4#ifndef STATICPHYSXOBJECTS_H
5#define STATICPHYSXOBJECTS_H
20#include "extensions/PxDefaultAllocator.h"
21#include "extensions/PxDefaultErrorCallback.h"
27class PxDefaultCpuDispatcher;
virtual void updateDefaultDensity(float density)
virtual void sync(float deltaTime, QHash< QQuick3DNode *, QMatrix4x4 > &transformCache)=0
QAbstractPhysicsNode * frontendNode
bool filtersDirty() const
QVector< physx::PxShape * > shapes
virtual void cleanup(QPhysXWorld *)
physx::PxMaterial * material
static physx::PxMaterial * sDefaultMaterial
QAbstractPhysXNode(QAbstractPhysicsNode *node)
virtual void rebuildDirtyShapes(QPhysicsWorld *, QPhysXWorld *)
void setShapesDirty(bool dirty)
virtual bool debugGeometryCapability()
virtual void updateFilters()
virtual ~QAbstractPhysXNode()
void createMaterialFromQtMaterial(QPhysXWorld *physX, QPhysicsMaterial *qtMaterial)
virtual physx::PxTransform getGlobalPose()
virtual void init(QPhysicsWorld *world, QPhysXWorld *physX)=0
virtual void markDirtyShapes()
virtual DebugDrawBodyType getDebugDrawBodyType()
void setFiltersDirty(bool dirty)
virtual void createMaterial(QPhysXWorld *physX)
bool cleanupIfRemoved(QPhysXWorld *physX)
virtual bool useTriggerFlag()
#define QT_BEGIN_NAMESPACE
physx::PxDefaultErrorCallback defaultErrorCallback
physx::PxDefaultAllocator defaultAllocatorCallback
physx::PxCooking * cooking
unsigned int foundationRefCount
static StaticPhysXObjects & getReference()
physx::PxFoundation * foundation
physx::PxPvdTransport * transport
physx::PxDefaultCpuDispatcher * dispatcher
physx::PxPhysics * physics