Definition at line 23 of file qffmpeghwaccel_d3d11.cpp.
◆ lock_guard() [1/4]
| std::lock_guard< AVD3D11VADeviceContext >::lock_guard |
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const AVD3D11VADeviceContext & | ctx | ) |
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inlineexplicit |
◆ ~lock_guard() [1/2]
| std::lock_guard< AVD3D11VADeviceContext >::~lock_guard |
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inline |
◆ lock_guard() [2/4]
| std::lock_guard< AVD3D11VADeviceContext >::lock_guard |
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const lock_guard< AVD3D11VADeviceContext > & | | ) |
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delete |
◆ lock_guard() [3/4]
| std::lock_guard< AVD3D11VADeviceContext >::lock_guard |
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const AVD3D11VADeviceContext & | ctx | ) |
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inlineexplicit |
◆ ~lock_guard() [2/2]
| std::lock_guard< AVD3D11VADeviceContext >::~lock_guard |
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inline |
◆ lock_guard() [4/4]
| std::lock_guard< AVD3D11VADeviceContext >::lock_guard |
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const lock_guard< AVD3D11VADeviceContext > & | | ) |
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delete |
◆ operator=() [1/2]
| lock_guard & std::lock_guard< AVD3D11VADeviceContext >::operator= |
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const lock_guard< AVD3D11VADeviceContext > & | | ) |
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delete |
◆ operator=() [2/2]
| lock_guard & std::lock_guard< AVD3D11VADeviceContext >::operator= |
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const lock_guard< AVD3D11VADeviceContext > & | | ) |
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delete |
The documentation for this class was generated from the following file: