44#if QT_CONFIG(quick_sprite)
45 QSGSpriteNode *createSpriteNode()
override;
50 void setDistanceFieldEnabled(
bool enabled);
51 bool isDistanceFieldEnabled()
const;
56 ShaderCompilationTypes shaderCompilationType()
const override;
57 ShaderSourceTypes shaderSourceType()
const override;
62 bool m_distanceFieldDisabled;
64 bool m_distanceFieldAntialiasingDecided;
The QSGContext holds the scene graph entry points for one QML engine.
RenderType
This enum type describes type of glyph node used for rendering the text.