Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include "qsgdefaultglyphnode_p_p.h"
#include <private/qsgmaterialshader_p.h>
#include <QtGui/private/qguiapplication_p.h>
#include <qpa/qplatformintegration.h>
#include <private/qfontengine_p.h>
#include <QtQuick/qquickwindow.h>
#include <QtQuick/private/qsgtexture_p.h>
#include <QtQuick/private/qsgdefaultrendercontext_p.h>
#include <private/qrawfont_p.h>
#include <QtCore/qmath.h>
Go to the source code of this file.
Classes | |
class | QSGTextMaskRhiShader |
class | QSG8BitTextMaskRhiShader |
class | QSG24BitTextMaskRhiShader |
class | QSG32BitColorTextRhiShader |
class | QSGStyledTextRhiShader |
class | QSGOutlinedTextRhiShader |
Functions | |
static QT_BEGIN_NAMESPACE QVector4D | qsg_premultiply (const QVector4D &c, float globalOpacity) |
static int | qsg_colorDiff (const QVector4D &a, const QVector4D &b) |
Definition at line 538 of file qsgdefaultglyphnode_p.cpp.
Referenced by QSGTextMaskMaterial::compare(), and QSGStyledTextMaterial::compare().
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inlinestatic |
Definition at line 20 of file qsgdefaultglyphnode_p.cpp.
References o.
Referenced by QSG8BitTextMaskRhiShader::updateUniformData(), QSG24BitTextMaskRhiShader::updateUniformData(), and QSGStyledTextRhiShader::updateUniformData().