9#include <QtQuick/QQuickWindow>
11#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
12#include <ssg/qssgrendercontextcore.h>
13#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
14#include <QtQuick3DRuntimeRender/private/qssgrenderer_p.h>
15#include <QtQuick3DRuntimeRender/private/qssgrenderimage_p.h>
16#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
17#include <QtQuick3DRuntimeRender/private/qssgrenderroot_p.h>
18#include <QtQuick3DRuntimeRender/ssg/qssgrenderextensions.h>
20#include <QtQuick3DUtils/private/qssgassert_p.h>
27QSSGCleanupObject::QSSGCleanupObject(std::shared_ptr<QSSGRenderContextInterface> rci, QList<QSSGRenderGraphObject *> resourceCleanupQueue, QQuickWindow *window)
31 , m_resourceCleanupQueue(resourceCleanupQueue)
33 Q_ASSERT(window !=
nullptr && rci);
35 if (QSGRenderContext *rc = QQuickWindowPrivate::get(window)->context) {
36 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
37 connect(rc, &QSGRenderContext::invalidated,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
39 qWarning() <<
"No QSGRenderContext, cannot cleanup resources!";
45 QSSG_CHECK(QSSG_DEBUG_COND(m_resourceCleanupQueue.isEmpty()));
50 m_rci->renderer()->cleanupResources(m_resourceCleanupQueue);
56QQuick3DSceneManager::QQuick3DSceneManager(QObject *parent)
63QQuick3DSceneManager::~QQuick3DSceneManager()
67 wattached->unregisterSceneManager(*
this);
70void QQuick3DSceneManager::setWindow(QQuickWindow *window)
72 if (window == m_window)
75 if (window != m_window) {
78 wattached->unregisterSceneManager(*
this);
83 wattached = getOrSetWindowAttachment(*m_window);
85 wattached->registerSceneManager(*
this);
92QQuickWindow *QQuick3DSceneManager::window()
97void QQuick3DSceneManager::dirtyItem(QQuick3DObject *item)
103void QQuick3DSceneManager::requestUpdate()
108void QQuick3DSceneManager::cleanup(QSSGRenderGraphObject *item)
110 cleanupNodeList.insert(item);
112 if (
auto front = m_nodeMap[item]) {
113 auto *po = QQuick3DObjectPrivate::get(front);
114 sharedResourceRemoved |= po->sharedResource;
115 po->spatialNode =
nullptr;
119 m_nodeMap[item] =
nullptr;
123void QQuick3DSceneManager::polishItems()
128void QQuick3DSceneManager::forcePolish()
133void QQuick3DSceneManager::sync()
138void QQuick3DSceneManager::updateBoundingBoxes(QSSGBufferManager &mgr)
140 const QList<QQuick3DObject *> dirtyList = dirtyBoundingBoxList;
141 for (
auto object : dirtyList) {
142 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(object);
143 if (itemPriv->sceneManager ==
nullptr)
145 auto model =
static_cast<QSSGRenderModel *>(itemPriv->spatialNode);
147 QSSGBounds3 bounds = mgr.getModelBounds(model);
148 static_cast<QQuick3DModel *>(object)->setBounds(bounds.minimum, bounds.maximum);
150 dirtyBoundingBoxList.removeOne(object);
154QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes()
156 SyncResult ret = SyncResultFlag::None;
158 auto it = std::begin(dirtyResources);
159 const auto end = std::end(dirtyResources);
160 for (; it != end; ++it)
161 ret |= updateResources(it);
166void QQuick3DSceneManager::updateDirtySpatialNodes()
168 auto it = std::begin(dirtyNodes);
169 const auto end = std::end(dirtyNodes);
170 for (; it != end; ++it)
174QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions()
176 SyncResult ret = SyncResultFlag::None;
178 auto it = std::begin(dirtyExtensions);
179 const auto end = std::end(dirtyExtensions);
180 for (; it != end; ++it)
181 ret |= updateExtensions(it);
186QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass()
188 const auto updateDirtyResourceNode = [
this](QQuick3DObject *resource) {
189 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(resource);
190 po->dirtyAttributes = 0;
191 QSSGRenderGraphObject *node = po->spatialNode;
