11#include <QtQuick/QQuickWindow>
13#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
14#include <ssg/qssgrendercontextcore.h>
15#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
16#include <QtQuick3DRuntimeRender/private/qssgrenderer_p.h>
17#include <QtQuick3DRuntimeRender/private/qssgrenderimage_p.h>
18#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
19#include <QtQuick3DRuntimeRender/private/qssgrenderroot_p.h>
20#include <QtQuick3DRuntimeRender/ssg/qssgrenderextensions.h>
21#include <QtQuick3DRuntimeRender/private/qssgrenderuserpass_p.h>
23#include <QtQuick3DUtils/private/qssgassert_p.h>
30QSSGCleanupObject::QSSGCleanupObject(std::shared_ptr<QSSGRenderContextInterface> rci, QList<QSSGRenderGraphObject *> resourceCleanupQueue, QQuickWindow *window)
34 , m_resourceCleanupQueue(resourceCleanupQueue)
36 Q_ASSERT(window !=
nullptr && rci);
38 if (QSGRenderContext *rc = QQuickWindowPrivate::get(window)->context) {
39 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
40 connect(rc, &QSGRenderContext::invalidated,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
42 qWarning() <<
"No QSGRenderContext, cannot cleanup resources!";
48 QSSG_CHECK(QSSG_DEBUG_COND(m_resourceCleanupQueue.isEmpty()));
53 m_rci->renderer()->cleanupResources(m_resourceCleanupQueue);
59QQuick3DSceneManager::QQuick3DSceneManager(QObject *parent)
66QQuick3DSceneManager::~QQuick3DSceneManager()
70 wattached->unregisterSceneManager(*
this);
73void QQuick3DSceneManager::setWindow(QQuickWindow *window)
75 if (window == m_window)
78 if (window != m_window) {
81 wattached->unregisterSceneManager(*
this);
86 wattached = getOrSetWindowAttachment(*m_window);
88 wattached->registerSceneManager(*
this);
95QQuickWindow *QQuick3DSceneManager::window()
100void QQuick3DSceneManager::dirtyItem(QQuick3DObject *item)
106void QQuick3DSceneManager::requestUpdate()
111void QQuick3DSceneManager::cleanup(QSSGRenderGraphObject *item)
113 cleanupNodeList.insert(item);
115 if (
auto front = m_nodeMap[item]) {
116 auto *po = QQuick3DObjectPrivate::get(front);
117 sharedResourceRemoved |= po->sharedResource;
118 po->spatialNode =
nullptr;
122 m_nodeMap[item] =
nullptr;
126void QQuick3DSceneManager::polishItems()
131void QQuick3DSceneManager::forcePolish()
136void QQuick3DSceneManager::sync()
141void QQuick3DSceneManager::updateBoundingBoxes(QSSGBufferManager &mgr)
143 mgr.setLightmapSource(lightmapSource);
144 const QList<QQuick3DObject *> dirtyList = dirtyBoundingBoxList;
145 for (
auto object : dirtyList) {
146 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(object);
147 if (itemPriv->sceneManager ==
nullptr)
149 auto model =
static_cast<QSSGRenderModel *>(itemPriv->spatialNode);
151 QSSGBounds3 bounds = mgr.getModelBounds(model);
152 static_cast<QQuick3DModel *>(object)->setBounds(bounds.minimum, bounds.maximum);
154 dirtyBoundingBoxList.removeOne(object);
158QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes()
160 SyncResult ret = SyncResultFlag::None;
162 auto it = std::begin(dirtyResources);
163 const auto end = std::end(dirtyResources);
164 for (; it != end; ++it)
165 ret |= updateResources(it);
170void QQuick3DSceneManager::updateDirtySpatialNodes()
172 auto it = std::begin(dirtyNodes);
173 const auto end = std::end(dirtyNodes);
174 for (; it != end; ++it)
178QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions()
180 SyncResult ret = SyncResultFlag::None;
182 auto it = std::begin(dirtyExtensions);
183 const auto end = std::end(dirtyExtensions);
184 for (; it != end; ++it)
185 ret |= updateExtensions(it);
190QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass()
192 const auto updateDirtyResourceNode = [
this](QQuick3DObject *resource) {
193 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(resource);
194 po->dirtyAttributes = 0;
195 po->secondaryUpdateRequested =
false;
196 QSSGRenderGraphObject *node = po->spatialNode;
197 po->spatialNode = resource->updateSpatialNode(node);
199 m_nodeMap.insert(po->spatialNode, resource);
200 return po->sharedResource ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
203 SyncResult res = SyncResultFlag::None;
204 auto it = dirtySecondPassResources.constBegin();
205 const auto end = dirtySecondPassResources.constEnd();
206 for (; it != end; ++it)
207 res |= updateDirtyResourceNode(*it);
212 dirtySecondPassResources = {};
217void QQuick3DSceneManager::updateDirtyResource(QQuick3DObject *resourceObject)
219 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(resourceObject);
220 quint32 dirty = itemPriv->dirtyAttributes;
222 itemPriv->dirtyAttributes = 0;
223 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
224 QSSGRenderGraphObject *newNode = resourceObject->updateSpatialNode(itemPriv->spatialNode);
226 const bool backendNodeChanged = oldNode != newNode;
229 if (oldNode && backendNodeChanged)
234 itemPriv->spatialNode = newNode;
236 if (itemPriv->spatialNode) {
237 m_nodeMap.insert(itemPriv->spatialNode, resourceObject);
238 if (itemPriv->spatialNode->type == QSSGRenderGraphObject::Type::ResourceLoader) {
239 resourceLoaders.insert(itemPriv->spatialNode);
240 }
else if (itemPriv->spatialNode->type == QQuick3DObjectPrivate::Type::Image2D && backendNodeChanged) {
241 ++inputHandlingEnabled;
242 }
else if (QSSGRenderGraphObjectUtils::isUserRenderPass(itemPriv->type) && itemPriv->spatialNode) {
243 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(itemPriv->spatialNode);
244 if (
const auto idx = userRenderPasses.indexOf(userRenderPass); idx == -1)
245 userRenderPasses.push_back(userRenderPass);
249 if (itemPriv->hasFlag(QQuick3DObjectPrivate::Flags::RequiresSecondaryUpdate) && itemPriv->secondaryUpdateRequested)
250 dirtySecondPassResources.insert(resourceObject);
255void QQuick3DSceneManager::updateDirtySpatialNode(QQuick3DNode *spatialNode)
257 const auto prepNewSpatialNode = [
this](QSSGRenderNode *node) {
259 node->rootNodeRef = wattached->rootNode()->rootNodeRef;
260 Q_ASSERT(QSSGRenderRoot::get(node->rootNodeRef) !=
nullptr);
264 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(spatialNode);
265 quint32 dirty = itemPriv->dirtyAttributes;
266 itemPriv->dirtyAttributes = 0;
267 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
268 QSSGRenderGraphObject *newNode = spatialNode->updateSpatialNode(oldNode);
270 const bool backendNodeChanged = oldNode != newNode;
273 if (oldNode && backendNodeChanged)
278 itemPriv->spatialNode = newNode;
279 prepNewSpatialNode(
static_cast<QSSGRenderNode *>(itemPriv->spatialNode));
284 if (itemPriv->spatialNode) {
285 m_nodeMap.insert(itemPriv->spatialNode, spatialNode);
286 if (itemPriv->type == QQuick3DObjectPrivate::Type::Item2D && itemPriv->spatialNode != oldNode)
287 ++inputHandlingEnabled;
290 QSSGRenderNode *graphNode =
static_cast<QSSGRenderNode *>(itemPriv->spatialNode);
292 if (graphNode && graphNode->parent && dirty & QQuick3DObjectPrivate::ParentChanged) {
293 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
295 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(
296 QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
297 if (parentGraphNode) {
298 graphNode->parent->removeChild(*graphNode);
299 parentGraphNode->addChild(*graphNode);
304 if (graphNode && graphNode->parent ==
nullptr) {
305 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
307 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
308 if (!parentGraphNode) {
310 auto parentNode = QQuick3DObjectPrivate::get(nodeParent);
311 parentNode->spatialNode = nodeParent->updateSpatialNode(parentNode->spatialNode);
312 if (parentNode->spatialNode)
313 m_nodeMap.insert(parentNode->spatialNode, nodeParent);
314 parentGraphNode =
static_cast<QSSGRenderNode *>(parentNode->spatialNode);
315 prepNewSpatialNode(parentGraphNode);
318 parentGraphNode->addChild(*graphNode);
