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qsurface.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
include
"qsurface.h"
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#
include
"qopenglcontext.h"
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#
include
<
qpa
/
qplatformintegration
.
h
>
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#
include
<
QtGui
/
private
/
qguiapplication_p
.
h
>
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QT_BEGIN_NAMESPACE
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QT_IMPL_METATYPE_EXTERN_TAGGED(QSurface*, QSurface_ptr)
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/*!
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\class QSurface
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\inmodule QtGui
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\since 5.0
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\brief The QSurface class is an abstraction of renderable surfaces in Qt.
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The size of the surface is accessible with the size() function. The rendering
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specific attributes of the surface are accessible through the format() function.
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*/
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/*!
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\enum QSurface::SurfaceClass
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The SurfaceClass enum describes the actual subclass of the surface.
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\value Window The surface is an instance of QWindow.
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\value Offscreen The surface is an instance of QOffscreenSurface.
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*/
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/*!
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\enum QSurface::SurfaceType
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The SurfaceType enum describes what type of surface this is.
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\value RasterSurface The surface is composed of pixels and can be rendered to using
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a software rasterizer like Qt's raster paint engine.
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\value OpenGLSurface The surface is an OpenGL compatible surface and can be used
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in conjunction with QOpenGLContext.
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\value OpenVGSurface The surface is an OpenVG compatible surface and can be used
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in conjunction with OpenVG contexts.
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\value VulkanSurface The surface is a Vulkan compatible surface and can be used
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in conjunction with the Vulkan graphics API.
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\value MetalSurface The surface is a Metal compatible surface and can be used
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in conjunction with Apple's Metal graphics API. This surface type is only supported
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on \macos and iOS.
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\value Direct3DSurface The surface is a Direct 3D 11 and 12 compatible
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surface and can be used in conjunction with the DXGI and Direct3D APIs. This
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surface type is only supported on Windows.
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\omitvalue RasterGLSurface
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*/
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/*!
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\fn QSurfaceFormat QSurface::format() const
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Returns the format of the surface.
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*/
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/*!
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Returns true if the surface is OpenGL compatible and can be used in
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conjunction with QOpenGLContext; otherwise returns false.
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\since 5.3
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*/
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bool
QSurface::supportsOpenGL()
const
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{
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return
surfaceType() == OpenGLSurface;
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}
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/*!
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\fn QPlatformSurface *QSurface::surfaceHandle() const
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Returns a handle to the platform-specific implementation of the surface.
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*/
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/*!
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\fn SurfaceType QSurface::surfaceType() const
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Returns the type of the surface.
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*/
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/*!
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\fn QSize QSurface::size() const
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Returns the size of the surface in pixels.
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*/
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/*!
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Creates a surface with the given \a type.
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*/
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QSurface::QSurface(SurfaceClass type)
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: m_type(type), m_reserved(
nullptr
)
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{
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}
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/*!
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Destroys the surface.
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*/
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QSurface::~QSurface()
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{
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#
ifndef
QT_NO_OPENGL
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QOpenGLContext *context = QOpenGLContext::currentContext();
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if
(context && context->surface() ==
this
)
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context->doneCurrent();
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#
endif
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}
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/*!
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Returns the surface class of this surface.
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*/
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QSurface::SurfaceClass QSurface::surfaceClass()
const
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{
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return
m_type;
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}
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QT_END_NAMESPACE
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#
include
"moc_qsurface.cpp"
QPlatformGraphicsBufferHelper
\inmodule QtGui
qtbase
src
gui
kernel
qsurface.cpp
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