192 po->spatialNode = resource->updateSpatialNode(node);
194 m_nodeMap.insert(po->spatialNode, resource);
195 return po->sharedResource ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
198 SyncResult res = SyncResultFlag::None;
199 auto it = dirtySecondPassResources.constBegin();
200 const auto end = dirtySecondPassResources.constEnd();
201 for (; it != end; ++it)
202 res |= updateDirtyResourceNode(*it);
207 dirtySecondPassResources = {};
212void QQuick3DSceneManager::updateDirtyResource(QQuick3DObject *resourceObject)
214 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(resourceObject);
215 quint32 dirty = itemPriv->dirtyAttributes;
217 itemPriv->dirtyAttributes = 0;
218 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
219 QSSGRenderGraphObject *newNode = resourceObject->updateSpatialNode(itemPriv->spatialNode);
221 const bool backendNodeChanged = oldNode != newNode;
224 if (oldNode && backendNodeChanged)
229 itemPriv->spatialNode = newNode;
231 if (itemPriv->spatialNode) {
232 m_nodeMap.insert(itemPriv->spatialNode, resourceObject);
233 if (itemPriv->spatialNode->type == QSSGRenderGraphObject::Type::ResourceLoader) {
234 resourceLoaders.insert(itemPriv->spatialNode);
235 }
else if (itemPriv->spatialNode->type == QQuick3DObjectPrivate::Type::Image2D && backendNodeChanged) {
236 ++inputHandlingEnabled;
240 if (QSSGRenderGraphObject::isTexture(itemPriv->type) && qobject_cast<QQuick3DTexture *>(resourceObject)->extensionDirty())
241 dirtySecondPassResources.insert(resourceObject);
246void QQuick3DSceneManager::updateDirtySpatialNode(QQuick3DNode *spatialNode)
248 const auto prepNewSpatialNode = [
this](QSSGRenderNode *node) {
250 node->rootNodeRef = wattached->rootNode()->rootNodeRef;
251 Q_ASSERT(QSSGRenderRoot::get(node->rootNodeRef) !=
nullptr);
255 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(spatialNode);
256 quint32 dirty = itemPriv->dirtyAttributes;
257 itemPriv->dirtyAttributes = 0;
258 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
259 QSSGRenderGraphObject *newNode = spatialNode->updateSpatialNode(oldNode);
261 const bool backendNodeChanged = oldNode != newNode;
264 if (oldNode && backendNodeChanged)
269 itemPriv->spatialNode = newNode;
270 prepNewSpatialNode(
static_cast<QSSGRenderNode *>(itemPriv->spatialNode));
275 if (itemPriv->spatialNode) {
276 m_nodeMap.insert(itemPriv->spatialNode, spatialNode);
277 if (itemPriv->type == QQuick3DObjectPrivate::Type::Item2D && itemPriv->spatialNode != oldNode)
278 ++inputHandlingEnabled;
281 QSSGRenderNode *graphNode =
static_cast<QSSGRenderNode *>(itemPriv->spatialNode);
283 if (graphNode && graphNode->parent && dirty & QQuick3DObjectPrivate::ParentChanged) {
284 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
286 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(
287 QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
288 if (parentGraphNode) {
289 graphNode->parent->removeChild(*graphNode);
290 parentGraphNode->addChild(*graphNode);
295 if (graphNode && graphNode->parent ==
nullptr) {
296 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
298 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
299 if (!parentGraphNode) {
301 auto parentNode = QQuick3DObjectPrivate::get(nodeParent);
302 parentNode->spatialNode = nodeParent->updateSpatialNode(parentNode->spatialNode);
303 if (parentNode->spatialNode)
304 m_nodeMap.insert(parentNode->spatialNode, nodeParent);
305 parentGraphNode =
static_cast<QSSGRenderNode *>(parentNode->spatialNode);
306 prepNewSpatialNode(parentGraphNode);
309 parentGraphNode->addChild(*graphNode);
311 QQuick3DViewport *viewParent = qobject_cast<QQuick3DViewport *>(spatialNode->parent());
313 auto sceneRoot = QQuick3DObjectPrivate::get(viewParent->scene());
