◆ ControllerCallback() [1/2]
ControllerCallback::ControllerCallback |
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QPhysicsWorld * | worldIn | ) |
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inline |
◆ ControllerCallback() [2/2]
ControllerCallback::ControllerCallback |
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QPhysicsWorld * | worldIn | ) |
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inline |
◆ onControllerHit() [1/2]
void ControllerCallback::onControllerHit |
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const physx::PxControllersHit & | | ) |
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inlineoverride |
◆ onControllerHit() [2/2]
void ControllerCallback::onControllerHit |
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const physx::PxControllersHit & | | ) |
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inlineoverride |
◆ onObstacleHit() [1/2]
void ControllerCallback::onObstacleHit |
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const physx::PxControllerObstacleHit & | | ) |
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inlineoverride |
◆ onObstacleHit() [2/2]
void ControllerCallback::onObstacleHit |
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const physx::PxControllerObstacleHit & | | ) |
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inlineoverride |
◆ onShapeHit() [1/2]
void ControllerCallback::onShapeHit |
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const physx::PxControllerShapeHit & | hit | ) |
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inlineoverride |
◆ onShapeHit() [2/2]
void ControllerCallback::onShapeHit |
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const physx::PxControllerShapeHit & | hit | ) |
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inlineoverride |
The documentation for this class was generated from the following file: