11#include <QtQuick/QQuickWindow>
13#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
14#include <ssg/qssgrendercontextcore.h>
15#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
16#include <QtQuick3DRuntimeRender/private/qssgrenderer_p.h>
17#include <QtQuick3DRuntimeRender/private/qssgrenderimage_p.h>
18#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
19#include <QtQuick3DRuntimeRender/private/qssgrenderroot_p.h>
20#include <QtQuick3DRuntimeRender/ssg/qssgrenderextensions.h>
21#include <QtQuick3DRuntimeRender/private/qssgrenderuserpass_p.h>
23#include <QtQuick3DUtils/private/qssgassert_p.h>
30QSSGCleanupObject::QSSGCleanupObject(std::shared_ptr<QSSGRenderContextInterface> rci, QList<QSSGRenderGraphObject *> resourceCleanupQueue, QQuickWindow *window)
34 , m_resourceCleanupQueue(resourceCleanupQueue)
36 Q_ASSERT(window !=
nullptr && rci);
38 if (QSGRenderContext *rc = QQuickWindowPrivate::get(window)->context) {
39 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
40 connect(rc, &QSGRenderContext::invalidated,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
42 qWarning() <<
"No QSGRenderContext, cannot cleanup resources!";
48 QSSG_CHECK(QSSG_DEBUG_COND(m_resourceCleanupQueue.isEmpty()));
53 m_rci->renderer()->cleanupResources(m_resourceCleanupQueue);
61 for (size_t i = 0; i < count; ++i) {
62 QQuick3DObject *item = head[i];
64 QQuick3DObjectPrivate *p = QQuick3DObjectPrivate::get(item);
65 QQuick3DObject *next = p->nextDirtyItem;
66 p->prevDirtyItem =
nullptr;
67 p->nextDirtyItem =
nullptr;
74QQuick3DSceneManager::QQuick3DSceneManager(QObject *parent)
81QQuick3DSceneManager::~QQuick3DSceneManager()
85 wattached->unregisterSceneManager(*
this);
100 detachDirtyList(dirtyResources, std::size(dirtyResources));
101 detachDirtyList(dirtyNodes, std::size(dirtyNodes));
102 detachDirtyList(dirtyExtensions, std::size(dirtyExtensions));
105void QQuick3DSceneManager::setWindow(QQuickWindow *window)
107 if (window == m_window)
110 if (window != m_window) {
113 wattached->unregisterSceneManager(*
this);
118 wattached = getOrSetWindowAttachment(*m_window);
120 wattached->registerSceneManager(*
this);
123 emit windowChanged();
127QQuickWindow *QQuick3DSceneManager::window()
132void QQuick3DSceneManager::dirtyItem(QQuick3DObject *item)
138void QQuick3DSceneManager::requestUpdate()
143void QQuick3DSceneManager::cleanup(QSSGRenderGraphObject *item)
145 cleanupNodeList.insert(item);
147 if (
auto front = m_nodeMap[item]) {
148 auto *po = QQuick3DObjectPrivate::get(front);
149 sharedResourceRemoved |= po->sharedResource;
150 po->spatialNode =
nullptr;
154 m_nodeMap[item] =
nullptr;
158void QQuick3DSceneManager::polishItems()
163void QQuick3DSceneManager::forcePolish()
168void QQuick3DSceneManager::sync()
173void QQuick3DSceneManager::updateBoundingBoxes(QSSGBufferManager &mgr)
175 if (lightmapSourceTracker.isDirty) {
176 mgr.setLightmapSource(lightmapSourceTracker.lightmapSource);
177 lightmapSourceTracker.isDirty =
false;
180 for (
auto *object : std::as_const(dirtyBoundingBoxList)) {
181 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(object);
182 if (itemPriv->sceneManager ==
nullptr)
184 auto model =
static_cast<QSSGRenderModel *>(itemPriv->spatialNode);
186 QSSGBounds3 bounds = mgr.getModelBounds(model);
187 static_cast<QQuick3DModel *>(object)->setBounds(bounds.minimum, bounds.maximum);
191 dirtyBoundingBoxList.clear();
194QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes()
196 SyncResult ret = SyncResultFlag::None;
198 auto it = std::begin(dirtyResources);
199 const auto end = std::end(dirtyResources);
200 for (; it != end; ++it)
201 ret |= updateResources(it);
206void QQuick3DSceneManager::updateDirtySpatialNodes()
208 auto it = std::begin(dirtyNodes);
209 const auto end = std::end(dirtyNodes);
210 for (; it != end; ++it)
214QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions()
216 SyncResult ret = SyncResultFlag::None;
218 auto it = std::begin(dirtyExtensions);
219 const auto end = std::end(dirtyExtensions);
220 for (; it != end; ++it)
221 ret |= updateExtensions(it);
226QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass()
228 const auto updateDirtyResourceNode = [
this](QQuick3DObject *resource) {
229 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(resource);
230 po->dirtyAttributes = 0;
231 po->secondaryUpdateRequested =
false;
232 QSSGRenderGraphObject *node = po->spatialNode;
233 po->spatialNode = resource->updateSpatialNode(node);
235 m_nodeMap.insert(po->spatialNode, resource);
236 return po->sharedResource ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
239 SyncResult res = SyncResultFlag::None;
240 auto it = dirtySecondPassResources.constBegin();
241 const auto end = dirtySecondPassResources.constEnd();
242 for (; it != end; ++it)
243 res |= updateDirtyResourceNode(*it);
248 dirtySecondPassResources = {};
253void QQuick3DSceneManager::updateDirtyResource(QQuick3DObject *resourceObject)
255 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(resourceObject);
256 quint32 dirty = itemPriv->dirtyAttributes;
258 itemPriv->dirtyAttributes = 0;
259 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
260 QSSGRenderGraphObject *newNode = resourceObject->updateSpatialNode(itemPriv->spatialNode);
262 const bool backendNodeChanged = oldNode != newNode;
265 if (oldNode && backendNodeChanged)
270 itemPriv->spatialNode = newNode;
272 if (itemPriv->spatialNode) {
273 m_nodeMap.insert(itemPriv->spatialNode, resourceObject);
274 if (itemPriv->spatialNode->type == QSSGRenderGraphObject::Type::ResourceLoader) {
275 resourceLoaders.insert(itemPriv->spatialNode);
276 }
else if (itemPriv->spatialNode->type == QQuick3DObjectPrivate::Type::Image2D && backendNodeChanged) {
277 ++inputHandlingEnabled;
278 }
else if (QSSGRenderGraphObjectUtils::isUserRenderPass(itemPriv->type) && itemPriv->spatialNode) {
279 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(itemPriv->spatialNode);
280 if (
const auto idx = userRenderPasses.indexOf(userRenderPass); idx == -1) {
281 userRenderPasses.push_back(userRenderPass);
282 userRenderPassesDirty =
true;
287 if (itemPriv->hasFlag(QQuick3DObjectPrivate::Flags::RequiresSecondaryUpdate) && itemPriv->secondaryUpdateRequested)
288 dirtySecondPassResources.insert(resourceObject);
293void QQuick3DSceneManager::updateDirtySpatialNode(QQuick3DNode *spatialNode)
295 const auto prepNewSpatialNode = [
this](QSSGRenderNode *node) {
297 node->rootNodeRef = wattached->rootNode()->rootNodeRef;
298 Q_ASSERT(QSSGRenderRoot::get(node->rootNodeRef) !=
nullptr);
302 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(spatialNode);
303 quint32 dirty = itemPriv->dirtyAttributes;
304 itemPriv->dirtyAttributes = 0;
305 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
306 QSSGRenderGraphObject *newNode = spatialNode->updateSpatialNode(oldNode);
308 const bool backendNodeChanged = oldNode != newNode;
311 if (oldNode && backendNodeChanged)
316 itemPriv->spatialNode = newNode;
317 prepNewSpatialNode(
static_cast<QSSGRenderNode *>(itemPriv->spatialNode));
322 if (itemPriv->spatialNode) {
323 m_nodeMap.insert(itemPriv->spatialNode, spatialNode);
324 if (itemPriv->type == QQuick3DObjectPrivate::Type::Item2D && itemPriv->spatialNode != oldNode)
325 ++inputHandlingEnabled;
328 QSSGRenderNode *graphNode =
static_cast<QSSGRenderNode *>(itemPriv->spatialNode);
330 if (graphNode && graphNode->parent && dirty & QQuick3DObjectPrivate::ParentChanged) {
331 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
333 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(
334 QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
335 if (parentGraphNode) {
336 graphNode->parent->removeChild(*graphNode);
337 parentGraphNode->addChild(*graphNode);
342 if (graphNode && graphNode->parent ==
nullptr) {
343 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
345 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
346 if (!parentGraphNode) {
348 auto parentNode = QQuick3DObjectPrivate::get(nodeParent);
349 parentNode->spatialNode = nodeParent->updateSpatialNode(parentNode->spatialNode);
