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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QQuick3DSceneManager Class Reference

#include <qquick3dscenemanager_p.h>

Inheritance diagram for QQuick3DSceneManager:
Collaboration diagram for QQuick3DSceneManager:

Public Types

enum class  NodePriority {
  Skeleton , Other , ModelWithInstanceRoot , Lights ,
  Count
}
enum class  ResourcePriority { TextureData , Texture , Other , Count }
enum class  ExtensionPriority { RenderExtension , Count }
using SyncResultFlag = QQuick3DWindowAttachment::SyncResultFlag
using SyncResult = QQuick3DWindowAttachment::SyncResult

Signals

void needsUpdate ()
void windowChanged ()
Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.

Public Member Functions

 QQuick3DSceneManager (QObject *parent=nullptr)
 ~QQuick3DSceneManager () override
void setWindow (QQuickWindow *window)
QQuickWindowwindow ()
void dirtyItem (QQuick3DObject *item)
void requestUpdate ()
void cleanup (QSSGRenderGraphObject *item)
void polishItems ()
void forcePolish ()
void sync ()
void preSync ()
SyncResult cleanupNodes ()
SyncResult updateDirtyResourceNodes ()
void updateDirtySpatialNodes ()
SyncResult updateDiryExtensions ()
SyncResult updateDirtyResourceSecondPass ()
void updateDirtyResource (QQuick3DObject *resourceObject)
void updateDirtySpatialNode (QQuick3DNode *spatialNode)
void updateBoundingBoxes (QSSGBufferManager &mgr)
QQuick3DObjectlookUpNode (const QSSGRenderGraphObject *node) const
Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
QString objectName () const
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBindable< QStringbindableObjectName ()
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
bool isQmlObjectType () const
 Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
QThreadthread () const
 Returns the thread in which the object lives.
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
void killTimer (int id)
 Kills the timer with timer identifier, id.
void killTimer (Qt::TimerId id)
template<typename T>
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
template<typename T>
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
template<typename T>
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
template<typename T>
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
const QObjectListchildren () const
 Returns a list of child objects.
void setParent (QObject *parent)
 Makes the object a child of parent.
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
bool disconnect (const QObject *receiver, const char *member=nullptr) const
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
bool setProperty (const char *name, QVariant &&value)
QVariant property (const char *name) const
 Returns the value of the object's name property.
QList< QByteArraydynamicPropertyNames () const
QBindingStoragebindingStorage ()
const QBindingStoragebindingStorage () const
QObjectparent () const
 Returns a pointer to the parent object.
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.

Static Public Member Functions

static size_t resourceListIndex (QSSGRenderGraphObject::Type type)
static size_t nodeListIndex (QSSGRenderGraphObject::Type type)
static constexpr size_t extensionListIndex (QSSGRenderGraphObject::Type type)
static QQuick3DWindowAttachmentgetOrSetWindowAttachment (QQuickWindow &window)
Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
template<typename Func1, typename Func2>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
template<typename Func1>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)

Public Attributes

QQuick3DObjectdirtyResources [size_t(ResourcePriority::Count)] {}
QQuick3DObjectdirtyNodes [size_t(NodePriority::Count)] {}
QQuick3DObjectdirtyExtensions [size_t(ExtensionPriority::Count)] {}
QSet< QQuick3DObject * > dirtySecondPassResources
QList< QQuick3DObject * > dirtyBoundingBoxList
QSet< QSSGRenderGraphObject * > cleanupNodeList
QList< QSSGRenderGraphObject * > resourceCleanupQueue
QSet< QQuick3DObject * > parentlessItems
QVector< QSGDynamicTexture * > qsgDynamicTextures
QHash< QSSGRenderGraphObject *, QQuick3DObject * > m_nodeMap
QSet< QSSGRenderGraphObject * > resourceLoaders
QList< QSSGRenderExtension * > autoRegisteredExtensions
QList< QSSGRenderUserPass * > userRenderPasses
QQuickWindowm_window = nullptr
QPointer< QQuick3DWindowAttachmentwattached
int inputHandlingEnabled = 0
bool sharedResourceRemoved = false
bool autoRegisteredExtensionsDirty = false
friend QQuick3DObject

Additional Inherited Members

Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
int senderSignalIndex () const
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
bool isSignalConnected (const QMetaMethod &signal) const
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
virtual void connectNotify (const QMetaMethod &signal)
virtual void disconnectNotify (const QMetaMethod &signal)
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
Properties inherited from QObject
QString objectName
 the name of this object

Detailed Description

Definition at line 96 of file qquick3dscenemanager_p.h.

Member Typedef Documentation

◆ SyncResult

◆ SyncResultFlag

Member Enumeration Documentation

◆ ExtensionPriority

Enumerator
RenderExtension 
Count 

Definition at line 137 of file qquick3dscenemanager_p.h.

◆ NodePriority

Enumerator
Skeleton 
Other 
ModelWithInstanceRoot 
Lights 
Count 

Definition at line 135 of file qquick3dscenemanager_p.h.

◆ ResourcePriority

Enumerator
TextureData 
Texture 
Other 
Count 

Definition at line 136 of file qquick3dscenemanager_p.h.

Constructor & Destructor Documentation

◆ QQuick3DSceneManager()

QQuick3DSceneManager::QQuick3DSceneManager ( QObject * parent = nullptr)
explicit

Definition at line 59 of file qquick3dscenemanager.cpp.

◆ ~QQuick3DSceneManager()

QQuick3DSceneManager::~QQuick3DSceneManager ( )
override

Definition at line 66 of file qquick3dscenemanager.cpp.

Member Function Documentation

◆ cleanup()

void QQuick3DSceneManager::cleanup ( QSSGRenderGraphObject * item)

Definition at line 111 of file qquick3dscenemanager.cpp.

◆ cleanupNodes()

QQuick3DSceneManager::SyncResult QQuick3DSceneManager::cleanupNodes ( )

Definition at line 358 of file qquick3dscenemanager.cpp.

◆ dirtyItem()

void QQuick3DSceneManager::dirtyItem ( QQuick3DObject * item)

Definition at line 100 of file qquick3dscenemanager.cpp.

◆ extensionListIndex()

constexpr size_t QQuick3DSceneManager::extensionListIndex ( QSSGRenderGraphObject::Type type)
inlinestaticconstexpr

Definition at line 165 of file qquick3dscenemanager_p.h.

◆ forcePolish()

void QQuick3DSceneManager::forcePolish ( )

Definition at line 131 of file qquick3dscenemanager.cpp.

◆ getOrSetWindowAttachment()

QQuick3DWindowAttachment * QQuick3DSceneManager::getOrSetWindowAttachment ( QQuickWindow & window)
static

Definition at line 340 of file qquick3dscenemanager.cpp.

◆ lookUpNode()

QQuick3DObject * QQuick3DSceneManager::lookUpNode ( const QSSGRenderGraphObject * node) const

Definition at line 335 of file qquick3dscenemanager.cpp.

◆ needsUpdate

void QQuick3DSceneManager::needsUpdate ( )
signal

◆ nodeListIndex()

size_t QQuick3DSceneManager::nodeListIndex ( QSSGRenderGraphObject::Type type)
inlinestatic

Definition at line 152 of file qquick3dscenemanager_p.h.

◆ polishItems()

void QQuick3DSceneManager::polishItems ( )

Definition at line 126 of file qquick3dscenemanager.cpp.

◆ preSync()

void QQuick3DSceneManager::preSync ( )

Definition at line 520 of file qquick3dscenemanager.cpp.

◆ requestUpdate()

void QQuick3DSceneManager::requestUpdate ( )

Definition at line 106 of file qquick3dscenemanager.cpp.

◆ resourceListIndex()

size_t QQuick3DSceneManager::resourceListIndex ( QSSGRenderGraphObject::Type type)
inlinestatic

Definition at line 139 of file qquick3dscenemanager_p.h.

◆ setWindow()

void QQuick3DSceneManager::setWindow ( QQuickWindow * window)

Definition at line 73 of file qquick3dscenemanager.cpp.

◆ sync()

void QQuick3DSceneManager::sync ( )

Definition at line 136 of file qquick3dscenemanager.cpp.

◆ updateBoundingBoxes()

void QQuick3DSceneManager::updateBoundingBoxes ( QSSGBufferManager & mgr)

Definition at line 141 of file qquick3dscenemanager.cpp.

◆ updateDirtyResource()

void QQuick3DSceneManager::updateDirtyResource ( QQuick3DObject * resourceObject)

Definition at line 216 of file qquick3dscenemanager.cpp.

◆ updateDirtyResourceNodes()

QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceNodes ( )

Definition at line 157 of file qquick3dscenemanager.cpp.

◆ updateDirtyResourceSecondPass()

QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDirtyResourceSecondPass ( )

Definition at line 189 of file qquick3dscenemanager.cpp.

◆ updateDirtySpatialNode()

void QQuick3DSceneManager::updateDirtySpatialNode ( QQuick3DNode * spatialNode)

Definition at line 254 of file qquick3dscenemanager.cpp.

◆ updateDirtySpatialNodes()

void QQuick3DSceneManager::updateDirtySpatialNodes ( )

Definition at line 169 of file qquick3dscenemanager.cpp.

◆ updateDiryExtensions()

QQuick3DSceneManager::SyncResult QQuick3DSceneManager::updateDiryExtensions ( )

Definition at line 177 of file qquick3dscenemanager.cpp.

◆ window()

QQuickWindow * QQuick3DSceneManager::window ( )

Definition at line 95 of file qquick3dscenemanager.cpp.

◆ windowChanged

void QQuick3DSceneManager::windowChanged ( )
signal

Member Data Documentation

◆ autoRegisteredExtensions

QList<QSSGRenderExtension *> QQuick3DSceneManager::autoRegisteredExtensions

Definition at line 192 of file qquick3dscenemanager_p.h.

◆ autoRegisteredExtensionsDirty

bool QQuick3DSceneManager::autoRegisteredExtensionsDirty = false

Definition at line 198 of file qquick3dscenemanager_p.h.

◆ cleanupNodeList

QSet<QSSGRenderGraphObject *> QQuick3DSceneManager::cleanupNodeList

Definition at line 185 of file qquick3dscenemanager_p.h.

◆ dirtyBoundingBoxList

QList<QQuick3DObject *> QQuick3DSceneManager::dirtyBoundingBoxList

Definition at line 184 of file qquick3dscenemanager_p.h.

◆ dirtyExtensions

QQuick3DObject* QQuick3DSceneManager::dirtyExtensions[size_t(ExtensionPriority::Count)] {}

Definition at line 176 of file qquick3dscenemanager_p.h.

◆ dirtyNodes

QQuick3DObject* QQuick3DSceneManager::dirtyNodes[size_t(NodePriority::Count)] {}

Definition at line 175 of file qquick3dscenemanager_p.h.

◆ dirtyResources

QQuick3DObject* QQuick3DSceneManager::dirtyResources[size_t(ResourcePriority::Count)] {}

Definition at line 174 of file qquick3dscenemanager_p.h.

◆ dirtySecondPassResources

QSet<QQuick3DObject *> QQuick3DSceneManager::dirtySecondPassResources

Definition at line 182 of file qquick3dscenemanager_p.h.

◆ inputHandlingEnabled

int QQuick3DSceneManager::inputHandlingEnabled = 0

Definition at line 196 of file qquick3dscenemanager_p.h.

◆ m_nodeMap

QHash<QSSGRenderGraphObject *, QQuick3DObject *> QQuick3DSceneManager::m_nodeMap

Definition at line 190 of file qquick3dscenemanager_p.h.

◆ m_window

QQuickWindow* QQuick3DSceneManager::m_window = nullptr

Definition at line 194 of file qquick3dscenemanager_p.h.

◆ parentlessItems

QSet<QQuick3DObject *> QQuick3DSceneManager::parentlessItems

Definition at line 188 of file qquick3dscenemanager_p.h.

◆ QQuick3DObject

friend QQuick3DSceneManager::QQuick3DObject

Definition at line 199 of file qquick3dscenemanager_p.h.

◆ qsgDynamicTextures

QVector<QSGDynamicTexture *> QQuick3DSceneManager::qsgDynamicTextures

Definition at line 189 of file qquick3dscenemanager_p.h.

◆ resourceCleanupQueue

QList<QSSGRenderGraphObject *> QQuick3DSceneManager::resourceCleanupQueue

Definition at line 186 of file qquick3dscenemanager_p.h.

◆ resourceLoaders

QSet<QSSGRenderGraphObject *> QQuick3DSceneManager::resourceLoaders

Definition at line 191 of file qquick3dscenemanager_p.h.

◆ sharedResourceRemoved

bool QQuick3DSceneManager::sharedResourceRemoved = false

Definition at line 197 of file qquick3dscenemanager_p.h.

◆ userRenderPasses

QList<QSSGRenderUserPass *> QQuick3DSceneManager::userRenderPasses

Definition at line 193 of file qquick3dscenemanager_p.h.

◆ wattached

QPointer<QQuick3DWindowAttachment> QQuick3DSceneManager::wattached

Definition at line 195 of file qquick3dscenemanager_p.h.


The documentation for this class was generated from the following files: