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void | update () |
| Schedules the window to render another frame.
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void | releaseResources () |
| This function tries to release redundant resources currently held by the QML scene.
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| Q_REVISION (2, 1) void requestActivate() |
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void | setVisible (bool visible) |
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void | show () |
| Shows the window.
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void | hide () |
| Hides the window.
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void | showMinimized () |
| Shows the window as minimized.
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void | showMaximized () |
| Shows the window as maximized.
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void | showFullScreen () |
| Shows the window as fullscreen.
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void | showNormal () |
| Shows the window as normal, i.e.
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bool | close () |
| Close the window.
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void | raise () |
| Raise the window in the windowing system.
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void | lower () |
| Lower the window in the windowing system.
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bool | startSystemResize (Qt::Edges edges) |
| Start a system-specific resize operation.
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bool | startSystemMove () |
| Start a system-specific move operation.
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void | setTitle (const QString &) |
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void | setX (int arg) |
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void | setY (int arg) |
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void | setWidth (int arg) |
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void | setHeight (int arg) |
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void | setGeometry (int posx, int posy, int w, int h) |
| Sets the geometry of the window, excluding its window frame, to a rectangle constructed from posx, posy, w and h.
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void | setGeometry (const QRect &rect) |
| Sets the geometry of the window, excluding its window frame, to rect.
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void | setMinimumWidth (int w) |
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void | setMinimumHeight (int h) |
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void | setMaximumWidth (int w) |
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void | setMaximumHeight (int h) |
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| Q_REVISION (2, 1) void alert(int msec) |
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| Q_REVISION (2, 3) void requestUpdate() |
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void | deleteLater () |
| \threadsafe
|
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void | frameSwapped () |
| This signal is emitted when a frame has been queued for presenting.
|
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void | sceneGraphInitialized () |
| \qmlsignal QtQuick::Window::frameSwapped()
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void | sceneGraphInvalidated () |
| \qmlsignal QtQuick::Window::sceneGraphInitialized()
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void | beforeSynchronizing () |
| This signal is emitted before the scene graph is synchronized with the QML state.
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| Q_REVISION (2, 2) void afterSynchronizing() |
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void | beforeRendering () |
| \qmlsignal QtQuick::Window::afterSynchronizing()
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void | afterRendering () |
| \qmlsignal QtQuick::Window::beforeRendering()
|
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| Q_REVISION (2, 2) void afterAnimating() |
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| Q_REVISION (2, 2) void sceneGraphAboutToStop() |
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| Q_REVISION (2, 1) void closing(QQuickCloseEvent *close) |
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void | colorChanged (const QColor &) |
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| Q_REVISION (2, 1) void activeFocusItemChanged() |
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Q_REVISION(2, 2) void sceneGraphError(QQuickWindow | Q_REVISION (2, 14) void beforeRenderPassRecording() |
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| Q_REVISION (2, 14) void afterRenderPassRecording() |
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| Q_REVISION (6, 0) void paletteChanged() |
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| Q_REVISION (6, 0) void paletteCreated() |
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| Q_REVISION (6, 0) void beforeFrameBegin() |
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| Q_REVISION (6, 0) void afterFrameEnd() |
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void | screenChanged (QScreen *screen) |
| This signal is emitted when a window's screen changes, either by being set explicitly with setScreen(), or automatically when the window's screen is removed.
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void | modalityChanged (Qt::WindowModality modality) |
| This signal is emitted when the Qwindow::modality property changes to modality.
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void | windowStateChanged (Qt::WindowState windowState) |
| This signal is emitted when the windowState changes, either by being set explicitly with setWindowStates(), or automatically when the user clicks one of the titlebar buttons or by other means.
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| Q_REVISION (2, 2) void windowTitleChanged(const QString &title) |
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void | xChanged (int arg) |
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void | yChanged (int arg) |
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void | widthChanged (int arg) |
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void | heightChanged (int arg) |
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void | minimumWidthChanged (int arg) |
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void | minimumHeightChanged (int arg) |
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void | maximumWidthChanged (int arg) |
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void | maximumHeightChanged (int arg) |
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void | visibleChanged (bool arg) |
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Q_REVISION(2, 1) void visibilityChanged(QWindow | Q_REVISION (2, 1) void activeChanged() |
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void | contentOrientationChanged (Qt::ScreenOrientation orientation) |
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void | focusObjectChanged (QObject *object) |
| This signal is emitted when the final receiver of events tied to focus is changed to object.
|
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| Q_REVISION (2, 1) void opacityChanged(qreal opacity) |
|
| Q_REVISION (2, 13) void transientParentChanged(QWindow *transientParent) |
|
void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
|
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void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed.
|
|
|
enum | SurfaceClass { Window
, Offscreen
} |
| The SurfaceClass enum describes the actual subclass of the surface. More...
|
|
enum | SurfaceType {
RasterSurface
, OpenGLSurface
, RasterGLSurface
, OpenVGSurface
,
VulkanSurface
, MetalSurface
, Direct3DSurface
} |
| The SurfaceType enum describes what type of surface this is. More...
|
|
Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent.
|
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virtual | ~QObject () |
| Destroys the object, deleting all its child objects.
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object.
|
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QString | objectName () const |
|
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name.
|
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void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
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QBindable< QString > | bindableObjectName () |
|
bool | isWidgetType () const |
| Returns true if the object is a widget; otherwise returns false .
|
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bool | isWindowType () const |
| Returns true if the object is a window; otherwise returns false .
|
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bool | isQuickItemType () const |
| Returns true if the object is a QQuickItem; otherwise returns false .
|
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bool | signalsBlocked () const noexcept |
| Returns true if signals are blocked; otherwise returns false .
|
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bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
|
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QThread * | thread () const |
| Returns the thread in which the object lives.
|
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bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| Changes the thread affinity for this object and its children and returns true on success.
|
|
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
|
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int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
|
void | killTimer (int id) |
| Kills the timer with timer identifier, id.
|
|
void | killTimer (Qt::TimerId id) |
|
template<typename T > |
T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
|
|
template<typename T > |
QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
|
|
template<typename T > |
T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
|
template<typename T > |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
|
const QObjectList & | children () const |
| Returns a list of child objects.
|
|
void | setParent (QObject *parent) |
| Makes the object a child of parent.
|
|
void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object.
|
|
void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object.
|
|
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
|
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
|
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
|
void | dumpObjectTree () const |
| Dumps a tree of children to the debug output.
|
|
void | dumpObjectInfo () const |
| Dumps information about signal connections, etc.
|
|
bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value.
|
|
bool | setProperty (const char *name, QVariant &&value) |
|
QVariant | property (const char *name) const |
| Returns the value of the object's name property.
|
|
QList< QByteArray > | dynamicPropertyNames () const |
|
QBindingStorage * | bindingStorage () |
|
const QBindingStorage * | bindingStorage () const |
|
QObject * | parent () const |
| Returns a pointer to the parent object.
|
|
bool | inherits (const char *classname) const |
| Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false .
|
|
virtual | ~QSurface () |
| Destroys the surface.
|
|
SurfaceClass | surfaceClass () const |
| Returns the surface class of this surface.
|
|
virtual QPlatformSurface * | surfaceHandle () const =0 |
| Returns a handle to the platform-specific implementation of the surface.
|
|
bool | supportsOpenGL () const |
| Returns true if the surface is OpenGL compatible and can be used in conjunction with QOpenGLContext; otherwise returns false.
|
|
static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe
|
|
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
|
template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
|
template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
|
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe
|
|
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
|
static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection.
|
|
template<typename Func1 , typename Func2 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
|
template<typename Func1 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
|
QScopedPointer< QObjectData > | d_ptr |
|
SurfaceClass | m_type |
|
QSurfacePrivate * | m_reserved |
|
template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
|
|
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
|
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
|
| QObjectList |
| \macro Q_CLASSINFO(Name, Value)
|
|
\qmltype Window \nativetype QQuickWindow \inqmlmodule QtQuick
Creates a new top-level window.
The Window object creates a new top-level window for a Qt Quick scene. It automatically sets up the window for use with {QtQuick}
graphical types.
A Window can be declared inside an Item or inside another Window, in which case the inner Window will automatically become "transient for" the outer Window, with the outer Window as its \l transientParent. Most platforms will show the Window centered upon the outer window in this case, and there may be other platform-dependent behaviors, depending also on the \l flags. If the nested window is intended to be a dialog in your application, you should also set \l flags to Qt.Dialog
, because some window managers will not provide the centering behavior without that flag.
You can also declare multiple windows inside a top-level \l QtObject, in which case the windows will have no transient relationship.
Alternatively you can set or bind \l x and \l y to position the Window explicitly on the screen.
When the user attempts to close a window, the \l closing signal will be emitted. You can force the window to stay open (for example to prompt the user to save changes) by writing an onClosing
handler that sets {close.accepted
= false} unless it's safe to close the window (for example, because there are no more unsaved changes).
if (document.changed) {
confirmExitPopup.open()
}
}
bool close()
Close the window.
Definition at line 41 of file qquickwindow.h.