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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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QPhysicsWorld Class Reference

#include <qphysicsworld_p.h>

Inheritance diagram for QPhysicsWorld:
Collaboration diagram for QPhysicsWorld:

Public Slots

void setGravity (QVector3D gravity)
void setRunning (bool running)
void setForceDebugDraw (bool forceDebugDraw)
void setEnableCCD (bool enableCCD)
void setTypicalLength (float typicalLength)
void setTypicalSpeed (float typicalSpeed)
void setDefaultDensity (float defaultDensity)
 Q_REVISION (6, 5) void setViewport(QQuick3DNode *viewport)
 Q_REVISION (6, 5) void setMinimumTimestep(float minTimestep)
 Q_REVISION (6, 5) void setMaximumTimestep(float maxTimestep)
 Q_REVISION (6, 5) void setScene(QQuick3DNode *newScene)
 Q_REVISION (6, 7) void setNumThreads(int new NumThreads)
Public Slots inherited from QObject
void deleteLater ()
 \threadsafe

Signals

void gravityChanged (QVector3D gravity)
void runningChanged (bool running)
void enableCCDChanged (bool enableCCD)
void forceDebugDrawChanged (bool forceDebugDraw)
void typicalLengthChanged (float typicalLength)
void typicalSpeedChanged (float typicalSpeed)
void defaultDensityChanged (float defaultDensity)
 Q_REVISION (6, 5) void viewportChanged(QQuick3DNode *viewport)
 Q_REVISION (6, 5) void minimumTimestepChanged(float minimumTimestep)
 Q_REVISION (6, 5) void maximumTimestepChanged(float maxTimestep)
 Q_REVISION (6, 5) void frameDone(float timestep)
 Q_REVISION (6, 5) void sceneChanged()
 Q_REVISION (6, 7) void numThreadsChanged()
 Q_REVISION (6, 7) void reportKinematicKinematicCollisionsChanged()
 Q_REVISION (6, 7) void reportStaticKinematicCollisionsChanged()
Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.

Public Member Functions

 QPhysicsWorld (QObject *parent=nullptr)
 ~QPhysicsWorld ()
void classBegin () override
 Invoked after class creation, but before any properties have been set.
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
QVector3D gravity () const
bool running () const
bool forceDebugDraw () const
bool enableCCD () const
float typicalLength () const
float typicalSpeed () const
float defaultDensity () const
 Q_REVISION (6, 5) float minimumTimestep() const
 Q_REVISION (6, 5) float maximumTimestep() const
bool isNodeRemoved (QAbstractPhysicsNode *object)
void registerContact (QAbstractPhysicsNode *sender, QAbstractPhysicsNode *receiver, const QVector< QVector3D > &positions, const QVector< QVector3D > &impulses, const QVector< QVector3D > &normals)
 Q_REVISION (6, 5) QQuick3DNode *viewport() const
void setHasIndividualDebugDraw ()
physx::PxControllerManager * controllerManager ()
 Q_REVISION (6, 5) QQuick3DNode *scene() const
 Q_REVISION (6, 7) int numThreads() const
 Q_REVISION (6, 7) bool reportKinematicKinematicCollisions() const
void setReportKinematicKinematicCollisions (bool newReportKinematicKinematicCollisions)
 Q_REVISION (6, 7) bool reportStaticKinematicCollisions() const
void setReportStaticKinematicCollisions (bool newReportStaticKinematicCollisions)
Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
QString objectName () const
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
QBindable< QStringbindableObjectName ()
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
bool isQmlObjectType () const
 Returns whether the object has been created by the QML engine or ownership has been explicitly set via QJSEngine::setObjectOwnership().
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
QThreadthread () const
 Returns the thread in which the object lives.
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
void killTimer (int id)
 Kills the timer with timer identifier, id.
void killTimer (Qt::TimerId id)
template<typename T>
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
template<typename T>
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
template<typename T>
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
template<typename T>
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
const QObjectListchildren () const
 Returns a list of child objects.
void setParent (QObject *parent)
 Makes the object a child of parent.
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
bool disconnect (const QObject *receiver, const char *member=nullptr) const
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
bool setProperty (const char *name, QVariant &&value)
QVariant property (const char *name) const
 Returns the value of the object's name property.
QList< QByteArraydynamicPropertyNames () const
QBindingStoragebindingStorage ()
const QBindingStoragebindingStorage () const
QObjectparent () const
 Returns a pointer to the parent object.
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
virtual ~QQmlParserStatus ()

Static Public Member Functions

static QPhysicsWorldgetWorld (QQuick3DNode *node)
static void registerNode (QAbstractPhysicsNode *physicsNode)
static void deregisterNode (QAbstractPhysicsNode *physicsNode)
Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
template<typename Func1, typename Func2>
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
template<typename Func1, typename Func2>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
template<typename Func1>
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)

Properties

QVector3D gravity
bool running
bool forceDebugDraw
bool enableCCD
float typicalLength
float typicalSpeed
float defaultDensity
QQuick3DNodeviewport
float minimumTimestep
float maximumTimestep
QQuick3DNodescene
int numThreads
bool reportKinematicKinematicCollisions
bool reportStaticKinematicCollisions
Properties inherited from QObject
QString objectName
 the name of this object

Friends

class QQuick3DPhysicsMesh
class QTriangleMeshShape
class QHeightFieldShape
class QQuick3DPhysicsHeightField
class SimulationEventCallback
class ControllerCallback

Additional Inherited Members

Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
int senderSignalIndex () const
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
bool isSignalConnected (const QMetaMethod &signal) const
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
virtual void connectNotify (const QMetaMethod &signal)
virtual void disconnectNotify (const QMetaMethod &signal)
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr

Detailed Description

Definition at line 58 of file qphysicsworld_p.h.

Constructor & Destructor Documentation

◆ QPhysicsWorld()

QPhysicsWorld::QPhysicsWorld ( QObject * parent = nullptr)
explicit

Definition at line 393 of file qphysicsworld.cpp.

◆ ~QPhysicsWorld()

QPhysicsWorld::~QPhysicsWorld ( )

Definition at line 407 of file qphysicsworld.cpp.

Member Function Documentation

◆ classBegin()

void QPhysicsWorld::classBegin ( )
overridevirtual

Invoked after class creation, but before any properties have been set.

Implements QQmlParserStatus.

Definition at line 440 of file qphysicsworld.cpp.

◆ componentComplete()

void QPhysicsWorld::componentComplete ( )
overridevirtual

Invoked after the root component that caused this instantiation has completed construction.

At this point all static values and binding values have been assigned to the class.

Implements QQmlParserStatus.

Definition at line 442 of file qphysicsworld.cpp.

◆ controllerManager()

physx::PxControllerManager * QPhysicsWorld::controllerManager ( )

Definition at line 1383 of file qphysicsworld.cpp.

◆ defaultDensity()

float QPhysicsWorld::defaultDensity ( ) const

Definition at line 1154 of file qphysicsworld.cpp.

◆ defaultDensityChanged

void QPhysicsWorld::defaultDensityChanged ( float defaultDensity)
signal

◆ deregisterNode()

void QPhysicsWorld::deregisterNode ( QAbstractPhysicsNode * physicsNode)
static

Definition at line 356 of file qphysicsworld.cpp.

◆ enableCCD()

bool QPhysicsWorld::enableCCD ( ) const

Definition at line 464 of file qphysicsworld.cpp.

◆ enableCCDChanged

void QPhysicsWorld::enableCCDChanged ( bool enableCCD)
signal

◆ forceDebugDraw()

bool QPhysicsWorld::forceDebugDraw ( ) const

Definition at line 459 of file qphysicsworld.cpp.

◆ forceDebugDrawChanged

void QPhysicsWorld::forceDebugDrawChanged ( bool forceDebugDraw)
signal

◆ getWorld()

QPhysicsWorld * QPhysicsWorld::getWorld ( QQuick3DNode * node)
static

Definition at line 1287 of file qphysicsworld.cpp.

◆ gravity()

QVector3D QPhysicsWorld::gravity ( ) const

Definition at line 449 of file qphysicsworld.cpp.

◆ gravityChanged

void QPhysicsWorld::gravityChanged ( QVector3D gravity)
signal

◆ isNodeRemoved()

bool QPhysicsWorld::isNodeRemoved ( QAbstractPhysicsNode * object)

Definition at line 479 of file qphysicsworld.cpp.

◆ Q_REVISION() [1/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  ) const

◆ Q_REVISION() [2/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  ) const

◆ Q_REVISION() [3/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  ) const

◆ Q_REVISION() [4/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  ) const

◆ Q_REVISION [5/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
signal

◆ Q_REVISION [6/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
signal

◆ Q_REVISION [7/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
signal

◆ Q_REVISION [8/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
signal

◆ Q_REVISION [9/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
slot

◆ Q_REVISION [10/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
slot

◆ Q_REVISION [11/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
slot

◆ Q_REVISION [12/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
slot

◆ Q_REVISION [13/20]

QPhysicsWorld::Q_REVISION ( 6 ,
5  )
signal

◆ Q_REVISION() [14/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  ) const

◆ Q_REVISION() [15/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  ) const

◆ Q_REVISION() [16/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  ) const

◆ Q_REVISION [17/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  )
signal

◆ Q_REVISION [18/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  )
signal

◆ Q_REVISION [19/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  )
signal

◆ Q_REVISION [20/20]

QPhysicsWorld::Q_REVISION ( 6 ,
7  )
newslot

◆ registerContact()

void QPhysicsWorld::registerContact ( QAbstractPhysicsNode * sender,
QAbstractPhysicsNode * receiver,
const QVector< QVector3D > & positions,
const QVector< QVector3D > & impulses,
const QVector< QVector3D > & normals )

Definition at line 372 of file qphysicsworld.cpp.

◆ registerNode()

void QPhysicsWorld::registerNode ( QAbstractPhysicsNode * physicsNode)
static

Definition at line 346 of file qphysicsworld.cpp.

◆ running()

bool QPhysicsWorld::running ( ) const

Definition at line 454 of file qphysicsworld.cpp.

◆ runningChanged

void QPhysicsWorld::runningChanged ( bool running)
signal

◆ setDefaultDensity

void QPhysicsWorld::setDefaultDensity ( float defaultDensity)
slot

Definition at line 1169 of file qphysicsworld.cpp.

◆ setEnableCCD

void QPhysicsWorld::setEnableCCD ( bool enableCCD)
slot

Definition at line 1102 of file qphysicsworld.cpp.

◆ setForceDebugDraw

void QPhysicsWorld::setForceDebugDraw ( bool forceDebugDraw)
slot

Definition at line 513 of file qphysicsworld.cpp.

◆ setGravity

void QPhysicsWorld::setGravity ( QVector3D gravity)
slot

Definition at line 484 of file qphysicsworld.cpp.

◆ setHasIndividualDebugDraw()

void QPhysicsWorld::setHasIndividualDebugDraw ( )

Definition at line 531 of file qphysicsworld.cpp.

◆ setReportKinematicKinematicCollisions()

void QPhysicsWorld::setReportKinematicKinematicCollisions ( bool newReportKinematicKinematicCollisions)

Definition at line 1441 of file qphysicsworld.cpp.

◆ setReportStaticKinematicCollisions()

void QPhysicsWorld::setReportStaticKinematicCollisions ( bool newReportStaticKinematicCollisions)

Definition at line 1455 of file qphysicsworld.cpp.