314 if (!sceneRoot->spatialNode)
315 sceneRoot->spatialNode = viewParent->scene()->updateSpatialNode(sceneRoot->spatialNode);
316 if (sceneRoot->spatialNode) {
317 auto *sceneRootNode =
static_cast<QSSGRenderNode *>(sceneRoot->spatialNode);
318 prepNewSpatialNode(sceneRootNode);
319 m_nodeMap.insert(sceneRootNode, viewParent->scene());
320 sceneRootNode->addChild(*graphNode);
327QQuick3DObject *QQuick3DSceneManager::lookUpNode(
const QSSGRenderGraphObject *node)
const
329 return m_nodeMap[
const_cast<QSSGRenderGraphObject *>(node)];
332QQuick3DWindowAttachment *QQuick3DSceneManager::getOrSetWindowAttachment(QQuickWindow &window)
335 QQuick3DWindowAttachment *wa =
nullptr;
336 if (
auto aProperty = window.property(qtQQ3DWAPropName); aProperty.isValid())
337 wa = aProperty.value<QQuick3DWindowAttachment *>();
343 wa =
new QQuick3DWindowAttachment(&window);
344 window.setProperty(qtQQ3DWAPropName, QVariant::fromValue(wa));
350QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes()
352 SyncResult res = sharedResourceRemoved ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
354 sharedResourceRemoved =
false;
355 for (
auto node : std::as_const(cleanupNodeList)) {
357 if (QSSGRenderGraphObject::isNodeType(node->type)) {
358 QSSGRenderNode *spatialNode =
static_cast<QSSGRenderNode *>(node);
359 spatialNode->removeFromGraph();
362 if (node->type == QQuick3DObjectPrivate::Type::Item2D) {
363 --inputHandlingEnabled;
364 }
else if (node->type == QQuick3DObjectPrivate::Type::Image2D) {
365 auto image =
static_cast<QSSGRenderImage *>(node);
366 if (image && image->m_qsgTexture !=
nullptr ) {
367 --inputHandlingEnabled;
373 m_nodeMap.remove(node);
378 if (node->hasGraphicsResources()) {
379 wattached->queueForCleanup(node);
380 if (node->type == QSSGRenderGraphObject::Type::ResourceLoader) {
381 resourceLoaders.remove(node);
382 }
else if (QSSGRenderGraphObjectUtils::isTextureProvider(node->type)) {
383 textureProviderExtensions.removeAll(node);
384 textureExtensionsDirty =
true;
392 cleanupNodeList.clear();
397QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateResources(QQuick3DObject **listHead)
399 SyncResult res = SyncResultFlag::None;
404 bool hasSharedResources =
false;
405 QQuick3DObject *updateList = *listHead;
408 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
410 QQuick3DObject *item = updateList;
413 Q_ASSERT(!QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type) || !QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
415 updateDirtyResource(item);
416 auto *po = QQuick3DObjectPrivate::get(item);
417 hasSharedResources |= po->sharedResource;
418 po->removeFromDirtyList();
422 if (hasSharedResources)
423 res |= SyncResultFlag::SharedResourcesDirty;
428void QQuick3DSceneManager::updateNodes(QQuick3DObject **listHead)
433 QQuick3DObject *updateList = *listHead;
436 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
438 QQuick3DObject *item = updateList;
441 Q_ASSERT(QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type));
443 updateDirtySpatialNode(
static_cast<QQuick3DNode *>(item));
444 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
449QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateExtensions(QQuick3DObject **listHead)
451 SyncResult ret = SyncResultFlag::None;
453 const auto updateDirtyExtensionNode = [
this, &ret](QQuick3DObject *extension) {
454 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(extension);
455 po->dirtyAttributes = 0;
456 QSSGRenderGraphObject *oldNode = po->spatialNode;
457 QSSGRenderGraphObject *newNode = extension->updateSpatialNode(oldNode);
459 const bool backendNodeChanged = oldNode != newNode;
461 if (backendNodeChanged)
462 ret |= SyncResultFlag::ExtensionsDiry;
