Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "core/fxge/agg/fx_agg_driver.h"
#include <math.h>
#include <stdint.h>
#include <algorithm>
#include <utility>
#include "build/build_config.h"
#include "core/fxcrt/fx_2d_size.h"
#include "core/fxcrt/fx_safe_types.h"
#include "core/fxcrt/unowned_ptr_exclusion.h"
#include "core/fxge/cfx_cliprgn.h"
#include "core/fxge/cfx_defaultrenderdevice.h"
#include "core/fxge/cfx_graphstatedata.h"
#include "core/fxge/cfx_path.h"
#include "core/fxge/dib/cfx_dibitmap.h"
#include "core/fxge/dib/cfx_imagerenderer.h"
#include "core/fxge/dib/cfx_imagestretcher.h"
#include "third_party/base/check.h"
#include "third_party/base/check_op.h"
#include "third_party/base/containers/span.h"
#include "third_party/base/notreached.h"
#include "third_party/agg23/agg_clip_liang_barsky.h"
#include "third_party/agg23/agg_conv_dash.h"
#include "third_party/agg23/agg_conv_stroke.h"
#include "third_party/agg23/agg_curves.h"
#include "third_party/agg23/agg_path_storage.h"
#include "third_party/agg23/agg_pixfmt_gray.h"
#include "third_party/agg23/agg_rasterizer_scanline_aa.h"
#include "third_party/agg23/agg_renderer_scanline.h"
#include "third_party/agg23/agg_scanline_u.h"
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