◆ setRunning

void QPhysicsWorld::setRunning ( bool running)
slot

Definition at line 496 of file qphysicsworld.cpp.

◆ setTypicalLength

void QPhysicsWorld::setTypicalLength ( float typicalLength)
slot

Definition at line 1117 of file qphysicsworld.cpp.

◆ setTypicalSpeed

void QPhysicsWorld::setTypicalSpeed ( float typicalSpeed)
slot

Definition at line 1138 of file qphysicsworld.cpp.

◆ typicalLength()

float QPhysicsWorld::typicalLength ( ) const

Definition at line 469 of file qphysicsworld.cpp.

◆ typicalLengthChanged

void QPhysicsWorld::typicalLengthChanged ( float typicalLength)
signal

◆ typicalSpeed()

float QPhysicsWorld::typicalSpeed ( ) const

Definition at line 474 of file qphysicsworld.cpp.

◆ typicalSpeedChanged

void QPhysicsWorld::typicalSpeedChanged ( float typicalSpeed)
signal

◆ ControllerCallback

friend class ControllerCallback
friend

Definition at line 257 of file qphysicsworld_p.h.

◆ QHeightFieldShape

friend class QHeightFieldShape
friend

Definition at line 254 of file qphysicsworld_p.h.

◆ QQuick3DPhysicsHeightField

friend class QQuick3DPhysicsHeightField
friend

Definition at line 255 of file qphysicsworld_p.h.

◆ QQuick3DPhysicsMesh

friend class QQuick3DPhysicsMesh
friend

Definition at line 252 of file qphysicsworld_p.h.

◆ QTriangleMeshShape

friend class QTriangleMeshShape
friend

Definition at line 253 of file qphysicsworld_p.h.

◆ SimulationEventCallback

friend class SimulationEventCallback
friend

Definition at line 256 of file qphysicsworld_p.h.

Property Documentation

◆ defaultDensity

float QPhysicsWorld::defaultDensity
readwrite

Definition at line 71 of file qphysicsworld_p.h.

◆ enableCCD

bool QPhysicsWorld::enableCCD
readwrite

Definition at line 66 of file qphysicsworld_p.h.

◆ forceDebugDraw

bool QPhysicsWorld::forceDebugDraw
readwrite

Definition at line 64 of file qphysicsworld_p.h.

◆ gravity

QVector3D QPhysicsWorld::gravity
readwrite

Definition at line 62 of file qphysicsworld_p.h.

◆ maximumTimestep

float QPhysicsWorld::maximumTimestep
readwrite

Definition at line 77 of file qphysicsworld_p.h.

◆ minimumTimestep

float QPhysicsWorld::minimumTimestep
readwrite

Definition at line 75 of file qphysicsworld_p.h.

◆ numThreads

int QPhysicsWorld::numThreads
readwrite

Definition at line 80 of file qphysicsworld_p.h.

◆ reportKinematicKinematicCollisions

bool QPhysicsWorld::reportKinematicKinematicCollisions
read

Definition at line 82 of file qphysicsworld_p.h.

◆ reportStaticKinematicCollisions

bool QPhysicsWorld::reportStaticKinematicCollisions
read

Definition at line 85 of file qphysicsworld_p.h.

◆ running

bool QPhysicsWorld::running
readwrite

Definition at line 63 of file qphysicsworld_p.h.

◆ scene

QQuick3DNode * QPhysicsWorld::scene
readwrite

Definition at line 79 of file qphysicsworld_p.h.

◆ typicalLength

float QPhysicsWorld::typicalLength
readwrite

Definition at line 67 of file qphysicsworld_p.h.

◆ typicalSpeed

float QPhysicsWorld::typicalSpeed
readwrite

Definition at line 69 of file qphysicsworld_p.h.

◆ viewport

QQuick3DNode * QPhysicsWorld::viewport
readwrite

Definition at line 73 of file qphysicsworld_p.h.


The documentation for this class was generated from the following files: