4#ifndef QPATHSIMPLIFIER_P_H
5#define QPATHSIMPLIFIER_P_H
18#include <QtGui/private/qtguiglobal_p.h>
19#include <QtGui/qpainterpath.h>
20#include <QtGui/private/qdatabuffer_p.h>
21#include <QtGui/private/qvectorpath_p.h>
26void qSimplifyPath(
const QVectorPath &path, QDataBuffer<QPoint> &vertices, QDataBuffer<quint32> &indices,
const QTransform &matrix = QTransform());
27void qSimplifyPath(
const QPainterPath &path, QDataBuffer<QPoint> &vertices, QDataBuffer<quint32> &indices,
const QTransform &matrix = QTransform());
bool operator<(const QElapsedTimer &lhs, const QElapsedTimer &rhs) noexcept
void qSimplifyPath(const QVectorPath &path, QDataBuffer< QPoint > &vertices, QDataBuffer< quint32 > &indices, const QTransform &matrix)
bool operator<=(const QPoint &a, const QPoint &b)
bool operator>=(const QPoint &a, const QPoint &b)
#define Q_TRIANGULATE_END_OF_POLYGON
#define Q_FIXED_POINT_SCALE
bool operator>(const QPoint &a, const QPoint &b)
Q_DECLARE_TYPEINFO(PathSimplifier::Event, Q_PRIMITIVE_TYPE)