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qssgrendershadertokenizer_p.h
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// Copyright (C) 2026 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
QSSGRENDERSHADERTOKENIZER_P_H
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#
define
QSSGRENDERSHADERTOKENIZER_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
"qtquick3druntimerenderexports.h"
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#
include
<
QtCore
/
qbytearray
.
h
>
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QT_BEGIN_NAMESPACE
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// A minimal tokenizer for the GLSL-ish shader snippets used by the custom
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// material, effect, quad texture provider and user render pass APIs. It does not
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// try to be a full GLSL lexer; it only classifies the tokens these code paths
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// need (identifiers, comments, braces, parens, brackets and semicolons) so that
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// keyword detection/replacement can be done without re-implementing comment
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// skipping and identifier boundary handling in each caller.
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//
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// This is based on the Qt Quick shader rewriter (with fixes).
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class
Q_QUICK3DRUNTIMERENDER_EXPORT
QSSGShaderTokenizer
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{
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public
:
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enum
Token {
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Token_Comment,
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Token_OpenBrace,
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Token_CloseBrace,
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Token_OpenParen,
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Token_CloseParen,
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Token_SemiColon,
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Token_Identifier,
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Token_OpenBraket,
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Token_CloseBraket,
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Token_Unspecified,
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Token_EOF
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};
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void
initialize(
const
char
*input);
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Token next();
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const
char
*stream =
nullptr
;
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const
char
*pos =
nullptr
;
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const
char
*identifier =
nullptr
;
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};
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QT_END_NAMESPACE
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#
endif
// QSSGRENDERSHADERTOKENIZER_P_H
QSSGShaderTokenizer
Definition
qssgrendershadertokenizer_p.h:34
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtquick3d
src
runtimerender
qssgrendershadertokenizer_p.h
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