465 if (oldNode && backendNodeChanged)
470 po->spatialNode = newNode;
473 m_nodeMap.insert(po->spatialNode, extension);
477 if (QSSGRenderGraphObjectUtils::isTextureProvider(po->type) && backendNodeChanged) {
478 const bool shouldInsert = newNode && (textureProviderExtensions.indexOf(newNode) == -1);
480 textureProviderExtensions.push_back(
static_cast<QSSGRenderExtension *>(newNode));
481 textureExtensionsDirty =
true;
489 QQuick3DObject *updateList = *listHead;
492 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
494 QQuick3DObject *item = updateList;
497 Q_ASSERT(QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
499 updateDirtyExtensionNode(item);
500 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
507void QQuick3DSceneManager::preSync()
509 for (
auto it = std::begin(dirtyResources), end = std::end(dirtyResources); it != end; ++it) {
510 QQuick3DObject *next = *it;
513 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
517 for (
auto it = std::begin(dirtyNodes), end = std::end(dirtyNodes); it != end; ++it) {
518 QQuick3DObject *next = *it;
521 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
525 for (
auto it = std::begin(dirtyExtensions), end = std::end(dirtyExtensions); it != end; ++it) {
526 QQuick3DObject *next = *it;
529 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
538QQuick3DWindowAttachment::QQuick3DWindowAttachment(QQuickWindow *window)
540 , m_rootNode(
new QSSGRenderRoot)
548 QQuickWindowPrivate *wd = QQuickWindowPrivate::get(window);
549 QSGRenderContext *rc = wd->context;
550 if (QSSG_GUARD_X(rc,
"QQuickWindow has no QSGRenderContext, this should not happen")) {
552 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QQuick3DWindowAttachment::onReleaseCachedResources, Qt::DirectConnection);
553 connect(rc, &QSGRenderContext::invalidated,
this, &QQuick3DWindowAttachment::onInvalidated, Qt::DirectConnection);
557 connect(window, &QQuickWindow::destroyed,
this, &QObject::deleteLater);
559 connect(window, &QQuickWindow::afterAnimating,
this, &QQuick3DWindowAttachment::preSync);
561 connect(window, &QQuickWindow::afterFrameEnd,
this, &QQuick3DWindowAttachment::cleanupResources, Qt::DirectConnection);
565QQuick3DWindowAttachment::~QQuick3DWindowAttachment()
567 for (
auto manager: sceneManagerCleanupQueue) {
568 sceneManagers.removeOne(manager);
572 qDeleteAll(sceneManagers);
573 QSSG_CHECK(QSSG_DEBUG_COND(resourceCleanupQueue.isEmpty()));
575 if (!pendingResourceCleanupQueue.isEmpty()) {
581 if (m_rci && m_window) {
582 new QSSGCleanupObject(m_rci, std::move(pendingResourceCleanupQueue), m_window);
583 QMetaObject::invokeMethod(m_window, &QQuickWindow::releaseResources, Qt::QueuedConnection);
585 qWarning() <<
"Pending resource cleanup queue not empty, but no RCI or window to clean it up!";
590 m_window->setProperty(qtQQ3DWAPropName, QVariant());
595void QQuick3DWindowAttachment::preSync()
597 for (
auto &sceneManager : std::as_const(sceneManagers))
598 sceneManager->preSync();
602void QQuick3DWindowAttachment::cleanupResources()
617 if (resourceCleanupQueue.size() != 0)
618 m_rci->renderer()->cleanupResources(resourceCleanupQueue);
622void QQuick3DWindowAttachment::onReleaseCachedResources()
625 m_rci->releaseCachedResources();
626 Q_EMIT releaseCachedResources();
629void QQuick3DWindowAttachment::onInvalidated()
636 for (
auto &sceneManager : std::as_const(sceneManagers)) {
637 const auto objects = sceneManager->m_nodeMap.keys();
638 for (QSSGRenderGraphObject *obj : objects) {
639 if (obj->hasGraphicsResources())
640 sceneManager->cleanup(obj);
645 for (
auto &sceneManager : std::as_const(sceneManagers))
646 sceneManager->cleanupNodes();
648 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
650 pendingLayerCleanupQueue.clear();
652 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
653 resourceCleanupQueue.insert(pr);
654 pendingResourceCleanupQueue.clear();
660 onReleaseCachedResources();
668 if (m_rci.use_count() == 1) {
670 emit renderContextInterfaceChanged();
674QQuick3DWindowAttachment::SyncResult QQuick3DWindowAttachment::synchronize(QSet<QSSGRenderGraphObject *> &resourceLoaders)
677 for (
auto manager: sceneManagerCleanupQueue) {
678 sceneManagers.removeOne(manager);
682 sceneManagerCleanupQueue = {};
684 SyncResult syncResult = SyncResultFlag::None;
687 for (
auto &sceneManager : std::as_const(sceneManagers))
688 syncResult |= sceneManager->cleanupNodes();
690 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
692 pendingLayerCleanupQueue.clear();
695 for (
auto &sceneManager : std::as_const(sceneManagers))
696 syncResult |= sceneManager->updateDirtyResourceNodes();
698 for (
auto &sceneManager : std::as_const(sceneManagers))
699 sceneManager->updateDirtySpatialNodes();
700 for (
auto &sceneManager : std::as_const(sceneManagers))
701 syncResult |= sceneManager->updateDiryExtensions();
702 for (
auto &sceneManager : std::as_const(sceneManagers))
703 syncResult |= sceneManager->updateDirtyResourceSecondPass();
705 for (
auto &sceneManager : std::as_const(sceneManagers))
706 sceneManager->updateBoundingBoxes(*m_rci->bufferManager());
708 for (
auto &sceneManager : std::as_const(sceneManagers))
709 resourceLoaders.unite(sceneManager->resourceLoaders);
711 if ((syncResult & SyncResultFlag::SharedResourcesDirty)) {
714 for (
auto &sceneManager : std::as_const(sceneManagers))
715 sceneManager->requestUpdate();
719 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
720 resourceCleanupQueue.insert(pr);
721 pendingResourceCleanupQueue.clear();
726void QQuick3DWindowAttachment::requestUpdate()
728 for (
const auto &sm : std::as_const(sceneManagers))
732void QQuick3DWindowAttachment::evaluateEol()
736 for (QQuick3DSceneManager *manager : std::as_const(sceneManagerCleanupQueue))
737 sceneManagers.removeOne(manager);
739 if (sceneManagers.isEmpty())
743QQuickWindow *QQuick3DWindowAttachment::window()
const {
return m_window; }
745void QQuick3DWindowAttachment::setRci(
const std::shared_ptr<QSSGRenderContextInterface> &rciptr)
747 QSSG_CHECK_X(m_rci ==
nullptr || m_rci.use_count() == 1,
"Old render context was not released!");
751 if (m_rci && m_window)
752 QSSGRendererPrivate::setSgRenderContext(*m_rci->renderer(), QQuickWindowPrivate::get(m_window)->context);
754 emit renderContextInterfaceChanged();
757void QQuick3DWindowAttachment::registerSceneManager(QQuick3DSceneManager &manager)
759 if (!sceneManagers.contains(&manager))
760 sceneManagers.push_back(&manager);
763void QQuick3DWindowAttachment::unregisterSceneManager(QQuick3DSceneManager &manager)
765 sceneManagers.removeOne(&manager);
768void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderGraphObject *obj)
770 Q_ASSERT(obj->hasGraphicsResources());
771 pendingResourceCleanupQueue.push_back(obj);
774void QQuick3DWindowAttachment::queueForCleanup(QQuick3DSceneManager *manager)
776 if (!sceneManagerCleanupQueue.contains(manager))
777 sceneManagerCleanupQueue.push_back(manager);
780void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderLayer *layer)
782 if (QSSGRenderRoot *lr = QSSGRenderRoot::get(layer->rootNodeRef); lr != m_rootNode) {
783 qWarning(
"Attempted to queue layer for cleanup that is not part of the current window!");
787 if (!pendingLayerCleanupQueue.contains(layer)) {
788 layer->removeFromGraph();
789 pendingLayerCleanupQueue.push_back(layer);
~QSSGCleanupObject() override
Q_INVOKABLE void cleanupResources()
static constexpr char qtQQ3DWAPropName[]