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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qquick3druntimeloader.cpp File Reference

(1a0e76a5aa19fa9828d5db6343ee9cac6e796cc7)

#include "qquick3druntimeloader_p.h"
#include <QtQuick3DAssetUtils/private/qssgscenedesc_p.h>
#include <QtQuick3DAssetUtils/private/qssgqmlutilities_p.h>
#include <QtQuick3DAssetUtils/private/qssgrtutilities_p.h>
#include <QtQuick3DAssetImport/private/qssgassetimportmanager_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h>
#include <QtCore/qmimedatabase.h>
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Go to the source code of this file.

Functions

static void boxBoundsRecursive (const QQuick3DNode *baseNode, const QQuick3DNode *node, QQuick3DBounds3 &accBounds)
 
template<typename Func >
static void applyToModels (QQuick3DObject *obj, Func &&lambda)
 

Function Documentation

◆ applyToModels()

template<typename Func >
static void applyToModels ( QQuick3DObject * obj,
Func && lambda )
static

Definition at line 176 of file qquick3druntimeloader.cpp.

References applyToModels(), child, and model.

Referenced by applyToModels().

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◆ boxBoundsRecursive()

static void boxBoundsRecursive ( const QQuick3DNode * baseNode,
const QQuick3DNode * node,
QQuick3DBounds3 & accBounds )
static

Definition at line 156 of file qquick3druntimeloader.cpp.

References model, and Q_UNLIKELY.