320 QQuick3DViewport *viewParent = qobject_cast<QQuick3DViewport *>(spatialNode->parent());
322 auto sceneRoot = QQuick3DObjectPrivate::get(viewParent->scene());
323 if (!sceneRoot->spatialNode)
324 sceneRoot->spatialNode = viewParent->scene()->updateSpatialNode(sceneRoot->spatialNode);
325 if (sceneRoot->spatialNode) {
326 auto *sceneRootNode =
static_cast<QSSGRenderNode *>(sceneRoot->spatialNode);
327 prepNewSpatialNode(sceneRootNode);
328 m_nodeMap.insert(sceneRootNode, viewParent->scene());
329 sceneRootNode->addChild(*graphNode);
336QQuick3DObject *QQuick3DSceneManager::lookUpNode(
const QSSGRenderGraphObject *node)
const
338 return m_nodeMap[
const_cast<QSSGRenderGraphObject *>(node)];
341QQuick3DWindowAttachment *QQuick3DSceneManager::getOrSetWindowAttachment(QQuickWindow &window)
344 QQuick3DWindowAttachment *wa =
nullptr;
345 if (
auto aProperty = window.property(qtQQ3DWAPropName); aProperty.isValid())
346 wa = aProperty.value<QQuick3DWindowAttachment *>();
352 wa =
new QQuick3DWindowAttachment(&window);
353 window.setProperty(qtQQ3DWAPropName, QVariant::fromValue(wa));
359QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes()
361 SyncResult res = sharedResourceRemoved ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
363 sharedResourceRemoved =
false;
364 for (
auto node : std::as_const(cleanupNodeList)) {
366 if (QSSGRenderGraphObject::isNodeType(node->type)) {
367 QSSGRenderNode *spatialNode =
static_cast<QSSGRenderNode *>(node);
368 spatialNode->removeFromGraph();
371 if (node->type == QQuick3DObjectPrivate::Type::Item2D) {
372 --inputHandlingEnabled;
373 }
else if (node->type == QQuick3DObjectPrivate::Type::Image2D) {
374 auto image =
static_cast<QSSGRenderImage *>(node);
375 if (image && image->m_qsgTexture !=
nullptr ) {
376 --inputHandlingEnabled;
382 m_nodeMap.remove(node);
384 if (QSSGRenderGraphObjectUtils::hasInternalFlag(*node, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
385 autoRegisteredExtensions.removeAll(node);
386 autoRegisteredExtensionsDirty =
true;
389 if (QSSGRenderGraphObjectUtils::isUserRenderPass(node->type)) {
390 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(node);
391 if (qsizetype idx = userRenderPasses.indexOf(userRenderPass); idx != -1)
392 userRenderPasses.remove(idx);
398 if (node->hasGraphicsResources()) {
399 wattached->queueForCleanup(node);
400 if (node->type == QSSGRenderGraphObject::Type::ResourceLoader)
401 resourceLoaders.remove(node);
408 cleanupNodeList.clear();
413QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateResources(QQuick3DObject **listHead)
415 SyncResult res = SyncResultFlag::None;
420 bool hasSharedResources =
false;
421 QQuick3DObject *updateList = *listHead;
424 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
426 QQuick3DObject *item = updateList;
429 Q_ASSERT(!QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type) || !QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
431 updateDirtyResource(item);
432 auto *po = QQuick3DObjectPrivate::get(item);
433 hasSharedResources |= po->sharedResource;
434 po->removeFromDirtyList();
438 if (hasSharedResources)
439 res |= SyncResultFlag::SharedResourcesDirty;
444void QQuick3DSceneManager::updateNodes(QQuick3DObject **listHead)
449 QQuick3DObject *updateList = *listHead;
452 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
454 QQuick3DObject *item = updateList;
457 Q_ASSERT(QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type));
459 updateDirtySpatialNode(
static_cast<QQuick3DNode *>(item));
460 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
465QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateExtensions(QQuick3DObject **listHead)
467 SyncResult ret = SyncResultFlag::None;
469 const auto updateDirtyExtensionNode = [
this, &ret](QQuick3DObject *extension) {
470 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(extension);
471 po->dirtyAttributes = 0;
