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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QSSGGltf::Node Struct Reference

#include <qssggltfdocument_p.h>

Collaboration diagram for QSSGGltf::Node:

Public Attributes

QList< int > children
int mesh = -1
int skin = -1
int camera = -1
int light = -1
bool hasMatrix = false
QMatrix4x4 matrix
QVector3D translation { 0.0f, 0.0f, 0.0f }
QQuaternion rotation
QVector3D scale { 1.0f, 1.0f, 1.0f }
QList< float > weights
QString name
QJsonObject extensions

Detailed Description

Definition at line 314 of file qssggltfdocument_p.h.

Member Data Documentation

◆ camera

int QSSGGltf::Node::camera = -1

Definition at line 319 of file qssggltfdocument_p.h.

◆ children

QList<int> QSSGGltf::Node::children

Definition at line 316 of file qssggltfdocument_p.h.

◆ extensions

QJsonObject QSSGGltf::Node::extensions

Definition at line 328 of file qssggltfdocument_p.h.

◆ hasMatrix

bool QSSGGltf::Node::hasMatrix = false

Definition at line 321 of file qssggltfdocument_p.h.

◆ light

int QSSGGltf::Node::light = -1

Definition at line 320 of file qssggltfdocument_p.h.

◆ matrix

QMatrix4x4 QSSGGltf::Node::matrix

Definition at line 322 of file qssggltfdocument_p.h.

◆ mesh

int QSSGGltf::Node::mesh = -1

Definition at line 317 of file qssggltfdocument_p.h.

◆ name

QString QSSGGltf::Node::name

◆ rotation

QQuaternion QSSGGltf::Node::rotation

Definition at line 324 of file qssggltfdocument_p.h.

◆ scale

QVector3D QSSGGltf::Node::scale { 1.0f, 1.0f, 1.0f }

Definition at line 325 of file qssggltfdocument_p.h.

◆ skin

int QSSGGltf::Node::skin = -1

Definition at line 318 of file qssggltfdocument_p.h.

◆ translation

QVector3D QSSGGltf::Node::translation { 0.0f, 0.0f, 0.0f }

Definition at line 323 of file qssggltfdocument_p.h.

◆ weights

QList<float> QSSGGltf::Node::weights

Definition at line 326 of file qssggltfdocument_p.h.


The documentation for this struct was generated from the following file: