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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include <QtQuick3DRuntimeRender/private/qssgrenderloadedtexture_p.h>#include <QtQuick3DRuntimeRender/private/qssgrendererutil_p.h>#include <QtQuick3DRuntimeRender/private/qssgruntimerenderlogging_p.h>#include <QtQuick3DRuntimeRender/private/qssgrendertexturedata_p.h>#include <QtGui/QImageReader>#include <QtGui/QColorSpace>#include <QtCore/qnumeric.h>#include <QtMath>#include <QtQuick3DUtils/private/qssgutils_p.h>#include <private/qtexturefilereader_p.h>#include <memory>#include <QtQuick3DTextureHelpers/private/qssgexrreader_p.h>#include "qssglightmapio_p.h"Go to the source code of this file.
Functions | |
| static QSSGRenderTextureFormat | fromGLtoTextureFormat (quint32 internalFormatinternalFormat) |
| static QImage | loadImage (const QString &inPath, bool flipVertical) |
| static qsizetype | packedDataSize (const QSize &sizesize, int depthdepth, int bytesPerPixel) |
| static bool | isCompatible (const QImage &img1, const QImage &img2) |
| static QSSGLoadedTexture * | loadCubeMap (const QString &inPath, bool flipY) |
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inlinestatic |
Definition at line 103 of file qssgrenderloadedtexture.cpp.
Definition at line 870 of file qssgrenderloadedtexture.cpp.
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static |
Definition at line 880 of file qssgrenderloadedtexture.cpp.
Definition at line 277 of file qssgrenderloadedtexture.cpp.
Definition at line 686 of file qssgrenderloadedtexture.cpp.