Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <qquick3dscenemanager_p.h>
Public Types | |
enum class | NodePriority { Skeleton , Other , ModelWithInstanceRoot , Lights , Count } |
enum class | ResourcePriority { TextureData , Texture , Other , Count } |
enum class | ExtensionPriority { RenderExtension , Count } |
using | SyncResultFlag = QQuick3DWindowAttachment::SyncResultFlag |
using | SyncResult = QQuick3DWindowAttachment::SyncResult |
Signals | |
void | needsUpdate () |
void | windowChanged () |
Signals inherited from QObject | |
void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuick3DSceneManager (QObject *parent=nullptr) | |
~QQuick3DSceneManager () override | |
void | setWindow (QQuickWindow *window) |
QQuickWindow * | window () |
void | dirtyItem (QQuick3DObject *item) |
void | requestUpdate () |
void | cleanup (QSSGRenderGraphObject *item) |
void | polishItems () |
void | forcePolish () |
void | sync () |
void | preSync () |
SyncResult | cleanupNodes () |
SyncResult | updateDirtyResourceNodes () |
void | updateDirtySpatialNodes () |
SyncResult | updateDiryExtensions () |
SyncResult | updateDirtyResourceSecondPass () |
void | updateDirtyResource (QQuick3DObject *resourceObject) |
void | updateDirtySpatialNode (QQuick3DNode *spatialNode) |
void | updateBoundingBoxes (QSSGBufferManager &mgr) |
QQuick3DObject * | lookUpNode (const QSSGRenderGraphObject *node) const |
Public Member Functions inherited from QObject | |
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
Changes the thread affinity for this object and its children and returns true on success. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
void | killTimer (Qt::TimerId id) |
template<typename T > | |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Static Public Member Functions | |
static size_t | resourceListIndex (QSSGRenderGraphObject::Type type) |
static size_t | nodeListIndex (QSSGRenderGraphObject::Type type) |
static constexpr size_t | extensionListIndex (QSSGRenderGraphObject::Type type) |
static QQuick3DWindowAttachment * | getOrSetWindowAttachment (QQuickWindow &window) |
Static Public Member Functions inherited from QObject | |
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Public Attributes | |
QQuick3DObject * | dirtyResources [size_t(ResourcePriority::Count)] {} |
QQuick3DObject * | dirtyNodes [size_t(NodePriority::Count)] {} |
QQuick3DObject * | dirtyExtensions [size_t(ExtensionPriority::Count)] {} |
QSet< QQuick3DObject * > | dirtySecondPassResources |
QList< QQuick3DObject * > | dirtyBoundingBoxList |
QSet< QSSGRenderGraphObject * > | cleanupNodeList |
QList< QSSGRenderGraphObject * > | resourceCleanupQueue |
QSet< QQuick3DObject * > | parentlessItems |
QVector< QSGDynamicTexture * > | qsgDynamicTextures |
QHash< QSSGRenderGraphObject *, QQuick3DObject * > | m_nodeMap |
QSet< QSSGRenderGraphObject * > | resourceLoaders |
QQuickWindow * | m_window = nullptr |
QPointer< QQuick3DWindowAttachment > | wattached |
int | inputHandlingEnabled = 0 |
bool | sharedResourceRemoved = false |
friend | QQuick3DObject |
Additional Inherited Members | |
Public Slots inherited from QObject | |
void | deleteLater () |
\threadsafe | |
Protected Member Functions inherited from QObject | |
QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes inherited from QObject | |
QScopedPointer< QObjectData > | d_ptr |
Properties inherited from QObject | |
QString | objectName |
the name of this object | |
Related Symbols inherited from QObject | |
template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 85 of file qquick3dscenemanager_p.h.
Definition at line 90 of file qquick3dscenemanager_p.h.
Definition at line 89 of file qquick3dscenemanager_p.h.
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strong |
Enumerator | |
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RenderExtension | |
Count |
Definition at line 126 of file qquick3dscenemanager_p.h.
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strong |
Enumerator | |
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Skeleton | |
Other | |
ModelWithInstanceRoot | |
Lights | |
Count |
Definition at line 124 of file qquick3dscenemanager_p.h.
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strong |
Enumerator | |
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TextureData | |
Texture | |
Other | |
Count |
Definition at line 125 of file qquick3dscenemanager_p.h.
Definition at line 53 of file qquick3dscenemanager.cpp.
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override |
Definition at line 60 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::cleanup | ( | QSSGRenderGraphObject * | item | ) |
Definition at line 105 of file qquick3dscenemanager.cpp.
QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes | ( | ) |
Definition at line 336 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::dirtyItem | ( | QQuick3DObject * | item | ) |
Definition at line 94 of file qquick3dscenemanager.cpp.
