Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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qvideoframetexturepool_p.h File Reference

(17658adf7bcb0fa429efd97c7373104b25f1a651)

#include "qvideoframe.h"
#include "qhwvideobuffer_p.h"
#include <array>
#include <optional>
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Classes

class  QVideoFrameTexturePool
 The class QVideoFrameTexturePool stores textures in slots to ensure they are alive during rhi's rendering rounds. Depending on the rhi backend, 1, 2, or 3 rounds are needed to complete the texture presentaton. The strategy of slots filling is based on QRhi::currentFrameSlot results. More...