506
11507
11508
11509
11510
11511
11512
11513
11514
11515
11516
11517
11518
11519
11520
11521
11522
11523
11524
11525
11526QRhi::FrameOpResult QRhi::endFrame(QRhiSwapChain *swapChain, EndFrameFlags flags)
11529 qWarning(
"Attempted to call endFrame() without an active frame; ignored");
11531 QRhi::FrameOpResult r = d->inFrame ? d->endFrame(swapChain, flags) : FrameOpSuccess;
11532 d->inFrame =
false;
11535 qDeleteAll(d->pendingDeleteResources);
11536 d->pendingDeleteResources.clear();
11542
11543
11544
11545
11546
11547
11548bool QRhi::isRecordingFrame()
const
11554
11555
11556
11557
11558
11559
11560
11561
11562
11563
11564
11565
11566
11567
11568
11569
11570
11571
11572
11573
11574
11575
11576
11577
11578
11579
11580
11581
11582
11583
11584
11585
11586
11587
11588
11589
11590
11591
11592int QRhi::currentFrameSlot()
const
11594 return d->currentFrameSlot;
11598
11599
11600
11601
11602
11603
11604
11605
11606
11607
11608
11609
11610
11611
11612
11613
11614
11615
11616
11617
11618
11619
11620
11621
11622
11623
11624
11625
11626
11627
11628
11629
11630
11631
11632
11633
11634
11635
11636
11637
11638
11639QRhi::FrameOpResult QRhi::beginOffscreenFrame(QRhiCommandBuffer **cb, BeginFrameFlags flags)
11642 qWarning(
"Attempted to call beginOffscreenFrame() within a still active frame; ignored");
11644 qCDebug(QRHI_LOG_RUB) <<
"[rub] new offscreen frame";
11646 QRhi::FrameOpResult r = !d->inFrame ? d->beginOffscreenFrame(cb, flags) : FrameOpSuccess;
11647 if (r == FrameOpSuccess)
11654
11655
11656
11657
11658
11659
11660QRhi::FrameOpResult QRhi::endOffscreenFrame(EndFrameFlags flags)
11663 qWarning(
"Attempted to call endOffscreenFrame() without an active frame; ignored");
11665 QRhi::FrameOpResult r = d->inFrame ? d->endOffscreenFrame(flags) : FrameOpSuccess;
11666 d->inFrame =
false;
11667 qDeleteAll(d->pendingDeleteResources);
11668 d->pendingDeleteResources.clear();
11674
11675
11676
11677
11678
11679
11680
11681
11682
11683
11684QRhi::FrameOpResult QRhi::finish()
11686 return d->finish();
11690
11691
11692
11693
11694
11695
11696
11697
11698
11699
11700
11701QList<
int> QRhi::supportedSampleCounts()
const
11703 return d->supportedSampleCounts();
11707
11708
11709
11710
11711
11712
11713
11714
11715
11716int QRhi::ubufAlignment()
const
11718 return d->ubufAlignment();
11722
11723
11724
11725
11726
11727
11728QList<QSize> QRhi::supportedShadingRates(
int sampleCount)
const
11730 return d->supportedShadingRates(sampleCount);
11733Q_CONSTINIT
static QBasicAtomicInteger<QRhiGlobalObjectIdGenerator::Type> counter = Q_BASIC_ATOMIC_INITIALIZER(0);
11737 return counter.fetchAndAddRelaxed(1) + 1;
11742 return m_buffers.isEmpty() && m_textures.isEmpty();
11748 m_textures.clear();
11760 auto it = m_buffers.find(buf);
11761 if (it != m_buffers.end()) {
11763 if (Q_UNLIKELY(b
.access != *access)) {
11764 const QByteArray name = buf->name();
11765 qWarning(
"Buffer %p (%s) used with different accesses within the same pass, this is not allowed.",
11766 buf, name.constData());
11769 if (b
.stage != *stage) {
11781 m_buffers.insert(buf, b);
11800 auto it = m_textures.find(tex);
11801 if (it != m_textures.end()) {
11812 const QByteArray name = tex->name();
11813 qWarning(
"Texture %p (%s) used with different accesses within the same pass, this is not allowed.",
11814 tex, name.constData());
11817 if (t
.stage != *stage) {
11828 m_textures.insert(tex, t);
11834 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11836 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11838 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11840 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11842 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11844 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
11853 if (stages.testFlag(QRhiShaderResourceBinding::VertexStage))
11855 if (stages.testFlag(QRhiShaderResourceBinding::TessellationControlStage))
11857 if (stages.testFlag(QRhiShaderResourceBinding::TessellationEvaluationStage))
11859 if (stages.testFlag(QRhiShaderResourceBinding::FragmentStage))
11861 if (stages.testFlag(QRhiShaderResourceBinding::ComputeStage))
11863 if (stages.testFlag(QRhiShaderResourceBinding::GeometryStage))
friend bool operator==(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are equal, otherwise returns false.
friend bool operator!=(const QByteArray::FromBase64Result &lhs, const QByteArray::FromBase64Result &rhs) noexcept
Returns true if lhs and rhs are different, otherwise returns false.
void registerBuffer(QRhiBuffer *buf, int slot, BufferAccess *access, BufferStage *stage, const UsageState &state)
void registerTexture(QRhiTexture *tex, TextureAccess *access, TextureStage *stage, const UsageState &state)
bool hasOptimalCapacity() const
static const int BUFFER_OPS_STATIC_ALLOC
void merge(QRhiResourceUpdateBatchPrivate *other)
QRhiResourceUpdateBatch * q
static const int TEXTURE_OPS_STATIC_ALLOC
QDebug operator<<(QDebug dbg, const QFileInfo &fi)
static const char * resourceTypeStr(const QRhiResource *res)
static QRhiPassResourceTracker::BufferStage earlierStage(QRhiPassResourceTracker::BufferStage a, QRhiPassResourceTracker::BufferStage b)
QDebug operator<<(QDebug dbg, const QRhiSwapChainHdrInfo &info)
static bool isImageLoadStore(QRhiPassResourceTracker::TextureAccess access)
static const char * deviceTypeStr(QRhiDriverInfo::DeviceType type)
\variable QRhiDriverInfo::deviceName
static QRhiPassResourceTracker::TextureStage earlierStage(QRhiPassResourceTracker::TextureStage a, QRhiPassResourceTracker::TextureStage b)
constexpr size_t qHash(const QSize &s, size_t seed=0) noexcept
UsageState stateAtPassBegin
UsageState stateAtPassBegin
\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h
float maxPotentialColorComponentValue
LuminanceBehavior luminanceBehavior
float maxColorComponentValue