#include <qrhigles2_p.h>
Definition at line 352 of file qrhigles2_p.h.
| float QGles2CommandBuffer::Command::Args::a |
◆ att
| GLenum QGles2CommandBuffer::Command::Args::att[3] |
◆ attCount
| int QGles2CommandBuffer::Command::Args::attCount |
| float QGles2CommandBuffer::Command::Args::b |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::barrier |
◆ barriers
| GLbitfield QGles2CommandBuffer::Command::Args::barriers |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::barriersForPass |
◆ baseInstance
| quint32 QGles2CommandBuffer::Command::Args::baseInstance |
◆ baseVertex
| qint32 QGles2CommandBuffer::Command::Args::baseVertex |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::beginFrame |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bindComputePipeline |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bindFramebuffer |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bindGraphicsPipeline |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bindIndexBuffer |
◆ binding
| int QGles2CommandBuffer::Command::Args::binding |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bindShaderResources |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bindVertexBuffer |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::blendConstants |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::blitFromRenderbuffer |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::blitFromTexture |
◆ buffer
| GLuint QGles2CommandBuffer::Command::Args::buffer |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::bufferSubData |
| float QGles2CommandBuffer::Command::Args::c[4] |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::clear |
◆ colorAttCount
| int QGles2CommandBuffer::Command::Args::colorAttCount |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::compressedImage |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::compressedSubImage |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::copyTex |
| float QGles2CommandBuffer::Command::Args::d |
◆ d0
| float QGles2CommandBuffer::Command::Args::d0 |
◆ d1
| float QGles2CommandBuffer::Command::Args::d1 |
◆ data
| const void* QGles2CommandBuffer::Command::Args::data |
◆ depth
| int QGles2CommandBuffer::Command::Args::depth |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::dispatch |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::draw |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::drawIndexed |
◆ dstFaceTarget
| GLenum QGles2CommandBuffer::Command::Args::dstFaceTarget |
◆ dstLayer
| int QGles2CommandBuffer::Command::Args::dstLayer |
◆ dstLevel
| int QGles2CommandBuffer::Command::Args::dstLevel |
◆ dstTarget
| GLenum QGles2CommandBuffer::Command::Args::dstTarget |
◆ dstTexture
| GLuint QGles2CommandBuffer::Command::Args::dstTexture |
◆ dstX
| int QGles2CommandBuffer::Command::Args::dstX |
◆ dstY
| int QGles2CommandBuffer::Command::Args::dstY |
◆ dstZ
| int QGles2CommandBuffer::Command::Args::dstZ |
◆ dx
| int QGles2CommandBuffer::Command::Args::dx |
◆ dy
| int QGles2CommandBuffer::Command::Args::dy |
◆ dynamicOffsetCount
| int QGles2CommandBuffer::Command::Args::dynamicOffsetCount |
◆ dynamicOffsetPairs
◆ dz
| int QGles2CommandBuffer::Command::Args::dz |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::endFrame |
◆ faceTarget
| GLenum QGles2CommandBuffer::Command::Args::faceTarget |
◆ fbo
| GLuint QGles2CommandBuffer::Command::Args::fbo |
◆ firstIndex
| quint32 QGles2CommandBuffer::Command::Args::firstIndex |
◆ firstVertex
| quint32 QGles2CommandBuffer::Command::Args::firstVertex |
◆ format
| float QGles2CommandBuffer::Command::Args::g |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::genMip |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::getBufferSubData |
◆ glformat
| GLenum QGles2CommandBuffer::Command::Args::glformat |
◆ glintformat
| GLenum QGles2CommandBuffer::Command::Args::glintformat |
◆ gltype
| GLenum QGles2CommandBuffer::Command::Args::gltype |
◆ h [1/2]
| float QGles2CommandBuffer::Command::Args::h |
◆ h [2/2]
| int QGles2CommandBuffer::Command::Args::h |
◆ indexCount
| quint32 QGles2CommandBuffer::Command::Args::indexCount |
◆ instanceCount
| quint32 QGles2CommandBuffer::Command::Args::instanceCount |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::invalidateFramebuffer |
◆ isDepthStencil
| bool QGles2CommandBuffer::Command::Args::isDepthStencil |
◆ level
| int QGles2CommandBuffer::Command::Args::level |
◆ mask
| GLbitfield QGles2CommandBuffer::Command::Args::mask |
◆ maybeComputePs
◆ maybeGraphicsPs
◆ offset [1/2]
| quint32 QGles2CommandBuffer::Command::Args::offset |
◆ offset [2/2]
| int QGles2CommandBuffer::Command::Args::offset |
◆ ps [1/2]
◆ ps [2/2]
| float QGles2CommandBuffer::Command::Args::r |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::readPixels |
◆ readTarget
| GLenum QGles2CommandBuffer::Command::Args::readTarget |
◆ ref
| quint32 QGles2CommandBuffer::Command::Args::ref |
◆ renderbuffer
| GLuint QGles2CommandBuffer::Command::Args::renderbuffer |
◆ result
◆ rowLength
| int QGles2CommandBuffer::Command::Args::rowLength |
◆ rowStartAlign
| int QGles2CommandBuffer::Command::Args::rowStartAlign |
| quint32 QGles2CommandBuffer::Command::Args::s |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::scissor |
◆ size
| int QGles2CommandBuffer::Command::Args::size |
◆ slice3D
| int QGles2CommandBuffer::Command::Args::slice3D |
◆ srb
◆ srcFaceTarget
| GLenum QGles2CommandBuffer::Command::Args::srcFaceTarget |
◆ srcLayer
| int QGles2CommandBuffer::Command::Args::srcLayer |
◆ srcLevel
| int QGles2CommandBuffer::Command::Args::srcLevel |
◆ srcTarget
| GLenum QGles2CommandBuffer::Command::Args::srcTarget |
◆ srcTexture
| GLuint QGles2CommandBuffer::Command::Args::srcTexture |
◆ srcX
| int QGles2CommandBuffer::Command::Args::srcX |
◆ srcY
| int QGles2CommandBuffer::Command::Args::srcY |
◆ srcZ
| int QGles2CommandBuffer::Command::Args::srcZ |
◆ srgb
| bool QGles2CommandBuffer::Command::Args::srgb |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::stencilRef |
◆ stereo
| bool QGles2CommandBuffer::Command::Args::stereo |
◆ stereoTarget
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::subImage |
◆ target
| GLenum QGles2CommandBuffer::Command::Args::target |
◆ texture
| GLuint QGles2CommandBuffer::Command::Args::texture |
◆ timestampQuery
| GLuint QGles2CommandBuffer::Command::Args::timestampQuery |
◆ trackerIndex
| int QGles2CommandBuffer::Command::Args::trackerIndex |
◆ type
| GLenum QGles2CommandBuffer::Command::Args::type |
◆ vertexCount
| quint32 QGles2CommandBuffer::Command::Args::vertexCount |
◆ [struct]
| struct { ... } QGles2CommandBuffer::Command::Args::viewport |
◆ w [1/2]
| float QGles2CommandBuffer::Command::Args::w |
◆ w [2/2]
| int QGles2CommandBuffer::Command::Args::w |
◆ x [1/3]
| float QGles2CommandBuffer::Command::Args::x |
◆ x [2/3]
| int QGles2CommandBuffer::Command::Args::x |
◆ x [3/3]
| GLuint QGles2CommandBuffer::Command::Args::x |
◆ y [1/3]
| float QGles2CommandBuffer::Command::Args::y |
◆ y [2/3]
| int QGles2CommandBuffer::Command::Args::y |
◆ y [3/3]
| GLuint QGles2CommandBuffer::Command::Args::y |
| GLuint QGles2CommandBuffer::Command::Args::z |
The documentation for this union was generated from the following file: