11#include <QtQuick/QQuickWindow>
13#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
14#include <ssg/qssgrendercontextcore.h>
15#include <QtQuick3DRuntimeRender/private/qssgrendermodel_p.h>
16#include <QtQuick3DRuntimeRender/private/qssgrenderer_p.h>
17#include <QtQuick3DRuntimeRender/private/qssgrenderimage_p.h>
18#include <QtQuick3DRuntimeRender/private/qssgrenderlayer_p.h>
19#include <QtQuick3DRuntimeRender/private/qssgrenderroot_p.h>
20#include <QtQuick3DRuntimeRender/ssg/qssgrenderextensions.h>
21#include <QtQuick3DRuntimeRender/private/qssgrenderuserpass_p.h>
23#include <QtQuick3DUtils/private/qssgassert_p.h>
30QSSGCleanupObject::QSSGCleanupObject(std::shared_ptr<QSSGRenderContextInterface> rci, QList<QSSGRenderGraphObject *> resourceCleanupQueue, QQuickWindow *window)
34 , m_resourceCleanupQueue(resourceCleanupQueue)
36 Q_ASSERT(window !=
nullptr && rci);
38 if (QSGRenderContext *rc = QQuickWindowPrivate::get(window)->context) {
39 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
40 connect(rc, &QSGRenderContext::invalidated,
this, &QSSGCleanupObject::cleanupResources, Qt::DirectConnection);
42 qWarning() <<
"No QSGRenderContext, cannot cleanup resources!";
48 QSSG_CHECK(QSSG_DEBUG_COND(m_resourceCleanupQueue.isEmpty()));
53 m_rci->renderer()->cleanupResources(m_resourceCleanupQueue);
59QQuick3DSceneManager::QQuick3DSceneManager(QObject *parent)
66QQuick3DSceneManager::~QQuick3DSceneManager()
70 wattached->unregisterSceneManager(*
this);
73void QQuick3DSceneManager::setWindow(QQuickWindow *window)
75 if (window == m_window)
78 if (window != m_window) {
81 wattached->unregisterSceneManager(*
this);
86 wattached = getOrSetWindowAttachment(*m_window);
88 wattached->registerSceneManager(*
this);
95QQuickWindow *QQuick3DSceneManager::window()
100void QQuick3DSceneManager::dirtyItem(QQuick3DObject *item)
106void QQuick3DSceneManager::requestUpdate()
111void QQuick3DSceneManager::cleanup(QSSGRenderGraphObject *item)
113 cleanupNodeList.insert(item);
115 if (
auto front = m_nodeMap[item]) {
116 auto *po = QQuick3DObjectPrivate::get(front);
117 sharedResourceRemoved |= po->sharedResource;
118 po->spatialNode =
nullptr;
122 m_nodeMap[item] =
nullptr;
126void QQuick3DSceneManager::polishItems()
131void QQuick3DSceneManager::forcePolish()
136void QQuick3DSceneManager::sync()
141void QQuick3DSceneManager::updateBoundingBoxes(QSSGBufferManager &mgr)
143 const QList<QQuick3DObject *> dirtyList = dirtyBoundingBoxList;
144 for (
auto object : dirtyList) {
145 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(object);
146 if (itemPriv->sceneManager ==
nullptr)
148 auto model =
static_cast<QSSGRenderModel *>(itemPriv->spatialNode);
150 QSSGBounds3 bounds = mgr.getModelBounds(model);
151 static_cast<QQuick3DModel *>(object)->setBounds(bounds.minimum, bounds.maximum);
153 dirtyBoundingBoxList.removeOne(object);
157QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes()
159 SyncResult ret = SyncResultFlag::None;
161 auto it = std::begin(dirtyResources);
162 const auto end = std::end(dirtyResources);
163 for (; it != end; ++it)
164 ret |= updateResources(it);
169void QQuick3DSceneManager::updateDirtySpatialNodes()
171 auto it = std::begin(dirtyNodes);
172 const auto end = std::end(dirtyNodes);
173 for (; it != end; ++it)
177QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions()
179 SyncResult ret = SyncResultFlag::None;
181 auto it = std::begin(dirtyExtensions);
182 const auto end = std::end(dirtyExtensions);
183 for (; it != end; ++it)
184 ret |= updateExtensions(it);
189QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass()
191 const auto updateDirtyResourceNode = [
this](QQuick3DObject *resource) {
192 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(resource);
193 po->dirtyAttributes = 0;
194 po->secondaryUpdateRequested =
false;
195 QSSGRenderGraphObject *node = po->spatialNode;
196 po->spatialNode = resource->updateSpatialNode(node);
198 m_nodeMap.insert(po->spatialNode, resource);
199 return po->sharedResource ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
202 SyncResult res = SyncResultFlag::None;
203 auto it = dirtySecondPassResources.constBegin();
204 const auto end = dirtySecondPassResources.constEnd();
205 for (; it != end; ++it)
206 res |= updateDirtyResourceNode(*it);
211 dirtySecondPassResources = {};
216void QQuick3DSceneManager::updateDirtyResource(QQuick3DObject *resourceObject)
218 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(resourceObject);
219 quint32 dirty = itemPriv->dirtyAttributes;
221 itemPriv->dirtyAttributes = 0;
222 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
223 QSSGRenderGraphObject *newNode = resourceObject->updateSpatialNode(itemPriv->spatialNode);
225 const bool backendNodeChanged = oldNode != newNode;
228 if (oldNode && backendNodeChanged)
233 itemPriv->spatialNode = newNode;
235 if (itemPriv->spatialNode) {
236 m_nodeMap.insert(itemPriv->spatialNode, resourceObject);
237 if (itemPriv->spatialNode->type == QSSGRenderGraphObject::Type::ResourceLoader) {
238 resourceLoaders.insert(itemPriv->spatialNode);
239 }
else if (itemPriv->spatialNode->type == QQuick3DObjectPrivate::Type::Image2D && backendNodeChanged) {
240 ++inputHandlingEnabled;
241 }
else if (QSSGRenderGraphObjectUtils::isUserRenderPass(itemPriv->type) && itemPriv->spatialNode) {
242 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(itemPriv->spatialNode);
243 if (
const auto idx = userRenderPasses.indexOf(userRenderPass); idx == -1)
244 userRenderPasses.push_back(userRenderPass);
248 if (itemPriv->hasFlag(QQuick3DObjectPrivate::Flags::RequiresSecondaryUpdate) && itemPriv->secondaryUpdateRequested)
249 dirtySecondPassResources.insert(resourceObject);
254void QQuick3DSceneManager::updateDirtySpatialNode(QQuick3DNode *spatialNode)
256 const auto prepNewSpatialNode = [
this](QSSGRenderNode *node) {
258 node->rootNodeRef = wattached->rootNode()->rootNodeRef;
259 Q_ASSERT(QSSGRenderRoot::get(node->rootNodeRef) !=
nullptr);
263 QQuick3DObjectPrivate *itemPriv = QQuick3DObjectPrivate::get(spatialNode);
264 quint32 dirty = itemPriv->dirtyAttributes;
265 itemPriv->dirtyAttributes = 0;
266 QSSGRenderGraphObject *oldNode = itemPriv->spatialNode;
267 QSSGRenderGraphObject *newNode = spatialNode->updateSpatialNode(oldNode);
269 const bool backendNodeChanged = oldNode != newNode;
272 if (oldNode && backendNodeChanged)
277 itemPriv->spatialNode = newNode;
278 prepNewSpatialNode(
static_cast<QSSGRenderNode *>(itemPriv->spatialNode));
283 if (itemPriv->spatialNode) {
284 m_nodeMap.insert(itemPriv->spatialNode, spatialNode);
285 if (itemPriv->type == QQuick3DObjectPrivate::Type::Item2D && itemPriv->spatialNode != oldNode)
286 ++inputHandlingEnabled;
289 QSSGRenderNode *graphNode =
static_cast<QSSGRenderNode *>(itemPriv->spatialNode);
291 if (graphNode && graphNode->parent && dirty & QQuick3DObjectPrivate::ParentChanged) {
292 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
294 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(
295 QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
296 if (parentGraphNode) {
297 graphNode->parent->removeChild(*graphNode);
298 parentGraphNode->addChild(*graphNode);
303 if (graphNode && graphNode->parent ==
nullptr) {
304 QQuick3DNode *nodeParent = qobject_cast<QQuick3DNode *>(spatialNode->parentItem());
306 QSSGRenderNode *parentGraphNode =
static_cast<QSSGRenderNode *>(QQuick3DObjectPrivate::get(nodeParent)->spatialNode);
307 if (!parentGraphNode) {
309 auto parentNode = QQuick3DObjectPrivate::get(nodeParent);
310 parentNode->spatialNode = nodeParent->updateSpatialNode(parentNode->spatialNode);
311 if (parentNode->spatialNode)
312 m_nodeMap.insert(parentNode->spatialNode, nodeParent);
313 parentGraphNode =
static_cast<QSSGRenderNode *>(parentNode->spatialNode);
314 prepNewSpatialNode(parentGraphNode);
317 parentGraphNode->addChild(*graphNode);
319 QQuick3DViewport *viewParent = qobject_cast<QQuick3DViewport *>(spatialNode->parent());
321 auto sceneRoot = QQuick3DObjectPrivate::get(viewParent->scene());
322 if (!sceneRoot->spatialNode)
323 sceneRoot->spatialNode = viewParent->scene()->updateSpatialNode(sceneRoot->spatialNode);
324 if (sceneRoot->spatialNode) {
325 auto *sceneRootNode =
static_cast<QSSGRenderNode *>(sceneRoot->spatialNode);
326 prepNewSpatialNode(sceneRootNode);
327 m_nodeMap.insert(sceneRootNode, viewParent->scene());
328 sceneRootNode->addChild(*graphNode);
335QQuick3DObject *QQuick3DSceneManager::lookUpNode(
const QSSGRenderGraphObject *node)
const
337 return m_nodeMap[
const_cast<QSSGRenderGraphObject *>(node)];
340QQuick3DWindowAttachment *QQuick3DSceneManager::getOrSetWindowAttachment(QQuickWindow &window)
343 QQuick3DWindowAttachment *wa =
nullptr;
344 if (
auto aProperty = window.property(qtQQ3DWAPropName); aProperty.isValid())
345 wa = aProperty.value<QQuick3DWindowAttachment *>();
351 wa =
new QQuick3DWindowAttachment(&window);
352 window.setProperty(qtQQ3DWAPropName, QVariant::fromValue(wa));
358QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes()
360 SyncResult res = sharedResourceRemoved ? SyncResultFlag::SharedResourcesDirty : SyncResultFlag::None;
362 sharedResourceRemoved =
false;
363 for (
auto node : std::as_const(cleanupNodeList)) {
365 if (QSSGRenderGraphObject::isNodeType(node->type)) {
366 QSSGRenderNode *spatialNode =
static_cast<QSSGRenderNode *>(node);
367 spatialNode->removeFromGraph();
370 if (node->type == QQuick3DObjectPrivate::Type::Item2D) {
371 --inputHandlingEnabled;
372 }
else if (node->type == QQuick3DObjectPrivate::Type::Image2D) {
373 auto image =
static_cast<QSSGRenderImage *>(node);
374 if (image && image->m_qsgTexture !=
nullptr ) {
375 --inputHandlingEnabled;
381 m_nodeMap.remove(node);
383 if (QSSGRenderGraphObjectUtils::hasInternalFlag(*node, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
384 autoRegisteredExtensions.removeAll(node);
