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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "qrhi_p.h"
#include <qmath.h>
#include <QLoggingCategory>
#include "private/qloggingregistry_p.h"
#include "qrhinull_p.h"
#include "qrhigles2_p.h"
#include <memory>
Go to the source code of this file.
Variables | |
static Q_CONSTINIT QBasicAtomicInteger< QRhiGlobalObjectIdGenerator::Type > | counter = Q_BASIC_ATOMIC_INITIALIZER(0) |
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inlinestatic |
\variable QRhiDriverInfo::deviceName
\variable QRhiDriverInfo::deviceId
\variable QRhiDriverInfo::vendorId
\variable QRhiDriverInfo::deviceType
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inlinestatic |
Definition at line 11751 of file qrhi.cpp.
Referenced by QRhiPassResourceTracker::registerBuffer().
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inlinestatic |
Definition at line 11784 of file qrhi.cpp.
Referenced by QRhiPassResourceTracker::registerTexture().
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inlinestatic |
Definition at line 11790 of file qrhi.cpp.
References QRhiPassResourceTracker::TexStorageLoad, QRhiPassResourceTracker::TexStorageLoadStore, and QRhiPassResourceTracker::TexStorageStore.
Referenced by QRhiPassResourceTracker::registerTexture().
QDebug operator<< | ( | QDebug | dbg, |
const QRhiDepthStencilClearValue & | v ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiDriverInfo & | info ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiScissor & | s ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiShaderResourceBinding & | b ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiShaderResourceBindings & | srb ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiShaderStage & | s ) |
\variable QRhiStats::totalPipelineCreationTime
The total time in milliseconds spent in graphics and compute pipeline creation, which usually involves shader compilation or cache lookups, and potentially expensive processing.
\variable QRhiStats::blockCount
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::allocCount
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::usedBytes
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::unusedBytes
Statistic reported from the Vulkan or D3D12 memory allocator.
\variable QRhiStats::totalUsageBytes
Valid only with D3D12 currently. Matches IDXGIAdapter3::QueryVideoMemoryInfo().
QDebug operator<< | ( | QDebug | dbg, |
const QRhiSwapChainHdrInfo & | info ) |
Definition at line 8171 of file qrhi.cpp.
References QRhiSwapChainHdrInfo::ColorComponentValue, QRhiSwapChainHdrInfo::DisplayReferred, QRhiSwapChainHdrInfo::limitsType, QRhiSwapChainHdrInfo::luminanceBehavior, QRhiSwapChainHdrInfo::LuminanceInNits, QRhiSwapChainHdrInfo::maxColorComponentValue, QRhiSwapChainHdrInfo::maxLuminance, QRhiSwapChainHdrInfo::maxPotentialColorComponentValue, QRhiSwapChainHdrInfo::minLuminance, QRhiSwapChainHdrInfo::SceneReferred, and QRhiSwapChainHdrInfo::sdrWhiteLevel.
QDebug operator<< | ( | QDebug | dbg, |
const QRhiVertexInputAttribute & | a ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiVertexInputBinding & | b ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiVertexInputLayout & | v ) |
QDebug operator<< | ( | QDebug | dbg, |
const QRhiViewport & | v ) |
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noexcept |
\qhashold{QRhiShaderResourceBinding}
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static |
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static |