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qquick3dfrustumcamera_p.h
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// Copyright (C) 2019 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
QSSGFRUSTUMCAMERA_H
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#
define
QSSGFRUSTUMCAMERA_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtQuick3D
/
private
/
qquick3dperspectivecamera_p
.
h
>
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QT_BEGIN_NAMESPACE
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class
QSSGRenderCamera;
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class
Q_QUICK3D_EXPORT
QQuick3DFrustumCamera
:
public
QQuick3DPerspectiveCamera
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{
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Q_OBJECT
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Q_PROPERTY(
float
top READ top WRITE setTop NOTIFY topChanged)
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Q_PROPERTY(
float
bottom READ bottom WRITE setBottom NOTIFY bottomChanged)
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Q_PROPERTY(
float
right READ right WRITE setRight NOTIFY rightChanged)
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Q_PROPERTY(
float
left READ left WRITE setLeft NOTIFY leftChanged)
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QML_NAMED_ELEMENT(FrustumCamera)
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public
:
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explicit
QQuick3DFrustumCamera(QQuick3DNode *parent =
nullptr
);
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float
top()
const
;
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float
bottom()
const
;
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float
right()
const
;
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float
left()
const
;
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public
Q_SLOTS:
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void
setTop(
float
top);
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void
setBottom(
float
bottom);
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void
setRight(
float
right);
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void
setLeft(
float
left);
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Q_SIGNALS:
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void
topChanged();
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void
bottomChanged();
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void
rightChanged();
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void
leftChanged();
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protected
:
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QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
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private
:
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float
m_top = 0.0f;
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float
m_bottom = 0.0f;
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float
m_right = 0.0f;
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float
m_left = 0.0f;
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};
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QT_END_NAMESPACE
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#
endif
// QSSGFRUSTUMCAMERA_H
QQuick3DFrustumCamera
Definition
qquick3dfrustumcamera_p.h:26
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtquick3d
src
quick3d
qquick3dfrustumcamera_p.h
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