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qpacket.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
include
"qpacket_p.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QPacket
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\internal
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\brief The QPacket class encapsulates an unfragmentable packet of data to be
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transmitted by QPacketProtocol.
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The QPacket class works together with QPacketProtocol to make it simple to
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send arbitrary sized data "packets" across fragmented transports such as TCP
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and UDP.
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QPacket provides a QDataStream interface to an unfragmentable packet.
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Applications should construct a QPacket, propagate it with data and then
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transmit it over a QPacketProtocol instance. For example:
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\code
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int version = QDataStream::Qt_DefaultCompiledVersion;
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QPacketProtocol protocol(...);
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QPacket myPacket(version);
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myPacket << "Hello world!" << 123;
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protocol.send(myPacket.data());
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\endcode
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As long as both ends of the connection are using the QPacketProtocol class
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and the same data stream version, the data within this packet will be
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delivered unfragmented at the other end, ready for extraction.
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\code
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QByteArray greeting;
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int count;
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QPacket myPacket(version, protocol.read());
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myPacket >> greeting >> count;
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\endcode
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Only packets constructed from raw byte arrays may be read from. Empty QPacket
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instances are for transmission only and are considered "write only". Attempting
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to read data from them will result in undefined behavior.
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\ingroup io
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\sa QPacketProtocol
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*/
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/*!
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Constructs an empty write-only packet.
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*/
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QPacket::QPacket(
int
version)
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{
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buf.open(QIODevice::WriteOnly);
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setDevice(&buf);
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setVersion(version);
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}
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/*!
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Constructs a read-only packet.
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*/
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QPacket::QPacket(
int
version,
const
QByteArray &data)
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{
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buf.setData(data);
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buf.open(QIODevice::ReadOnly);
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setDevice(&buf);
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setVersion(version);
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}
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/*!
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Returns a reference to the raw packet data.
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*/
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const
QByteArray &QPacket::data()
const
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{
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return
buf.data();
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}
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/*!
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Returns a copy of the raw packet data, with extra reserved space removed.
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Mind that this triggers a deep copy. Use it if you anticipate the data to be detached soon anyway.
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*/
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QByteArray QPacket::squeezedData()
const
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{
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QByteArray ret = buf.data();
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ret.squeeze();
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return
ret;
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}
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/*!
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Clears the packet, discarding any data.
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*/
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void
QPacket::clear()
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{
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buf.reset();
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QByteArray &buffer = buf.buffer();
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// Keep the old size to prevent unnecessary allocations
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buffer.reserve(buffer.capacity());
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buffer.truncate(0);
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}
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QT_END_NAMESPACE
QPlatformGraphicsBufferHelper
\inmodule QtGui
qtdeclarative
src
plugins
qmltooling
packetprotocol
qpacket.cpp
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