472 QSSGRenderGraphObject *oldNode = po->spatialNode;
473 QSSGRenderGraphObject *newNode = extension->updateSpatialNode(oldNode);
475 const bool backendNodeChanged = oldNode != newNode;
477 if (backendNodeChanged)
478 ret |= SyncResultFlag::ExtensionsDiry;
481 if (oldNode && backendNodeChanged)
486 po->spatialNode = newNode;
489 m_nodeMap.insert(po->spatialNode, extension);
491 if (newNode && QSSGRenderGraphObjectUtils::hasInternalFlag(*newNode, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
492 const bool shouldInsert = autoRegisteredExtensions.indexOf(
static_cast<QSSGRenderExtension *>(newNode)) == -1;
494 autoRegisteredExtensions.push_back(
static_cast<QSSGRenderExtension *>(newNode));
495 autoRegisteredExtensionsDirty =
true;
503 QQuick3DObject *updateList = *listHead;
506 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
508 QQuick3DObject *item = updateList;
511 Q_ASSERT(QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
513 updateDirtyExtensionNode(item);
514 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
521void QQuick3DSceneManager::preSync()
523 for (
auto it = std::begin(dirtyResources), end = std::end(dirtyResources); it != end; ++it) {
524 QQuick3DObject *next = *it;
527 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
531 for (
auto it = std::begin(dirtyNodes), end = std::end(dirtyNodes); it != end; ++it) {
532 QQuick3DObject *next = *it;
535 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
539 for (
auto it = std::begin(dirtyExtensions), end = std::end(dirtyExtensions); it != end; ++it) {
540 QQuick3DObject *next = *it;
543 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
552QQuick3DWindowAttachment::QQuick3DWindowAttachment(QQuickWindow *window)
554 , m_rootNode(
new QSSGRenderRoot)
562 QQuickWindowPrivate *wd = QQuickWindowPrivate::get(window);
563 QSGRenderContext *rc = wd->context;
564 if (QSSG_GUARD_X(rc,
"QQuickWindow has no QSGRenderContext, this should not happen")) {
566 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QQuick3DWindowAttachment::onReleaseCachedResources, Qt::DirectConnection);
567 connect(rc, &QSGRenderContext::invalidated,
this, &QQuick3DWindowAttachment::onInvalidated, Qt::DirectConnection);
571 connect(window, &QQuickWindow::destroyed,
this, &QObject::deleteLater);
573 connect(window, &QQuickWindow::afterAnimating,
this, &QQuick3DWindowAttachment::preSync);
575 connect(window, &QQuickWindow::afterFrameEnd,
this, &QQuick3DWindowAttachment::cleanupResources, Qt::DirectConnection);
579QQuick3DWindowAttachment::~QQuick3DWindowAttachment()
581 for (
auto manager: sceneManagerCleanupQueue) {
582 sceneManagers.removeOne(manager);
586 qDeleteAll(sceneManagers);
587 QSSG_CHECK(QSSG_DEBUG_COND(resourceCleanupQueue.isEmpty()));
589 if (!pendingResourceCleanupQueue.isEmpty()) {
595 if (m_rci && m_window) {
596 new QSSGCleanupObject(m_rci, std::move(pendingResourceCleanupQueue), m_window);
597 QMetaObject::invokeMethod(m_window, &QQuickWindow::releaseResources, Qt::QueuedConnection);
599 qWarning() <<
"Pending resource cleanup queue not empty, but no RCI or window to clean it up!";
604 m_window->setProperty(qtQQ3DWAPropName, QVariant());
609void QQuick3DWindowAttachment::preSync()
611 for (
auto &sceneManager : std::as_const(sceneManagers))
612 sceneManager->preSync();
616void QQuick3DWindowAttachment::cleanupResources()
631 if (resourceCleanupQueue.size() != 0)
632 m_rci->renderer()->cleanupResources(resourceCleanupQueue);
636void QQuick3DWindowAttachment::onReleaseCachedResources()
639 m_rci->releaseCachedResources();
640 Q_EMIT releaseCachedResources();
643void QQuick3DWindowAttachment::onInvalidated()
650 for (
auto &sceneManager : std::as_const(sceneManagers)) {
651 const auto objects = sceneManager->m_nodeMap.keys();
652 for (QSSGRenderGraphObject *obj : objects) {
653 if (obj->hasGraphicsResources())
654 sceneManager->cleanup(obj);
659 for (
auto &sceneManager : std::as_const(sceneManagers))
660 sceneManager->cleanupNodes();
662 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
664 pendingLayerCleanupQueue.clear();
666 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
667 resourceCleanupQueue.insert(pr);
668 pendingResourceCleanupQueue.clear();
674 onReleaseCachedResources();
682 if (m_rci.use_count() == 1) {
684 emit renderContextInterfaceChanged();
688QQuick3DWindowAttachment::SyncResult QQuick3DWindowAttachment::synchronize(QSet<QSSGRenderGraphObject *> &resourceLoaders)
691 for (
auto manager: sceneManagerCleanupQueue) {
692 sceneManagers.removeOne(manager);
696 sceneManagerCleanupQueue = {};
698 SyncResult syncResult = SyncResultFlag::None;
701 for (
auto &sceneManager : std::as_const(sceneManagers))
702 syncResult |= sceneManager->cleanupNodes();
704 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
706 pendingLayerCleanupQueue.clear();
709 for (
auto &sceneManager : std::as_const(sceneManagers))
710 syncResult |= sceneManager->updateDirtyResourceNodes();
712 for (
auto &sceneManager : std::as_const(sceneManagers))
713 sceneManager->updateDirtySpatialNodes();
714 for (
auto &sceneManager : std::as_const(sceneManagers))
715 syncResult |= sceneManager->updateDiryExtensions();
716 for (
auto &sceneManager : std::as_const(sceneManagers))
717 syncResult |= sceneManager->updateDirtyResourceSecondPass();
719 for (
auto &sceneManager : std::as_const(sceneManagers))
720 sceneManager->updateBoundingBoxes(*m_rci->bufferManager());
722 for (
auto &sceneManager : std::as_const(sceneManagers))
723 resourceLoaders.unite(sceneManager->resourceLoaders);
725 if ((syncResult & SyncResultFlag::SharedResourcesDirty)) {
728 for (
auto &sceneManager : std::as_const(sceneManagers))
729 sceneManager->requestUpdate();
733 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
734 resourceCleanupQueue.insert(pr);
735 pendingResourceCleanupQueue.clear();
740void QQuick3DWindowAttachment::requestUpdate()
742 for (
const auto &sm : std::as_const(sceneManagers))
746void QQuick3DWindowAttachment::evaluateEol()
750 for (QQuick3DSceneManager *manager : std::as_const(sceneManagerCleanupQueue))
751 sceneManagers.removeOne(manager);
753 if (sceneManagers.isEmpty())
757QQuickWindow *QQuick3DWindowAttachment::window()
const {
return m_window; }
759void QQuick3DWindowAttachment::setRci(
const std::shared_ptr<QSSGRenderContextInterface> &rciptr)
761 QSSG_CHECK_X(m_rci ==
nullptr || m_rci.use_count() == 1,
"Old render context was not released!");
765 if (m_rci && m_window)
766 QSSGRendererPrivate::setSgRenderContext(*m_rci->renderer(), QQuickWindowPrivate::get(m_window)->context);
768 emit renderContextInterfaceChanged();
771void QQuick3DWindowAttachment::registerSceneManager(QQuick3DSceneManager &manager)
773 if (!sceneManagers.contains(&manager))
774 sceneManagers.push_back(&manager);
777void QQuick3DWindowAttachment::unregisterSceneManager(QQuick3DSceneManager &manager)
779 sceneManagers.removeOne(&manager);
782void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderGraphObject *obj)
784 Q_ASSERT(obj->hasGraphicsResources());
785 pendingResourceCleanupQueue.push_back(obj);
788void QQuick3DWindowAttachment::queueForCleanup(QQuick3DSceneManager *manager)
790 if (!sceneManagerCleanupQueue.contains(manager))
791 sceneManagerCleanupQueue.push_back(manager);
794void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderLayer *layer)
796 if (QSSGRenderRoot *lr = QSSGRenderRoot::get(layer->rootNodeRef); lr != m_rootNode) {
797 qWarning(
"Attempted to queue layer for cleanup that is not part of the current window!");
801 if (!pendingLayerCleanupQueue.contains(layer)) {
802 layer->removeFromGraph();
803 pendingLayerCleanupQueue.push_back(layer);
~QSSGCleanupObject() override
Q_INVOKABLE void cleanupResources()
Combined button and popup list for selecting options.
static constexpr char qtQQ3DWAPropName[]