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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <QtOpenGL/QOpenGLFramebufferObject>
#include <QtGui/QOpenGLContext>
#include <QtGui/QWindow>
#include <rhi/qrhi.h>
#include <qpa/qplatformbackingstore.h>
#include "qopenglcompositor_p.h"
#include "moc_qopenglcompositor_p.cpp"
Go to the source code of this file.
Classes | |
struct | BlendStateBinder |
Functions | |
static QRect | toBottomLeftRect (const QRect &topLeftRect, int windowHeight) |
static void | clippedBlit (const QPlatformTextureList *textures, int idx, const QRect &sourceWindowRect, const QRect &targetWindowRect, QOpenGLTextureBlitter *blitter, QMatrix4x4 *rotationMatrix, QOpenGLTextureBlitter::Origin sourceOrigin) |
Variables | |
static QOpenGLCompositor * | compositor = 0 |
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static |
Definition at line 172 of file qopenglcompositor.cpp.
Definition at line 166 of file qopenglcompositor.cpp.
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static |
Definition at line 41 of file qopenglcompositor.cpp.