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inlinestaticconstexpr |
Definition at line 154 of file qquick3dscenemanager_p.h.
void QQuick3DSceneManager::forcePolish | ( | ) |
Definition at line 125 of file qquick3dscenemanager.cpp.
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static |
Definition at line 318 of file qquick3dscenemanager.cpp.
QQuick3DObject * QQuick3DSceneManager::lookUpNode | ( | const QSSGRenderGraphObject * | node | ) | const |
Definition at line 313 of file qquick3dscenemanager.cpp.
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signal |
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inlinestatic |
Definition at line 141 of file qquick3dscenemanager_p.h.
void QQuick3DSceneManager::polishItems | ( | ) |
Definition at line 120 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::preSync | ( | ) |
Definition at line 479 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::requestUpdate | ( | ) |
Definition at line 100 of file qquick3dscenemanager.cpp.
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inlinestatic |
Definition at line 128 of file qquick3dscenemanager_p.h.
void QQuick3DSceneManager::setWindow | ( | QQuickWindow * | window | ) |
Definition at line 67 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::sync | ( | ) |
Definition at line 130 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::updateBoundingBoxes | ( | QSSGBufferManager & | mgr | ) |
Definition at line 135 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::updateDirtyResource | ( | QQuick3DObject * | resourceObject | ) |
Definition at line 209 of file qquick3dscenemanager.cpp.
QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes | ( | ) |
Definition at line 151 of file qquick3dscenemanager.cpp.
QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass | ( | ) |
Definition at line 183 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::updateDirtySpatialNode | ( | QQuick3DNode * | spatialNode | ) |
Definition at line 243 of file qquick3dscenemanager.cpp.
void QQuick3DSceneManager::updateDirtySpatialNodes | ( | ) |
Definition at line 163 of file qquick3dscenemanager.cpp.
QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions | ( | ) |
Definition at line 171 of file qquick3dscenemanager.cpp.
QQuickWindow * QQuick3DSceneManager::window | ( | ) |
Definition at line 89 of file qquick3dscenemanager.cpp.
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signal |
QSet<QSSGRenderGraphObject *> QQuick3DSceneManager::cleanupNodeList |
Definition at line 174 of file qquick3dscenemanager_p.h.
QList<QQuick3DObject *> QQuick3DSceneManager::dirtyBoundingBoxList |
Definition at line 173 of file qquick3dscenemanager_p.h.
QQuick3DObject* QQuick3DSceneManager::dirtyExtensions[size_t(ExtensionPriority::Count)] {} |
Definition at line 165 of file qquick3dscenemanager_p.h.
QQuick3DObject* QQuick3DSceneManager::dirtyNodes[size_t(NodePriority::Count)] {} |
Definition at line 164 of file qquick3dscenemanager_p.h.
QQuick3DObject* QQuick3DSceneManager::dirtyResources[size_t(ResourcePriority::Count)] {} |
Definition at line 163 of file qquick3dscenemanager_p.h.
QSet<QQuick3DObject *> QQuick3DSceneManager::dirtySecondPassResources |
Definition at line 171 of file qquick3dscenemanager_p.h.
int QQuick3DSceneManager::inputHandlingEnabled = 0 |
Definition at line 183 of file qquick3dscenemanager_p.h.
QHash<QSSGRenderGraphObject *, QQuick3DObject *> QQuick3DSceneManager::m_nodeMap |
Definition at line 179 of file qquick3dscenemanager_p.h.
QQuickWindow* QQuick3DSceneManager::m_window = nullptr |
Definition at line 181 of file qquick3dscenemanager_p.h.
QSet<QQuick3DObject *> QQuick3DSceneManager::parentlessItems |
Definition at line 177 of file qquick3dscenemanager_p.h.
friend QQuick3DSceneManager::QQuick3DObject |
Definition at line 185 of file qquick3dscenemanager_p.h.
QVector<QSGDynamicTexture *> QQuick3DSceneManager::qsgDynamicTextures |
Definition at line 178 of file qquick3dscenemanager_p.h.
QList<QSSGRenderGraphObject *> QQuick3DSceneManager::resourceCleanupQueue |
Definition at line 175 of file qquick3dscenemanager_p.h.
QSet<QSSGRenderGraphObject *> QQuick3DSceneManager::resourceLoaders |
Definition at line 180 of file qquick3dscenemanager_p.h.
bool QQuick3DSceneManager::sharedResourceRemoved = false |
Definition at line 184 of file qquick3dscenemanager_p.h.
QPointer<QQuick3DWindowAttachment> QQuick3DSceneManager::wattached |
Definition at line 182 of file qquick3dscenemanager_p.h.