4#ifndef TRIANGLEMESHSHAPE_H
5#define TRIANGLEMESHSHAPE_H
25 QML_NAMED_ELEMENT(TriangleMeshShape)
26 virtual QMeshShape::MeshType shapeType()
const override;
27 virtual bool isStaticShape()
const override;
Q_LOGGING_CATEGORY(lcEventDispatcher, "qt.eventdispatcher")
static QWorldManager worldManager
static void collectPhysicsNodes(QQuick3DObject *node, QList< QAbstractPhysicsNode * > &nodes)
static const QString qtPhysicsTimingsFile
#define QT_BEGIN_NAMESPACE
QVector< QAbstractPhysicsNode * > orphanNodes
QVector< QPhysicsWorld * > worlds