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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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#include "qsgadaptationlayer_p.h"#include <qmath.h>#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>#include <QtQuick/private/qsgcontext_p.h>#include <private/qrawfont_p.h>#include <QtGui/qguiapplication.h>#include <qdir.h>#include <qsgrendernode.h>#include <private/qquickprofiler_p.h>#include <QElapsedTimer>#include <qtquick_tracepoints_p.h>#include "moc_qsgadaptationlayer_p.cpp"Go to the source code of this file.
Functions | |
| QDebug | operator<< (QDebug debug, const QSGGuiThreadShaderEffectManager::ShaderInfo::Variable &v) |
| QDebug | operator<< (QDebug debug, const QSGShaderEffectNode::VariableData &vd) |
Variables | |
| static QT_BEGIN_NAMESPACE QElapsedTimer | qsg_render_timer |
| QDebug operator<< | ( | QDebug | debug, |
| const QSGGuiThreadShaderEffectManager::ShaderInfo::Variable & | v ) |
Definition at line 373 of file qsgadaptationlayer.cpp.
| QDebug operator<< | ( | QDebug | debug, |
| const QSGShaderEffectNode::VariableData & | vd ) |
Definition at line 394 of file qsgadaptationlayer.cpp.
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static |
Definition at line 28 of file qsgadaptationlayer.cpp.