(809ac22e402bc8470eb38e55e761fa1832eaa677)
#include "qssgrhicontext_p.h"
#include <QtCore/qvariant.h>
#include <QtGui/private/qrhi_p.h>
#include <QtQuick3DUtils/private/qquick3dprofiler_p.h>
#include <QtQuick3DUtils/private/qssgmesh_p.h>
#include <QtQuick3DUtils/private/qssgassert_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableimage_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendermesh_p.h>
#include <QtQuick3DUtils/private/qssgutils_p.h>
#include <qtquick3d_tracepoints_p.h>
Go to the source code of this file.
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QT_BEGIN_NAMESPACE | Q_TRACE_POINT (qtquick3d, QSSG_renderPass_entry, const QString &renderPass) |
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| Q_TRACE_POINT (qtquick3d, QSSG_renderPass_exit) |
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| Q_TRACE_POINT (qtquick3d, QSSG_drawIndexed, int indexCount, int instanceCount) |
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| Q_TRACE_POINT (qtquick3d, QSSG_draw, int vertexCount, int instanceCount) |
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QRhiVertexInputAttribute::Format | QSSGRhiHelpers::toVertexInputFormat (QSSGRenderComponentType compType, quint32 numComps) |
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QRhiGraphicsPipeline::Topology | QSSGRhiHelpers::toTopology (QSSGRenderDrawMode drawMode) |
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void | QSSGRhiHelpers::bakeVertexInputLocations (QSSGRhiInputAssemblerState *ia, const QSSGRhiShaderPipeline &shaders, int instanceBufferBinding) |
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static QString | getUBMemberSizeWarning (QLatin1StringView name, qsizetype correctedSize, qsizetype requestedSize) |
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◆ SamplerInfo
◆ getUBMemberSizeWarning()
◆ Q_TRACE_POINT() [1/4]
Q_TRACE_POINT |
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QSSG_draw | , |
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int | vertexCount, |
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int | instanceCount ) |
◆ Q_TRACE_POINT() [2/4]
Q_TRACE_POINT |
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qtquick3d | , |
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QSSG_drawIndexed | , |
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int | indexCount, |
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int | instanceCount ) |
◆ Q_TRACE_POINT() [3/4]
◆ Q_TRACE_POINT() [4/4]
Q_TRACE_POINT |
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qtquick3d | , |
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QSSG_renderPass_exit | ) |