|
| void | gravityChanged (QVector3D gravity) |
| void | runningChanged (bool running) |
| void | enableCCDChanged (bool enableCCD) |
| void | forceDebugDrawChanged (bool forceDebugDraw) |
| void | typicalLengthChanged (float typicalLength) |
| void | typicalSpeedChanged (float typicalSpeed) |
| void | defaultDensityChanged (float defaultDensity) |
| | Q_REVISION (6, 5) void viewportChanged(QQuick3DNode *viewport) |
| | Q_REVISION (6, 5) void minimumTimestepChanged(float minimumTimestep) |
| | Q_REVISION (6, 5) void maximumTimestepChanged(float maxTimestep) |
| | Q_REVISION (6, 5) void frameDone(float timestep) |
| | Q_REVISION (6, 5) void sceneChanged() |
| | Q_REVISION (6, 7) void numThreadsChanged() |
| | Q_REVISION (6, 7) void reportKinematicKinematicCollisionsChanged() |
| | Q_REVISION (6, 7) void reportStaticKinematicCollisionsChanged() |
| void | destroyed (QObject *=nullptr) |
| | This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
|
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| | This signal is emitted after the object's name has been changed.
|
|
| | QPhysicsWorld (QObject *parent=nullptr) |
| | ~QPhysicsWorld () |
| void | classBegin () override |
| | Invoked after class creation, but before any properties have been set.
|
| void | componentComplete () override |
| | Invoked after the root component that caused this instantiation has completed construction.
|
| QVector3D | gravity () const |
| bool | running () const |
| bool | forceDebugDraw () const |
| bool | enableCCD () const |
| float | typicalLength () const |
| float | typicalSpeed () const |
| float | defaultDensity () const |
| | Q_REVISION (6, 5) float minimumTimestep() const |
| | Q_REVISION (6, 5) float maximumTimestep() const |
| bool | isNodeRemoved (QAbstractPhysicsNode *object) |
| void | registerContact (QAbstractPhysicsNode *sender, QAbstractPhysicsNode *receiver, const QVector< QVector3D > &positions, const QVector< QVector3D > &impulses, const QVector< QVector3D > &normals) |
| | Q_REVISION (6, 5) QQuick3DNode *viewport() const |
| void | setHasIndividualDebugDraw () |
| physx::PxControllerManager * | controllerManager () |
| | Q_REVISION (6, 5) QQuick3DNode *scene() const |
| | Q_REVISION (6, 7) int numThreads() const |
| | Q_REVISION (6, 7) bool reportKinematicKinematicCollisions() const |
| void | setReportKinematicKinematicCollisions (bool newReportKinematicKinematicCollisions) |
| | Q_REVISION (6, 7) bool reportStaticKinematicCollisions() const |
| void | setReportStaticKinematicCollisions (bool newReportStaticKinematicCollisions) |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| | Constructs an object with parent object parent.
|
| virtual | ~QObject () |
| | Destroys the object, deleting all its child objects.
|
| virtual bool | event (QEvent *event) |
| | This virtual function receives events to an object and should return true if the event e was recognized and processed.
|
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| | Filters events if this object has been installed as an event filter for the watched object.
|
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| | Sets the object's name to name.
|
| void | setObjectName (QAnyStringView name) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
| | Returns true if the object is a widget; otherwise returns false.
|
| bool | isWindowType () const |
| | Returns true if the object is a window; otherwise returns false.
|
| bool | isQuickItemType () const |
| | Returns true if the object is a QQuickItem; otherwise returns false.
|
| bool | isQmlObjectType () const |
| | Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
|
| bool | signalsBlocked () const noexcept |
| | Returns true if signals are blocked; otherwise returns false.
|
| bool | blockSignals (bool b) noexcept |
| | If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
|
| QThread * | thread () const |
| | Returns the thread in which the object lives.
|
| bool | moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL) |
| | Changes the thread affinity for this object and its children and returns true on success.
|
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| | This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
|
| int | startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| | Kills the timer with timer identifier, id.
|
| void | killTimer (Qt::TimerId id) |
| template<typename T> |
| T | findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
|
| template<typename T> |
| QList< T > | findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
|
| template<typename T> |
| T | findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
| template<typename T> |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
|
| const QObjectList & | children () const |
| | Returns a list of child objects.
|
| void | setParent (QObject *parent) |
| | Makes the object a child of parent.
|
| void | installEventFilter (QObject *filterObj) |
| | Installs an event filter filterObj on this object.
|
| void | removeEventFilter (QObject *obj) |
| | Removes an event filter object obj from this object.
|
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| | Dumps a tree of children to the debug output.
|
| void | dumpObjectInfo () const |
| | Dumps information about signal connections, etc.
|
| bool | setProperty (const char *name, const QVariant &value) |
| | Sets the value of the object's name property to value.
|
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| | Returns the value of the object's name property.
|
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| | Returns a pointer to the parent object.
|
| bool | inherits (const char *classname) const |
| | Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
|
| | QQmlParserStatus () |
| virtual | ~QQmlParserStatus () |
|
| static QPhysicsWorld * | getWorld (QQuick3DNode *node) |
| static void | registerNode (QAbstractPhysicsNode *physicsNode) |
| static void | deregisterNode (QAbstractPhysicsNode *physicsNode) |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| | \threadsafe
|
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1, typename Func2> |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| | \threadsafe
|
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| | Disconnect a connection.
|
| template<typename Func1, typename Func2> |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1> |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Definition at line 58 of file qphysicsworld_p.h.