385 autoRegisteredExtensionsDirty =
true;
388 if (QSSGRenderGraphObjectUtils::isUserRenderPass(node->type)) {
389 auto *userRenderPass =
static_cast<QSSGRenderUserPass *>(node);
390 if (qsizetype idx = userRenderPasses.indexOf(userRenderPass); idx != -1)
391 userRenderPasses.remove(idx);
397 if (node->hasGraphicsResources()) {
398 wattached->queueForCleanup(node);
399 if (node->type == QSSGRenderGraphObject::Type::ResourceLoader)
400 resourceLoaders.remove(node);
407 cleanupNodeList.clear();
412QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateResources(QQuick3DObject **listHead)
414 SyncResult res = SyncResultFlag::None;
419 bool hasSharedResources =
false;
420 QQuick3DObject *updateList = *listHead;
423 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
425 QQuick3DObject *item = updateList;
428 Q_ASSERT(!QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type) || !QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
430 updateDirtyResource(item);
431 auto *po = QQuick3DObjectPrivate::get(item);
432 hasSharedResources |= po->sharedResource;
433 po->removeFromDirtyList();
437 if (hasSharedResources)
438 res |= SyncResultFlag::SharedResourcesDirty;
443void QQuick3DSceneManager::updateNodes(QQuick3DObject **listHead)
448 QQuick3DObject *updateList = *listHead;
451 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
453 QQuick3DObject *item = updateList;
456 Q_ASSERT(QSSGRenderGraphObject::isNodeType(QQuick3DObjectPrivate::get(item)->type));
458 updateDirtySpatialNode(
static_cast<QQuick3DNode *>(item));
459 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
464QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateExtensions(QQuick3DObject **listHead)
466 SyncResult ret = SyncResultFlag::None;
468 const auto updateDirtyExtensionNode = [
this, &ret](QQuick3DObject *extension) {
469 QQuick3DObjectPrivate *po = QQuick3DObjectPrivate::get(extension);
470 po->dirtyAttributes = 0;
471 QSSGRenderGraphObject *oldNode = po->spatialNode;
472 QSSGRenderGraphObject *newNode = extension->updateSpatialNode(oldNode);
474 const bool backendNodeChanged = oldNode != newNode;
476 if (backendNodeChanged)
477 ret |= SyncResultFlag::ExtensionsDiry;
480 if (oldNode && backendNodeChanged)
485 po->spatialNode = newNode;
488 m_nodeMap.insert(po->spatialNode, extension);
490 if (newNode && QSSGRenderGraphObjectUtils::hasInternalFlag(*newNode, QSSGRenderGraphObjectUtils::InternalFlags::AutoRegisterExtension)) {
491 const bool shouldInsert = autoRegisteredExtensions.indexOf(
static_cast<QSSGRenderExtension *>(newNode)) == -1;
493 autoRegisteredExtensions.push_back(
static_cast<QSSGRenderExtension *>(newNode));
494 autoRegisteredExtensionsDirty =
true;
502 QQuick3DObject *updateList = *listHead;
505 QQuick3DObjectPrivate::get(updateList)->prevDirtyItem = &updateList;
507 QQuick3DObject *item = updateList;
510 Q_ASSERT(QSSGRenderGraphObject::isExtension(QQuick3DObjectPrivate::get(item)->type));
512 updateDirtyExtensionNode(item);
513 QQuick3DObjectPrivate::get(item)->removeFromDirtyList();
520void QQuick3DSceneManager::preSync()
522 for (
auto it = std::begin(dirtyResources), end = std::end(dirtyResources); it != end; ++it) {
523 QQuick3DObject *next = *it;
526 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
530 for (
auto it = std::begin(dirtyNodes), end = std::end(dirtyNodes); it != end; ++it) {
531 QQuick3DObject *next = *it;
534 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
538 for (
auto it = std::begin(dirtyExtensions), end = std::end(dirtyExtensions); it != end; ++it) {
539 QQuick3DObject *next = *it;
542 next = QQuick3DObjectPrivate::get(next)->nextDirtyItem;
551QQuick3DWindowAttachment::QQuick3DWindowAttachment(QQuickWindow *window)
553 , m_rootNode(
new QSSGRenderRoot)
561 QQuickWindowPrivate *wd = QQuickWindowPrivate::get(window);
562 QSGRenderContext *rc = wd->context;
563 if (QSSG_GUARD_X(rc,
"QQuickWindow has no QSGRenderContext, this should not happen")) {
565 connect(rc, &QSGRenderContext::releaseCachedResourcesRequested,
this, &QQuick3DWindowAttachment::onReleaseCachedResources, Qt::DirectConnection);
566 connect(rc, &QSGRenderContext::invalidated,
this, &QQuick3DWindowAttachment::onInvalidated, Qt::DirectConnection);
570 connect(window, &QQuickWindow::destroyed,
this, &QObject::deleteLater);
572 connect(window, &QQuickWindow::afterAnimating,
this, &QQuick3DWindowAttachment::preSync);
574 connect(window, &QQuickWindow::afterFrameEnd,
this, &QQuick3DWindowAttachment::cleanupResources, Qt::DirectConnection);
578QQuick3DWindowAttachment::~QQuick3DWindowAttachment()
580 for (
auto manager: sceneManagerCleanupQueue) {
581 sceneManagers.removeOne(manager);
585 qDeleteAll(sceneManagers);
586 QSSG_CHECK(QSSG_DEBUG_COND(resourceCleanupQueue.isEmpty()));
588 if (!pendingResourceCleanupQueue.isEmpty()) {
594 if (m_rci && m_window) {
595 new QSSGCleanupObject(m_rci, std::move(pendingResourceCleanupQueue), m_window);
596 QMetaObject::invokeMethod(m_window, &QQuickWindow::releaseResources, Qt::QueuedConnection);
598 qWarning() <<
"Pending resource cleanup queue not empty, but no RCI or window to clean it up!";
603 m_window->setProperty(qtQQ3DWAPropName, QVariant());
608void QQuick3DWindowAttachment::preSync()
610 for (
auto &sceneManager : std::as_const(sceneManagers))
611 sceneManager->preSync();
615void QQuick3DWindowAttachment::cleanupResources()
630 if (resourceCleanupQueue.size() != 0)
631 m_rci->renderer()->cleanupResources(resourceCleanupQueue);
635void QQuick3DWindowAttachment::onReleaseCachedResources()
638 m_rci->releaseCachedResources();
639 Q_EMIT releaseCachedResources();
642void QQuick3DWindowAttachment::onInvalidated()
649 for (
auto &sceneManager : std::as_const(sceneManagers)) {
650 const auto objects = sceneManager->m_nodeMap.keys();
651 for (QSSGRenderGraphObject *obj : objects) {
652 if (obj->hasGraphicsResources())
653 sceneManager->cleanup(obj);
658 for (
auto &sceneManager : std::as_const(sceneManagers))
659 sceneManager->cleanupNodes();
661 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
663 pendingLayerCleanupQueue.clear();
665 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
666 resourceCleanupQueue.insert(pr);
667 pendingResourceCleanupQueue.clear();
673 onReleaseCachedResources();
681 if (m_rci.use_count() == 1) {
683 emit renderContextInterfaceChanged();
687QQuick3DWindowAttachment::SyncResult QQuick3DWindowAttachment::synchronize(QSet<QSSGRenderGraphObject *> &resourceLoaders)
690 for (
auto manager: sceneManagerCleanupQueue) {
691 sceneManagers.removeOne(manager);
