(cd4db512ae08836f5fa1d746000052215cf70a9c)
#include "qgeotiledmapscene_p.h"
#include "qgeotiledmapscene_p_p.h"
#include "qgeocameradata_p.h"
#include "qabstractgeotilecache_p.h"
#include "qgeotilespec_p.h"
#include <QtQuick/QQuickWindow>
#include <QtGui/QVector3D>
#include <QtCore/private/qobject_p.h>
#include <QtPositioning/private/qdoublevector3d_p.h>
#include <QtPositioning/private/qlocationutils_p.h>
#include <QtPositioning/private/qdoublematrix4x4_p.h>
#include <QtPositioning/private/qwebmercator_p.h>
#include <cmath>
Go to the source code of this file.
◆ qgeotiledmapscene_isTileInViewport()
bool qgeotiledmapscene_isTileInViewport |
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const QRectF & | tileRect, |
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const QMatrix4x4 & | matrix, |
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const bool | straight ) |
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◆ qgeotiledmapscene_isTileInViewport_rotationTilt()
bool qgeotiledmapscene_isTileInViewport_rotationTilt |
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const QRectF & | tileRect, |
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const QMatrix4x4 & | matrix ) |
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◆ qgeotiledmapscene_isTileInViewport_Straight()
bool qgeotiledmapscene_isTileInViewport_Straight |
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const QRectF & | tileRect, |
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const QMatrix4x4 & | matrix ) |
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◆ toVector3D()