11#include <QtQuick/QQuickWindow>
13#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
14#include <ssg/qssgrendercontextcore.h>
15#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
16#include <QtQuick3DRuntimeRender/private/qssgrenderer_p.h>
17#include <QtQuick3DRuntimeRender/private/qssgrenderimage_p.h>
18#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
19#include <QtQuick3DRuntimeRender/private/qssgrenderroot_p.h>
20#include <QtQuick3DRuntimeRender/ssg/qssgrenderextensions.h>
21#include <QtQuick3DRuntimeRender/private/qssgrenderuserpass_p.h>
23#include <QtQuick3DUtils/private/qssgassert_p.h>
30QSSGCleanupObject::QSSGCleanupObject(std::shared_ptr<QSSGRenderContextInterface> rci, QList<QSSGRenderGraphObject *> resourceCleanupQueue, QQuickWindow *window)
34 , m_resourceCleanupQueue(resourceCleanupQueue)
36 Q_ASSERT(window !=
nullptr && rci);
38 if (QSGRenderContext *rc = QQuickWindowPrivate::get(window)->context) {
39 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
40 connect(rc, &QSGRenderContext::invalidated,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
42 qWarning() <<
"No QSGRenderContext, cannot cleanup resources!";
48 QSSG_CHECK(QSSG_DEBUG_COND(m_resourceCleanupQueue.isEmpty()));
53 m_rci->renderer()->cleanupResources(m_resourceCleanupQueue);
59QQuick3DSceneManager::QQuick3DSceneManager(QObject *parent)
66QQuick3DSceneManager::~QQuick3DSceneManager()
70 wattached->unregisterSceneManager(*
this);
73void QQuick3DSceneManager::setWindow(QQuickWindow *window)
75 if (window == m_window)
78 if (window != m_window) {
81 wattached->unregisterSceneManager(*
this);
86 wattached = getOrSetWindowAttachment(*m_window);
88 wattached->registerSceneManager(*
this);
95QQuickWindow *QQuick3DSceneManager::window()
100void QQuick3DSceneManager::dirtyItem(QQuick3DObject *item)
106void QQuick3DSceneManager::requestUpdate()
111void QQuick3DSceneManager::cleanup(QSSGRenderGraphObject *item)
113 cleanupNodeList.insert(item);
115 if (
auto front = m_nodeMap[item]) {
116 auto *po = QQuick3DObjectPrivate::get(front);
117 sharedResourceRemoved |= po->sharedResource;
118 po->spatialNode =
nullptr;
122 m_nodeMap[item] =
nullptr;
126void QQuick3DSceneManager::polishItems()
131void QQuick3DSceneManager::forcePolish()
136void QQuick3DSceneManager::sync()
141void QQuick3DSceneManager::updateBoundingBoxes(QSSGBufferManager &mgr)
143 if (lightmapSourceTracker.isDirty) {
144 mgr.setLightmapSource(lightmapSourceTracker.lightmapSource);
145 lightmapSourceTracker.isDirty =
false;
148 for (
auto *object : std::as_const(dirtyBoundingBoxList)) {
149 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(object);
150 if (itemPriv->sceneManager ==
nullptr)
152 auto model =
static_cast<QSSGRenderModel *>(itemPriv->spatialNode);
154 QSSGBounds3 bounds = mgr.getModelBounds(model);
155 static_cast<QQuick3DModel *>(object)->setBounds(bounds.minimum, bounds.maximum);
159 dirtyBoundingBoxList.clear();
162QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes()
164 SyncResult ret = SyncResultFlag::None;
166 auto it = std::begin(dirtyResources);
167 const auto end = std::end(dirtyResources);
168 for (; it != end; ++it)
169 ret |= updateResources(it);
174void QQuick3DSceneManager::updateDirtySpatialNodes()
176 auto it = std::begin(dirtyNodes);
177 const auto end = std::end(dirtyNodes);
178 for (; it != end; ++it)
182QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions()
184 SyncResult ret = SyncResultFlag::None;
186 auto it = std::begin(dirtyExtensions);
187 const auto end = std::end(dirtyExtensions);
188 for (; it != end; ++it)
189 ret |= updateExtensions(it);
194QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass()
196 const auto updateDirtyResourceNode = [
this](QQuick3DObject *resource) {
197 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(resource);
198 po->dirtyAttributes = 0;
199 po->secondaryUpdateRequested =
false;
200 QSSGRenderGraphObject *node = po->spatialNode;
201 po->spatialNode = resource->updateSpatialNode(node);
203 m_nodeMap.insert(po->spatialNode, resource);
204 return po->sharedResource ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
207 SyncResult res = SyncResultFlag::None;
208 auto it = dirtySecondPassResources.constBegin();
209 const auto end = dirtySecondPassResources.constEnd();
210 for (; it != end; ++it)
211 res |= updateDirtyResourceNode(*it);
216 dirtySecondPassResources = {};
221void QQuick3DSceneManager::updateDirtyResource(QQuick3DObject *resourceObject)
223 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(resourceObject);
224 quint32 dirty = itemPriv->dirtyAttributes;
226 itemPriv->dirtyAttributes = 0;
227 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
228 QSSGRenderGraphObject *newNode = resourceObject->updateSpatialNode(itemPriv->spatialNode);
230 const bool backendNodeChanged = oldNode != newNode;
233 if (oldNode && backendNodeChanged)
238 itemPriv->spatialNode = newNode;
240 if (itemPriv->spatialNode) {
241 m_nodeMap.insert(itemPriv->spatialNode, resourceObject);
242 if (itemPriv->spatialNode->type == QSSGRenderGraphObject::Type::ResourceLoader) {
243 resourceLoaders.insert(itemPriv->spatialNode);
244 }
else if (itemPriv->spatialNode->type == QQuick3DObjectPrivate::Type::Image2D && backendNodeChanged) {
245 ++inputHandlingEnabled;
246 }
else if (QSSGRenderGraphObjectUtils::isUserRenderPass(itemPriv->type) && itemPriv->spatialNode) {
247 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(itemPriv->spatialNode);
248 if (
const auto idx = userRenderPasses.indexOf(userRenderPass); idx == -1)
249 userRenderPasses.push_back(userRenderPass);
253 if (itemPriv->hasFlag(QQuick3DObjectPrivate::Flags::RequiresSecondaryUpdate) && itemPriv->secondaryUpdateRequested)
254 dirtySecondPassResources.insert(resourceObject);
259void QQuick3DSceneManager::updateDirtySpatialNode(QQuick3DNode *spatialNode)
261 const auto prepNewSpatialNode = [
this](QSSGRenderNode *node) {
263 node->rootNodeRef = wattached->rootNode()->rootNodeRef;
264 Q_ASSERT(QSSGRenderRoot::get(node->rootNodeRef) !=
nullptr);
268 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(spatialNode);
269 quint32 dirty = itemPriv->dirtyAttributes;
270 itemPriv->dirtyAttributes = 0;
271 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
272 QSSGRenderGraphObject *newNode = spatialNode->updateSpatialNode(oldNode);
274 const bool backendNodeChanged = oldNode != newNode;
277 if (oldNode && backendNodeChanged)
282 itemPriv->spatialNode = newNode;
283 prepNewSpatialNode(
static_cast<QSSGRenderNode *>(itemPriv->spatialNode));
288 if (itemPriv->spatialNode) {
289 m_nodeMap.insert(itemPriv->spatialNode, spatialNode);
290 if (itemPriv->type == QQuick3DObjectPrivate::Type::Item2D && itemPriv->spatialNode != oldNode)
291 ++inputHandlingEnabled;
294 QSSGRenderNode *graphNode =
static_cast<QSSGRenderNode *>(itemPriv->spatialNode);
296 if (graphNode && graphNode->parent && dirty & QQuick3DObjectPrivate::ParentChanged) {
297 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
299 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(
300 QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
301 if (parentGraphNode) {
302 graphNode->parent->removeChild(*graphNode);
303 parentGraphNode->addChild(*graphNode);
308 if (graphNode && graphNode->parent ==
nullptr) {
309 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
311 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
312 if (!parentGraphNode) {
314 auto parentNode = QQuick3DObjectPrivate::get(nodeParent);
315 parentNode->spatialNode = nodeParent->updateSpatialNode(parentNode->spatialNode);
316 if (parentNode->spatialNode)
317 m_nodeMap.insert(parentNode->spatialNode, nodeParent);
318 parentGraphNode =
static_cast<QSSGRenderNode *>(parentNode->spatialNode);
319 prepNewSpatialNode(parentGraphNode);
322 parentGraphNode->addChild(*graphNode);
