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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "qssgrendercontextcore.h"#include <QtQuick3DRuntimeRender/private/qssgrenderskymaterial_p.h>#include <QtQuick3DRuntimeRender/private/qssgrendererimplshaders_p.h>#include <QtQuick3DRuntimeRender/private/qssgrhieffectsystem_p.h>#include <QtQuick3DRuntimeRender/private/qssgshadermaterialadapter_p.h>#include <QtCore/qhash.h>#include <QtCore/qspan.h>#include <QtGui/qvector4d.h>#include <rhi/qshaderbaker.h>#include <algorithm>Go to the source code of this file.
Functions | |
| static bool | skyShaderTexturesReady (const QList< QSSGBaseTypeProperty > &propertyUniforms, QSSGBufferManager &bufferManager) |
| static void | appendCustomTextureBindings (QSSGRhiShaderPipeline *pipeline, QSSGRhiShaderResourceBindingList &bindings, QSSGRhiContext *rhiCtx) |
Variables | |
| static QT_BEGIN_NAMESPACE const char * | vertexShaderStr |
| static const char * | vertexShaderStrScreen |
| static const char * | mainFragmentSnippet |
| static const char * | mainFragmentSnippetScreen |
| static const char * | debugFragStr |
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Definition at line 184 of file qssgrenderskymaterial.cpp.
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Definition at line 169 of file qssgrenderskymaterial.cpp.
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Definition at line 76 of file qssgrenderskymaterial.cpp.
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Definition at line 53 of file qssgrenderskymaterial.cpp.
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Definition at line 66 of file qssgrenderskymaterial.cpp.
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Definition at line 22 of file qssgrenderskymaterial.cpp.
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Definition at line 37 of file qssgrenderskymaterial.cpp.