7#include <QtCore/qcoreapplication.h>
8#include <QtCore/qelapsedtimer.h>
9#include "private/qabstractanimationjob_p.h"
10#include <private/qobject_p.h>
24 Q_DECLARE_PUBLIC(QQuickFrameAnimation)
84 QElapsedTimer elapsedTimer;
86 qreal frameTime = 0.0;
87 qreal smoothFrameTime = 0.0;
88 qreal elapsedTime = 0.0;
89 qint64 prevFrameTimeNs = 0;
90 qint64 prevElapsedTimeNs = 0;
93 bool componentComplete =
false;
94 bool firstTick =
true;
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147QQuickFrameAnimation::QQuickFrameAnimation(QObject *parent)
148 : QObject(*(
new QQuickFrameAnimationPrivate), parent)
150 Q_D(QQuickFrameAnimation);
151 d->frameJob.addAnimationChangeListener(d, QAbstractAnimationJob::CurrentLoop);
152 d->frameJob.setLoopCount(-1);
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170bool QQuickFrameAnimation::isRunning()
const
172 Q_D(
const QQuickFrameAnimation);
176void QQuickFrameAnimation::setRunning(
bool running)
178 Q_D(QQuickFrameAnimation);
179 if (d->running != running) {
180 d->running = running;
182 Q_EMIT runningChanged();
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196bool QQuickFrameAnimation::isPaused()
const
198 Q_D(
const QQuickFrameAnimation);
202void QQuickFrameAnimation::setPaused(
bool paused)
204 Q_D(QQuickFrameAnimation);
205 if (d->paused != paused) {
207 Q_EMIT pausedChanged();
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249int QQuickFrameAnimation::currentFrame()
const
251 Q_D(
const QQuickFrameAnimation);
252 return d->currentFrame;
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286qreal QQuickFrameAnimation::frameTime()
const
288 Q_D(
const QQuickFrameAnimation);
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314qreal QQuickFrameAnimation::smoothFrameTime()
const
316 Q_D(
const QQuickFrameAnimation);
317 return d->smoothFrameTime;
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328qreal QQuickFrameAnimation::elapsedTime()
const
330 Q_D(
const QQuickFrameAnimation);
331 return d->elapsedTime;
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341void QQuickFrameAnimation::start()
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353void QQuickFrameAnimation::stop()
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367void QQuickFrameAnimation::restart()
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380void QQuickFrameAnimation::pause()
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392void QQuickFrameAnimation::resume()
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410void QQuickFrameAnimation::reset()
412 Q_D(QQuickFrameAnimation);
415 d->prevElapsedTimeNs = 0;
416 d->elapsedTimer.start();
420
421
422void QQuickFrameAnimation::classBegin()
424 Q_D(QQuickFrameAnimation);
425 d->componentComplete =
false;
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431void QQuickFrameAnimation::componentComplete()
433 Q_D(QQuickFrameAnimation);
434 d->componentComplete =
true;
439
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441void QQuickFrameAnimation::setCurrentFrame(
int frame)
443 Q_D(QQuickFrameAnimation);
444 if (d->currentFrame != frame) {
445 d->currentFrame = frame;
446 Q_EMIT currentFrameChanged();
451
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453void QQuickFrameAnimation::setElapsedTime(qreal elapsedTime)
455 Q_D(QQuickFrameAnimation);
456 if (!qFuzzyCompare(d->elapsedTime, elapsedTime)) {
457 d->elapsedTime = elapsedTime;
458 Q_EMIT elapsedTimeChanged();
464#include "moc_qquickframeanimation_p.cpp"
int duration() const override