324 QQuick3DViewport *viewParent = qobject_cast<QQuick3DViewport *>(spatialNode->parent());
326 auto sceneRoot = QQuick3DObjectPrivate::get(viewParent->scene());
327 if (!sceneRoot->spatialNode)
328 sceneRoot->spatialNode = viewParent->scene()->updateSpatialNode(sceneRoot->spatialNode);
329 if (sceneRoot->spatialNode) {
330 auto *sceneRootNode =
static_cast<QSSGRenderNode *>(sceneRoot->spatialNode);
331 prepNewSpatialNode(sceneRootNode);
332 m_nodeMap.insert(sceneRootNode, viewParent->scene());
333 sceneRootNode->addChild(*graphNode);
340QQuick3DObject *QQuick3DSceneManager::lookUpNode(
const QSSGRenderGraphObject *node)
const
342 return m_nodeMap[
const_cast<QSSGRenderGraphObject *>(node)];
345QQuick3DWindowAttachment *QQuick3DSceneManager::getOrSetWindowAttachment(QQuickWindow &window)
348 QQuick3DWindowAttachment *wa =
nullptr;
349 if (
auto aProperty = window.property(qtQQ3DWAPropName); aProperty.isValid())
350 wa = aProperty.value<QQuick3DWindowAttachment *>();
356 wa =
new QQuick3DWindowAttachment(&window);
357 window.setProperty(qtQQ3DWAPropName, QVariant::fromValue(wa));
363QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes()
365 SyncResult res = sharedResourceRemoved ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
367 sharedResourceRemoved =
false;
368 for (
auto node : std::as_const(cleanupNodeList)) {
370 if (QSSGRenderGraphObject::isNodeType(node->type)) {
371 QSSGRenderNode *spatialNode =
static_cast<QSSGRenderNode *>(node);
372 spatialNode->removeFromGraph();
375 if (node->type == QQuick3DObjectPrivate::Type::Item2D) {
376 --inputHandlingEnabled;
377 }
else if (node->type == QQuick3DObjectPrivate::Type::Image2D) {
378 auto image =
static_cast<QSSGRenderImage *>(node);
379 if (image && image->m_qsgTexture !=
nullptr ) {
380 --inputHandlingEnabled;
386 m_nodeMap.remove(node);
388 if (QSSGRenderGraphObjectUtils::hasInternalFlag(*node, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
389 autoRegisteredExtensions.removeAll(node);
390 autoRegisteredExtensionsDirty =
true;
393 if (QSSGRenderGraphObjectUtils::isUserRenderPass(node->type)) {
394 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(node);
395 if (qsizetype idx = userRenderPasses.indexOf(userRenderPass); idx != -1)
396 userRenderPasses.remove(idx);
402 if (node->hasGraphicsResources()) {
403 wattached->queueForCleanup(node);
404 if (node->type == QSSGRenderGraphObject::Type::ResourceLoader)
405 resourceLoaders.remove(node);
412 cleanupNodeList.clear();
417QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateResources(QQuick3DObject **listHead)
419 SyncResult res = SyncResultFlag::None;
424 bool hasSharedResources =
false;
425 QQuick3DObject *updateList = *listHead;
428 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
430 QQuick3DObject *item = updateList;
433 Q_ASSERT(!QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type) || !QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
435 updateDirtyResource(item);
436 auto *po = QQuick3DObjectPrivate::get(item);
437 hasSharedResources |= po->sharedResource;
438 po->removeFromDirtyList();
442 if (hasSharedResources)
443 res |= SyncResultFlag::SharedResourcesDirty;
448void QQuick3DSceneManager::updateNodes(QQuick3DObject **listHead)
453 QQuick3DObject *updateList = *listHead;
456 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
458 QQuick3DObject *item = updateList;
461 Q_ASSERT(QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type));
463 updateDirtySpatialNode(
static_cast<QQuick3DNode *>(item));
464 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
469QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateExtensions(QQuick3DObject **listHead)
471 SyncResult ret = SyncResultFlag::None;
473 const auto updateDirtyExtensionNode = [
this, &ret](QQuick3DObject *extension) {
474 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(extension);
475 po->dirtyAttributes = 0;
476 QSSGRenderGraphObject *oldNode = po->spatialNode;
477 QSSGRenderGraphObject *newNode = extension->updateSpatialNode(oldNode);
479 const bool backendNodeChanged = oldNode != newNode;
481 if (backendNodeChanged)
482 ret |= SyncResultFlag::ExtensionsDiry;
485 if (oldNode && backendNodeChanged)
490 po->spatialNode = newNode;
493 m_nodeMap.insert(po->spatialNode, extension);
495 if (newNode && QSSGRenderGraphObjectUtils::hasInternalFlag(*newNode, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
496 const bool shouldInsert = autoRegisteredExtensions.indexOf(
static_cast<QSSGRenderExtension *>(newNode)) == -1;
498 autoRegisteredExtensions.push_back(
static_cast<QSSGRenderExtension *>(newNode));
499 autoRegisteredExtensionsDirty =
true;
507 QQuick3DObject *updateList = *listHead;
510 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
512 QQuick3DObject *item = updateList;
515 Q_ASSERT(QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
517 updateDirtyExtensionNode(item);
518 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
525void QQuick3DSceneManager::preSync()
527 for (
auto it = std::begin(dirtyResources), end = std::end(dirtyResources); it != end; ++it) {
528 QQuick3DObject *next = *it;
531 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
535 for (
auto it = std::begin(dirtyNodes), end = std::end(dirtyNodes); it != end; ++it) {
536 QQuick3DObject *next = *it;
539 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
543 for (
auto it = std::begin(dirtyExtensions), end = std::end(dirtyExtensions); it != end; ++it) {
544 QQuick3DObject *next = *it;
547 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
556QQuick3DWindowAttachment::QQuick3DWindowAttachment(QQuickWindow *window)
558 , m_rootNode(
new QSSGRenderRoot)
566 QQuickWindowPrivate *wd = QQuickWindowPrivate::get(window);
567 QSGRenderContext *rc = wd->context;
568 if (QSSG_GUARD_X(rc,
"QQuickWindow has no QSGRenderContext, this should not happen")) {
570 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QQuick3DWindowAttachment::onReleaseCachedResources, Qt::DirectConnection);
571 connect(rc, &QSGRenderContext::invalidated,
this, &QQuick3DWindowAttachment::onInvalidated, Qt::DirectConnection);
575 connect(window, &QQuickWindow::destroyed,
this, &QObject::deleteLater);
577 connect(window, &QQuickWindow::afterAnimating,
this, &QQuick3DWindowAttachment::preSync);
579 connect(window, &QQuickWindow::afterFrameEnd,
this, &QQuick3DWindowAttachment::cleanupResources, Qt::DirectConnection);
583QQuick3DWindowAttachment::~QQuick3DWindowAttachment()
585 for (
auto manager: sceneManagerCleanupQueue) {
586 sceneManagers.removeOne(manager);
590 qDeleteAll(sceneManagers);
591 QSSG_CHECK(QSSG_DEBUG_COND(resourceCleanupQueue.isEmpty()));
593 if (!pendingResourceCleanupQueue.isEmpty()) {
599 if (m_rci && m_window) {
600 new QSSGCleanupObject(m_rci, std::move(pendingResourceCleanupQueue), m_window);
601 QMetaObject::invokeMethod(m_window, &QQuickWindow::releaseResources, Qt::QueuedConnection);
603 qWarning() <<
"Pending resource cleanup queue not empty, but no RCI or window to clean it up!";
608 m_window->setProperty(qtQQ3DWAPropName, QVariant());
613void QQuick3DWindowAttachment::preSync()
615 for (
auto &sceneManager : std::as_const(sceneManagers))
616 sceneManager->preSync();
620void QQuick3DWindowAttachment::cleanupResources()
635 if (resourceCleanupQueue.size() != 0)
636 m_rci->renderer()->cleanupResources(resourceCleanupQueue);
640void QQuick3DWindowAttachment::onReleaseCachedResources()
643 m_rci->releaseCachedResources();
644 Q_EMIT releaseCachedResources();
647void QQuick3DWindowAttachment::onInvalidated()
654 for (
auto &sceneManager : std::as_const(sceneManagers)) {
655 const auto objects = sceneManager->m_nodeMap.keys();
656 for (QSSGRenderGraphObject *obj : objects) {
657 if (obj->hasGraphicsResources())
658 sceneManager->cleanup(obj);
663 for (
auto &sceneManager : std::as_const(sceneManagers))
664 sceneManager->cleanupNodes();
666 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
668 pendingLayerCleanupQueue.clear();
670 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
671 resourceCleanupQueue.insert(pr);
672 pendingResourceCleanupQueue.clear();
678 onReleaseCachedResources();
686 if (m_rci.use_count() == 1) {
688 emit renderContextInterfaceChanged();
692QQuick3DWindowAttachment::SyncResult QQuick3DWindowAttachment::synchronize(QSet<QSSGRenderGraphObject *> &resourceLoaders)
695 for (
auto manager: sceneManagerCleanupQueue) {
696 sceneManagers.removeOne(manager);
700 sceneManagerCleanupQueue = {};
702 SyncResult syncResult = SyncResultFlag::None;
705 for (
auto &sceneManager : std::as_const(sceneManagers))
706 syncResult |= sceneManager->cleanupNodes();
708 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
710 pendingLayerCleanupQueue.clear();
713 for (
auto &sceneManager : std::as_const(sceneManagers))
714 syncResult |= sceneManager->updateDirtyResourceNodes();
716 for (
auto &sceneManager : std::as_const(sceneManagers))
717 sceneManager->updateDirtySpatialNodes();
718 for (
auto &sceneManager : std::as_const(sceneManagers))
719 syncResult |= sceneManager->updateDiryExtensions();
720 for (
auto &sceneManager : std::as_const(sceneManagers))
721 syncResult |= sceneManager->updateDirtyResourceSecondPass();
723 for (
auto &sceneManager : std::as_const(sceneManagers))
724 sceneManager->updateBoundingBoxes(*m_rci->bufferManager());
726 for (
auto &sceneManager : std::as_const(sceneManagers))
727 resourceLoaders.unite(sceneManager->resourceLoaders);
729 if ((syncResult & SyncResultFlag::SharedResourcesDirty)) {
732 for (
auto &sceneManager : std::as_const(sceneManagers))
733 sceneManager->requestUpdate();
737 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
738 resourceCleanupQueue.insert(pr);
739 pendingResourceCleanupQueue.clear();
744void QQuick3DWindowAttachment::requestUpdate()
746 for (
const auto &sm : std::as_const(sceneManagers))
750void QQuick3DWindowAttachment::evaluateEol()
754 for (QQuick3DSceneManager *manager : std::as_const(sceneManagerCleanupQueue))
755 sceneManagers.removeOne(manager);
757 if (sceneManagers.isEmpty())
761QQuickWindow *QQuick3DWindowAttachment::window()
const {
return m_window; }
763void QQuick3DWindowAttachment::setRci(
const std::shared_ptr<QSSGRenderContextInterface> &rciptr)
765 QSSG_CHECK_X(m_rci ==
nullptr || m_rci.use_count() == 1,
"Old render context was not released!");
769 if (m_rci && m_window)
770 QSSGRendererPrivate::setSgRenderContext(*m_rci->renderer(), QQuickWindowPrivate::get(m_window)->context);
772 emit renderContextInterfaceChanged();
775void QQuick3DWindowAttachment::registerSceneManager(QQuick3DSceneManager &manager)
777 if (!sceneManagers.contains(&manager))
778 sceneManagers.push_back(&manager);
781void QQuick3DWindowAttachment::unregisterSceneManager(QQuick3DSceneManager &manager)
783 sceneManagers.removeOne(&manager);
786void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderGraphObject *obj)
788 Q_ASSERT(obj->hasGraphicsResources());
789 pendingResourceCleanupQueue.push_back(obj);
792void QQuick3DWindowAttachment::queueForCleanup(QQuick3DSceneManager *manager)
794 if (!sceneManagerCleanupQueue.contains(manager))
795 sceneManagerCleanupQueue.push_back(manager);
798void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderLayer *layer)
800 if (QSSGRenderRoot *lr = QSSGRenderRoot::get(layer->rootNodeRef); lr != m_rootNode) {
801 qWarning(
"Attempted to queue layer for cleanup that is not part of the current window!");
805 if (!pendingLayerCleanupQueue.contains(layer)) {
806 layer->removeFromGraph();
807 pendingLayerCleanupQueue.push_back(layer);
~QSSGCleanupObject() override
Q_INVOKABLE void cleanupResources()
Combined button and popup list for selecting options.
static constexpr char qtQQ3DWAPropName[]