350 if (parentNode->spatialNode)
351 m_nodeMap.insert(parentNode->spatialNode, nodeParent);
352 parentGraphNode =
static_cast<QSSGRenderNode *>(parentNode->spatialNode);
353 prepNewSpatialNode(parentGraphNode);
356 parentGraphNode->addChild(*graphNode);
358 QQuick3DViewport *viewParent = qobject_cast<QQuick3DViewport *>(spatialNode->parent());
360 auto sceneRoot = QQuick3DObjectPrivate::get(viewParent->scene());
361 if (!sceneRoot->spatialNode)
362 sceneRoot->spatialNode = viewParent->scene()->updateSpatialNode(sceneRoot->spatialNode);
363 if (sceneRoot->spatialNode) {
364 auto *sceneRootNode =
static_cast<QSSGRenderNode *>(sceneRoot->spatialNode);
365 prepNewSpatialNode(sceneRootNode);
366 m_nodeMap.insert(sceneRootNode, viewParent->scene());
367 sceneRootNode->addChild(*graphNode);
374QQuick3DObject *QQuick3DSceneManager::lookUpNode(
const QSSGRenderGraphObject *node)
const
376 return m_nodeMap[
const_cast<QSSGRenderGraphObject *>(node)];
379QQuick3DWindowAttachment *QQuick3DSceneManager::getOrSetWindowAttachment(QQuickWindow &window)
382 QQuick3DWindowAttachment *wa =
nullptr;
383 if (
auto aProperty = window.property(qtQQ3DWAPropName); aProperty.isValid())
384 wa = aProperty.value<QQuick3DWindowAttachment *>();
390 wa =
new QQuick3DWindowAttachment(&window);
391 window.setProperty(qtQQ3DWAPropName, QVariant::fromValue(wa));
397QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes()
399 SyncResult res = sharedResourceRemoved ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
401 sharedResourceRemoved =
false;
402 for (
auto node : std::as_const(cleanupNodeList)) {
404 if (QSSGRenderGraphObject::isNodeType(node->type)) {
405 QSSGRenderNode *spatialNode =
static_cast<QSSGRenderNode *>(node);
406 spatialNode->removeFromGraph();
409 if (node->type == QQuick3DObjectPrivate::Type::Item2D) {
410 --inputHandlingEnabled;
411 }
else if (node->type == QQuick3DObjectPrivate::Type::Image2D) {
412 auto image =
static_cast<QSSGRenderImage *>(node);
413 if (image && image->m_qsgTexture !=
nullptr ) {
414 --inputHandlingEnabled;
420 m_nodeMap.remove(node);
422 if (QSSGRenderGraphObjectUtils::hasInternalFlag(*node, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
423 autoRegisteredExtensions.removeAll(node);
424 autoRegisteredExtensionsDirty =
true;
427 if (QSSGRenderGraphObjectUtils::isUserRenderPass(node->type)) {
428 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(node);
429 if (qsizetype idx = userRenderPasses.indexOf(userRenderPass); idx != -1) {
430 userRenderPasses.remove(idx);
431 userRenderPassesDirty =
true;
438 if (node->hasGraphicsResources()) {
439 wattached->queueForCleanup(node);
440 if (node->type == QSSGRenderGraphObject::Type::ResourceLoader)
441 resourceLoaders.remove(node);
448 cleanupNodeList.clear();
453QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateResources(QQuick3DObject **listHead)
455 SyncResult res = SyncResultFlag::None;
460 bool hasSharedResources =
false;
461 QQuick3DObject *updateList = *listHead;
464 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
466 QQuick3DObject *item = updateList;
469 Q_ASSERT(!QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type) || !QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
471 auto *po = QQuick3DObjectPrivate::get(item);
476 po->removeFromDirtyList();
477 updateDirtyResource(item);
478 hasSharedResources |= po->sharedResource;
482 if (hasSharedResources)
483 res |= SyncResultFlag::SharedResourcesDirty;
488void QQuick3DSceneManager::updateNodes(QQuick3DObject **listHead)
493 QQuick3DObject *updateList = *listHead;
496 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
498 QQuick3DObject *item = updateList;
501 Q_ASSERT(QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type));
505 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
506 updateDirtySpatialNode(
static_cast<QQuick3DNode *>(item));
511QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateExtensions(QQuick3DObject **listHead)
513 SyncResult ret = SyncResultFlag::None;
515 const auto updateDirtyExtensionNode = [
this, &ret](QQuick3DObject *extension) {
516 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(extension);
517 po->dirtyAttributes = 0;
518 QSSGRenderGraphObject *oldNode = po->spatialNode;
519 QSSGRenderGraphObject *newNode = extension->updateSpatialNode(oldNode);
521 const bool backendNodeChanged = oldNode != newNode;
523 if (backendNodeChanged)
524 ret |= SyncResultFlag::ExtensionsDiry;
527 if (oldNode && backendNodeChanged)
532 po->spatialNode = newNode;
535 m_nodeMap.insert(po->spatialNode, extension);
537 if (newNode && QSSGRenderGraphObjectUtils::hasInternalFlag(*newNode, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
538 const bool shouldInsert = autoRegisteredExtensions.indexOf(
static_cast<QSSGRenderExtension *>(newNode)) == -1;
540 autoRegisteredExtensions.push_back(
static_cast<QSSGRenderExtension *>(newNode));
541 autoRegisteredExtensionsDirty =
true;
549 QQuick3DObject *updateList = *listHead;
552 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
554 QQuick3DObject *item = updateList;
557 Q_ASSERT(QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
561 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
562 updateDirtyExtensionNode(item);
569void QQuick3DSceneManager::preSync()
571 for (
auto it = std::begin(dirtyResources), end = std::end(dirtyResources); it != end; ++it) {
572 QQuick3DObject *next = *it;
575 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
579 for (
auto it = std::begin(dirtyNodes), end = std::end(dirtyNodes); it != end; ++it) {
580 QQuick3DObject *next = *it;
583 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
587 for (
auto it = std::begin(dirtyExtensions), end = std::end(dirtyExtensions); it != end; ++it) {
588 QQuick3DObject *next = *it;
591 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
600QQuick3DWindowAttachment::QQuick3DWindowAttachment(QQuickWindow *window)
602 , m_rootNode(
new QSSGRenderRoot)
610 QQuickWindowPrivate *wd = QQuickWindowPrivate::get(window);
611 QSGRenderContext *rc = wd->context;
612 if (QSSG_GUARD_X(rc,
"QQuickWindow has no QSGRenderContext, this should not happen")) {
614 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QQuick3DWindowAttachment::onReleaseCachedResources, Qt::DirectConnection);
615 connect(rc, &QSGRenderContext::invalidated,
this, &QQuick3DWindowAttachment::onInvalidated, Qt::DirectConnection);
619 connect(window, &QQuickWindow::destroyed,
this, &QQuick3DWindowAttachment::evaluateEol);
621 connect(window, &QQuickWindow::afterAnimating,
this, &QQuick3DWindowAttachment::preSync);
623 connect(window, &QQuickWindow::afterFrameEnd,
this, &QQuick3DWindowAttachment::cleanupResources, Qt::DirectConnection);
627QQuick3DWindowAttachment::~QQuick3DWindowAttachment()
629 for (
auto *manager : std::as_const(sceneManagerCleanupQueue)) {
630 sceneManagers.removeOne(manager);
634 qDeleteAll(sceneManagers);
635 QSSG_CHECK(QSSG_DEBUG_COND(resourceCleanupQueue.isEmpty()));
637 if (!pendingResourceCleanupQueue.isEmpty()) {
643 if (m_rci && m_window) {
644 new QSSGCleanupObject(m_rci, std::move(pendingResourceCleanupQueue), m_window);
645 QMetaObject::invokeMethod(m_window, &QQuickWindow::releaseResources, Qt::QueuedConnection);
647 qWarning() <<
"Pending resource cleanup queue not empty, but no RCI or window to clean it up!";
652 m_window->setProperty(qtQQ3DWAPropName, QVariant());
657void QQuick3DWindowAttachment::preSync()
659 for (
auto &sceneManager : std::as_const(sceneManagers))
660 sceneManager->preSync();
664void QQuick3DWindowAttachment::cleanupResources()
679 if (resourceCleanupQueue.size() != 0)
680 m_rci->renderer()->cleanupResources(resourceCleanupQueue);
684void QQuick3DWindowAttachment::onReleaseCachedResources()
687 m_rci->releaseCachedResources();
688 Q_EMIT releaseCachedResources();
691void QQuick3DWindowAttachment::onInvalidated()
698 for (
auto &sceneManager : std::as_const(sceneManagers)) {
699 const auto objects = sceneManager->m_nodeMap.keys();
700 for (QSSGRenderGraphObject *obj : objects) {
701 if (obj->hasGraphicsResources())
702 sceneManager->cleanup(obj);
707 for (
auto &sceneManager : std::as_const(sceneManagers))
708 sceneManager->cleanupNodes();
710 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
712 pendingLayerCleanupQueue.clear();
714 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
715 resourceCleanupQueue.insert(pr);
716 pendingResourceCleanupQueue.clear();
722 onReleaseCachedResources();
730 if (m_rci.use_count() == 1) {
732 emit renderContextInterfaceChanged();
736QQuick3DWindowAttachment::SyncResult QQuick3DWindowAttachment::synchronize(QSet<QSSGRenderGraphObject *> &resourceLoaders)
739 for (
auto *manager : std::as_const(sceneManagerCleanupQueue)) {
740 sceneManagers.removeOne(manager);
744 sceneManagerCleanupQueue = {};
746 SyncResult syncResult = SyncResultFlag::None;
749 for (
auto &sceneManager : std::as_const(sceneManagers))
750 syncResult |= sceneManager->cleanupNodes();
752 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
754 pendingLayerCleanupQueue.clear();
757 for (
auto &sceneManager : std::as_const(sceneManagers))
758 syncResult |= sceneManager->updateDirtyResourceNodes();
760 for (
auto &sceneManager : std::as_const(sceneManagers))
761 sceneManager->updateDirtySpatialNodes();
762 for (
auto &sceneManager : std::as_const(sceneManagers))
763 syncResult |= sceneManager->updateDiryExtensions();
764 for (
auto &sceneManager : std::as_const(sceneManagers))
765 syncResult |= sceneManager->updateDirtyResourceSecondPass();
767 for (
auto &sceneManager : std::as_const(sceneManagers))
768 sceneManager->updateBoundingBoxes(*m_rci->bufferManager());
770 for (
auto &sceneManager : std::as_const(sceneManagers))
771 resourceLoaders.unite(sceneManager->resourceLoaders);
773 if ((syncResult & SyncResultFlag::SharedResourcesDirty)) {
776 for (
auto &sceneManager : std::as_const(sceneManagers))
777 sceneManager->requestUpdate();
781 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
782 resourceCleanupQueue.insert(pr);
783 pendingResourceCleanupQueue.clear();
788void QQuick3DWindowAttachment::requestUpdate()
790 for (
const auto &sm : std::as_const(sceneManagers))
794void QQuick3DWindowAttachment::evaluateEol()
798 for (QQuick3DSceneManager *manager : std::as_const(sceneManagerCleanupQueue))
799 sceneManagers.removeOne(manager);
808 if (sceneManagers.isEmpty() && m_window.isNull())
812QQuickWindow *QQuick3DWindowAttachment::window()
const {
return m_window; }
814void QQuick3DWindowAttachment::setRci(
const std::shared_ptr<QSSGRenderContextInterface> &rciptr)
816 QSSG_CHECK_X(m_rci ==
nullptr || m_rci.use_count() == 1,
"Old render context was not released!");
820 if (m_rci && m_window)
821 QSSGRendererPrivate::setSgRenderContext(*m_rci->renderer(), QQuickWindowPrivate::get(m_window)->context);
823 emit renderContextInterfaceChanged();
826void QQuick3DWindowAttachment::registerSceneManager(QQuick3DSceneManager &manager)
828 if (!sceneManagers.contains(&manager))
829 sceneManagers.push_back(&manager);
832void QQuick3DWindowAttachment::unregisterSceneManager(QQuick3DSceneManager &manager)
834 sceneManagers.removeOne(&manager);
837void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderGraphObject *obj)
839 Q_ASSERT(obj->hasGraphicsResources());
840 pendingResourceCleanupQueue.push_back(obj);
843void QQuick3DWindowAttachment::queueForCleanup(QQuick3DSceneManager *manager)
845 if (!sceneManagerCleanupQueue.contains(manager))
846 sceneManagerCleanupQueue.push_back(manager);
849void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderLayer *layer)
851 if (QSSGRenderRoot *lr = QSSGRenderRoot::get(layer->rootNodeRef); lr != m_rootNode) {
852 qWarning(
"Attempted to queue layer for cleanup that is not part of the current window!");
856 if (!pendingLayerCleanupQueue.contains(layer)) {
857 layer->removeFromGraph();
858 pendingLayerCleanupQueue.push_back(layer);
~QSSGCleanupObject() override
Q_INVOKABLE void cleanupResources()
Combined button and popup list for selecting options.
static void detachDirtyList(QQuick3DObject **head, size_t count)
static constexpr char qtQQ3DWAPropName[]