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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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The QSGGeometry::TexturedPoint2D struct is a convenience struct for accessing 2D Points with texture coordinates. More...
#include <qsggeometry.h>
Public Member Functions | |
| void | set (float nx, float ny, float ntx, float nty) |
| Sets the position of the vertex to x and y and the texture coordinate to tx and ty. | |
Public Attributes | |
| float | x |
| float | y |
| float | tx |
| float | ty |
The QSGGeometry::TexturedPoint2D struct is a convenience struct for accessing 2D Points with texture coordinates.
\inmodule QtQuick
Definition at line 85 of file qsggeometry.h.
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inline |
Sets the position of the vertex to x and y and the texture coordinate to tx and ty.
Definition at line 88 of file qsggeometry.h.
| float QSGGeometry::TexturedPoint2D::tx |
Definition at line 87 of file qsggeometry.h.
| float QSGGeometry::TexturedPoint2D::ty |
Definition at line 87 of file qsggeometry.h.
| float QSGGeometry::TexturedPoint2D::x |
Definition at line 86 of file qsggeometry.h.
| float QSGGeometry::TexturedPoint2D::y |
Definition at line 86 of file qsggeometry.h.