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qquick3dpointlight_p.h
Go to the documentation of this file.
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// Copyright (C) 2019 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
QSSGPOINTLIGHT_H
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#
define
QSSGPOINTLIGHT_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtQuick3D
/
private
/
qquick3dabstractlight_p
.
h
>
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#
include
<
QColor
>
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QT_BEGIN_NAMESPACE
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class
Q_QUICK3D_EXPORT
QQuick3DPointLight
:
public
QQuick3DAbstractLight
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{
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Q_OBJECT
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Q_PROPERTY(
float
constantFade READ constantFade WRITE setConstantFade NOTIFY constantFadeChanged)
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Q_PROPERTY(
float
linearFade READ linearFade WRITE setLinearFade NOTIFY linearFadeChanged)
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Q_PROPERTY(
float
quadraticFade READ quadraticFade WRITE setQuadraticFade NOTIFY quadraticFadeChanged)
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QML_NAMED_ELEMENT(PointLight)
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public
:
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explicit
QQuick3DPointLight(QQuick3DNode *parent =
nullptr
);
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~QQuick3DPointLight() override {}
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float
constantFade()
const
;
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float
linearFade()
const
;
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float
quadraticFade()
const
;
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public
Q_SLOTS:
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void
setConstantFade(
float
constantFade);
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void
setLinearFade(
float
linearFade);
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void
setQuadraticFade(
float
quadraticFade);
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Q_SIGNALS:
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void
constantFadeChanged();
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void
linearFadeChanged();
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void
quadraticFadeChanged();
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protected
:
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QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
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private
:
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float
m_constantFade = 1.0f;
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float
m_linearFade = 0.0f;
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float
m_quadraticFade = 1.0f;
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};
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QT_END_NAMESPACE
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#
endif
// QSSGPOINTLIGHT_H
QQuick3DPointLight
Definition
qquick3dpointlight_p.h:27
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtquick3d
src
quick3d
qquick3dpointlight_p.h
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