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| QML_NEARLY_ALWAYS_INLINE Heap::Base * | underlying (const Managed *p) |
| QML_NEARLY_ALWAYS_INLINE void | setPointer (const Managed *p) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const Value &v) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, Heap::Base *o) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const ScopedValue &v) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const Value &v, ConvertType) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const Value *v) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, T *t) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const T *t) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, typename T::Data *t) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const ReturnedValue &v) |
| QML_NEARLY_ALWAYS_INLINE | Scoped (const Scope &scope, const ReturnedValue &v, ConvertType) |
| Scoped< T > & | operator= (Heap::Base *o) |
| Scoped< T > & | operator= (typename T::Data *t) |
| Scoped< T > & | operator= (const Value &v) |
| Scoped< T > & | operator= (Value *v) |
| Scoped< T > & | operator= (const ReturnedValue &v) |
| Scoped< T > & | operator= (T *t) |
| | operator T* () |
| | operator const Value & () const |
| T * | operator-> () |
| const T * | operator-> () const |
| | operator bool () const |
| T * | getPointer () |
| const T * | getPointer () const |
| Value * | getRef () |
| QML_NEARLY_ALWAYS_INLINE ReturnedValue | asReturnedValue () const |
template<typename T>
struct QV4::Scoped< T >
Definition at line 267 of file qv4scopedvalue_p.h.