(77f5bacca39b7466cb5068abc162af7ac2783060)
#include "qquick3dxrmanager_visionos_p.h"
#include "qquick3dxrorigin_p.h"
#include "qquick3dxrmanager_p.h"
#include "qquick3dxrinputmanager_visionos_p.h"
#include "qquick3dxranchormanager_visionos_p.h"
#include "../qquick3dxrinputmanager_p.h"
#include "../qquick3dxranimationdriver_p.h"
#include <QtQuick3D/private/qquick3dviewport_p.h>
#include <QtQuick3D/private/qquick3dnode_p_p.h>
#include <QtQuick3DUtils/private/qssgassert_p.h>
#include <QQuickGraphicsDevice>
#include <rhi/qrhi.h>
#include <CompositorServices/CompositorServices.h>
#include <QtGui/qguiapplication_platform.h>
#include <QtCore/qoperatingsystemversion.h>
#include <QtCore/qloggingcategory.h>
#include <TargetConditionals.h>
#include "qquick3dxrmanager_visionos.moc"
Go to the source code of this file.
◆ Q_DECLARE_LOGGING_CATEGORY()
◆ qssgDisableFoveation()
bool qssgDisableFoveation |
( |
| ) |
|
|
static |
◆ s_renderThreadName
const char s_renderThreadName = "QQuick3DXrRenderThread" |
|
static |