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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qquickframebufferobject.cpp File Reference

(b4bd53084873082710ee2e6d6a02409d0bf1ce71)

#include "qquickframebufferobject.h"
#include <QOpenGLFramebufferObject>
#include <QOpenGLFunctions>
#include <private/qquickitem_p.h>
#include <private/qsgadaptationlayer_p.h>
#include <qsgtextureprovider.h>
#include <rhi/qrhi.h>
#include <QSGSimpleTextureNode>
#include <QSGRendererInterface>
#include <QQuickOpenGLUtils>
#include "qquickframebufferobject.moc"
#include "moc_qquickframebufferobject.cpp"
+ Include dependency graph for qquickframebufferobject.cpp:

Go to the source code of this file.

Classes

class  QQuickFramebufferObjectPrivate
 
class  QSGFramebufferObjectNode
 

Functions

static bool isOpenGL (QSGRenderContext *rc)
 

Function Documentation

◆ isOpenGL()

static bool isOpenGL ( QSGRenderContext * rc)
inlinestatic

Definition at line 244 of file qquickframebufferobject.cpp.

References QSGRendererInterface::OpenGL, QSGContext::rendererInterface(), and QSGRenderContext::sceneGraphContext().

Referenced by QQuickFramebufferObject::textureProvider(), and QQuickFramebufferObject::updatePaintNode().

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