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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QQuickDefaultClipNode Class Reference

#include <qquickclipnode_p.h>

Inheritance diagram for QQuickDefaultClipNode:
Collaboration diagram for QQuickDefaultClipNode:

Public Member Functions

 QQuickDefaultClipNode (const QRectF &)
void setRect (const QRectF &)
QRectF rect () const
void setRadius (qreal radius)
qreal radius () const
virtual void update ()
Public Member Functions inherited from QSGClipNode
 QSGClipNode ()
 Creates a new QSGClipNode without a geometry.
 ~QSGClipNode () override
 Deletes this QSGClipNode.
void setIsRectangular (bool rectHint)
 Sets whether this clip node has a rectangular clip to rectHint.
bool isRectangular () const
 Returns if this clip node has a rectangular clip.
void setClipRect (const QRectF &)
 Sets the clip rect of this clip node to rect.
QRectF clipRect () const
 Returns the clip rect of this node.
Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
const QSGGeometrygeometry () const
 Returns this node's geometry.
QSGGeometrygeometry ()
 Returns this node's geometry.
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
void setRendererMatrix (const QMatrix4x4 *m)
void setRendererClipList (const QSGClipNode *c)
Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
virtual ~QSGNode ()
 Destroys the node.
QSGNodeparent () const
 Returns the parent node of this node.
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
void reparentChildNodesTo (QSGNode *newParent)
int childCount () const
 Returns the number of child nodes.
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
QSGNodefirstChild () const
 Returns the first child of this node.
QSGNodelastChild () const
 Returns the last child of this node.
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
NodeType type () const
 Returns the type of this node.
QT_DEPRECATED void clearDirty ()
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
QT_DEPRECATED DirtyState dirtyState () const
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
Flags flags () const
 Returns the set of flags for this node.
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.

Additional Inherited Members

Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr

Detailed Description

Definition at line 24 of file qquickclipnode_p.h.

Constructor & Destructor Documentation

◆ QQuickDefaultClipNode()

QT_BEGIN_NAMESPACE QQuickDefaultClipNode::QQuickDefaultClipNode ( const QRectF & rect)

Definition at line 13 of file qquickclipnode.cpp.

Member Function Documentation

◆ radius()

qreal QQuickDefaultClipNode::radius ( ) const
inline

Definition at line 33 of file qquickclipnode_p.h.

◆ rect()

QRectF QQuickDefaultClipNode::rect ( ) const
inline

Definition at line 30 of file qquickclipnode_p.h.

◆ setRadius()

void QQuickDefaultClipNode::setRadius ( qreal radius)

Definition at line 30 of file qquickclipnode.cpp.

◆ setRect()

void QQuickDefaultClipNode::setRect ( const QRectF & rect)

Definition at line 24 of file qquickclipnode.cpp.

◆ update()

void QQuickDefaultClipNode::update ( )
virtual

Definition at line 37 of file qquickclipnode.cpp.


The documentation for this class was generated from the following files: