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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QRhiShadingRateMap::NativeShadingRateMap Struct Reference

\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h More...

#include <qrhi.h>

Collaboration diagram for QRhiShadingRateMap::NativeShadingRateMap:

Public Attributes

quint64 object

Detailed Description

\inmodule QtGuiPrivate \inheaderfile rhi/qrhi.h

Since
6.9

Wraps a native shading rate map.

An example is MTLRasterizationRateMap with Metal. Other 3D APIs that use textures for image-based VRS do not use this struct since those can function via the QRhiTexture-based overload of QRhiShadingRate::createFrom().

Definition at line 1167 of file qrhi.h.

Member Data Documentation

◆ object

quint64 QRhiShadingRateMap::NativeShadingRateMap::object

Definition at line 1168 of file qrhi.h.


The documentation for this struct was generated from the following file: