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qabstractcollisionshape_p.h
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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
ABSTRACTCOLLISIONSHAPE_H
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#
define
ABSTRACTCOLLISIONSHAPE_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtQuick3DPhysics
/
qtquick3dphysicsglobal
.
h
>
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#
include
<
QtQuick3D
/
private
/
qquick3dnode_p
.
h
>
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#
include
<
QtQml
/
QQmlEngine
>
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namespace
physx
{
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class
PxGeometry;
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}
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QT_BEGIN_NAMESPACE
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class
Q_QUICK3DPHYSICS_EXPORT
QAbstractCollisionShape
:
public
QQuick3DNode
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{
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Q_OBJECT
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Q_PROPERTY(
bool
enableDebugDraw READ enableDebugDraw WRITE setEnableDebugDraw NOTIFY
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enableDebugDrawChanged)
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QML_NAMED_ELEMENT(CollisionShape)
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QML_UNCREATABLE(
"abstract interface"
)
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public
:
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explicit
QAbstractCollisionShape(QQuick3DNode *parent =
nullptr
);
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virtual
~QAbstractCollisionShape();
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virtual
physx::PxGeometry *getPhysXGeometry() = 0;
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bool
enableDebugDraw()
const
;
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virtual
bool
isStaticShape()
const
= 0;
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public
slots:
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void
setEnableDebugDraw(
bool
enableDebugDraw);
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signals:
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void
enableDebugDrawChanged(
bool
enableDebugDraw);
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void
needsRebuild(QObject *);
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protected
:
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bool
m_scaleDirty =
true
;
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QVector3D m_prevScale;
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private
slots:
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void
handleScaleChange();
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private
:
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bool
m_enableDebugDraw =
false
;
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};
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QT_END_NAMESPACE
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#
endif
// ABSTRACTCOLLISIONSHAPE_H
QAbstractCollisionShape
Definition
qabstractcollisionshape_p.h:30
QPhysXWorld
Definition
qphysxworld_p.h:33
QPhysXWorld::createScene
void createScene(float typicalLength, float typicalSpeed, const QVector3D &gravity, QPhysicsWorld *physicsWorld, unsigned int numThreads)
Definition
qphysxworld.cpp:295
QPhysXWorld::createWorld
void createWorld()
Definition
qphysxworld.cpp:251
QPhysXWorld::callback
SimulationEventCallback * callback
Definition
qphysxworld_p.h:42
QPhysXWorld::deleteWorld
void deleteWorld()
Definition
qphysxworld.cpp:267
QPhysXWorld::scene
physx::PxScene * scene
Definition
qphysxworld_p.h:43
QPhysXWorld::controllerManager
physx::PxControllerManager * controllerManager
Definition
qphysxworld_p.h:41
QVector3D
The QVector3D class represents a vector or vertex in 3D space.
Definition
qvectornd.h:178
SimulationEventCallback
Definition
qphysxworld.cpp:34
SimulationEventCallback::SimulationEventCallback
SimulationEventCallback(QPhysicsWorld *worldIn)
Definition
qphysxworld.cpp:36
SimulationEventCallback::onConstraintBreak
void onConstraintBreak(physx::PxConstraintInfo *, physx::PxU32) override
Definition
qphysxworld.cpp:114
SimulationEventCallback::~SimulationEventCallback
virtual ~SimulationEventCallback()=default
SimulationEventCallback::onContact
void onContact(const physx::PxContactPairHeader &pairHeader, const physx::PxContactPair *pairs, physx::PxU32 nbPairs) override
Definition
qphysxworld.cpp:118
SimulationEventCallback::onAdvance
void onAdvance(const physx::PxRigidBody *const *, const physx::PxTransform *, const physx::PxU32) override
Definition
qphysxworld.cpp:179
SimulationEventCallback::onWake
void onWake(physx::PxActor **, physx::PxU32) override
Definition
qphysxworld.cpp:116
SimulationEventCallback::onTrigger
void onTrigger(physx::PxTriggerPair *pairs, physx::PxU32 count) override
Definition
qphysxworld.cpp:39
SimulationEventCallback::onSleep
void onSleep(physx::PxActor **, physx::PxU32) override
Definition
qphysxworld.cpp:117
physx
Definition
qphysxactorbody_p.h:22
physx::PxTransform
PxTransformT< float > PxTransform
Definition
qabstractphysicsnode_p.h:28
PHYSX_RELEASE
#define PHYSX_RELEASE(x)
Definition
qabstractphysxnode.cpp:15
frontendShape
static QT_BEGIN_NAMESPACE QAbstractCollisionShape * frontendShape(const physx::PxShape *shape)
Definition
qphysxworld.cpp:28
isBitSet
static constexpr bool isBitSet(quint32 value, quint32 position)
Definition
qphysxworld.cpp:187
isFilteredOut
static bool isFilteredOut(physx::PxFilterData filterData0, physx::PxFilterData filterData1)
Definition
qphysxworld.cpp:194
contactReportFilterShader
static physx::PxFilterFlags contactReportFilterShader(physx::PxFilterObjectAttributes attributes0, physx::PxFilterData filterData0, physx::PxFilterObjectAttributes attributes1, physx::PxFilterData filterData1, physx::PxPairFlags &pairFlags, const void *, physx::PxU32)
Definition
qphysxworld.cpp:206
QT_BEGIN_NAMESPACE
#define QT_BEGIN_NAMESPACE
Definition
qtconfigmacros.h:161
QT_END_NAMESPACE
#define QT_END_NAMESPACE
Definition
qtconfigmacros.h:162
StaticPhysXObjects
Definition
qstaticphysxobjects_p.h:71
StaticPhysXObjects::physicsCreated
bool physicsCreated
Definition
qstaticphysxobjects_p.h:84
StaticPhysXObjects::foundationRefCount
unsigned int foundationRefCount
Definition
qstaticphysxobjects_p.h:82
StaticPhysXObjects::foundationCreated
bool foundationCreated
Definition
qstaticphysxobjects_p.h:83
StaticPhysXObjects::getReference
static StaticPhysXObjects & getReference()
Definition
qstaticphysxobjects.cpp:14
StaticPhysXObjects::foundation
physx::PxFoundation * foundation
Definition
qstaticphysxobjects_p.h:74
StaticPhysXObjects::dispatcher
physx::PxDefaultCpuDispatcher * dispatcher
Definition
qstaticphysxobjects_p.h:76
StaticPhysXObjects::physics
physx::PxPhysics * physics
Definition
qstaticphysxobjects_p.h:75
qtquick3dphysics
src
quick3dphysics
qabstractcollisionshape_p.h
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