Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
Loading...
Searching...
No Matches
QSGGuiThreadShaderEffectManager::ShaderInfo::Variable Struct Reference

#include <qsgadaptationlayer_p.h>

Collaboration diagram for QSGGuiThreadShaderEffectManager::ShaderInfo::Variable:

Public Attributes

VariableType type = Constant
QByteArray name
uint offset = 0
uint size = 0
int bindPoint = 0

Detailed Description

Definition at line 266 of file qsgadaptationlayer_p.h.

Member Data Documentation

◆ bindPoint

int QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::bindPoint = 0

Definition at line 271 of file qsgadaptationlayer_p.h.

◆ name

QByteArray QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::name

◆ offset

uint QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::offset = 0

◆ size

uint QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::size = 0

Definition at line 270 of file qsgadaptationlayer_p.h.

◆ type

VariableType QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::type = Constant

Definition at line 267 of file qsgadaptationlayer_p.h.


The documentation for this struct was generated from the following file: