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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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qffmpeghwaccel_d3d11.cpp File Reference

(0da09c5a018bd9b32b7f49caa9d14b40fc0eaa0c)

#include "qffmpeghwaccel_d3d11_p.h"
#include "playbackengine/qffmpegstreamdecoder_p.h"
#include <qvideoframeformat.h>
#include "qffmpegvideobuffer_p.h"
#include <private/qvideotexturehelper_p.h>
#include <QtCore/private/qcomptr_p.h>
#include <private/quniquehandle_p.h>
#include <rhi/qrhi.h>
#include <qopenglfunctions.h>
#include <qdebug.h>
#include <qloggingcategory.h>
#include <libavutil/hwcontext_d3d11va.h>
#include <d3d11_1.h>
#include <dxgi1_2.h>
Include dependency graph for qffmpeghwaccel_d3d11.cpp:

Go to the source code of this file.

Namespaces

namespace  QT_BEGIN_NAMESPACE
 Combined button and popup list for selecting options.
namespace  QFFmpeg

Functions

 QT_BEGIN_NAMESPACE::Q_LOGGING_CATEGORY (qLcMediaFFmpegHWAccel, "qt.multimedia.hwaccel")
ComPtr< ID3D11Device1 > QT_BEGIN_NAMESPACE::GetD3DDevice (QRhi *rhi)
ComPtr< ID3D11Texture2D > QT_BEGIN_NAMESPACE::getAvFrameTexture (const AVFrame *frame)
int QT_BEGIN_NAMESPACE::getAvFramePoolIndex (const AVFrame *frame)
const AVD3D11VADeviceContext * QT_BEGIN_NAMESPACE::getHwDeviceContext (const AVHWDeviceContext *ctx)
void QT_BEGIN_NAMESPACE::freeTextureAndData (void *opaque, uint8_t *data)
AVBufferRef * QT_BEGIN_NAMESPACE::wrapTextureAsBuffer (const ComPtr< ID3D11Texture2D > &tex)
ComPtr< ID3D11Texture2D > QT_BEGIN_NAMESPACE::copyTexture (const AVD3D11VADeviceContext *hwDevCtx, const AVFrame *src)
AVFrameUPtr QFFmpeg::copyFromHwPoolD3D11 (AVFrameUPtr src)