695 sceneManagerCleanupQueue = {};
697 SyncResult syncResult = SyncResultFlag::None;
700 for (
auto &sceneManager : std::as_const(sceneManagers))
701 syncResult |= sceneManager->cleanupNodes();
703 for (QSSGRenderLayer *layers : std::as_const(pendingLayerCleanupQueue))
705 pendingLayerCleanupQueue.clear();
708 for (
auto &sceneManager : std::as_const(sceneManagers))
709 syncResult |= sceneManager->updateDirtyResourceNodes();
711 for (
auto &sceneManager : std::as_const(sceneManagers))
712 sceneManager->updateDirtySpatialNodes();
713 for (
auto &sceneManager : std::as_const(sceneManagers))
714 syncResult |= sceneManager->updateDiryExtensions();
715 for (
auto &sceneManager : std::as_const(sceneManagers))
716 syncResult |= sceneManager->updateDirtyResourceSecondPass();
718 for (
auto &sceneManager : std::as_const(sceneManagers))
719 sceneManager->updateBoundingBoxes(*m_rci->bufferManager());
721 for (
auto &sceneManager : std::as_const(sceneManagers))
722 resourceLoaders.unite(sceneManager->resourceLoaders);
724 if ((syncResult & SyncResultFlag::SharedResourcesDirty)) {
727 for (
auto &sceneManager : std::as_const(sceneManagers))
728 sceneManager->requestUpdate();
732 for (
const auto &pr : std::as_const(pendingResourceCleanupQueue))
733 resourceCleanupQueue.insert(pr);
734 pendingResourceCleanupQueue.clear();
739void QQuick3DWindowAttachment::requestUpdate()
741 for (
const auto &sm : std::as_const(sceneManagers))
745void QQuick3DWindowAttachment::evaluateEol()
749 for (QQuick3DSceneManager *manager : std::as_const(sceneManagerCleanupQueue))
750 sceneManagers.removeOne(manager);
752 if (sceneManagers.isEmpty())
756QQuickWindow *QQuick3DWindowAttachment::window()
const {
return m_window; }
758void QQuick3DWindowAttachment::setRci(
const std::shared_ptr<QSSGRenderContextInterface> &rciptr)
760 QSSG_CHECK_X(m_rci ==
nullptr || m_rci.use_count() == 1,
"Old render context was not released!");
764 if (m_rci && m_window)
765 QSSGRendererPrivate::setSgRenderContext(*m_rci->renderer(), QQuickWindowPrivate::get(m_window)->context);
767 emit renderContextInterfaceChanged();
770void QQuick3DWindowAttachment::registerSceneManager(QQuick3DSceneManager &manager)
772 if (!sceneManagers.contains(&manager))
773 sceneManagers.push_back(&manager);
776void QQuick3DWindowAttachment::unregisterSceneManager(QQuick3DSceneManager &manager)
778 sceneManagers.removeOne(&manager);
781void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderGraphObject *obj)
783 Q_ASSERT(obj->hasGraphicsResources());
784 pendingResourceCleanupQueue.push_back(obj);
787void QQuick3DWindowAttachment::queueForCleanup(QQuick3DSceneManager *manager)
789 if (!sceneManagerCleanupQueue.contains(manager))
790 sceneManagerCleanupQueue.push_back(manager);
793void QQuick3DWindowAttachment::queueForCleanup(QSSGRenderLayer *layer)
795 if (QSSGRenderRoot *lr = QSSGRenderRoot::get(layer->rootNodeRef); lr != m_rootNode) {
796 qWarning(
"Attempted to queue layer for cleanup that is not part of the current window!");
800 if (!pendingLayerCleanupQueue.contains(layer)) {
801 layer->removeFromGraph();
802 pendingLayerCleanupQueue.push_back(layer);
~QSSGCleanupObject() override
Q_INVOKABLE void cleanupResources()
Combined button and popup list for selecting options.
static constexpr char qtQQ3DWAPropName[]