|
enum | Direction { Forward
, Backward
} |
enum | State { Stopped
, Paused
, Running
} |
enum | ChangeType { Completion = 0x01
, StateChange = 0x02
, CurrentLoop = 0x04
, CurrentTime = 0x08
} |
| QAbstractAnimationJob () |
virtual | ~QAbstractAnimationJob () |
QAnimationGroupJob * | group () const |
int | loopCount () const |
void | setLoopCount (int loopCount) |
int | totalDuration () const |
QAbstractAnimationJob::Direction | direction () const |
void | setDirection (QAbstractAnimationJob::Direction direction) |
int | currentTime () const |
int | currentLoopTime () const |
int | currentLoop () const |
QAbstractAnimationJob::State | state () const |
bool | isRunning () |
bool | isStopped () |
bool | isPaused () |
void | setDisableUserControl () |
void | setEnableUserControl () |
bool | userControlDisabled () const |
void | setCurrentTime (int msecs) |
void | start () |
void | pause () |
void | resume () |
void | stop () |
void | complete () |
void | addAnimationChangeListener (QAnimationJobChangeListener *listener, QAbstractAnimationJob::ChangeTypes) |
void | removeAnimationChangeListener (QAnimationJobChangeListener *listener, QAbstractAnimationJob::ChangeTypes) |
bool | isGroup () const |
bool | isRenderThreadJob () const |
bool | isRenderThreadProxy () const |
| ~QInheritedListNode () |
bool | isInList () const |
SelfDeletable | m_selfDeletable |
virtual void | updateCurrentTime (int) |
virtual void | updateLoopCount (int) |
virtual void | updateState (QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) |
virtual void | updateDirection (QAbstractAnimationJob::Direction direction) |
virtual void | topLevelAnimationLoopChanged () |
virtual void | debugAnimation (QDebug d) const |
void | fireTopLevelAnimationLoopChanged () |
void | setState (QAbstractAnimationJob::State state) |
void | finished () |
void | stateChanged (QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) |
void | currentLoopChanged () |
void | directionChanged (QAbstractAnimationJob::Direction) |
void | currentTimeChanged (int currentTime) |
int | m_loopCount |
QAnimationGroupJob * | m_group |
QAbstractAnimationJob::Direction | m_direction |
QAbstractAnimationJob::State | m_state |
int | m_totalCurrentTime |
int | m_currentTime |
int | m_currentLoop |
int | m_uncontrolledFinishTime |
int | m_currentLoopStartTime |
std::vector< ChangeListener > | changeListeners |
QQmlAnimationTimer * | m_timer = nullptr |
bool | m_hasRegisteredTimer:1 |
bool | m_isPause:1 |
bool | m_isGroup:1 |
bool | m_disableUserControl:1 |
bool | m_hasCurrentTimeChangeListeners:1 |
bool | m_isRenderThreadJob:1 |
bool | m_isRenderThreadProxy:1 |
Definition at line 15 of file qquickframeanimation.cpp.